Update VC & III builds
This commit is contained in:
parent
6aca1cb99e
commit
1ef8794c79
8
.vscode/launch.json
vendored
8
.vscode/launch.json
vendored
@ -19,10 +19,10 @@
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"name": "Launch VC",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "E:/GTA Vice City/gta-vc.exe",
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"program": "F:/GTA Vice City/gta-vc.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "F:/GTASanAndreas/",
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"cwd": "F:/GTA Vice City/",
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"environment": [],
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"console": "internalConsole"
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},
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@ -30,10 +30,10 @@
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"name": "Launch III",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "E:/GTA3/Gta3.exe",
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"program": "F:/GTA3/Gta3.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "F:/GTASanAndreas/",
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"cwd": "F:/GTA3/",
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"environment": [],
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"console": "internalConsole"
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},
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337
resource/CheatMenuIII/data/animations.toml
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337
resource/CheatMenuIII/data/animations.toml
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@ -0,0 +1,337 @@
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##############################################################################
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# Animation Data
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# Example,
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#
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# [Category Name]
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# "name" = "ifp_id$animation_id"
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##############################################################################
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["Rocket right"]
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"ROCKETRIGHT WALK ROCKET RIGHT" = "24$0"
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"ROCKETRIGHT RUN ROCKET RIGHT" = "24$1"
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"ROCKETRIGHT RUN ROCKET RIGHT 1" = "24$2"
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"ROCKETRIGHT IDLE ROCKET" = "24$3"
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"ROCKETRIGHT WALKST ROCKET RIGHT" = "24$4"
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["Rocket left"]
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"ROCKETLEFT WALK ROCKET LEFT" = "23$0"
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"ROCKETLEFT RUN ROCKET LEFT" = "23$1"
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"ROCKETLEFT RUN ROCKET LEFT 1" = "23$2"
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"ROCKETLEFT IDLE ROCKET" = "23$3"
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"ROCKETLEFT WALKST ROCKET LEFT" = "23$4"
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["Rocket back"]
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"ROCKETBACK WALK ROCKET BACK" = "22$0"
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"ROCKETBACK RUN ROCKET BACK" = "22$1"
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"ROCKETBACK RUN ROCKET BACK 1" = "22$2"
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"ROCKETBACK IDLE ROCKET" = "22$3"
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"ROCKETBACK WALKST ROCKET BACK" = "22$4"
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["Player right"]
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"PLAYERRIGHT WALK PLAYER RIGHT" = "21$0"
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"PLAYERRIGHT RUN RIGHT" = "21$1"
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"PLAYERRIGHT RUN RIGHT 1" = "21$2"
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"PLAYERRIGHT IDLE STANCE" = "21$3"
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"PLAYERRIGHT WALK START RIGHT" = "21$4"
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["Player left"]
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"PLAYERLEFT WALK PLAYER LEFT" = "20$0"
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"PLAYERLEFT RUN LEFT" = "20$1"
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"PLAYERLEFT RUN LEFT 1" = "20$2"
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"PLAYERLEFT IDLE STANCE" = "20$3"
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"PLAYERLEFT WALK START LEFT" = "20$4"
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["Player back"]
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"PLAYERBACK WALK PLAYER BACK" = "19$0"
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"PLAYERBACK RUN PLAYER BACK" = "19$1"
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"PLAYERBACK RUN PLAYER BACK 1" = "19$2"
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"PLAYERBACK IDLE STANCE" = "19$3"
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"PLAYERBACK WALK START BACK" = "19$4"
