parent
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@ -1,3 +1,8 @@
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######################################################################
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# Chinese translation file
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# Make a copy of this file and translate it to your language.
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# Author: 异楠军丶
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######################################################################
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[Scene]
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AddAnimation = "添加动画"
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@ -15,14 +20,14 @@ IFPName = "IFP name"
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InvisiblePlayer = "隐形玩家"
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LoopCheckbox = "循环"
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LoopCheckboxText = "继续重复播放动画"
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NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。"
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NoTarget = "未找到玩家目标。用武器瞄准一个行人,再使用此播放器。"
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ParticleName = "粒子名称"
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ParticleRemoved = "粒子已删除"
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ParticleTab = "Particle##TABBAR"
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PedAnim = "Ped anim"
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ParticleTab = "粒子特效##TABBAR"
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PedAnim = "行人动画"
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PedAnimText = """
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在其他踏板上播放动画。
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选择武器目标。"""
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武器右键瞄准目标,
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在目标行人上播放动画。"""
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RemoveAll = "全部删除"
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RemoveLatest = "删除最新"
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SecondaryCheckbox = "次要"
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@ -42,31 +47,31 @@ ActivateTimerText = "下次激活作弊的时间"
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Beach = "海滩"
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CameraZoom = "相机变焦"
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CameraZoomLock = "锁定相机变焦"
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CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作"
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CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!"
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CameraZoomLockFreecam = "自由视角 已启用。相机变焦无法与自由视角模式一起工作"
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CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击镜或示波器将无法正常工作!"
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ChangeRadioStaion = "更换电台"
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CurrentStation = "电流状态"
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Cloudy = "多云"
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Country = "国家"
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Country = "真实"
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CurrentDay = "当前日期"
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DaysPassed = "已过去天数"
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DisableCheats = "禁用作弊"
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DisableReplay = "禁用 F1 和 F3 重播"
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Enable = "启用"
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ExtraColors = "额外颜色"
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ExtraSunny = "额外阳光"
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ExtraColors = "乌漆嘛黑啥也看不见"
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ExtraSunny = "万里无云"
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FailMission = "失败当前任务"
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FasterClock = "更快的时钟"
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FasterClock = "加快时间"
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FieldOfView = "视野"
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Foggy = "雾"
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ForbiddenWantedLevel = "Forbidden area wl"
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ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别"
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ForbiddenWantedLevel = "限制通缉级别"
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ForbiddenWantedLevelText = "在未完成后期任务前不会出现5/6星通缉"
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FPSLimit = "FPS limit"
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Freecam = "Freecam"
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FreePNS = "Free pay n spray"
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Freecam = "自由视角"
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FreePNS = "免费修车"
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FreezeGame = "冻结游戏"
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FreezeGameTime = "冻结游戏时间"
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FunHouse = "Fun house"
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FunHouse = "游乐园"
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GameSpeed = "游戏速度"
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Gravity = "重力"
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HardMode = "困难模式"
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@ -75,8 +80,8 @@ HardModeText = """
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降低盔甲,生命值,耐力等."""
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Hour = "小时"
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Hurricane = "飓风"
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KeepStuff = "保留东西"
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KeepStuffText = "在逮捕/死亡后保留东西"
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KeepStuff = "保留武器"
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KeepStuffText = "在逮捕/死亡后保留武器"
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KeyAction = "操作"
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KeyCombo = "组合"
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MaxVehSkills = "最大车辆技能"
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@ -129,38 +134,39 @@ WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做
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[Main]
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TranslationLanguage = "简体中文"
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TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译"
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Translator = "翻译者"
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TranslatorName = "bilibili异楠军丶"
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TranslationLanguageDisclaimer = "此汉化由b站异楠军丶(UID:173299262)翻译(已授权)"
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Translator = "翻译"
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TranslatorName = "由bilibili异楠军丶"
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[Menu]
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About = "关于"
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Author = "作者"
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AutoCheckUpdate = "检查更新"
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BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。"
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Build = "生成"
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BugDisclaimer = "本修改器汉化由b站异楠军丶进行翻译(已授权)本修改器皆为免费,请勿倒卖!"
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Build = "日期"
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CheatMenuNoDir = "未能找到 CheatMenu 目录!"
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CheckUpdate = "检查更新"
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Commands = "命令"
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Commands = "指令"
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Config = "配置"
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Coords = "坐标: %.2f, %.2f, %.2f"
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CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_."
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CopyrightDisclaimer = "此修改器版权及所有权归属discord社区Grinch_.皆为免费,请勿倒卖!"
