Minor fixes
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f863451777
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450f36859b
@ -490,8 +490,12 @@ Lowers armour, health, stamina etc."))
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if (!m_bMissionLoaderWarningShown)
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{
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ImGui::TextWrapped("Mission loader might cause unintended changes to your game. \
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It's recommanded not to save your game after using this. Use it at your own risk!");
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ImGui::TextWrapped("Mission loader may cause,\n\
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1. Game crashes\n\
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2. Break save games\n\
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3. Break game progression\n\
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4. Random bugs & glitches\n\n\
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It's recommanded not to save after using the mission loader. Use it at your own risk!");
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ImGui::Spacing();
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if (ImGui::Button("Show mission loader", ImVec2(Ui::GetSize())))
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m_bMissionLoaderWarningShown = true;
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@ -513,7 +517,7 @@ It's recommanded not to save your game after using this. Use it at your own risk
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}
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if (ImGui::BeginTabItem("Stats"))
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{
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// similat to Ui::DrawJSON()
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// similar to Ui::DrawJSON()
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ImGui::Spacing();
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ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / 2 - 5);
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@ -215,11 +215,6 @@ static BOOL __stdcall _SetCursorPos(int X, int Y)
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return SetCursorPos(X, Y);
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}
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int __cdecl _psMouseSetPos(RwV2d* pos)
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{
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return _SetCursorPos(pos->x, pos->y);
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}
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static LRESULT __stdcall _DispatchMessage(MSG* lpMsg)
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{
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if (lpMsg->message == WM_MOUSEWHEEL && !Hook::m_bShowMouse)
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@ -261,16 +256,14 @@ static int _cdecl _GetMouseState(Mouse* pMouse)
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void Hook::ApplyMouseFix()
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{
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patch::ReplaceFunctionCall(0x53F417, _GetMouseState);
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patch::Nop(0x57C59B, 1);
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patch::ReplaceFunctionCall(0x57C59C, _SetCursorPos);
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patch::Nop(0x81E5D4, 1);
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patch::ReplaceFunctionCall(0x81E5D5, _SetCursorPos);
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patch::RedirectJump(0x6194A0, _psMouseSetPos);
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patch::Nop(0x74542D, 1);
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patch::ReplaceFunctionCall(0x74542E, _SetCursorPos);
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patch::Nop(0x748A7C, 1);
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patch::ReplaceFunctionCall(0x748A7D, _DispatchMessage);
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patch::SetChar(0x746A08, 32); // diMouseOffset
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patch::SetChar(0x746A58, 32); // diDeviceoffset
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}
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@ -1,32 +1,2 @@
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IDaccess.cpp
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Library.cpp
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Main.cpp
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imgui.cpp
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imgui_demo.cpp
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imgui_draw.cpp
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imgui_impl_dx11.cpp
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imgui_impl_dx9.cpp
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imgui_impl_win32.cpp
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imgui_tables.cpp
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imgui_widgets.cpp
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kiero.cpp
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Generating Code...
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buffer.c
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hde32.c
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hook.c
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trampoline.c
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zip.c
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C:\Work\Cheat-Menu\Depend\zip\miniz.h(6104,45): warning C4244: 'return': conversion from 'mz_uint64' to 'mz_uint', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1252,32): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1260,33): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1270,55): warning C4244: 'function': conversion from 'const mz_int64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1320,52): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1321,33): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1324,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1329,34): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1332,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1336,49): warning C4244: '=': conversion from 'mz_uint64' to 'size_t', possible loss of data
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Generating Code...