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["Panic chuncky"]
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"PANICCHUNKY RUN FATOLD" = "18$0"
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"PANICCHUNKY WOMAN RUNPANIC" = "18$1"
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"PANICCHUNKY WOMAN RUNPANIC 1" = "18$2"
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"PANICCHUNKY IDLE STANCE" = "18$3"
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["Fat woman"]
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"FATWOMAN WALK FAT" = "17$0"
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"FATWOMAN WOMAN RUN" = "17$1"
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"FATWOMAN WOMAN RUNPANIC" = "17$2"
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"FATWOMAN WOMAN IDLESTANCE" = "17$3"
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["Old woman"]
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"OLDWOMAN WOMAN WALKOLD" = "16$0"
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"OLDWOMAN WOMAN RUN" = "16$1"
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"OLDWOMAN WOMAN RUNPANIC" = "16$2"
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"OLDWOMAN WOMAN IDLESTANCE" = "16$3"
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["Sexy woman"]
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"SEXYWOMAN WOMAN WALKSEXY" = "15$0"
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"SEXYWOMAN WOMAN RUN" = "15$1"
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"SEXYWOMAN WOMAN RUNPANIC" = "15$2"
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"SEXYWOMAN WOMAN IDLESTANCE" = "15$3"
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["Busy woman"]
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"BUSYWOMAN WOMAN WALKBUSY" = "14$0"
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"BUSYWOMAN WOMAN RUN" = "14$1"
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"BUSYWOMAN WOMAN RUNPANIC" = "14$2"
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"BUSYWOMAN WOMAN IDLESTANCE" = "14$3"
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[Shopping]
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"SHOPPING WOMAN WALKSHOP" = "13$0"
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"SHOPPING WOMAN RUN" = "13$1"
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"SHOPPING WOMAN RUN 1" = "13$2"
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"SHOPPING WOMAN IDLESTANCE" = "13$3"
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[Woman]
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"WOMAN WALKNORM" = "12$0"
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"WOMAN RUN" = "12$1"
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"WOMAN RUNPANIC" = "12$2"
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"WOMAN IDLESTANCE" = "12$3"
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["Old fatman"]
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"OLDFATMAN WALK FATOLD" = "11$0"
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"OLDFATMAN RUN FATOLD" = "11$1"
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"OLDFATMAN WOMAN RUNPANIC" = "11$2"
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"OLDFATMAN IDLE STANCE" = "11$3"
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[Fatman]
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"FATMAN WALK FAT" = "10$0"
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"FATMAN RUN CIVI" = "10$1"
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"FATMAN WOMAN RUNPANIC" = "10$2"
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"FATMAN IDLE STANCE" = "10$3"
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[Gang2]
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"GANG2 WALK GANG2" = "9$0"
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"GANG2 RUN GANG1" = "9$1"
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"GANG2 SPRINT CIVI" = "9$2"
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"GANG2 IDLE STANCE" = "9$3"
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[Gang1]
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"GANG1 WALK GANG1" = "8$0"
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"GANG1 RUN GANG1" = "8$1"
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"GANG1 SPRINT CIVI" = "8$2"
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"GANG1 IDLE STANCE" = "8$3"
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[Oldman]
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"OLDMAN WALK OLD" = "7$0"
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"OLDMAN RUN CIVI" = "7$1"
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"OLDMAN SPRINT CIVI" = "7$2"
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"OLDMAN IDLE STANCE" = "7$3"
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[Shuffle]
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"SHUFFLE WALK SHUFFLE" = "6$0"
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"SHUFFLE RUN CIVI" = "6$1"
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"SHUFFLE SPRINT CIVI" = "6$2"
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"SHUFFLE IDLE STANCE" = "6$3"
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["Player baseball bat"]
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"PLAYERBBBAT WALK PLAYER" = "5$0"
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"PLAYERBBBAT RUN PLAYER" = "5$1"