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CPUUsage = "CPU 使用率: %.2f%%"
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Credits = "学分"
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Credits = "作弊菜单"
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CurrentVersion = "当前版本"
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DiscordRPC = "Discord rich presence"
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DiscordServer = "不适用服务器"
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DiscordServer = "discord服务器"
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DownloadPage = "下载页面"
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EnsureLatest = "请确保您拥有来自 GitHub 的最新版本."
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DiscordRPCInitFailed = "Failed to init discord rpc"
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DiscordRPCNoDll = "Failed to find discord-rpc.dll"
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FixVehKey = "Fix current vehicle"
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FlipVehKey = "Flip current vehicle"
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FixVehKey = "修复当前车辆"
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FlipVehKey = "逆流车辆"
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Frames = "Frames: %d"
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FreecamKey = "Toggle freecam"
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FreecamBackwardKey = "Freecam backward"
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FreecamForwardKey = "Freecam forward"
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FreecamLeftKey = "Freecam left"
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FreecamRightKey = "Freecam right"
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FreecamKey = "移动相机视角"
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FreecamBackwardKey = "后"
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FreecamForwardKey = "前"
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FreecamLeftKey = "左"
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FreecamRightKey = "右"
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GitHubRepo = "GitHub repo"
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GodModeKey = "切换上帝模式"
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Hotkeys = "热键"
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@ -177,7 +183,7 @@ NoBG = "无背景"
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OpenCMDKey = "打开/关闭命令窗口"
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OpenCMDUsing = "使用 %s 打开或关闭命令窗口"
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OpenMenuKey = "打开/关闭作弊菜单"
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Overlay = "叠加"
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Overlay = "窗口"
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Position = "位置"
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Remove = "删除"
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Favourites = "添加到收藏夹"
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@ -203,38 +209,38 @@ ResetSize = "重置大小"
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SetArmourCMD = "设置护甲值"
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SetArmourCMDText = """
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设置玩家护甲。
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示例: 护甲 (护甲值)."""
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SetHealthCMD = "Set health"
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示例: armour (护甲值)."""
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SetHealthCMD = "设置玩家生命"
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SetHealthCMDText = """
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设置玩家生命值。
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示例: 生命 (生命值)."""
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SetTimeCMD = "Set time"
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示例: hp (生命值)."""
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SetTimeCMD = "设定时间"
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SetTimeCMDText = """
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设置当前游戏时间.
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示例: 时间 (小时) (分钟).
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示例: time (小时) (分钟).
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"""
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SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'"
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ShowCoords = "Show coordinates"
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ShowCPU = "Show CPU usage"
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ShowFPS = "Show FPS"
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ShowLocation = "Show location"
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ShowModelInfo = "Show model info"
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ShowPedTasks = "Show ped tasks"
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ShowRAM = "Show RAM usage"
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ShowVehHealth = "Show veh health"
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ShowVehSpeed = "Show veh speed"
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SetTimeCMDText2 = "输入“time12”的话为“时间12”'"
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ShowCoords = "显示坐标"
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ShowCPU = "显示CPU占用率"
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ShowFPS = "显示 FPS"
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ShowLocation = "显示所在地图名称"
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ShowModelInfo = "显示模型"
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ShowPedTasks = "显示ped任务"
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ShowRAM = "显示RAM使用情况"
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ShowVehHealth = "显示车辆耐久"
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ShowVehSpeed = "显示车辆速度"
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SkinChangerKey = "开启目标皮肤变化"
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TeleportCMD = "Teleport"
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TeleportCMD = "传送"
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TeleportCMDText = """
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将玩家传送到指定的坐标.
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Example: tp x y z"""
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TextColor = "Text color"
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TextOnlyMode = "Text only"
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TextOnlyModeHint = "Replace images with their appropriate texts"
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TPMarkerKey = "Teleport to marker"
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TextColor = "文本颜色"
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TextOnlyMode = "仅限文本"
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TextOnlyModeHint = "将图像替换为相应的文本"
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TPMarkerKey = "传送到标记"
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Usage = "Usage"
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UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes."
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UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord."
