Tweaks & fixes

This commit is contained in:
Grinch_ 2021-11-11 13:55:47 +06:00
parent ca4cbcb663
commit 21fa5545b4
6 changed files with 31 additions and 18 deletions

View File

@ -72,8 +72,9 @@ void CheatMenu::DrawWindow()
CheatMenu::CheatMenu()
{
ImGui::CreateContext();
ApplyStyle();
windowCallback = std::bind(&DrawWindow);
pCallbackFunc = std::bind(&DrawWindow);
// Load menu settings
Ui::m_HeaderId = gConfig.GetValue("window.id", std::string(""));
@ -152,9 +153,9 @@ void CheatMenu::ApplyStyle()
style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.16f, 0.16f, 0.16f, 1.00f);
style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.8f, 0.8f, 0.8f, 0.3f);
style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.5f, 0.5f, 0.5f, 0.3f);
style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.2f, 0.2f, 0.2f, 1.00f);
style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);

View File

@ -35,7 +35,7 @@ void Hook::RenderFrame(void* ptr)
{
if (!ImGui::GetCurrentContext())
{
return;
ImGui::CreateContext();
}
ImGuiIO& io = ImGui::GetIO();
@ -45,7 +45,7 @@ void Hook::RenderFrame(void* ptr)
{
ShowMouse(m_bShowMouse);
// handle window scaling here
// Scale the menu if game resolution changed
static ImVec2 fScreenSize = ImVec2(-1, -1);
ImVec2 size(screen::GetScreenWidth(), screen::GetScreenHeight());
if (fScreenSize.x != size.x && fScreenSize.y != size.y)
@ -86,9 +86,9 @@ void Hook::RenderFrame(void* ptr)
ImGui::NewFrame();
if (windowCallback != nullptr)
if (pCallbackFunc != nullptr)
{
windowCallback();
pCallbackFunc();
}
ImGui::EndFrame();
@ -106,7 +106,6 @@ void Hook::RenderFrame(void* ptr)
else
{
bInit = true;
ImGuiStyle& style = ImGui::GetStyle();
ImGui_ImplWin32_Init(RsGlobal.ps->window);
#ifdef GTASA
@ -139,7 +138,6 @@ void Hook::RenderFrame(void* ptr)
io.LogFilename = nullptr;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
style.WindowTitleAlign = ImVec2(0.5, 0.5);
oWndProc = (WNDPROC)SetWindowLongPtr(RsGlobal.ps->window, GWL_WNDPROC, (LRESULT)WndProc);
}
}
@ -243,7 +241,6 @@ void Hook::ShowMouse(bool state)
Hook::Hook()
{
ImGui::CreateContext();
// Nvidia Overlay crash fix
if (init(kiero::RenderType::D3D9) == kiero::Status::Success)

View File

@ -25,7 +25,7 @@ private:
public:
static inline bool m_bShowMouse = false;
static inline std::function<void()> windowCallback = nullptr;
static inline std::function<void()> pCallbackFunc = nullptr;
#ifdef GTASA
static void ApplyMouseFix();

View File

@ -61,7 +61,7 @@ bool Hotkey::DrawUI(const char* label)
}
if (ImGui::Button((text + std::string("##") + std::string(label)).c_str(),
ImVec2(ImGui::GetWindowContentRegionWidth() / 3.5, ImGui::GetFrameHeight())))
ImVec2(ImGui::GetWindowContentRegionWidth() / 3.5, ImGui::GetFrameHeight()*1.35f)))
{
if (!active)
{

View File

@ -43,7 +43,7 @@ bool Ui::DrawTitleBar()
float cross_extent = (fontSize * 0.3f) - 1.0f;
ImVec2 closePos = ImVec2(bb.GetCenter().x - cross_extent, rectMin.y);
ImU32 closeCol = ImGui::GetColorU32(held || hovered ? ImVec4(0.80f, 0.0f, 0.0f, 1.0f) : ImVec4(0.80f, 0.80f, 0.80f, 1.00f));
window->DrawList->AddText(closePos, closeCol, " X ");
window->DrawList->AddText(closePos, closeCol, "X");
ImGui::PopFont();
return pressed;
@ -189,18 +189,26 @@ bool Ui::ListBoxCustomNames(const char* label, std::vector<std::string>& all_ite
ImVec2 Ui::GetSize(short count, bool spacing)
{
if (count == 1)
{
spacing = false;
}
float factor = ImGui::GetStyle().ItemSpacing.x / 2.0f;
float x;
if (count == 3)
{
factor = ImGui::GetStyle().ItemSpacing.x / 1.403f;
}
if (spacing)
{
x = ImGui::GetWindowContentRegionWidth() / count - factor;
}
else
{
x = ImGui::GetWindowContentRegionWidth() / count;
}
return ImVec2(x, ImGui::GetFrameHeight() * 1.3f);
}

View File

@ -1,13 +1,13 @@
----------------------------
-- Project Generator
-- Premake Project Generator
----------------------------
-- Environment vars
----------------------------
-- Should get picked up automatically if you installed them properly
PSDK_DIR = os.getenv("PLUGIN_SDK_DIR")
DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR")
GTASA_DIR = "F:/GTASanAndreas"
GTAVC_DIR = "E:/GTA Vice City"
GTA3_DIR = "E:/GTA3"
if (DX9SDK_DIR == nil) then
error("DIRECTX9_SDK_DIR environment variable not set")
@ -16,6 +16,13 @@ end
if (PSDK_DIR == nil) then
error("PLUGIN_SDK_DIR environment variable not set")
end
-- Build directories
----------------------------
GTASA_DIR = "F:/GTASanAndreas"
GTAVC_DIR = "E:/GTA Vice City"
GTA3_DIR = "E:/GTA3"
----------------------------
workspace "CheatMenu"