diff --git a/README.md b/README.md index 5e71808..60c05d8 100644 --- a/README.md +++ b/README.md @@ -55,7 +55,6 @@ You'll need to install Visual Studio 2019 (v142), [DirectX9 SDK](https://www.mic ### Clothes Haven't found any tutorials for this yet. But CheatMenu loads cloth entries from *CheatMenu\clothes\\(CategoryName)\* directory in **jpg** format.
**Name format: body_part$model_name$texture_name**.
-*After adding clothes in the game adding them like this should work?* ### Player Skins (Recommended) *If you just want more player skins without much hassel use this* @@ -67,32 +66,29 @@ Haven't found any tutorials for this yet. But CheatMenu loads cloth entries from ### Peds + Player Skins *If you want to add both peds & skin then follow this* + 1. Add peds to your game following a tutorial. 2. Then create a image of your ped in **jpg** format and put it in *CheatMenu\peds\\(CategoryName)\* directory. 3. The image name should be the model name of the ped. -4. Open this file *CheatMenu\json\ped.json* and add an entry for your ped there. +4. Open this file *CheatMenu\json\ped.json* and add an entry for your ped there.
**Format: "PedModel" : "PedName"** ### Vehicles 1. Add vehicles to your game following [this](https://www.mixmods.com.br/2015/12/tutorial-adicionar-carros-sem-substituir.html) tutorial first. (Use translator) 2. Then create an image of your vehicle in **jpg** format and put it in *CheatMenu\vehicles\images\\(CategoryName)\* directory. 3. The image name should be the model id of the vehicle. -*Now your vehicle should show up in the menu.* ### Vehicle Tunes 1. Add tunes to your game following a [tutorial](https://gtaforums.com/topic/481926-tutorial-how-to-add-tuning-parts/). 2. Then create a image of your tune part in **jpg** format and put it in *CheatMenu\vehicles\components\\(CategoryName)\* directory. -*If you did everything correctly this should work?* ### Vehicle Paintjobs 1. Put your paintjob images in **png** format in *CheatMenu\vehicles\paintjobs\\(CategoryName)\* directory. Don't rename to png, [convert it](http://www.pcfreetime.com/formatfactory/index.php?language=en) 2. You can use any random name for those images. -*Now check if it shows up in the menu* ### Weapons 1. Add weapons to your game following [this](https://www.mixmods.com.br/2016/05/tutorial-adicionar-armas-sem-substituir.html) tutorial first. (Use translator) 2. Then create an image of your vehicle in **jpg** format and put it *CheatMenu\weapons\\(CategoryName)* directory. 3. The image name should be the weapon id (not model!) of the weapon. -4. Open this file *CheatMenu\json\weapon.json* and add an entry for your weapon there. +4. Open this file *CheatMenu\json\weapon.json* and add an entry for your weapon there.
**Format: "WeaponID" : "WeaponName"** -*Now your weapon should show up in the menu.*