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UpdaterInfo1 = "强烈建议更新到最新版本。新版本包含新功能和bug修复。"
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UpdaterInfo2 = "要了解进行了哪些更改或要下载哪些更改,请单击“下载页面”按钮。 按照那里的说明进行操作。 如果您仍然遇到问题,请在 discord 上告诉我。"
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UsageText = """
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左键单击选择热键。
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向外左单击可取消选择。
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@ -253,50 +259,49 @@ WelcomeMSG = "欢迎使用作弊菜单"
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Accuracy = "精度"
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BigHead = "大头效应"
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ConfigTab = "配置"
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DownloadExGangWars = "Download ExGangWars"
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DownloadExGangWars = "下载ExGangWars"
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ElvisEverywhere = "猫王无处不在"
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EndWar = "结束帮派战争"
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EveryoneArmed = "每个人都有武装"
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EveryoneAtk = "每个人都攻击玩家"
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ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors"
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ExGangWarsTip = "你需要一个ExGangWars插件来显示一些草坪颜色"
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GangsControl = "帮派控制街道"
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GangsEverywhere = "到处都是帮派"
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Gangs = "帮派"
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GangWars = "帮派战争"
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Health = "健康"
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MaxLimit = "已达到最大限制"
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NastyLimbs = "肮脏的四肢不"
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NoMove = "不要动"
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NastyLimbs = "丑陋的四肢"
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NoMove = "无AI"
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NoProstitutes = "没有妓女"
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PedBleed = "Ped bleed"
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PedDensityMul = "Ped density multiplier"
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PedsAtkRocket = "Peds attack with rockets"
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PedsMayhem = "Peds mayhem"
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PedsRiot = "Peds riot"
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PedBleed = "流血状态"
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PedDensityMul = "行人密度增加"
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PedsAtkRocket = "行人用火箭筒攻击"
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PedsMayhem = "行人混乱"
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PedsRiot = "行人暴动"
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PedType = "Ped type"
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Radius = "Radius"
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RecruitAnyone = "招募任何人"
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RemoveFrozen = "Remove frozen peds"
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RemovePeds = "Remove peds"
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RemovePedsRadius = "Remove peds in radius"
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SelectedWeapon = "Selected weapon: %s"
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RemoveFrozen = "移除无AI的行人"
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RemovePeds = "移除行人"
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RemovePedsRadius = "移除半径范围内的行人"
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SelectedWeapon = "武器: %s"
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SelectWeapon = "选择武器"
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SlutMagnet = "Slut magnet"
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SlutMagnet = "吸引异性"
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SpawnerTab = "生成"
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StartWar = "开始帮派战争"
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ThinBody = "瘦子"
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WeaponAll = "所有人都有武器"
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ZoneDensity = "Gang zone density (0-127):"
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ZoneDensity = "帮派区域密度 (0-127):"
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[Player]
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AimSkinChanger = "皮肤变换器"
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AimSkinChangerTip = """
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改变踏板,玩家用武器瞄准。
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要使用武器瞄准踏板,请按 """
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当玩家用武器瞄准行人后,按回车改变。 """
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AppearanceTab = "外观"
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Armour = "装甲"
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Body = "正文"
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BountyYourself = "奖励自己"
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Armour = "护甲值"
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Body = "身体素质"
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BountyYourself = "被悬赏/所有人攻击cj"
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BulletProof = "防弹"
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CameraZoom = "相机变焦"
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ChangeToCJ = "更改为 CJ 皮肤"
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@ -319,7 +324,7 @@ CustomSkinTutorial = """
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1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。
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2.请勿在游戏运行时重命名它们
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这样做会使游戏崩溃。"""
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CycleJump = "更高的循环跳跃"
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CycleJump = "自行车跳的更高"
