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@ -1,3 +1,8 @@
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######################################################################
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# Chinese translation file
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# Make a copy of this file and translate it to your language.
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# Author: 异楠军丶
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######################################################################
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[Scene]
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[Scene]
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AddAnimation = "添加动画"
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AddAnimation = "添加动画"
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@ -15,14 +20,14 @@ IFPName = "IFP name"
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InvisiblePlayer = "隐形玩家"
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InvisiblePlayer = "隐形玩家"
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LoopCheckbox = "循环"
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LoopCheckbox = "循环"
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LoopCheckboxText = "继续重复播放动画"
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LoopCheckboxText = "继续重复播放动画"
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NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。"
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NoTarget = "未找到玩家目标。用武器瞄准一个行人,再使用此播放器。"
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ParticleName = "粒子名称"
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ParticleName = "粒子名称"
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ParticleRemoved = "粒子已删除"
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ParticleRemoved = "粒子已删除"
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ParticleTab = "Particle##TABBAR"
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ParticleTab = "粒子特效##TABBAR"
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PedAnim = "Ped anim"
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PedAnim = "行人动画"
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PedAnimText = """
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PedAnimText = """
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在其他踏板上播放动画。
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武器右键瞄准目标,
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选择武器目标。"""
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在目标行人上播放动画。"""
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RemoveAll = "全部删除"
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RemoveAll = "全部删除"
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RemoveLatest = "删除最新"
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RemoveLatest = "删除最新"
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SecondaryCheckbox = "次要"
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SecondaryCheckbox = "次要"
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@ -42,31 +47,31 @@ ActivateTimerText = "下次激活作弊的时间"
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Beach = "海滩"
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Beach = "海滩"
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CameraZoom = "相机变焦"
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CameraZoom = "相机变焦"
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CameraZoomLock = "锁定相机变焦"
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CameraZoomLock = "锁定相机变焦"
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CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作"
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CameraZoomLockFreecam = "自由视角 已启用。相机变焦无法与自由视角模式一起工作"
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CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!"
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CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击镜或示波器将无法正常工作!"
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ChangeRadioStaion = "更换电台"
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ChangeRadioStaion = "更换电台"
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CurrentStation = "电流状态"
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CurrentStation = "电流状态"
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Cloudy = "多云"
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Cloudy = "多云"
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Country = "国家"
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Country = "真实"
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CurrentDay = "当前日期"
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CurrentDay = "当前日期"
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DaysPassed = "已过去天数"
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DaysPassed = "已过去天数"
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DisableCheats = "禁用作弊"
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DisableCheats = "禁用作弊"
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DisableReplay = "禁用 F1 和 F3 重播"
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DisableReplay = "禁用 F1 和 F3 重播"
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Enable = "启用"
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Enable = "启用"
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ExtraColors = "额外颜色"
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ExtraColors = "乌漆嘛黑啥也看不见"
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ExtraSunny = "额外阳光"
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ExtraSunny = "万里无云"
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FailMission = "失败当前任务"
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FailMission = "失败当前任务"
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FasterClock = "更快的时钟"
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FasterClock = "加快时间"
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FieldOfView = "视野"
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FieldOfView = "视野"
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Foggy = "雾"
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Foggy = "雾"
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ForbiddenWantedLevel = "Forbidden area wl"
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ForbiddenWantedLevel = "限制通缉级别"
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ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别"
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ForbiddenWantedLevelText = "在未完成后期任务前不会出现5/6星通缉"
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FPSLimit = "FPS limit"
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FPSLimit = "FPS limit"
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Freecam = "Freecam"
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Freecam = "自由视角"
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FreePNS = "Free pay n spray"
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FreePNS = "免费修车"
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FreezeGame = "冻结游戏"
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FreezeGame = "冻结游戏"
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FreezeGameTime = "冻结游戏时间"
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FreezeGameTime = "冻结游戏时间"
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FunHouse = "Fun house"
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FunHouse = "游乐园"
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GameSpeed = "游戏速度"
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GameSpeed = "游戏速度"
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Gravity = "重力"
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Gravity = "重力"
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HardMode = "困难模式"
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HardMode = "困难模式"
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@ -75,8 +80,8 @@ HardModeText = """
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降低盔甲,生命值,耐力等."""
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降低盔甲,生命值,耐力等."""
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Hour = "小时"
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Hour = "小时"
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Hurricane = "飓风"
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Hurricane = "飓风"
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KeepStuff = "保留东西"
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KeepStuff = "保留武器"
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KeepStuffText = "在逮捕/死亡后保留东西"
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KeepStuffText = "在逮捕/死亡后保留武器"
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KeyAction = "操作"
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KeyAction = "操作"
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KeyCombo = "组合"
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KeyCombo = "组合"
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MaxVehSkills = "最大车辆技能"
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MaxVehSkills = "最大车辆技能"
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@ -129,38 +134,39 @@ WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做
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[Main]
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[Main]
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TranslationLanguage = "简体中文"
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TranslationLanguage = "简体中文"
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TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译"
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TranslationLanguageDisclaimer = "此汉化由b站异楠军丶(UID:173299262)翻译(已授权)"
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Translator = "翻译者"
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Translator = "翻译"
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TranslatorName = "bilibili异楠军丶"
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TranslatorName = "由bilibili异楠军丶"
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[Menu]
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[Menu]
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About = "关于"
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About = "关于"
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Author = "作者"
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Author = "作者"
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AutoCheckUpdate = "检查更新"
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AutoCheckUpdate = "检查更新"
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BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。"
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BugDisclaimer = "本修改器汉化由b站异楠军丶进行翻译(已授权)本修改器皆为免费,请勿倒卖!"
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Build = "生成"
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Build = "日期"
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CheatMenuNoDir = "未能找到 CheatMenu 目录!"
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CheckUpdate = "检查更新"
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CheckUpdate = "检查更新"
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Commands = "命令"
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Commands = "指令"
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Config = "配置"
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Config = "配置"
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Coords = "坐标: %.2f, %.2f, %.2f"
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Coords = "坐标: %.2f, %.2f, %.2f"
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CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_."
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CopyrightDisclaimer = "此修改器版权及所有权归属discord社区Grinch_.皆为免费,请勿倒卖!"
