Tweaks & fixes
This commit is contained in:
parent
ca4cbcb663
commit
21fa5545b4
@ -72,8 +72,9 @@ void CheatMenu::DrawWindow()
|
|||||||
|
|
||||||
CheatMenu::CheatMenu()
|
CheatMenu::CheatMenu()
|
||||||
{
|
{
|
||||||
|
ImGui::CreateContext();
|
||||||
ApplyStyle();
|
ApplyStyle();
|
||||||
windowCallback = std::bind(&DrawWindow);
|
pCallbackFunc = std::bind(&DrawWindow);
|
||||||
|
|
||||||
// Load menu settings
|
// Load menu settings
|
||||||
Ui::m_HeaderId = gConfig.GetValue("window.id", std::string(""));
|
Ui::m_HeaderId = gConfig.GetValue("window.id", std::string(""));
|
||||||
@ -152,9 +153,9 @@ void CheatMenu::ApplyStyle()
|
|||||||
style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
|
style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
|
||||||
style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
|
style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
|
||||||
style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
|
style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.12f, 0.12f, 0.12f, 1.00f);
|
||||||
style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
|
style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.8f, 0.8f, 0.8f, 0.3f);
|
||||||
style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.16f, 0.16f, 0.16f, 1.00f);
|
style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.5f, 0.5f, 0.5f, 0.3f);
|
||||||
style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
|
style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.2f, 0.2f, 0.2f, 1.00f);
|
||||||
style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
|
style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
|
||||||
style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
|
style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
|
||||||
style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
|
style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
|
||||||
|
11
src/hook.cpp
11
src/hook.cpp
@ -35,7 +35,7 @@ void Hook::RenderFrame(void* ptr)
|
|||||||
{
|
{
|
||||||
if (!ImGui::GetCurrentContext())
|
if (!ImGui::GetCurrentContext())
|
||||||
{
|
{
|
||||||
return;
|
ImGui::CreateContext();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGuiIO& io = ImGui::GetIO();
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
@ -45,7 +45,7 @@ void Hook::RenderFrame(void* ptr)
|
|||||||
{
|
{
|
||||||
ShowMouse(m_bShowMouse);
|
ShowMouse(m_bShowMouse);
|
||||||
|
|
||||||
// handle window scaling here
|
// Scale the menu if game resolution changed
|
||||||
static ImVec2 fScreenSize = ImVec2(-1, -1);
|
static ImVec2 fScreenSize = ImVec2(-1, -1);
|
||||||
ImVec2 size(screen::GetScreenWidth(), screen::GetScreenHeight());
|
ImVec2 size(screen::GetScreenWidth(), screen::GetScreenHeight());
|
||||||
if (fScreenSize.x != size.x && fScreenSize.y != size.y)
|
if (fScreenSize.x != size.x && fScreenSize.y != size.y)
|
||||||
@ -86,9 +86,9 @@ void Hook::RenderFrame(void* ptr)
|
|||||||
|
|
||||||
ImGui::NewFrame();
|
ImGui::NewFrame();
|
||||||
|
|
||||||
if (windowCallback != nullptr)
|
if (pCallbackFunc != nullptr)
|
||||||
{
|
{
|
||||||
windowCallback();
|
pCallbackFunc();
|
||||||
}
|
}
|
||||||
|
|
||||||
ImGui::EndFrame();
|
ImGui::EndFrame();
|
||||||
@ -106,7 +106,6 @@ void Hook::RenderFrame(void* ptr)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
bInit = true;
|
bInit = true;
|
||||||
ImGuiStyle& style = ImGui::GetStyle();
|
|
||||||
ImGui_ImplWin32_Init(RsGlobal.ps->window);
|
ImGui_ImplWin32_Init(RsGlobal.ps->window);
|
||||||
|
|
||||||
#ifdef GTASA
|
#ifdef GTASA
|
||||||
@ -139,7 +138,6 @@ void Hook::RenderFrame(void* ptr)
|
|||||||
io.LogFilename = nullptr;
|
io.LogFilename = nullptr;
|
||||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||||
|
|
||||||
style.WindowTitleAlign = ImVec2(0.5, 0.5);
|
|
||||||
oWndProc = (WNDPROC)SetWindowLongPtr(RsGlobal.ps->window, GWL_WNDPROC, (LRESULT)WndProc);
|
oWndProc = (WNDPROC)SetWindowLongPtr(RsGlobal.ps->window, GWL_WNDPROC, (LRESULT)WndProc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -243,7 +241,6 @@ void Hook::ShowMouse(bool state)
|
|||||||
|
|
||||||
Hook::Hook()
|
Hook::Hook()
|
||||||
{
|
{
|
||||||
ImGui::CreateContext();
|
|
||||||
|
|
||||||
// Nvidia Overlay crash fix
|
// Nvidia Overlay crash fix
|
||||||
if (init(kiero::RenderType::D3D9) == kiero::Status::Success)
|
if (init(kiero::RenderType::D3D9) == kiero::Status::Success)
|
||||||
|
@ -25,7 +25,7 @@ private:
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
static inline bool m_bShowMouse = false;
|
static inline bool m_bShowMouse = false;
|
||||||
static inline std::function<void()> windowCallback = nullptr;
|
static inline std::function<void()> pCallbackFunc = nullptr;
|
||||||
|
|
||||||
#ifdef GTASA
|
#ifdef GTASA
|
||||||
static void ApplyMouseFix();
|
static void ApplyMouseFix();
|
||||||
|
@ -61,7 +61,7 @@ bool Hotkey::DrawUI(const char* label)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (ImGui::Button((text + std::string("##") + std::string(label)).c_str(),
|
if (ImGui::Button((text + std::string("##") + std::string(label)).c_str(),
|
||||||
ImVec2(ImGui::GetWindowContentRegionWidth() / 3.5, ImGui::GetFrameHeight())))
|
ImVec2(ImGui::GetWindowContentRegionWidth() / 3.5, ImGui::GetFrameHeight()*1.35f)))
|
||||||
{
|
{
|
||||||
if (!active)
|
if (!active)
|
||||||
{
|
{
|
||||||
|
10
src/ui.cpp
10
src/ui.cpp
@ -43,7 +43,7 @@ bool Ui::DrawTitleBar()
|
|||||||
float cross_extent = (fontSize * 0.3f) - 1.0f;
|
float cross_extent = (fontSize * 0.3f) - 1.0f;
|
||||||
ImVec2 closePos = ImVec2(bb.GetCenter().x - cross_extent, rectMin.y);
|
ImVec2 closePos = ImVec2(bb.GetCenter().x - cross_extent, rectMin.y);
|
||||||
ImU32 closeCol = ImGui::GetColorU32(held || hovered ? ImVec4(0.80f, 0.0f, 0.0f, 1.0f) : ImVec4(0.80f, 0.80f, 0.80f, 1.00f));
|
ImU32 closeCol = ImGui::GetColorU32(held || hovered ? ImVec4(0.80f, 0.0f, 0.0f, 1.0f) : ImVec4(0.80f, 0.80f, 0.80f, 1.00f));
|
||||||
window->DrawList->AddText(closePos, closeCol, " X ");
|
window->DrawList->AddText(closePos, closeCol, "X");
|
||||||
ImGui::PopFont();
|
ImGui::PopFont();
|
||||||
|
|
||||||
return pressed;
|
return pressed;
|
||||||
@ -189,18 +189,26 @@ bool Ui::ListBoxCustomNames(const char* label, std::vector<std::string>& all_ite
|
|||||||
ImVec2 Ui::GetSize(short count, bool spacing)
|
ImVec2 Ui::GetSize(short count, bool spacing)
|
||||||
{
|
{
|
||||||
if (count == 1)
|
if (count == 1)
|
||||||
|
{
|
||||||
spacing = false;
|
spacing = false;
|
||||||
|
}
|
||||||
|
|
||||||
float factor = ImGui::GetStyle().ItemSpacing.x / 2.0f;
|
float factor = ImGui::GetStyle().ItemSpacing.x / 2.0f;
|
||||||
float x;
|
float x;
|
||||||
|
|
||||||
if (count == 3)
|
if (count == 3)
|
||||||
|
{
|
||||||
factor = ImGui::GetStyle().ItemSpacing.x / 1.403f;
|
factor = ImGui::GetStyle().ItemSpacing.x / 1.403f;
|
||||||
|
}
|
||||||
|
|
||||||
if (spacing)
|
if (spacing)
|
||||||
|
{
|
||||||
x = ImGui::GetWindowContentRegionWidth() / count - factor;
|
x = ImGui::GetWindowContentRegionWidth() / count - factor;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
x = ImGui::GetWindowContentRegionWidth() / count;
|
x = ImGui::GetWindowContentRegionWidth() / count;
|
||||||
|
}
|
||||||
|
|
||||||
return ImVec2(x, ImGui::GetFrameHeight() * 1.3f);
|
return ImVec2(x, ImGui::GetFrameHeight() * 1.3f);
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
|
|
||||||
----------------------------
|
----------------------------
|
||||||
-- Project Generator
|
-- Premake Project Generator
|
||||||
----------------------------
|
----------------------------
|
||||||
|
|
||||||
-- Environment vars
|
-- Environment vars
|
||||||
|
----------------------------
|
||||||
|
-- Should get picked up automatically if you installed them properly
|
||||||
PSDK_DIR = os.getenv("PLUGIN_SDK_DIR")
|
PSDK_DIR = os.getenv("PLUGIN_SDK_DIR")
|
||||||
DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR")
|
DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR")
|
||||||
GTASA_DIR = "F:/GTASanAndreas"
|
|
||||||
GTAVC_DIR = "E:/GTA Vice City"
|
|
||||||
GTA3_DIR = "E:/GTA3"
|
|
||||||
|
|
||||||
if (DX9SDK_DIR == nil) then
|
if (DX9SDK_DIR == nil) then
|
||||||
error("DIRECTX9_SDK_DIR environment variable not set")
|
error("DIRECTX9_SDK_DIR environment variable not set")
|
||||||
@ -16,6 +16,13 @@ end
|
|||||||
if (PSDK_DIR == nil) then
|
if (PSDK_DIR == nil) then
|
||||||
error("PLUGIN_SDK_DIR environment variable not set")
|
error("PLUGIN_SDK_DIR environment variable not set")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Build directories
|
||||||
|
----------------------------
|
||||||
|
GTASA_DIR = "F:/GTASanAndreas"
|
||||||
|
GTAVC_DIR = "E:/GTA Vice City"
|
||||||
|
GTA3_DIR = "E:/GTA3"
|
||||||
|
|
||||||
----------------------------
|
----------------------------
|
||||||
|
|
||||||
workspace "CheatMenu"
|
workspace "CheatMenu"
|
||||||
|
Loading…
Reference in New Issue
Block a user