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DownloadModloader = "下载模块加载器"
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DrunkEffect = "醉酒效果"
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Energy = "能量"
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@ -328,12 +333,12 @@ FastSprint = "快速冲刺"
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FastSprintTip = "最好启用上帝模式和无限冲刺"
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Fat = "肥胖"
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FireProof = "防火"
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FreeHealthcare = "免费医疗"
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FreeHealthcare = "免费医疗/保留武器"
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FreezeWL = "冻结通缉级别"
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GodDisabled = "上帝模式已禁用"
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GodEnabled = "上帝模式启用"
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GodMode = "上帝模式"
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Health = "无限血量"
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Health = "血量"
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InfO2 = "无限氧气"
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InfSprint = "无限冲刺"
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InvisPlayer = "隐形玩家"
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@ -342,7 +347,7 @@ LungCapacity = "最大肺活量"
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MaxAppeal = "最大吸引力"
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MaxArmour = "最大护甲"
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MaxHealth = "最大血量"
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MeeleProof = "Meele proof"
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MeeleProof = "近战防护"
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MegaJump = "超级跳跃"
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MegaPunch = "百万重拳"
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Money = "钱"
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@ -351,23 +356,25 @@ NeedCJSkin = "你需要在CJ皮肤中"
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NeverGetHungry = "永远不会饿"
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NeverWanted = "永远不会被通辑"
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NoFee = "无逮捕费"
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PedSkinsTab = "Ped skins"
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PlayerFlags = "Player flags,"
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NoUndress = "保留服装"
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NoUndressTip = "被逮捕/复活后保留服装"
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PedSkinsTab = "行人 皮肤"
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PlayerFlags = "玩家选项"
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PlayerRegen = "玩家再生"
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PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗"
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RemoveAll = "全部删除"
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RemoveClothesTab = "脱下衣服"
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RespawnDieLoc = "重新定位"
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RespawnDieLoc = "复活点定位"
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RespawnDieLocTip = "复活到你死亡的地方"
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Respect = "尊重"
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Respect = "威望"
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SkinChangeFrozen = "玩家必须被冻结才能改变皮肤"
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Skinny = "瘦"
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SkinsTab = "皮肤"
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SpecialNotImplement = "尚未实现生成特殊 ped"
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SprintEverywhere = "到处冲刺"
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SprintEverywhereTip = """
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支持冲刺
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地表(内部等)"""
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在各个区域都可以冲刺
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(比如一些限制冲刺的屋内场景)"""
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Stamina = "耐力"
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Suicide = "自杀"
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TopDownCamera = "自由视角"
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@ -404,8 +411,8 @@ LocationRemoved = "位置已删除"
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QuickTeleport = "快速传送"
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QuickTeleportHint = "使用快速传送 "
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TeleportMarkerHint = """
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传送到雷达的位置
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目标光点使用 """
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传送到地图标点
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快捷键 """
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TargetBlipText = "未找到目标光点。你需要先定位"
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TeleportCenter = "传送到中心"
|
||||
TeleportMarker = "传送到标记"
|
||||
@ -413,26 +420,26 @@ TeleportToCoord = "传送到坐标"
|
||||
Width = "宽度"
|
||||
|
||||
[Updater]
|
||||
Failed = "Failed to check for updates"
|
||||
Found = "Update found"
|
||||
NotFound = "No update found"
|
||||
Failed = "无法检查更新"
|
||||
Found = "找到更新"
|
||||
NotFound = "未找到更新"
|
||||
|
||||
[Vehicle]
|
||||
Abs = "Abs"
|
||||
ADM = "Anti dive multiplier"
|
||||
AggroDriver = "Aggressive driver"
|
||||
Abs = "防抱死制动系统"
|
||||
ADM = "防俯冲倍数r"
|
||||
AggroDriver = "好斗的司机"
|
||||
AimDrive = "在驾驶时瞄准"
|
||||
All = "全部"
|
||||
AllNitro = "所有汽车都有氮气"
|
||||
AllTaxiNitro = "所有出租车都有氮气"
|
||||
AnimGroup = "Anim group"
|
||||
AutoDrive = "Auto drive"
|
||||
AllTaxiNitro = "所有出租车都有氮气/vc则有喷气跳跃"
|
||||
AnimGroup = "动画组"
|
||||
AutoDrive = "自动驾驶"
|
||||
AutoDriveNoVeh = "你需要在车内!"
|
||||
AutoDriveCoord = "行驶到坐标"
|
||||
AutoDriveMarker = "Drive to marker"
|
||||
AutoDriveMarker = "驾驶向标记"
|
||||
AutoDriveStop = "停止驾驶"
|
||||
AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!"""