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CPUUsage = "CPU 使用率: %.2f%%"
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CPUUsage = "CPU 使用率: %.2f%%"
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Credits = "学分"
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Credits = "作弊菜单"
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CurrentVersion = "当前版本"
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CurrentVersion = "当前版本"
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DiscordRPC = "Discord rich presence"
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DiscordRPC = "Discord rich presence"
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DiscordServer = "不适用服务器"
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DiscordServer = "discord服务器"
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DownloadPage = "下载页面"
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DownloadPage = "下载页面"
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EnsureLatest = "请确保您拥有来自 GitHub 的最新版本."
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EnsureLatest = "请确保您拥有来自 GitHub 的最新版本."
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DiscordRPCInitFailed = "Failed to init discord rpc"
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DiscordRPCInitFailed = "Failed to init discord rpc"
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DiscordRPCNoDll = "Failed to find discord-rpc.dll"
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DiscordRPCNoDll = "Failed to find discord-rpc.dll"
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FixVehKey = "Fix current vehicle"
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FixVehKey = "修复当前车辆"
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FlipVehKey = "Flip current vehicle"
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FlipVehKey = "逆流车辆"
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Frames = "Frames: %d"
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Frames = "Frames: %d"
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FreecamKey = "Toggle freecam"
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FreecamKey = "移动相机视角"
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FreecamBackwardKey = "Freecam backward"
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FreecamBackwardKey = "后"
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FreecamForwardKey = "Freecam forward"
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FreecamForwardKey = "前"
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FreecamLeftKey = "Freecam left"
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FreecamLeftKey = "左"
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FreecamRightKey = "Freecam right"
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FreecamRightKey = "右"
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GitHubRepo = "GitHub repo"
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GitHubRepo = "GitHub repo"
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GodModeKey = "切换上帝模式"
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GodModeKey = "切换上帝模式"
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Hotkeys = "热键"
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Hotkeys = "热键"
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@ -177,7 +183,7 @@ NoBG = "无背景"
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OpenCMDKey = "打开/关闭命令窗口"
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OpenCMDKey = "打开/关闭命令窗口"
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OpenCMDUsing = "使用 %s 打开或关闭命令窗口"
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OpenCMDUsing = "使用 %s 打开或关闭命令窗口"
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OpenMenuKey = "打开/关闭作弊菜单"
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OpenMenuKey = "打开/关闭作弊菜单"
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Overlay = "叠加"
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Overlay = "窗口"
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Position = "位置"
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Position = "位置"
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Remove = "删除"
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Remove = "删除"
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Favourites = "添加到收藏夹"
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Favourites = "添加到收藏夹"
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@ -203,38 +209,38 @@ ResetSize = "重置大小"
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SetArmourCMD = "设置护甲值"
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SetArmourCMD = "设置护甲值"
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SetArmourCMDText = """
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SetArmourCMDText = """
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设置玩家护甲。
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设置玩家护甲。
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示例: 护甲 (护甲值)."""
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示例: armour (护甲值)."""
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SetHealthCMD = "Set health"
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SetHealthCMD = "设置玩家生命"
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SetHealthCMDText = """
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SetHealthCMDText = """
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设置玩家生命值。
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设置玩家生命值。
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示例: 生命 (生命值)."""
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示例: hp (生命值)."""
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SetTimeCMD = "Set time"
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SetTimeCMD = "设定时间"
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SetTimeCMDText = """
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SetTimeCMDText = """
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设置当前游戏时间.
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设置当前游戏时间.
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示例: 时间 (小时) (分钟).
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示例: time (小时) (分钟).
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"""
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"""
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SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'"
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SetTimeCMDText2 = "输入“time12”的话为“时间12”'"
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ShowCoords = "Show coordinates"
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ShowCoords = "显示坐标"
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ShowCPU = "Show CPU usage"
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ShowCPU = "显示CPU占用率"
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ShowFPS = "Show FPS"
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ShowFPS = "显示 FPS"
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ShowLocation = "Show location"
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ShowLocation = "显示所在地图名称"
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ShowModelInfo = "Show model info"
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ShowModelInfo = "显示模型"
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ShowPedTasks = "Show ped tasks"
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ShowPedTasks = "显示ped任务"
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ShowRAM = "Show RAM usage"
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ShowRAM = "显示RAM使用情况"
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ShowVehHealth = "Show veh health"
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ShowVehHealth = "显示车辆耐久"
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ShowVehSpeed = "Show veh speed"
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ShowVehSpeed = "显示车辆速度"
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SkinChangerKey = "开启目标皮肤变化"
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SkinChangerKey = "开启目标皮肤变化"
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TeleportCMD = "Teleport"
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TeleportCMD = "传送"
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TeleportCMDText = """
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TeleportCMDText = """
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将玩家传送到指定的坐标.
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将玩家传送到指定的坐标.
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Example: tp x y z"""
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Example: tp x y z"""
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TextColor = "Text color"
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TextColor = "文本颜色"
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TextOnlyMode = "Text only"
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TextOnlyMode = "仅限文本"
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TextOnlyModeHint = "Replace images with their appropriate texts"
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TextOnlyModeHint = "将图像替换为相应的文本"
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TPMarkerKey = "Teleport to marker"
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TPMarkerKey = "传送到标记"
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Usage = "Usage"
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Usage = "Usage"
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UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes."
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UpdaterInfo1 = "强烈建议更新到最新版本。新版本包含新功能和bug修复。"
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UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord."