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d3d11.lib(d3d11.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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XInput9_1_0.lib(XINPUT9_1_0.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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d3d11.lib(d3d11.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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Depend.vcxproj -> C:\Work\Cheat-Menu\Debug\Depend.lib
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@ -1,30 +1 @@
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IDaccess.cpp
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Library.cpp
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Main.cpp
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imgui.cpp
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imgui_demo.cpp
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imgui_draw.cpp
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imgui_impl_dx11.cpp
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imgui_impl_dx9.cpp
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imgui_impl_win32.cpp
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imgui_tables.cpp
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imgui_widgets.cpp
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kiero.cpp
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buffer.c
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hde32.c
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hook.c
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trampoline.c
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zip.c
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C:\Work\Cheat-Menu\Depend\zip\miniz.h(6104,45): warning C4244: 'return': conversion from 'mz_uint64' to 'mz_uint', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1252,32): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1260,33): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1270,55): warning C4244: 'function': conversion from 'const mz_int64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1320,52): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1321,33): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1324,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1329,34): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1332,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1336,49): warning C4244: '=': conversion from 'mz_uint64' to 'size_t', possible loss of data
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d3d11.lib(d3d11.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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XInput9_1_0.lib(XINPUT9_1_0.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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Depend.vcxproj -> C:\Work\Cheat-Menu\Release\Depend.lib
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Depend.vcxproj -> C:\Work\Cheat-Menu\Release\Depend.lib
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@ -11039,7 +11039,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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BulletText("%s", g.SettingsHandlers[n].TypeName);
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TreePop();
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}
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if (TreeNode("SettingsWindows", "Settings packed data: Windows: %d bytes", g.SettingsWindows.size()))
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if (TreeNode("SettingsWindows", "Settings packed json: Windows: %d bytes", g.SettingsWindows.size()))
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{
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for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
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DebugNodeWindowSettings(settings);
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@ -11047,7 +11047,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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}
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#ifdef IMGUI_HAS_TABLE
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if (TreeNode("SettingsTables", "Settings packed data: Tables: %d bytes", g.SettingsTables.size()))
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if (TreeNode("SettingsTables", "Settings packed json: Tables: %d bytes", g.SettingsTables.size()))
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{
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for (ImGuiTableSettings* settings = g.SettingsTables.begin(); settings != NULL; settings = g.SettingsTables.next_chunk(settings))
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DebugNodeTableSettings(settings);
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@ -11058,7 +11058,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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#ifdef IMGUI_HAS_DOCK
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#endif // #ifdef IMGUI_HAS_DOCK
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if (TreeNode("SettingsIniData", "Settings unpacked data (.ini): %d bytes", g.SettingsIniData.size()))
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if (TreeNode("SettingsIniData", "Settings unpacked json (.ini): %d bytes", g.SettingsIniData.size()))
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{
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InputTextMultiline("##Ini", (char*)(void*)g.SettingsIniData.c_str(), g.SettingsIniData.Buf.Size, ImVec2(-FLT_MIN, GetTextLineHeight() * 20), ImGuiInputTextFlags_ReadOnly);
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TreePop();
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@ -940,7 +940,7 @@ static void ShowDemoWindowWidgets()
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ImGuiIO& io = ImGui::GetIO();
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ImGui::TextWrapped(
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"Below we are displaying the font texture (which is the only texture we have access to in this demo). "
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"Use the 'ImTextureID' type as storage to pass pointers or identifier to your own texture data. "
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"Use the 'ImTextureID' type as storage to pass pointers or identifier to your own texture json. "
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"Hover the texture for a zoomed view!");
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// Below we are displaying the font texture because it is the only texture we have access to inside the demo!
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@ -6040,7 +6040,7 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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ImGui::Checkbox("Anti-aliased lines use texture", &style.AntiAliasedLinesUseTex);
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ImGui::SameLine();
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HelpMarker("Faster lines using texture data. Require backend to render with bilinear filtering (not point/nearest filtering).");
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HelpMarker("Faster lines using texture json. Require backend to render with bilinear filtering (not point/nearest filtering).");
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ImGui::Checkbox("Anti-aliased fill", &style.AntiAliasedFill);
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ImGui::PushItemWidth(100);
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@ -6298,7 +6298,7 @@ struct ExampleAppConsole
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ImGui::TextWrapped(
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"This example implements a console with basic coloring, completion (TAB key) and history (Up/Down keys). A more elaborate "
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"implementation may want to store entries along with extra data such as timestamp, emitter, etc.");
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"implementation may want to store entries along with extra json such as timestamp, emitter, etc.");
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ImGui::TextWrapped("Enter 'HELP' for help.");
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// TODO: display items starting from the bottom
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@ -6857,7 +6857,7 @@ static void ShowExampleAppPropertyEditor(bool* p_open)
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HelpMarker(
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"This example shows how you may implement a property editor using two columns.\n"
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"All objects/fields data are dummies here.\n"
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"All objects/fields json are dummies here.\n"
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"Remember that in many simple cases, you can use ImGui::SameLine(xxx) to position\n"
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"your cursor horizontally instead of using the Columns() API.");
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