|
||||
AutoUnflip = "自动展开"
|
||||
AutoUnflip = "翻车自动回正"
|
||||
Big = "大"
|
||||
BikeFly = "自行车会飞"
|
||||
Black = "黑色"
|
||||
@ -447,14 +454,14 @@ CDM = "碰撞伤害乘数"
|
||||
CemterMassX = "重心 X"
|
||||
CemterMassY = "重心 Y"
|
||||
CemterMassZ = "重心 Z"
|
||||
Cheap = "便宜"
|
||||
Cheap = "劣质"
|
||||
Color = "颜色"
|
||||
ColorPicker = "拾色器"
|
||||
ColorPicker = "自定义颜色"
|
||||
ColProof = "防碰撞"
|
||||
Component = "组件"
|
||||
Country = "国家"
|
||||
Country = "现实"
|
||||
Damage = "损害"
|
||||
DampingLvl = "阻尼水平"
|
||||
DampingLvl = "悬挂水平"
|
||||
DensityMul = "密度乘数"
|
||||
DirtLvl = "污垢水平"
|
||||
Diseal = "Diseal"
|
||||
@ -475,7 +482,7 @@ EngineOn = "引擎打开"
|
||||
EngineType = "引擎类型"
|
||||
EnterNearVeh = "进入最近的车辆"
|
||||
ExplosionProof = "防爆型"
|
||||
Fast = "快"
|
||||
Fast = "快速"
|
||||
FireProof = "防火"
|
||||
Fix = "修复"
|
||||
FixCar = "固定车辆"
|
||||
@ -488,12 +495,13 @@ ForCurVeh = "对于当前车辆,"
|
||||
FourWheelDrive = "四轮驱动"
|
||||
FrontLights = "前灯"
|
||||
FrontWheelDrive = "前轮驱动"
|
||||
GetCurrentVehInfo = "当前车辆信息"
|
||||
GreenLights = "绿色交通信号灯"
|
||||
HandlingFlags = "处理标志"
|
||||
HandlingTab = "处理"
|
||||
HandlingTab = "数据修改"
|
||||
HighSpeedDamping = "高速阻尼"
|
||||
HSTarget = "HS targetable"
|
||||
HSTargetTip = "Heat Seaker导弹可以瞄准这个"
|
||||
HSTarget = "HS火箭炮可瞄准"
|
||||
HSTargetTip = "HS火箭炮可不可以瞄准当前车辆"
|
||||
IDSpawnText = "使用ID生成(Enter)"
|
||||
InfNitro = "无限氮气"
|
||||
InfNitroTip = """
|
||||
@ -515,9 +523,10 @@ Mass = "质量"
|
||||
MatFilter = "Material filter"
|
||||
MaxVelocity = "最大速度"
|
||||
MeleeProof = "近战防护"
|
||||
Model = "模型"
|
||||
ModelFlags = "模型标志"
|
||||
MonValue = "货币价值"
|
||||
LockTrainCam = "Lock train cam"
|
||||
LockTrainCam = "锁定火车凸轮"
|
||||
NeonsTab = "霓虹灯"
|
||||
NoColl = "禁用碰撞"
|
||||
NoNearVeh = "附近不生成车辆!"
|
||||
@ -526,13 +535,13 @@ NoDerail = "列车不会脱轨"
|
||||
NumGears = "挂档位数"
|
||||
Off = "关"
|
||||
On = "开"
|
||||
OnlyWheels = "仅限车轮"
|
||||
OnlyWheels = "汽车隐形剩轮胎"
|
||||
Open = "打开"
|
||||
Paintjob = "喷漆作业"
|
||||
Passenger = "乘客"
|
||||
PentrolTank = "Petrol tank KO"
|
||||
PercentSubmerged = "淹没百分比"
|
||||
PerfectHandling = "完美处理"
|
||||
PerfectHandling = "车辆转向完美控制"
|
||||
Petrol = "汽油"
|
||||
PetrolTankTip = "如果油箱被击中,车辆将爆炸"
|
||||
Pink = "粉红色"
|
||||
@ -549,7 +558,7 @@ RearLights = "尾灯"
|
||||
RearWheelDrive = "后轮驱动"
|
||||
RemoveNeon = "删除霓虹灯"
|
||||
RemoveNeonMSG = "霓虹灯成功移除"
|
||||
RemoveVeh = "拆卸车辆"
|
||||
RemoveVeh = "清除车辆"
|
||||
RemoveVehRadius = "移除半径内的车辆"
|
||||
ResetColor = "重置颜色"
|
||||
ResetColorMSG = "颜色重置成功"
|
||||
@ -587,70 +596,70 @@ TrafficNeonMSG = """
|
||||
为交通车辆添加霓虹灯.
|
||||
只有一些车辆会有霓虹灯."""