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UpdaterInfo2 = "要了解进行了哪些更改或要下载哪些更改,请单击“下载页面”按钮。 按照那里的说明进行操作。 如果您仍然遇到问题,请在 discord 上告诉我。"
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UsageText = """
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UsageText = """
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左键单击选择热键。
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左键单击选择热键。
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向外左单击可取消选择。
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向外左单击可取消选择。
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@ -253,50 +259,49 @@ WelcomeMSG = "欢迎使用作弊菜单"
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Accuracy = "精度"
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Accuracy = "精度"
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BigHead = "大头效应"
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BigHead = "大头效应"
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ConfigTab = "配置"
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ConfigTab = "配置"
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DownloadExGangWars = "Download ExGangWars"
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DownloadExGangWars = "下载ExGangWars"
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ElvisEverywhere = "猫王无处不在"
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ElvisEverywhere = "猫王无处不在"
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EndWar = "结束帮派战争"
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EndWar = "结束帮派战争"
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EveryoneArmed = "每个人都有武装"
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EveryoneArmed = "每个人都有武装"
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EveryoneAtk = "每个人都攻击玩家"
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EveryoneAtk = "每个人都攻击玩家"
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ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors"
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ExGangWarsTip = "你需要一个ExGangWars插件来显示一些草坪颜色"
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GangsControl = "帮派控制街道"
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GangsControl = "帮派控制街道"
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GangsEverywhere = "到处都是帮派"
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GangsEverywhere = "到处都是帮派"
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Gangs = "帮派"
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Gangs = "帮派"
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GangWars = "帮派战争"
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GangWars = "帮派战争"
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Health = "健康"
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Health = "健康"
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MaxLimit = "已达到最大限制"
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MaxLimit = "已达到最大限制"
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NastyLimbs = "肮脏的四肢不"
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NastyLimbs = "丑陋的四肢"
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NoMove = "不要动"
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NoMove = "无AI"
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NoProstitutes = "没有妓女"
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NoProstitutes = "没有妓女"
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PedBleed = "Ped bleed"
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PedBleed = "流血状态"
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PedDensityMul = "Ped density multiplier"
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PedDensityMul = "行人密度增加"
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PedsAtkRocket = "Peds attack with rockets"
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PedsAtkRocket = "行人用火箭筒攻击"
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PedsMayhem = "Peds mayhem"
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PedsMayhem = "行人混乱"
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PedsRiot = "Peds riot"
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PedsRiot = "行人暴动"
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PedType = "Ped type"
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PedType = "Ped type"
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Radius = "Radius"
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Radius = "Radius"
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RecruitAnyone = "招募任何人"
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RecruitAnyone = "招募任何人"
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RemoveFrozen = "Remove frozen peds"
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RemoveFrozen = "移除无AI的行人"
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RemovePeds = "Remove peds"
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RemovePeds = "移除行人"
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RemovePedsRadius = "Remove peds in radius"
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RemovePedsRadius = "移除半径范围内的行人"
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SelectedWeapon = "Selected weapon: %s"
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SelectedWeapon = "武器: %s"
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SelectWeapon = "选择武器"
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SelectWeapon = "选择武器"
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SlutMagnet = "Slut magnet"
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SlutMagnet = "吸引异性"
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SpawnerTab = "生成"
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SpawnerTab = "生成"
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StartWar = "开始帮派战争"
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StartWar = "开始帮派战争"
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ThinBody = "瘦子"
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ThinBody = "瘦子"
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WeaponAll = "所有人都有武器"
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WeaponAll = "所有人都有武器"
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ZoneDensity = "Gang zone density (0-127):"
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ZoneDensity = "帮派区域密度 (0-127):"
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[Player]