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"PLAYERBBBAT RUN PLAYER 1" = "5$2"
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"PLAYERBBBAT IDLE STANCE" = "5$3"
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"PLAYERBBBAT WALK START" = "5$4"
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["Player2 armed"]
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"PLAYER2ARMED WALK PLAYER" = "4$0"
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"PLAYER2ARMED RUN ARMED" = "4$1"
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"PLAYER2ARMED RUN ARMED 1" = "4$2"
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"PLAYER2ARMED IDLE STANCE" = "4$3"
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"PLAYER2ARMED WALK START" = "4$4"
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["Player1 armed"]
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"PLAYER1ARMED WALK PLAYER" = "3$0"
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"PLAYER1ARMED RUN 1ARMED" = "3$1"
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"PLAYER1ARMED SPRINT CIVI" = "3$2"
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"PLAYER1ARMED IDLE STANCE" = "3$3"
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"PLAYER1ARMED WALK START" = "3$4"
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["Player rocket"]
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"PLAYERROCKET WALK ROCKET" = "2$0"
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"PLAYERROCKET RUN ROCKET" = "2$1"
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"PLAYERROCKET RUN ROCKET 1" = "2$2"
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"PLAYERROCKET IDLE ROCKET" = "2$3"
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"PLAYERROCKET WALK START ROCKET" = "2$4"
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[Player]
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"PLAYER WALK PLAYER" = "1$0"
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"PLAYER RUN PLAYER" = "1$1"
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"PLAYER SPRINT CIVI" = "1$2"
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"PLAYER IDLE STANCE" = "1$3"
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"PLAYER WALK START" = "1$4"
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[Man]
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"WALK CIVI" = "0$0"
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"RUN CIVI" = "0$1"
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"SPRINT PANIC" = "0$2"
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"IDLE STANCE" = "0$3"
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"WALK START" = "0$4"
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"RUN STOP" = "0$5"
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"RUN STOPR" = "0$6"
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"IDLE CAM" = "0$7"
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"IDLE HBHB" = "0$8"
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"IDLE TIRED" = "0$9"
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"IDLE ARMED" = "0$10"
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"IDLE CHAT" = "0$11"
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"IDLE TAXI" = "0$12"
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"KO SHOT FRONT" = "0$13"
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"KO SHOT FRONT 1" = "0$14"
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"KO SHOT FRONT 2" = "0$15"
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"KO SHOT FRONT 3" = "0$16"
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"KO SHOT FACE" = "0$17"
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"KO SHOT STOM" = "0$18"
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"KO SHOT ARML" = "0$19"
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"KO SHOT ARMR" = "0$20"
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"KO SHOT LEGL" = "0$21"
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"KO SHOT LEGR" = "0$22"
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"KD LEFT" = "0$23"
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"KD RIGHT" = "0$24"
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"KO SKID FRONT" = "0$25"
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"KO SPIN R" = "0$26"
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"KO SKID BACK" = "0$27"
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"KO SPIN L" = "0$28"
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"SHOT PARTIAL" = "0$29"
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"SHOT LEFTP" = "0$30"
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"SHOT PARTIAL 1" = "0$31"
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"SHOT RIGHTP" = "0$32"
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"HIT FRONT" = "0$33"
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"HIT L" = "0$34"
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"HIT BACK" = "0$35"
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"HIT R" = "0$36"
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"FLOOR HIT" = "0$37"
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"HIT BODYBLOW" = "0$38"
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"HIT CHEST" = "0$39"
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"HIT HEAD" = "0$40"
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"HIT WALK" = "0$41"
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"HIT WALL" = "0$42"
