From 51409aeab2f777d3e8a380fbed706b15e460e42f Mon Sep 17 00:00:00 2001 From: Grinch_ Date: Thu, 22 Jul 2021 14:10:35 +0600 Subject: [PATCH] Update README.md --- README.md | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index d6a6e3a..fea595f 100644 --- a/README.md +++ b/README.md @@ -24,8 +24,10 @@ Get stable binaries from [here](https://github.com/user-grinch/Cheat-Menu/releas 3. Install [asi loader](https://www.gtagarage.com/mods/show.php?id=21709) 4. Download **CheatMenu.7z** and extract everything in game directory (replace if necessary). -## Building -You'll need to install Visual Studio 2019 (v142), [DirectX9 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812) & [Plugin SDK](https://github.com/DK22Pac/plugin-sdk). +## Required to build +1. [Build Tools 2019](https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019) +2. [DirectX9 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812) +3. [Plugin SDK](https://github.com/DK22Pac/plugin-sdk) ## Projects used 1. [ImGui](https://github.com/ocornut/imgui) @@ -51,7 +53,7 @@ You'll need to install Visual Studio 2019 (v142), [DirectX9 SDK](https://www.mic *Be careful about editing 'json' files, especially commas! Check [here](https://en.wikipedia.org/wiki/JSON)* ### Clothes -Haven't found any tutorials for this yet. But CheatMenu loads cloth entries from *CheatMenu\clothes\\(CategoryName)\* directory in **jpg** format.
+Haven't found any tutorials for this yet. But CheatMenu loads cloths from *CheatMenu\clothes.txd*
**Name format: body_part$model_name$texture_name**.
### Player Skins (Recommended) @@ -66,27 +68,27 @@ Haven't found any tutorials for this yet. But CheatMenu loads cloth entries from *If you want to add both peds & skin then follow this* 1. Add peds to your game following a tutorial. -2. Then create a image of your ped in **jpg** format and put it in *CheatMenu\peds\\(CategoryName)\* directory. +2. Then create a image of your ped and put it in *CheatMenu\peds.txd*. 3. The image name should be the model name of the ped. 4. Open this file *CheatMenu\json\ped.json* and add an entry for your ped there.
**Format: "PedModel" : "PedName"** ### Vehicles 1. Add vehicles to your game following [this](https://www.mixmods.com.br/2015/12/tutorial-adicionar-carros-sem-substituir.html) tutorial first. (Use translator) -2. Then create an image of your vehicle in **jpg** format and put it in *CheatMenu\vehicles\images\\(CategoryName)\* directory. +2. Then create an image of your vehicle in and put it in *CheatMenu\vehicles.txd*. 3. The image name should be the model id of the vehicle. ### Vehicle Tunes 1. Add tunes to your game following a [tutorial](https://gtaforums.com/topic/481926-tutorial-how-to-add-tuning-parts/). -2. Then create a image of your tune part in **jpg** format and put it in *CheatMenu\vehicles\components\\(CategoryName)\* directory. +2. Then create a image of your tune part and put it in *CheatMenu\components.txd*. ### Vehicle Paintjobs -1. Put your paintjob images in **png** format in *CheatMenu\vehicles\paintjobs\\(CategoryName)\* directory. Don't rename to png, [convert it](http://www.pcfreetime.com/formatfactory/index.php?language=en) -2. You can use any random name for those images. +1. Put your paintjob images *CheatMenu\textures.txd. +2. You can use any name for these images. ### Weapons 1. Add weapons to your game following [this](https://www.mixmods.com.br/2016/05/tutorial-adicionar-armas-sem-substituir.html) tutorial first. (Use translator) -2. Then create an image of your vehicle in **jpg** format and put it *CheatMenu\weapons\\(CategoryName)* directory. +2. Then create an image of your vehicle and put it *CheatMenu\weapons.txd*. 3. The image name should be the weapon id (not model!) of the weapon. 4. Open this file *CheatMenu\json\weapon.json* and add an entry for your weapon there.
**Format: "WeaponID" : "WeaponName"**