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[Player]
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AimSkinChanger = "皮肤变换器"
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AimSkinChanger = "皮肤变换器"
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AimSkinChangerTip = """
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AimSkinChangerTip = """
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改变踏板,玩家用武器瞄准。
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当玩家用武器瞄准行人后,按回车改变。 """
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要使用武器瞄准踏板,请按 """
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AppearanceTab = "外观"
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AppearanceTab = "外观"
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Armour = "装甲"
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Armour = "护甲值"
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Body = "正文"
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Body = "身体素质"
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BountyYourself = "奖励自己"
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BountyYourself = "被悬赏/所有人攻击cj"
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BulletProof = "防弹"
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BulletProof = "防弹"
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CameraZoom = "相机变焦"
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CameraZoom = "相机变焦"
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ChangeToCJ = "更改为 CJ 皮肤"
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ChangeToCJ = "更改为 CJ 皮肤"
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@ -319,7 +324,7 @@ CustomSkinTutorial = """
|
|||||||
1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。
|
1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。
|
||||||
2.请勿在游戏运行时重命名它们
|
2.请勿在游戏运行时重命名它们
|
||||||
这样做会使游戏崩溃。"""
|
这样做会使游戏崩溃。"""
|
||||||
CycleJump = "更高的循环跳跃"
|
CycleJump = "自行车跳的更高"
|
||||||
DownloadModloader = "下载模块加载器"
|
DownloadModloader = "下载模块加载器"
|
||||||
DrunkEffect = "醉酒效果"
|
DrunkEffect = "醉酒效果"
|
||||||
Energy = "能量"
|
Energy = "能量"
|
||||||
@ -328,12 +333,12 @@ FastSprint = "快速冲刺"
|
|||||||
FastSprintTip = "最好启用上帝模式和无限冲刺"
|
FastSprintTip = "最好启用上帝模式和无限冲刺"
|
||||||
Fat = "肥胖"
|
Fat = "肥胖"
|
||||||
FireProof = "防火"
|
FireProof = "防火"
|
||||||
FreeHealthcare = "免费医疗"
|
FreeHealthcare = "免费医疗/保留武器"
|
||||||
FreezeWL = "冻结通缉级别"
|
FreezeWL = "冻结通缉级别"
|
||||||
GodDisabled = "上帝模式已禁用"
|
GodDisabled = "上帝模式已禁用"
|
||||||
GodEnabled = "上帝模式启用"
|
GodEnabled = "上帝模式启用"
|
||||||
GodMode = "上帝模式"
|
GodMode = "上帝模式"
|
||||||
Health = "无限血量"
|
Health = "血量"
|
||||||
InfO2 = "无限氧气"
|
InfO2 = "无限氧气"
|
||||||
InfSprint = "无限冲刺"
|
InfSprint = "无限冲刺"
|
||||||
InvisPlayer = "隐形玩家"
|
InvisPlayer = "隐形玩家"
|
||||||
@ -342,7 +347,7 @@ LungCapacity = "最大肺活量"
|
|||||||
MaxAppeal = "最大吸引力"
|
MaxAppeal = "最大吸引力"
|
||||||
MaxArmour = "最大护甲"
|
MaxArmour = "最大护甲"
|
||||||
MaxHealth = "最大血量"
|
MaxHealth = "最大血量"
|
||||||
MeeleProof = "Meele proof"
|
MeeleProof = "近战防护"
|
||||||
MegaJump = "超级跳跃"
|
MegaJump = "超级跳跃"
|
||||||
MegaPunch = "百万重拳"
|
MegaPunch = "百万重拳"
|
||||||
Money = "钱"
|
Money = "钱"
|
||||||
@ -351,23 +356,25 @@ NeedCJSkin = "你需要在CJ皮肤中"
|
|||||||
NeverGetHungry = "永远不会饿"
|
NeverGetHungry = "永远不会饿"
|
||||||
NeverWanted = "永远不会被通辑"
|
NeverWanted = "永远不会被通辑"
|
||||||
NoFee = "无逮捕费"
|
NoFee = "无逮捕费"
|
||||||
PedSkinsTab = "Ped skins"
|
NoUndress = "保留服装"
|
||||||
PlayerFlags = "Player flags,"
|
NoUndressTip = "被逮捕/复活后保留服装"
|
||||||
|
PedSkinsTab = "行人 皮肤"
|
||||||
|
PlayerFlags = "玩家选项"
|
||||||
PlayerRegen = "玩家再生"
|
PlayerRegen = "玩家再生"
|
||||||
PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗"
|
PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗"
|
||||||
RemoveAll = "全部删除"
|
RemoveAll = "全部删除"
|
||||||
RemoveClothesTab = "脱下衣服"
|
RemoveClothesTab = "脱下衣服"
|
||||||
RespawnDieLoc = "重新定位"
|
RespawnDieLoc = "复活点定位"
|
||||||
RespawnDieLocTip = "复活到你死亡的地方"
|
RespawnDieLocTip = "复活到你死亡的地方"
|
||||||
Respect = "尊重"
|
Respect = "威望"
|
||||||
SkinChangeFrozen = "玩家必须被冻结才能改变皮肤"
|
SkinChangeFrozen = "玩家必须被冻结才能改变皮肤"
|
||||||
Skinny = "瘦"
|
Skinny = "瘦"
|
||||||
SkinsTab = "皮肤"
|
SkinsTab = "皮肤"
|
||||||
SpecialNotImplement = "尚未实现生成特殊 ped"
|
SpecialNotImplement = "尚未实现生成特殊 ped"
|
||||||
SprintEverywhere = "到处冲刺"
|
SprintEverywhere = "到处冲刺"
|
||||||
SprintEverywhereTip = """
|
SprintEverywhereTip = """
|
||||||
支持冲刺
|
在各个区域都可以冲刺
|
||||||
地表(内部等)"""
|
(比如一些限制冲刺的屋内场景)"""
|
||||||
Stamina = "耐力"
|
Stamina = "耐力"
|
||||||
Suicide = "自杀"
|
Suicide = "自杀"
|
||||||
TopDownCamera = "自由视角"
|
TopDownCamera = "自由视角"
|
||||||
@ -404,8 +411,8 @@ LocationRemoved = "位置已删除"
|
|||||||
QuickTeleport = "快速传送"
|
QuickTeleport = "快速传送"
|
||||||
QuickTeleportHint = "使用快速传送 "
|
QuickTeleportHint = "使用快速传送 "
|
||||||
TeleportMarkerHint = """
|
TeleportMarkerHint = """
|
||||||
传送到雷达的位置
|
传送到地图标点
|
||||||
目标光点使用 """
|
快捷键 """
|
||||||
TargetBlipText = "未找到目标光点。你需要先定位"
|
TargetBlipText = "未找到目标光点。你需要先定位"
|
||||||
TeleportCenter = "传送到中心"
|
TeleportCenter = "传送到中心"
|
||||||
TeleportMarker = "传送到标记"
|
TeleportMarker = "传送到标记"
|
||||||
@ -413,26 +420,26 @@ TeleportToCoord = "传送到坐标"
|
|||||||
Width = "宽度"
|
Width = "宽度"
|
||||||
|
|
||||||
[Updater]
|
[Updater]
|
||||||
Failed = "Failed to check for updates"
|
Failed = "无法检查更新"
|
||||||
Found = "Update found"
|
Found = "找到更新"
|
||||||
NotFound = "No update found"
|
NotFound = "未找到更新"
|
||||||
|
|
||||||
[Vehicle]
|
[Vehicle]
|
||||||
Abs = "Abs"
|
Abs = "防抱死制动系统"
|
||||||
ADM = "Anti dive multiplier"
|
ADM = "防俯冲倍数r"
|
||||||
AggroDriver = "Aggressive driver"
|
AggroDriver = "好斗的司机"
|
||||||
AimDrive = "在驾驶时瞄准"
|
AimDrive = "在驾驶时瞄准"
|
||||||
All = "全部"
|
All = "全部"
|
||||||
AllNitro = "所有汽车都有氮气"
|
AllNitro = "所有汽车都有氮气"
|
||||||
AllTaxiNitro = "所有出租车都有氮气"
|
AllTaxiNitro = "所有出租车都有氮气/vc则有喷气跳跃"
|
||||||
AnimGroup = "Anim group"
|
AnimGroup = "动画组"
|
||||||
AutoDrive = "Auto drive"
|
AutoDrive = "自动驾驶"
|
||||||
AutoDriveNoVeh = "你需要在车内!"
|
AutoDriveNoVeh = "你需要在车内!"
|
||||||
AutoDriveCoord = "行驶到坐标"
|
AutoDriveCoord = "行驶到坐标"
|
||||||
AutoDriveMarker = "Drive to marker"
|
AutoDriveMarker = "驾驶向标记"
|
||||||
AutoDriveStop = "停止驾驶"
|
AutoDriveStop = "停止驾驶"
|
||||||
AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!"""
|
AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!"""