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"FLOOR HIT F" = "0$43"
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"HIT BEHIND" = "0$44"
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PUNCHR = "0$45"
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"KICK FLOOR" = "0$46"
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"WEAPON BAT H" = "0$47"
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"WEAPON BAT V" = "0$48"
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"WEAPON HGUN BODY" = "0$49"
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"WEAPON AK BODY" = "0$50"
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"WEAPON PUMP" = "0$51"
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"WEAPON SNIPER" = "0$52"
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"WEAPON THROW" = "0$53"
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"WEAPON THROWU" = "0$54"
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"WEAPON START THROW" = "0$55"
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BOMBER = "0$56"
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"WEAPON HGUN RLOAD" = "0$57"
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"WEAPON AK RLOAD" = "0$58"
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"FPS PUNCH" = "0$59"
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"FPS BAT" = "0$60"
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"FPS UZI" = "0$61"
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"FPS PUMP" = "0$62"
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"FPS AK" = "0$63"
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"FPS M16" = "0$64"
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"FPS ROCKET" = "0$65"
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FIGHTIDLE = "0$66"
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FIGHT2IDLE = "0$67"
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"FIGHTSH F" = "0$68"
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FIGHTBODYBLOW = "0$69"
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FIGHTHEAD = "0$70"
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FIGHTKICK = "0$71"
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FIGHTKNEE = "0$72"
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FIGHTLHOOK = "0$73"
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FIGHTPUNCH = "0$74"
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FIGHTRNDHSE = "0$75"
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FIGHTLNGKCK = "0$76"
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FIGHTPPUNCH = "0$77"
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"CAR JACKEDRHS" = "0$78"
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"CAR LJACKEDRHS" = "0$79"
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"CAR JACKEDLHS" = "0$80"
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"CAR LJACKEDLHS" = "0$81"
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"CAR QJACK" = "0$82"
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"CAR QJACKED" = "0$83"
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"CAR ALIGN LHS" = "0$84"
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"CAR ALIGNHI LHS" = "0$85"
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"CAR OPEN LHS" = "0$86"
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"CAR DOORLOCKED LHS" = "0$87"
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"CAR PULLOUT LHS" = "0$88"
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"CAR PULLOUTL LHS" = "0$89"
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"CAR GETIN LHS" = "0$90"
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"CAR GETINL LHS" = "0$91"
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"CAR CLOSEDOOR LHS" = "0$92"
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"CAR CLOSEDOORL LHS" = "0$93"
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"CAR ROLLDOOR" = "0$94"
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"CAR ROLLDOORLO" = "0$95"
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"CAR GETOUT LHS" = "0$96"
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"CAR GETOUTL LHS" = "0$97"
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"CAR CLOSE LHS" = "0$98"
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"CAR ALIGN RHS" = "0$99"
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"CAR ALIGNHI RHS" = "0$100"
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"CAR OPEN RHS" = "0$101"
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"CAR DOORLOCKED RHS" = "0$102"
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"CAR PULLOUT RHS" = "0$103"
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"CAR PULLOUTL RHS" = "0$104"
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"CAR GETIN RHS" = "0$105"
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"CAR GETINL RHS" = "0$106"
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"CAR CLOSEDOOR RHS" = "0$107"
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"CAR CLOSEDOORL RHS" = "0$108"
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"CAR SHUFFLE RHS" = "0$109"
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"CAR LSHUFFLE RHS" = "0$110"
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"CAR SIT" = "0$111"
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"CAR LSIT" = "0$112"
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"CAR SITP" = "0$113"