|
||||
TrafficType = "流量类型"
|
||||
TuneTab = "Tune"
|
||||
TuneTab = "车轮及附件"
|
||||
TurnMass = "转向质量"
|
||||
Type = "类型"
|
||||
UpperLimit = "上限"
|
||||
Watertight = "防水汽车"
|
||||
WatertightTip = """
|
||||
车内的PED不会溺水
|
||||
车内的人不会溺水
|
||||
被淹没在水中"""
|
||||
|
||||
[Visual]
|
||||
Ambient = "环境"
|
||||
AmbientBl = "Ambient bl"
|
||||
AmbientObj = "Ambient object"
|
||||
AmbientObjBl = "Ambient object bl"
|
||||
ArmourbarColor = "Armour bar color"
|
||||
ArmourbarPosX = "Armour bar posX"
|
||||
ArmourbarPosY = "Armour bar posY"
|
||||
ArmourBorder = "Armour border"
|
||||
ArmourPercentage = "Armour percentage"
|
||||
AmbientBl = "环境光"
|
||||
AmbientObj = "环境物体"
|
||||
AmbientObjBl = "环境物体 bl"
|
||||
ArmourbarColor = "护甲条颜色"
|
||||
ArmourbarPosX = "护甲条ui调整 X轴"
|
||||
ArmourbarPosY = "护甲条ui调整 Y轴"
|
||||
ArmourBorder = "护甲条边框"
|
||||
ArmourPercentage = "护甲条百分比"
|
||||
Blur = "模糊"
|
||||
BoldBorder = "粗体边框"
|
||||
BreathbarColor = "呼吸条颜色"
|
||||
BreathbarPosX = "Breath bar posX"
|
||||
BreathbarPosY = "Breath bar posY"
|
||||
BreathBorder = "Breath border"
|
||||
BreathPercentage = "呼吸百分比"
|
||||
CCTVEffect = "闭路电视效应"
|
||||
ClockColor = "时钟颜色"
|
||||
ClockPosX = "Clock posX"
|
||||
ClockPosY = "Clock posY"
|
||||
BreathbarColor = "氧气条颜色"
|
||||
BreathbarPosX = "氧气条ui调整 X轴"
|
||||
BreathbarPosY = "氧气条ui调整 Y轴"
|
||||
BreathBorder = "氧气条边框"
|
||||
BreathPercentage = "氧气条百分比"
|
||||
CCTVEffect = "闭路电视滤镜"
|
||||
ClockColor = "时间颜色"
|
||||
ClockPosX = "时间ui调整 X轴"
|
||||
ClockPosY = "时间ui调整 Y轴"
|
||||
CloudAlpha = "Cloud alpha"
|
||||
CloudsBottom = "Clouds bottom"
|
||||
CloudsLow = "Clouds low"
|
||||
CloudsTop = "Clouds top"
|
||||
CloudsBottom = "底部云层"
|
||||
CloudsLow = "低云层"
|
||||
CloudsTop = "云顶"
|
||||
ColorsTab = "颜色"
|
||||
CurrentWeather = "当前天气"
|
||||
DarknessFilter = "黑暗过滤器"
|
||||
DarknessFilter = "黑色滤镜"
|
||||
DefaultBorder = "默认边框"
|
||||
DefaultOutline = "默认大纲"
|
||||
DefaultOutline = "默认样式"
|
||||
DefaultStyle = "默认样式"
|
||||
DirectionalLight = "定向光"
|
||||
DirectionalMult = "定向多"
|
||||
DisableHydrant = "禁用消火栓飞溅"
|
||||
DirectionalMult = "人物光照"
|
||||
DisableHydrant = "破坏消防栓无水"
|
||||
Distance = "距离"
|
||||
DrawMenuTitle = "绘制菜单标题边框颜色"
|
||||
UnderwaterEffect = "水下效应"
|
||||
DrawMenuTitle = "菜单标题字体边框颜色"
|
||||
UnderwaterEffect = "水下视觉"
|
||||
FarClip = "远距剪切"
|
||||
FileGenerated = "文件生成"
|
||||
FluffyClouds = "蓬松的云"
|
||||
FogEffect = "雾效应"
|
||||
FogEffect = "雾视觉"
|
||||
FogStart = "雾开始"
|
||||
FreezeGameTime = "冻结游戏时间"
|
||||
FullscreenMap = "全屏地图"
|
||||
FullscreenMapTip = "删除菜单地图中的黑色边框"
|
||||
GenerateFile = "生成时间周期文件"
|
||||
GrainEffect = "颗粒效应"
|
||||
GrainEffect = "噪点颗粒效应"
|
||||
GrayRadar = "灰色雷达"
|
||||
GreenScanlines = "绿色扫描线"
|
||||
HealthbarColor = "健康条颜色"
|
||||
HealthbarPosX = "Health bar posX"