|
||||||
AutoUnflip = "自动展开"
|
AutoUnflip = "翻车自动回正"
|
||||||
Big = "大"
|
Big = "大"
|
||||||
BikeFly = "自行车会飞"
|
BikeFly = "自行车会飞"
|
||||||
Black = "黑色"
|
Black = "黑色"
|
||||||
@ -447,14 +454,14 @@ CDM = "碰撞伤害乘数"
|
|||||||
CemterMassX = "重心 X"
|
CemterMassX = "重心 X"
|
||||||
CemterMassY = "重心 Y"
|
CemterMassY = "重心 Y"
|
||||||
CemterMassZ = "重心 Z"
|
CemterMassZ = "重心 Z"
|
||||||
Cheap = "便宜"
|
Cheap = "劣质"
|
||||||
Color = "颜色"
|
Color = "颜色"
|
||||||
ColorPicker = "拾色器"
|
ColorPicker = "自定义颜色"
|
||||||
ColProof = "防碰撞"
|
ColProof = "防碰撞"
|
||||||
Component = "组件"
|
Component = "组件"
|
||||||
Country = "国家"
|
Country = "现实"
|
||||||
Damage = "损害"
|
Damage = "损害"
|
||||||
DampingLvl = "阻尼水平"
|
DampingLvl = "悬挂水平"
|
||||||
DensityMul = "密度乘数"
|
DensityMul = "密度乘数"
|
||||||
DirtLvl = "污垢水平"
|
DirtLvl = "污垢水平"
|
||||||
Diseal = "Diseal"
|
Diseal = "Diseal"
|
||||||
@ -475,7 +482,7 @@ EngineOn = "引擎打开"
|
|||||||
EngineType = "引擎类型"
|
EngineType = "引擎类型"
|
||||||
EnterNearVeh = "进入最近的车辆"
|
EnterNearVeh = "进入最近的车辆"
|
||||||
ExplosionProof = "防爆型"
|
ExplosionProof = "防爆型"
|
||||||
Fast = "快"
|
Fast = "快速"
|
||||||
FireProof = "防火"
|
FireProof = "防火"
|
||||||
Fix = "修复"
|
Fix = "修复"
|
||||||
FixCar = "固定车辆"
|
FixCar = "固定车辆"
|
||||||
@ -488,12 +495,13 @@ ForCurVeh = "对于当前车辆,"
|
|||||||
FourWheelDrive = "四轮驱动"
|
FourWheelDrive = "四轮驱动"
|
||||||
FrontLights = "前灯"
|
FrontLights = "前灯"
|
||||||
FrontWheelDrive = "前轮驱动"
|
FrontWheelDrive = "前轮驱动"
|
||||||
|
GetCurrentVehInfo = "当前车辆信息"
|
||||||
GreenLights = "绿色交通信号灯"
|
GreenLights = "绿色交通信号灯"
|
||||||
HandlingFlags = "处理标志"
|
HandlingFlags = "处理标志"
|
||||||
HandlingTab = "处理"
|
HandlingTab = "数据修改"
|
||||||
HighSpeedDamping = "高速阻尼"
|
HighSpeedDamping = "高速阻尼"
|
||||||
HSTarget = "HS targetable"
|
HSTarget = "HS火箭炮可瞄准"
|
||||||
HSTargetTip = "Heat Seaker导弹可以瞄准这个"
|
HSTargetTip = "HS火箭炮可不可以瞄准当前车辆"
|
||||||
IDSpawnText = "使用ID生成(Enter)"
|
IDSpawnText = "使用ID生成(Enter)"
|
||||||
InfNitro = "无限氮气"
|
InfNitro = "无限氮气"
|
||||||
InfNitroTip = """
|
InfNitroTip = """
|
||||||
@ -515,9 +523,10 @@ Mass = "质量"
|
|||||||
MatFilter = "Material filter"
|
MatFilter = "Material filter"
|
||||||
MaxVelocity = "最大速度"
|
MaxVelocity = "最大速度"
|
||||||
MeleeProof = "近战防护"
|
MeleeProof = "近战防护"
|
||||||
|
Model = "模型"
|
||||||
ModelFlags = "模型标志"
|
ModelFlags = "模型标志"
|
||||||
MonValue = "货币价值"
|
MonValue = "货币价值"
|
||||||
LockTrainCam = "Lock train cam"
|
LockTrainCam = "锁定火车凸轮"
|
||||||
NeonsTab = "霓虹灯"
|
NeonsTab = "霓虹灯"
|
||||||
NoColl = "禁用碰撞"
|
NoColl = "禁用碰撞"
|
||||||
NoNearVeh = "附近不生成车辆!"
|
NoNearVeh = "附近不生成车辆!"
|
||||||
@ -526,13 +535,13 @@ NoDerail = "列车不会脱轨"
|
|||||||
NumGears = "挂档位数"
|
NumGears = "挂档位数"
|
||||||
Off = "关"
|
Off = "关"
|
||||||
On = "开"
|
On = "开"
|
||||||
OnlyWheels = "仅限车轮"
|
OnlyWheels = "汽车隐形剩轮胎"
|
||||||
Open = "打开"
|
Open = "打开"
|
||||||
Paintjob = "喷漆作业"
|
Paintjob = "喷漆作业"
|
||||||
Passenger = "乘客"
|
Passenger = "乘客"
|
||||||
PentrolTank = "Petrol tank KO"
|
PentrolTank = "Petrol tank KO"
|
||||||
PercentSubmerged = "淹没百分比"
|
PercentSubmerged = "淹没百分比"
|
||||||
PerfectHandling = "完美处理"
|
PerfectHandling = "车辆转向完美控制"
|
||||||
Petrol = "汽油"
|
Petrol = "汽油"
|
||||||
PetrolTankTip = "如果油箱被击中,车辆将爆炸"
|
PetrolTankTip = "如果油箱被击中,车辆将爆炸"
|
||||||
Pink = "粉红色"
|
Pink = "粉红色"
|
||||||
@ -549,7 +558,7 @@ RearLights = "尾灯"
|
|||||||
RearWheelDrive = "后轮驱动"
|
RearWheelDrive = "后轮驱动"
|
||||||
RemoveNeon = "删除霓虹灯"
|
RemoveNeon = "删除霓虹灯"
|
||||||
RemoveNeonMSG = "霓虹灯成功移除"
|
RemoveNeonMSG = "霓虹灯成功移除"
|
||||||
RemoveVeh = "拆卸车辆"
|
RemoveVeh = "清除车辆"
|
||||||
RemoveVehRadius = "移除半径内的车辆"
|
RemoveVehRadius = "移除半径内的车辆"
|
||||||
ResetColor = "重置颜色"
|
ResetColor = "重置颜色"
|
||||||
ResetColorMSG = "颜色重置成功"
|
ResetColorMSG = "颜色重置成功"
|
||||||
@ -587,70 +596,70 @@ TrafficNeonMSG = """
|
|||||||
为交通车辆添加霓虹灯.