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"CAR SITPLO" = "0$114"
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"DRIVE L" = "0$115"
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"DRIVE R" = "0$116"
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"DRIVE LO L" = "0$117"
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"DRIVE LO R" = "0$118"
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"DRIVEBY L" = "0$119"
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"DRIVEBY R" = "0$120"
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"CAR LB" = "0$121"
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"DRIVE BOAT" = "0$122"
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"CAR GETOUT RHS" = "0$123"
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"CAR GETOUTL RHS" = "0$124"
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"CAR CLOSE RHS" = "0$125"
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"CAR HOOKERTALK" = "0$126"
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"COACH OPNL" = "0$127"
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"COACH OPNR" = "0$128"
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"COACH INL" = "0$129"
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"COACH INR" = "0$130"
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"COACH OUTL" = "0$131"
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"TRAIN GETIN" = "0$132"
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"TRAIN GETOUT" = "0$133"
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"CAR CRAWLOUTRHS" = "0$134"
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"CAR CRAWLOUTRHS 1" = "0$135"
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"VAN OPENL" = "0$136"
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"VAN GETINL" = "0$137"
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"VAN CLOSEL" = "0$138"
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"VAN GETOUTL" = "0$139"
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"VAN OPEN" = "0$140"
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"VAN GETIN" = "0$141"
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"VAN CLOSE" = "0$142"
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"VAN GETOUT" = "0$143"
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GETUP = "0$144"
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"GETUP 1" = "0$145"
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"GETUP 2" = "0$146"
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"GETUP FRONT" = "0$147"
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"JUMP LAUNCH" = "0$148"
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"JUMP GLIDE" = "0$149"
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"JUMP LAND" = "0$150"
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"FALL FALL" = "0$151"
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"FALL GLIDE" = "0$152"
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"FALL LAND" = "0$153"
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"FALL COLLAPSE" = "0$154"
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"EV STEP" = "0$155"
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"EV DIVE" = "0$156"
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XPRESSSCRATCH = "0$157"
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ROADCROSS = "0$158"
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"TURN 180" = "0$159"
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ARRESTGUN = "0$160"
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DROWN = "0$161"
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CPR = "0$162"
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"DUCK DOWN" = "0$163"
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"DUCK LOW" = "0$164"
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"RBLOCK CSHOOT" = "0$165"
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"WEAPON THROWU 1" = "0$166"
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HANDSUP = "0$167"
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HANDSCOWER = "0$168"
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FUCKU = "0$169"
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"PHONE IN" = "0$170"
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"PHONE OUT" = "0$171"
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"PHONE TALK" = "0$172"
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227
resource/CheatMenuIII/data/locations.toml
Normal file
227
resource/CheatMenuIII/data/locations.toml
Normal file
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##############################################################################
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# Location Data
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# Example,
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#
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# [Category Name]
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# "name" = "interior_id, posX, posY, posZ"
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##############################################################################
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["Hidden Packages"]
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"Hidden Package 1" = "0, 753.84, 137.21, 3.55"
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"Hidden Package 2" = "0, 1018.10, -56.45, 20.67"
