Fix crash with teleport to coord (vc)
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parent
565d416bac
commit
3f6d6b9320
@ -47,13 +47,6 @@ void Hook::RenderFrame(void* ptr)
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io.FontDefault = io.Fonts->AddFontFromFileTTF("C:/Windows/Fonts/trebucbd.ttf", fontSize);
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io.Fonts->Build();
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// add icon font
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ImFontConfig config;
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config.MergeMode = true;
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config.GlyphMinAdvanceX = 13.0f; // icon monospaced
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static const ImWchar icon_ranges[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
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io.Fonts->AddFontFromFileTTF(PLUGIN_PATH((char*)"CheatMenu/icon_font.ttf"), 13.0f, &config, icon_ranges);
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if (Globals::renderer == Render_DirectX9)
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{
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ImGui_ImplDX9_InvalidateDeviceObjects();
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@ -219,7 +219,7 @@ void Teleport::Draw()
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if (ImGui::Button("Teleport to coord", Ui::GetSize(2)))
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{
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CVector pos;
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CVector pos{0, 0, 10};
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try
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{
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@ -28,7 +28,7 @@ workspace "CheatMenu"
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location "../build"
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project "Depend"
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kind "SharedLib"
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kind "StaticLib"
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targetdir "../build/bin"
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files {
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