|
为交通车辆添加霓虹灯.
|
||||||
只有一些车辆会有霓虹灯."""
|
只有一些车辆会有霓虹灯."""
|
||||||
TrafficType = "流量类型"
|
TrafficType = "流量类型"
|
||||||
TuneTab = "Tune"
|
TuneTab = "车轮及附件"
|
||||||
TurnMass = "转向质量"
|
TurnMass = "转向质量"
|
||||||
Type = "类型"
|
Type = "类型"
|
||||||
UpperLimit = "上限"
|
UpperLimit = "上限"
|
||||||
Watertight = "防水汽车"
|
Watertight = "防水汽车"
|
||||||
WatertightTip = """
|
WatertightTip = """
|
||||||
车内的PED不会溺水
|
车内的人不会溺水
|
||||||
被淹没在水中"""
|
被淹没在水中"""
|
||||||
|
|
||||||
[Visual]
|
[Visual]
|
||||||
Ambient = "环境"
|
Ambient = "环境"
|
||||||
AmbientBl = "Ambient bl"
|
AmbientBl = "环境光"
|
||||||
AmbientObj = "Ambient object"
|
AmbientObj = "环境物体"
|
||||||
AmbientObjBl = "Ambient object bl"
|
AmbientObjBl = "环境物体 bl"
|
||||||
ArmourbarColor = "Armour bar color"
|
ArmourbarColor = "护甲条颜色"
|
||||||
ArmourbarPosX = "Armour bar posX"
|
ArmourbarPosX = "护甲条ui调整 X轴"
|
||||||
ArmourbarPosY = "Armour bar posY"
|
ArmourbarPosY = "护甲条ui调整 Y轴"
|
||||||
ArmourBorder = "Armour border"
|
ArmourBorder = "护甲条边框"
|
||||||
ArmourPercentage = "Armour percentage"
|
ArmourPercentage = "护甲条百分比"
|
||||||
Blur = "模糊"
|
Blur = "模糊"
|
||||||
BoldBorder = "粗体边框"
|
BoldBorder = "粗体边框"
|
||||||
BreathbarColor = "呼吸条颜色"
|
BreathbarColor = "氧气条颜色"
|
||||||
BreathbarPosX = "Breath bar posX"
|
BreathbarPosX = "氧气条ui调整 X轴"
|
||||||
BreathbarPosY = "Breath bar posY"
|
BreathbarPosY = "氧气条ui调整 Y轴"
|
||||||
BreathBorder = "Breath border"
|
BreathBorder = "氧气条边框"
|
||||||
BreathPercentage = "呼吸百分比"
|
BreathPercentage = "氧气条百分比"
|
||||||
CCTVEffect = "闭路电视效应"
|
CCTVEffect = "闭路电视滤镜"
|
||||||
ClockColor = "时钟颜色"
|
ClockColor = "时间颜色"
|
||||||
ClockPosX = "Clock posX"
|
ClockPosX = "时间ui调整 X轴"
|
||||||
ClockPosY = "Clock posY"
|
ClockPosY = "时间ui调整 Y轴"
|
||||||
CloudAlpha = "Cloud alpha"
|
CloudAlpha = "Cloud alpha"
|
||||||
CloudsBottom = "Clouds bottom"
|
CloudsBottom = "底部云层"
|
||||||
CloudsLow = "Clouds low"
|
CloudsLow = "低云层"
|
||||||
CloudsTop = "Clouds top"
|
CloudsTop = "云顶"
|
||||||
ColorsTab = "颜色"
|
ColorsTab = "颜色"
|
||||||
CurrentWeather = "当前天气"
|
CurrentWeather = "当前天气"
|
||||||
DarknessFilter = "黑暗过滤器"
|
DarknessFilter = "黑色滤镜"
|
||||||
DefaultBorder = "默认边框"
|
DefaultBorder = "默认边框"
|
||||||
DefaultOutline = "默认大纲"
|
DefaultOutline = "默认样式"
|
||||||
DefaultStyle = "默认样式"
|
DefaultStyle = "默认样式"
|
||||||
DirectionalLight = "定向光"
|
DirectionalLight = "定向光"
|
||||||
DirectionalMult = "定向多"
|
DirectionalMult = "人物光照"
|
||||||
DisableHydrant = "禁用消火栓飞溅"
|
DisableHydrant = "破坏消防栓无水"
|
||||||
Distance = "距离"
|
Distance = "距离"
|
||||||
DrawMenuTitle = "绘制菜单标题边框颜色"
|
DrawMenuTitle = "菜单标题字体边框颜色"
|
||||||
UnderwaterEffect = "水下效应"
|
UnderwaterEffect = "水下视觉"
|
||||||
FarClip = "远距剪切"
|
FarClip = "远距剪切"
|
||||||
FileGenerated = "文件生成"
|
FileGenerated = "文件生成"
|
||||||
FluffyClouds = "蓬松的云"
|
FluffyClouds = "蓬松的云"
|
||||||
FogEffect = "雾效应"
|
FogEffect = "雾视觉"
|
||||||
FogStart = "雾开始"
|
FogStart = "雾开始"
|
||||||
FreezeGameTime = "冻结游戏时间"
|
FreezeGameTime = "冻结游戏时间"
|
||||||
FullscreenMap = "全屏地图"
|
FullscreenMap = "全屏地图"
|
||||||
FullscreenMapTip = "删除菜单地图中的黑色边框"
|
FullscreenMapTip = "删除菜单地图中的黑色边框"
|
||||||
GenerateFile = "生成时间周期文件"
|
GenerateFile = "生成时间周期文件"
|
||||||
GrainEffect = "颗粒效应"
|
GrainEffect = "噪点颗粒效应"
|
||||||
GrayRadar = "灰色雷达"
|
GrayRadar = "灰色雷达"
|
||||||
GreenScanlines = "绿色扫描线"
|
GreenScanlines = "绿色扫描线"
|
||||||
HealthbarColor = "健康条颜色"
|
HealthbarColor = "血条颜色"
|
||||||
HealthbarPosX = "Health bar posX"
|
HealthbarPosX = "血条ui调整 X轴"
