Bug fixes
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@ -376,7 +376,7 @@ void GamePage::Draw()
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ImGui::Spacing();
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ImGui::Spacing();
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ImGui::BeginChild("##Menus");
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ImGui::BeginChild("##Menus");
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#ifdef GTASA
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#ifdef GTASA
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if (ImGui::CollapsingHeader(TEXT("Game.CameraZoom")))
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if (ImGui::CollapsingHeader((TEXT_S("Game.CameraZoom") + "##HEADER").c_str()))
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{
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{
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ImGui::Spacing();
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ImGui::Spacing();
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if (Freecam.GetState())
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if (Freecam.GetState())
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@ -244,7 +244,7 @@ void PedPage::SpawnPed(std::string& cat, std::string& name, std::string& model)
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Command<Commands::MARK_MODEL_AS_NO_LONGER_NEEDED>(model);
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Command<Commands::MARK_MODEL_AS_NO_LONGER_NEEDED>(model);
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#ifdef GTA3
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#ifdef GTA3
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Command<Commands::SET_CURRENT_PLAYER_WEAPON>(0, weaponType);
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Command<Commands::SET_CURRENT_PLAYER_WEAPON>(0, m_Spawner.m_nWeaponId);
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#endif
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#endif
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}
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}
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}
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}
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