|
||||
HealthbarPosY = "Health bar posY"
|
||||
HealthBorder = "运行状况边界"
|
||||
HealthPercentage = "健康百分比"
|
||||
HeatHazeEffect = "热雾效应"
|
||||
HealthbarColor = "血条颜色"
|
||||
HealthbarPosX = "血条ui调整 X轴"
|
||||
HealthbarPosY = "血条ui调整 Y轴"
|
||||
HealthBorder = "血条边框"
|
||||
HealthPercentage = "血条百分比"
|
||||
HeatHazeEffect = "热感视觉"
|
||||
HideAreaNames = "隐藏区域名称"
|
||||
HideHud = "隐藏HUD"
|
||||
HideRadar = "隐藏雷达"
|
||||
@ -670,71 +679,71 @@ LightIntensity = "高光最小强度"
|
||||
LightShadowStrength = "光影强度"
|
||||
LockWeather = "锁定天气"
|
||||
Minute = "分钟"
|
||||
MoneyColor = "金钱颜色"
|
||||
MoneyFontOutline = "Money font outline"
|
||||
MoneyFontStyle = "Money font style"
|
||||
MoneyPosX = "Money posX"
|
||||
MoneyPosY = "Money posY"
|
||||
MoneyColor = "金钱ui颜色"
|
||||
MoneyFontOutline = "金钱ui边框"
|
||||
MoneyFontStyle = "金钱字体样式"
|
||||
MoneyPosX = "金钱ui调整 X轴"
|
||||
MoneyPosY = "金钱ui调整 Y轴"
|
||||
NextWeather = "下一个天气"
|
||||
NightVision = "夜视"
|
||||
NoBorder = "无边框"
|
||||
NoMoneyZeros = "No money zeros"
|
||||
NoMoneyZeros = "只显示已有的金钱"
|
||||
NoOutline = "无轮廓"
|
||||
NoParticles = "无粒子效应"
|
||||
NoPostFX = "No postfx"
|
||||
NoRadarRot = "No radar rotation"
|
||||
NoPostFX = "昏暗滤镜"
|
||||
NoRadarRot = "固定雷达"
|
||||
NoWater = "无水"
|
||||
PoleShadowStrength = "极影强度"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
PostFX1 = "阳光散射 1"
|
||||
PostFX2 = "阳光散射 2"
|
||||
RadarHeight = "雷达高度"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarPosX = "雷达调整 X轴"
|
||||
RadarPosY = "雷达调整 Y轴"
|
||||
RadarWidth = "雷达宽度"
|
||||
RadarZoom = "雷达变焦"
|
||||
RadioStationColor = "Radio station color"
|
||||
ResetTimecyc = "Reset timecyc"
|
||||
RadioStationColor = "电台颜色"
|
||||
ResetTimecyc = "重置时间周期"
|
||||
ShadowStrength = "阴影强度"
|
||||
ShowHud = "显示HUD"
|
||||
ShowRadar = "显示雷达"
|
||||
SkyBottom = "天空下部分"
|
||||
SkyTop = "天空上部分"
|
||||
SkyBottom = "天空下边缘部分"
|
||||
SkyTop = "天空上边缘部分"
|
||||
SpriteBrightness = "精灵亮度"
|
||||
SpriteSize = "精灵大小"
|
||||
SquareRadar = "直线折旧"
|
||||
SquareRadar = "方形雷达"
|
||||
Style1 = "样式 1"
|
||||
Style2 = "样式 2"
|
||||
SunCore = "Sun core"
|
||||
SunCorona = "Sun corona"
|
||||
SunCore = "太阳核心"
|
||||
SunCorona = "日冕"
|
||||
SunSize = "太阳大小"
|
||||
SyncTimeEnabled = """
|
||||
同步系统时间已启用。
|
||||
(游戏/同步系统时间)"""
|
||||
ThinOutline = "细轮廓"
|
||||
Timecyc24hTab = "Timecyc 24h"
|
||||
TimecycReset = "Timecyc reset"
|
||||
TimecycTab = "Timecyc"
|
||||
Timecyc24hTab = "时间循环 24 小时"
|
||||
TimecycReset = "时间循环重置"
|
||||
TimecycTab = "时间循环调整"
|
||||
TreeShadowStrength = "树影强度"
|
||||
UnfogMap = "Unfog map"
|
||||
UnfogMapText = "从主菜单地图中删除雾"
|
||||
WantedAmmoPosX = "Wanted ammo posX"
|
||||
WantedAmmoPosY = "Wanted ammo posY"
|
||||
WantedPosX = "Wanted posX"
|
||||
WantedPosY = "Wanted posY"
|
||||