|
||||||
HealthbarPosY = "Health bar posY"
|
HealthbarPosY = "血条ui调整 Y轴"
|
||||||
HealthBorder = "运行状况边界"
|
HealthBorder = "血条边框"
|
||||||
HealthPercentage = "健康百分比"
|
HealthPercentage = "血条百分比"
|
||||||
HeatHazeEffect = "热雾效应"
|
HeatHazeEffect = "热感视觉"
|
||||||
HideAreaNames = "隐藏区域名称"
|
HideAreaNames = "隐藏区域名称"
|
||||||
HideHud = "隐藏HUD"
|
HideHud = "隐藏HUD"
|
||||||
HideRadar = "隐藏雷达"
|
HideRadar = "隐藏雷达"
|
||||||
@ -670,71 +679,71 @@ LightIntensity = "高光最小强度"
|
|||||||
LightShadowStrength = "光影强度"
|
LightShadowStrength = "光影强度"
|
||||||
LockWeather = "锁定天气"
|
LockWeather = "锁定天气"
|
||||||
Minute = "分钟"
|
Minute = "分钟"
|
||||||
MoneyColor = "金钱颜色"
|
MoneyColor = "金钱ui颜色"
|
||||||
MoneyFontOutline = "Money font outline"
|
MoneyFontOutline = "金钱ui边框"
|
||||||
MoneyFontStyle = "Money font style"
|
MoneyFontStyle = "金钱字体样式"
|
||||||
MoneyPosX = "Money posX"
|
MoneyPosX = "金钱ui调整 X轴"
|
||||||
MoneyPosY = "Money posY"
|
MoneyPosY = "金钱ui调整 Y轴"
|
||||||
NextWeather = "下一个天气"
|
NextWeather = "下一个天气"
|
||||||
NightVision = "夜视"
|
NightVision = "夜视"
|
||||||
NoBorder = "无边框"
|
NoBorder = "无边框"
|
||||||
NoMoneyZeros = "No money zeros"
|
NoMoneyZeros = "只显示已有的金钱"
|
||||||
NoOutline = "无轮廓"
|
NoOutline = "无轮廓"
|
||||||
NoParticles = "无粒子效应"
|
NoParticles = "无粒子效应"
|
||||||
NoPostFX = "No postfx"
|
NoPostFX = "昏暗滤镜"
|
||||||
NoRadarRot = "No radar rotation"
|
NoRadarRot = "固定雷达"
|
||||||
NoWater = "无水"
|
NoWater = "无水"
|
||||||
PoleShadowStrength = "极影强度"
|
PoleShadowStrength = "极影强度"
|
||||||
PostFX1 = "PostFX 1"
|
PostFX1 = "阳光散射 1"
|
||||||
PostFX2 = "PostFX 2"
|
PostFX2 = "阳光散射 2"
|
||||||
RadarHeight = "雷达高度"
|
RadarHeight = "雷达高度"
|
||||||
RadarPosX = "Radar posX"
|
RadarPosX = "雷达调整 X轴"
|
||||||
RadarPosY = "Radar posY"
|
RadarPosY = "雷达调整 Y轴"
|
||||||
RadarWidth = "雷达宽度"
|
RadarWidth = "雷达宽度"
|
||||||
RadarZoom = "雷达变焦"
|
RadarZoom = "雷达变焦"
|
||||||
RadioStationColor = "Radio station color"
|
RadioStationColor = "电台颜色"
|
||||||
ResetTimecyc = "Reset timecyc"
|
ResetTimecyc = "重置时间周期"
|
||||||
ShadowStrength = "阴影强度"
|
ShadowStrength = "阴影强度"
|
||||||
ShowHud = "显示HUD"
|
ShowHud = "显示HUD"
|
||||||
ShowRadar = "显示雷达"
|
ShowRadar = "显示雷达"
|
||||||
SkyBottom = "天空下部分"
|
SkyBottom = "天空下边缘部分"
|
||||||
SkyTop = "天空上部分"
|
SkyTop = "天空上边缘部分"
|
||||||
SpriteBrightness = "精灵亮度"
|
SpriteBrightness = "精灵亮度"
|
||||||
SpriteSize = "精灵大小"
|
SpriteSize = "精灵大小"
|
||||||
SquareRadar = "直线折旧"
|
SquareRadar = "方形雷达"
|
||||||
Style1 = "样式 1"
|
Style1 = "样式 1"
|
||||||
Style2 = "样式 2"
|
Style2 = "样式 2"
|
||||||
SunCore = "Sun core"
|
SunCore = "太阳核心"
|
||||||
SunCorona = "Sun corona"
|
SunCorona = "日冕"
|
||||||
SunSize = "太阳大小"
|
SunSize = "太阳大小"
|
||||||
SyncTimeEnabled = """
|
SyncTimeEnabled = """
|
||||||
同步系统时间已启用。
|
同步系统时间已启用。
|
||||||
(游戏/同步系统时间)"""
|
(游戏/同步系统时间)"""
|
||||||
ThinOutline = "细轮廓"
|
ThinOutline = "细轮廓"
|
||||||
Timecyc24hTab = "Timecyc 24h"
|
Timecyc24hTab = "时间循环 24 小时"
|
||||||
TimecycReset = "Timecyc reset"
|
TimecycReset = "时间循环重置"
|
||||||
TimecycTab = "Timecyc"
|
TimecycTab = "时间循环调整"
|
||||||
TreeShadowStrength = "树影强度"
|
TreeShadowStrength = "树影强度"
|
||||||
UnfogMap = "Unfog map"
|
UnfogMap = "从主菜单地图中删除雾"
|
||||||
UnfogMapText = "从主菜单地图中删除雾"
|
UnfogMapText = "从主菜单地图中删除白色区块"
|
||||||
WantedAmmoPosX = "Wanted ammo posX"
|
WantedAmmoPosX = "弹药数量ui调整 X轴"
|
||||||
WantedAmmoPosY = "Wanted ammo posY"
|
WantedAmmoPosY = "弹药数量ui调整 Y轴"
|
||||||
WantedPosX = "Wanted posX"
|
WantedPosX = "通缉条调整 X轴"
