Bug fix
This commit is contained in:
parent
f913a6de4e
commit
2387adccdb
@ -2,5 +2,5 @@
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#define MENU_NAME "Cheat Menu"
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#define MENU_VERSION_NUMBER "2.7"
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#define MENU_VERSION MENU_VERSION_NUMBER"-beta"
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#define BUILD_NUMBER "20210403"
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#define BUILD_NUMBER "20210413"
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#define MENU_TITLE MENU_NAME " v" MENU_VERSION "(" BUILD_NUMBER ")"
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@ -193,9 +193,9 @@ void Player::ChangePlayerModel(std::string& model)
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void Player::Draw()
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{
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static CPlayerPed* player = FindPlayerPed();
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static int hplayer = CPools::GetPedRef(player);
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static CPad* pad = player->GetPadFromPlayer();
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CPlayerPed* player = FindPlayerPed();
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int hplayer = CPools::GetPedRef(player);
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CPad* pad = player->GetPadFromPlayer();
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if (ImGui::Button("Copy coordinates", ImVec2(Ui::GetSize(2))))
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{
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@ -1,4 +1,7 @@
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imgui.cpp
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IDaccess.cpp
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Library.cpp
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Main.cpp
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imgui.cpp
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imgui_demo.cpp
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imgui_draw.cpp
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imgui_impl_dx11.cpp
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@ -6,7 +9,24 @@
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imgui_impl_win32.cpp
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imgui_tables.cpp
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imgui_widgets.cpp
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kiero.cpp
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Generating Code...
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buffer.c
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hde32.c
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hook.c
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trampoline.c
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zip.c
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C:\Work\Cheat-Menu\Depend\zip\miniz.h(6104,45): warning C4244: 'return': conversion from 'mz_uint64' to 'mz_uint', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1252,32): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1260,33): warning C4244: 'function': conversion from 'const mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1270,55): warning C4244: 'function': conversion from 'const mz_int64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1320,52): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1321,33): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1324,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1329,34): warning C4244: 'function': conversion from 'mz_uint64' to 'size_t', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1332,17): warning C4244: '-=': conversion from 'mz_uint64' to 'mz_uint32', possible loss of data
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C:\Work\Cheat-Menu\Depend\zip\zip.c(1336,49): warning C4244: '=': conversion from 'mz_uint64' to 'size_t', possible loss of data
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Generating Code...
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d3d11.lib(d3d11.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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XInput9_1_0.lib(XINPUT9_1_0.dll) : warning LNK4006: __NULL_IMPORT_DESCRIPTOR already defined in d3d9.lib(d3d9.dll); second definition ignored
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Depend.vcxproj -> C:\Users\Grinch_\source\repos\CheatMenu\Debug\Depend.lib
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Depend.vcxproj -> C:\Work\Cheat-Menu\Debug\Depend.lib
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@ -1,2 +1,2 @@
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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.28.29910:TargetPlatformVersion=10.0.19041.0:
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Debug|Win32|C:\Users\Grinch_\source\repos\CheatMenu\|
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Debug|Win32|C:\Work\Cheat-Menu\|
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@ -49,12 +49,14 @@
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<ItemGroup>
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<ClCompile Include="fla\IDaccess.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="fla\Library\Library.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="fla\Main.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="imgui\imgui.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
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@ -215,8 +217,9 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(PLUGIN_SDK_DIR)\plugin_sa\;$(PLUGIN_SDK_DIR)\plugin_sa\game_sa\;$(PLUGIN_SDK_DIR)\shared\;$(PLUGIN_SDK_DIR)\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>
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@ -234,6 +237,7 @@
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(PLUGIN_SDK_DIR)\plugin_sa\;$(PLUGIN_SDK_DIR)\plugin_sa\game_sa\;$(PLUGIN_SDK_DIR)\shared\;$(PLUGIN_SDK_DIR)\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>
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BIN
Depend/x64/Debug/Depend.idb
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Depend/x64/Debug/Depend.idb
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Depend/x64/Debug/Depend.log
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93
Depend/x64/Debug/Depend.log
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@ -0,0 +1,93 @@
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Library.cpp
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kiero.cpp
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(197,5): error C4235: nonstandard extension used: '__asm' keyword not supported on this architecture
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,9): error C2065: 'fnstcw': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,19): error C2146: syntax error: missing ';' before identifier 'savemode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,35): error C2065: 'get': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,39): error C2146: syntax error: missing ';' before identifier 'fpu'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,39): error C2065: 'fpu': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,43): error C2146: syntax error: missing ';' before identifier 'mode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(199,43): error C2065: 'mode': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,9): error C2146: syntax error: missing ';' before identifier 'fld'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,9): error C2065: 'fld': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,13): error C2146: syntax error: missing ';' before identifier 'dword'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,13): error C2065: 'dword': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,19): error C2146: syntax error: missing ';' before identifier 'ptr'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,19): error C2065: 'ptr': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,35): error C2065: 'load': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,40): error C2146: syntax error: missing ';' before identifier 'rwreal'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,40): error C2065: 'rwreal': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(200,47): error C2146: syntax error: missing ';' before identifier 