WantedStarBorder = "Wanted star border"
|
||||
UnfogMap = "从主菜单地图中删除雾"
|
||||
UnfogMapText = "从主菜单地图中删除白色区块"
|
||||
WantedAmmoPosX = "弹药数量ui调整 X轴"
|
||||
WantedAmmoPosY = "弹药数量ui调整 Y轴"
|
||||
WantedPosX = "通缉条调整 X轴"
|
||||
WantedPosY = "通缉条调整 Y轴"
|
||||
WantedStarBorder = "通缉条样式"
|
||||
Water = "水"
|
||||
WaterFogAlpha = "Water fog alpha"
|
||||
WeaponAmmoPosX = "Weapon ammo posX"
|
||||
WeaponAmmoPosY = "Weapon ammo posY"
|
||||
WeaponIconPosX = "Weapon icon posX"
|
||||
WeaponIconPosY = "Weapon icon posY"
|
||||
WhiteScanlines = "White scanlines"
|
||||
WeaponAmmoPosX = "武器弹药ui调整 X轴"
|
||||
WeaponAmmoPosY = "武器弹药ui调整 Y轴"
|
||||
WeaponIconPosX = "武器图标ui调整 X轴"
|
||||
WeaponIconPosY = "武器图标ui调整 Y轴"
|
||||
WhiteScanlines = "白色扫描线"
|
||||
|
||||
[Weapon]
|
||||
Ammo = "弹药"
|
||||
CurrentWeapon = "当前武器: %s"
|
||||
DropAll = "全部删除"
|
||||
DropCurrent = "删除电流"
|
||||
DropCurrent = "删除武器"
|
||||
DropWeapon = "扔下武器"
|
||||
DualWeild = "双持武器"
|
||||
DualWeildText = """
|
||||
@ -746,12 +755,12 @@ FastAimText = """
|
||||
Q = 左 E = 右
|
||||
按 Q 和 E 切换目标。
|
||||
移动鼠标删除目标!"""
|
||||
FastReload = "快速重新加载"
|
||||
FastReload = "快速填装"
|
||||
GangWeaponEditor = "帮派武器编辑器"
|
||||
HugeDamage = "巨大伤害"
|
||||
HugeDamageText = "如果武器射程短,也启用'远程'"
|
||||
HugeDamageText = "如果武器射程短,请启用'射击距离增强'"
|
||||
InfiniteAmmo = "无限弹药"
|
||||
LongRange = "长距离"
|
||||
LongRange = "射击距离增强"
|
||||
MoveWhenAiming = "瞄准时移动"
|
||||
MoveWhenFiring = "射击时移动"
|
||||
NoSpread = "无扩散"
|
||||
@ -762,26 +771,41 @@ Weapon2 = "武器 2"
|
||||
Weapon3 = "武器 3"
|
||||
WeaponTweaksText = """
|
||||
武器调整适用于全部
|
||||
适用于每种ped武器类型"""
|
||||
适用于每种行人武器类型"""
|
||||
|
||||
[Window]
|
||||
AddNew = "Add new"
|
||||
AddEntry = "添加新的"
|
||||
AddEntryMSG = "添加条目"
|
||||
AddNew = "添加新的"
|
||||
AddNewCustomImg = "如何为条目添加自定义图像?"
|
||||
AddNewTip = "提供错误的值可能会导致游戏崩溃"
|
||||
AddNewTip2 = """
|
||||
可以在纹理文件中添加自定义条目图像。
|
||||
|
||||
1. 使用 Magic.TXD 程序打开“CheatMenuSA/{}.txd”文件。
|
||||
2.将您的图像添加到该文件(遵循纵横比和命名格式)
|
||||
3.保存并在游戏中尝试
|
||||
"""
|
||||
AnimationPage = "动画"
|
||||
CheckboxTab = "复选框"
|
||||
CheckboxTab = "选项"
|
||||
CopiedToClipboard = "复制到剪贴板"
|
||||
Default = "Def"
|
||||
Enabled = "已启用"
|
||||
CustomRemoveOnly = "您只能删除添加的条目"
|
||||
Default = "默认"
|
||||
DownloadMagicTxd = "下载 Magic.TXD"
|
||||
Enabled = "启用"
|
||||
GamePage = "游戏"
|
||||
Info = "信息"
|
||||
Maximum = "最大值"
|
||||
MenuPage = "菜单"
|
||||
MenusTab = "菜单"
|
||||
Minimum = "最小值"
|
||||
PedPage = "Ped"
|
||||
PlayerPage = "玩家"
|
||||
PedPage = "行人"
|
||||
PlayerPage = "人物"
|
||||
RemoveEntry = "条目已删除"
|
||||
Search = "搜索"
|
||||
LocationsTab = "位置"
|
||||
FavouritesTab = "收藏夹"
|
||||
ScenePage = "动画"
|
||||
SetValue = "设定值"
|
||||
SpawnTab = "生成"
|
||||
TeleportPage = "传送"
|
||||
|
Loading…
Reference in New Issue
Block a user