|
||||||
WantedPosY = "Wanted posY"
|
WantedPosY = "通缉条调整 Y轴"
|
||||||
WantedStarBorder = "Wanted star border"
|
WantedStarBorder = "通缉条样式"
|
||||||
Water = "水"
|
Water = "水"
|
||||||
WaterFogAlpha = "Water fog alpha"
|
WaterFogAlpha = "Water fog alpha"
|
||||||
WeaponAmmoPosX = "Weapon ammo posX"
|
WeaponAmmoPosX = "武器弹药ui调整 X轴"
|
||||||
WeaponAmmoPosY = "Weapon ammo posY"
|
WeaponAmmoPosY = "武器弹药ui调整 Y轴"
|
||||||
WeaponIconPosX = "Weapon icon posX"
|
WeaponIconPosX = "武器图标ui调整 X轴"
|
||||||
WeaponIconPosY = "Weapon icon posY"
|
WeaponIconPosY = "武器图标ui调整 Y轴"
|
||||||
WhiteScanlines = "White scanlines"
|
WhiteScanlines = "白色扫描线"
|
||||||
|
|
||||||
[Weapon]
|
[Weapon]
|
||||||
Ammo = "弹药"
|
Ammo = "弹药"
|
||||||
CurrentWeapon = "当前武器: %s"
|
CurrentWeapon = "当前武器: %s"
|
||||||
DropAll = "全部删除"
|
DropAll = "全部删除"
|
||||||
DropCurrent = "删除电流"
|
DropCurrent = "删除武器"
|
||||||
DropWeapon = "扔下武器"
|
DropWeapon = "扔下武器"
|
||||||
DualWeild = "双持武器"
|
DualWeild = "双持武器"
|
||||||
DualWeildText = """
|
DualWeildText = """
|
||||||
@ -746,12 +755,12 @@ FastAimText = """
|
|||||||
Q = 左 E = 右
|
Q = 左 E = 右
|
||||||
按 Q 和 E 切换目标。
|
按 Q 和 E 切换目标。
|
||||||
移动鼠标删除目标!"""
|
移动鼠标删除目标!"""
|
||||||
FastReload = "快速重新加载"
|
FastReload = "快速填装"
|
||||||
GangWeaponEditor = "帮派武器编辑器"
|
GangWeaponEditor = "帮派武器编辑器"
|
||||||
HugeDamage = "巨大伤害"
|
HugeDamage = "巨大伤害"
|
||||||
HugeDamageText = "如果武器射程短,也启用'远程'"
|
HugeDamageText = "如果武器射程短,请启用'射击距离增强'"
|
||||||
InfiniteAmmo = "无限弹药"
|
InfiniteAmmo = "无限弹药"
|
||||||
LongRange = "长距离"
|
LongRange = "射击距离增强"
|
||||||
MoveWhenAiming = "瞄准时移动"
|
MoveWhenAiming = "瞄准时移动"
|
||||||
MoveWhenFiring = "射击时移动"
|
MoveWhenFiring = "射击时移动"
|
||||||
NoSpread = "无扩散"
|
NoSpread = "无扩散"
|
||||||
@ -762,26 +771,41 @@ Weapon2 = "武器 2"
|
|||||||
Weapon3 = "武器 3"
|
Weapon3 = "武器 3"
|
||||||
WeaponTweaksText = """
|
WeaponTweaksText = """
|
||||||
武器调整适用于全部
|
武器调整适用于全部
|
||||||
适用于每种ped武器类型"""
|
适用于每种行人武器类型"""
|
||||||
|
|
||||||
[Window]
|
[Window]
|
||||||
AddNew = "Add new"
|
AddEntry = "添加新的"
|
||||||
|
AddEntryMSG = "添加条目"
|
||||||
|
AddNew = "添加新的"
|
||||||
|
AddNewCustomImg = "如何为条目添加自定义图像?"
|
||||||
|
AddNewTip = "提供错误的值可能会导致游戏崩溃"
|
||||||
|
AddNewTip2 = """
|
||||||
|
可以在纹理文件中添加自定义条目图像。
|
||||||
|
|
||||||
|
1. 使用 Magic.TXD 程序打开“CheatMenuSA/{}.txd”文件。
|
||||||
|
2.将您的图像添加到该文件(遵循纵横比和命名格式)
|
||||||
|
3.保存并在游戏中尝试
|
||||||
|
"""
|
||||||
AnimationPage = "动画"
|
AnimationPage = "动画"
|
||||||
CheckboxTab = "复选框"
|
CheckboxTab = "选项"
|
||||||
CopiedToClipboard = "复制到剪贴板"
|
CopiedToClipboard = "复制到剪贴板"
|
||||||
Default = "Def"
|
CustomRemoveOnly = "您只能删除添加的条目"
|
||||||
Enabled = "已启用"
|
Default = "默认"
|
||||||
|
DownloadMagicTxd = "下载 Magic.TXD"
|
||||||
|
Enabled = "启用"
|
||||||
GamePage = "游戏"
|
GamePage = "游戏"
|
||||||
Info = "信息"
|
Info = "信息"
|
||||||
Maximum = "最大值"
|
Maximum = "最大值"
|
||||||
MenuPage = "菜单"
|
MenuPage = "菜单"
|
||||||
MenusTab = "菜单"
|
MenusTab = "菜单"
|
||||||
Minimum = "最小值"
|
Minimum = "最小值"
|
||||||
PedPage = "Ped"
|
PedPage = "行人"
|
||||||
PlayerPage = "玩家"
|
PlayerPage = "人物"
|
||||||
|
RemoveEntry = "条目已删除"
|
||||||
Search = "搜索"
|
Search = "搜索"
|
||||||
LocationsTab = "位置"
|
LocationsTab = "位置"
|
||||||
FavouritesTab = "收藏夹"
|
FavouritesTab = "收藏夹"
|
||||||
|
ScenePage = "动画"
|
||||||
SetValue = "设定值"
|
SetValue = "设定值"
|
||||||
SpawnTab = "生成"
|
SpawnTab = "生成"
|
||||||
TeleportPage = "传送"
|
TeleportPage = "传送"
|
||||||
|
Loading…
Reference in New Issue
Block a user