'x'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,9): error C2146: syntax error: missing ';' before identifier 'mov'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,9): error C2065: 'mov': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,19): error C2146: syntax error: missing ';' before identifier 'ax'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,19): error C2065: 'ax': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,35): error C2065: 'put': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,39): error C2146: syntax error: missing ';' before identifier 'fpu'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,39): error C2065: 'fpu': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,43): error C2146: syntax error: missing ';' before identifier 'mode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,43): error C2065: 'mode': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,48): error C2146: syntax error: missing ';' before identifier 'in'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,48): error C2065: 'in': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(202,51): error C2144: syntax error: 'int' should be preceded by ';'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(203,9): error C2059: syntax error: '||'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(203,35): error C2059: syntax error: '||'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,35): error C2065: 'make': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,40): error C2146: syntax error: missing ';' before identifier 'ready'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,40): error C2065: 'ready': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,46): error C2146: syntax error: missing ';' before identifier 'to'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,46): error C2065: 'to': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,49): error C2146: syntax error: missing ';' before identifier 'set'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,49): error C2065: 'set': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,53): error C2146: syntax error: missing ';' before identifier 'fpu'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,53): error C2065: 'fpu': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,57): error C2146: syntax error: missing ';' before identifier 'mode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(205,57): error C2065: 'mode': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,9): error C2146: syntax error: missing ';' before identifier 'fldcw'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,9): error C2065: 'fldcw': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,19): error C2146: syntax error: missing ';' before identifier 'workmode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,35): error C2065: 'set': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,39): error C2146: syntax error: missing ';' before identifier 'fpu'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,39): error C2065: 'fpu': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,43): error C2146: syntax error: missing ';' before identifier 'to'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,43): error C2065: 'to': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,46): error C2146: syntax error: missing ';' before identifier 'truncate'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,46): error C2065: 'truncate': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,55): error C2146: syntax error: missing ';' before identifier 'mode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(206,55): error C2065: 'mode': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,9): error C2146: syntax error: missing ';' before identifier 'fistp'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,9): error C2065: 'fistp': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,19): error C2146: syntax error: missing ';' before identifier 'dword'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,19): error C2065: 'dword': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,25): error C2146: syntax error: missing ';' before identifier 'ptr'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,25): error C2065: 'ptr': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,35): error C2065: 'store': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,41): error C2146: syntax error: missing ';' before identifier 'the'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,41): error C2065: 'the': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,45): error C2146: syntax error: missing ';' before identifier 'rwint32eger'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,45): error C2065: 'rwint32eger': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,57): error C2146: syntax error: missing ';' before identifier 'result'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(207,57): error C2065: 'result': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,9): error C2146: syntax error: missing ';' before identifier 'fldcw'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,9): error C2065: 'fldcw': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,19): error C2146: syntax error: missing ';' before identifier 'savemode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,35): error C2065: 'restore': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,43): error C2146: syntax error: missing ';' before identifier 'fpu'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,43): error C2065: 'fpu': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,47): error C2146: syntax error: missing ';' before identifier 'mode'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(208,47): error C2065: 'mode': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(209,5): error C2143: syntax error: missing ';' before '}'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,5): error C4235: nonstandard extension used: '__asm' keyword not supported on this architecture
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,11): error C2065: 'fld': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,15): error C2146: syntax error: missing ';' before identifier 'dword'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,15): error C2065: 'dword': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,21): error C2146: syntax error: missing ';' before identifier 'ptr'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(223,21): error C2065: 'ptr': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,5): error C4235: nonstandard extension used: '__asm' keyword not supported on this architecture
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,11): error C2065: 'fistp': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,17): error C2146: syntax error: missing ';' before identifier 'dword'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,17): error C2065: 'dword': undeclared identifier
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,23): error C2146: syntax error: missing ';' before identifier 'ptr'
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C:\Work\plugin-sdk\plugin_sa\game_sa\rw\rwplcore.h(224,23): error C2065: 'ptr': undeclared identifier
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Generating Code...
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C:\Work\Cheat-Menu\Depend\fla\Library\Library.cpp(11): error C4716: 'Library::GetSymbolAddress': must return a value
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PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.28.29910:TargetPlatformVersion=10.0.19041.0:
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Debug|x64|C:\Work\Cheat-Menu\|
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Depend/x64/Debug/imgui_impl_dx11.obj
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Depend/x64/Debug/imgui_impl_dx9.obj
Normal file
BIN
Depend/x64/Debug/imgui_impl_dx9.obj
Normal file
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BIN
Depend/x64/Debug/imgui_impl_win32.obj
Normal file
BIN
Depend/x64/Debug/imgui_impl_win32.obj
Normal file
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BIN
Depend/x64/Debug/imgui_tables.obj
Normal file
BIN
Depend/x64/Debug/imgui_tables.obj
Normal file
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BIN
Depend/x64/Debug/imgui_widgets.obj
Normal file
BIN
Depend/x64/Debug/imgui_widgets.obj
Normal file
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Reference in New Issue
Block a user