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"Hidden Package 3" = "0, 1162.27, -101.57, 12.52"
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"Hidden Package 4" = "0, 1213.81, -126.73, 15.06"
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"Hidden Package 5" = "0, 1466.15, -166.31, 55.53"
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"Hidden Package 6" = "0, 1538.27, -174.03, 19.19"
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"Hidden Package 7" = "0, 864.09, -171.23, 3.53"
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"Hidden Package 8" = "0, 939.96, -200.20, 5.62"
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"Hidden Package 9" = "0, 1006.79, -220.68, 6.67"
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"Hidden Package 10" = "0, 1155.77, -191.65, 14.97"
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"Hidden Package 11" = "0, 1138.44, -250.12, 24.27"
|
||||
"Hidden Package 12" = "0, 1286.12, -247.50, 42.49"
|
||||
"Hidden Package 13" = "0, 847.03, -441.94, 23.31"
|
||||
"Hidden Package 14" = "0, 898.35, -414.66, 26.58"
|
||||
"Hidden Package 15" = "0, 926.93, -404.27, 29.13"
|
||||
"Hidden Package 16" = "0, 932.10, -477.10, -10.81"
|
||||
"Hidden Package 17" = "0, 1023.54, -423.33, 14.96"
|
||||
"Hidden Package 18" = "0, 1306.49, -381.02, 39.59"
|
||||
"Hidden Package 19" = "0, 1320.36, -365.28, 15.28"
|
||||
"Hidden Package 20" = "0, 1253.51, -611.83, 22.57"
|
||||
"Hidden Package 21" = "0, 934.04, -719.27, 14.62"
|
||||
"Hidden Package 22" = "0, 876.89, -787.31, 27.58"
|
||||
"Hidden Package 23" = "0, 942.37, -793.30, 15.20"
|
||||
"Hidden Package 24" = "0, 1206.85, -821.88, 14.75"
|
||||
"Hidden Package 25" = "0, 1470.40, -811.39, 22.50"
|
||||
"Hidden Package 26" = "0, 1237.69, -853.99, 20.59"
|
||||
"Hidden Package 27" = "0, 1195.57, -909.42, 15.11"
|
||||
"Hidden Package 28" = "0, 1120.58, -926.05, 15.89"
|
||||
"Hidden Package 29" = "0, 1046.05, -967.06, 16.40"
|
||||
"Hidden Package 30" = "0, 1105.06, -1019.89, 25.20"
|
||||
"Hidden Package 31" = "0, 1477.73, -1150.93, 11.86"
|
||||
"Hidden Package 32" = "0, 978.73, -1143.09, 13.17"
|
||||
"Hidden Package 33" = "0, 937.84, -1258.12, 3.61"
|
||||
"Hidden Package 34" = "0, 120.87, 243.89, 11.53"
|
||||
"Hidden Package 35" = "0, 50.36, 36.41, 16.17"
|
||||
"Hidden Package 36" = "0, 194.74, -0.32, 19.81"
|
||||
"Hidden Package 37" = "0, -18.24, -222.69, 29.83"
|
||||
"Hidden Package 38" = "0, 223.15, -272.78, 16.17"
|
||||
"Hidden Package 39" = "0, 414.31, -279.15, 23.63"
|
||||
"Hidden Package 40" = "0, 428.05, -340.19, 16.21"
|
||||
"Hidden Package 41" = "0, 555.81, -231.56, 22.80"
|
||||
"Hidden Package 42" = "0, 77.48, -352.37, 16.17"
|
||||
"Hidden Package 43" = "0, 322.29, -446.83, 23.46"
|
||||
"Hidden Package 44" = "0, 312.24, -483.98, 29.07"
|
||||
"Hidden Package 45" = "0, -69.42, -468.97, 16.14"
|
||||
"Hidden Package 46" = "0, 36.94, -529.96, 26.18"
|
||||
"Hidden Package 47" = "0, -59.10, -579.89, 16.01"
|
||||
"Hidden Package 48" = "0, 54.43, -566.64, 26.15"
|
||||
"Hidden Package 49" = "0, -270.70, -631.80, 72.30"
|
||||
"Hidden Package 50" = "0, 68.45, -773.44, 22.93"
|
||||
"Hidden Package 51" = "0, 586.72, -795.66, 1.77"
|
||||
"Hidden Package 52" = "0, 248.86, -958.32, 26.09"
|
||||
"Hidden Package 53" = "0, 351.35, -980.51, 33.18"
|
||||
"Hidden Package 54" = "0, 504.45, -1027.73, 1.71"
|
||||
"Hidden Package 55" = "0, 392.68, -1135.61, 15.91"
|
||||
"Hidden Package 56" = "0, 354.88, -1085.14, 25.98"
|
||||
"Hidden Package 57" = "0, -4.05, -1128.92, 26.08"
|
||||
"Hidden Package 58" = "0, 112.20, -1227.37, 26.17"
|
||||
"Hidden Package 59" = "0, 218.08, -1237.60, 20.45"
|
||||
"Hidden Package 60" = "0, 202.91, -1252.40, 59.37"
|
||||
"Hidden Package 61" = "0, 174.24, -1259.48, 32.28"
|
||||
"Hidden Package 62" = "0, -134.65, -1386.74, 26.18"
|
||||
"Hidden Package 63" = "0, -38.32, -1434.28, 31.81"
|
||||
"Hidden Package 64" = "0, -221.71, -1487.56, 5.84"
|
||||
"Hidden Package 65" = "0, -76.70, -1490.47, 26.14"
|
||||
"Hidden Package 66" = "0, -24.26, -1472.00, 19.83"
|
||||
"Hidden Package 67" = "0, 144.77, -1583.67, 30.90"
|
||||
"Hidden Package 68" = "0, 308.43, -1533.27, 23.69"
|
||||
"Hidden Package 69" = "0, 468.36, -1457.29, 44.31"
|
||||
"Hidden Package 70" = "0, -1221.15, 562.94, 68.65"
|
||||
"Hidden Package 71" = "0, -1131.99, 605.49, 68.65"
|
||||
"Hidden Package 72" = "0, -1098.46, 471.39, 35.53"
|
||||
"Hidden Package 73" = "0, -1215.67, 347.97, 31.04"
|
||||
"Hidden Package 74" = "0, -1208.08, 325.14, 3.43"
|
||||
"Hidden Package 75" = "0, -677.90, 308.69, 59.85"
|
||||
"Hidden Package 76" = "0, -609.20, 286.54, 65.18"
|
||||
"Hidden Package 77" = "0, -736.20, 304.87, 54.18"
|
||||
"Hidden Package 78" = "0, -329.38, 320.10, 60.77"
|
||||
"Hidden Package 79" = "0, -207.36, 328.99, 3.48"
|
||||
"Hidden Package 80" = "0, -1090.46, 131.47, 58.84"
|
||||
"Hidden Package 81" = "0, -752.99, 142.51, 10.13"
|
||||
"Hidden Package 82" = "0, -1194.36, -7.67, 59.80"
|
||||
"Hidden Package 83" = "0, -1015.43, -13.13, 48.85"
|
||||
"Hidden Package 84" = "0, -632.92, 67.76, 18.82"
|
||||
"Hidden Package 85" = "0, -547.02, 10.60, 3.93"
|
||||
"Hidden Package 86" = "0, -489.11, -44.75, 3.86"
|
||||
"Hidden Package 87" = "0, -1211.86, -166.72, 58.74"
|
||||
"Hidden Package 88" = "0, -1193.17, -75.58, 47.50"
|
||||
"Hidden Package 89" = "0, -849.02, -209.24, 41.84"
|
||||
"Hidden Package 90" = "0, -821.75, -185.24, 33.86"
|
||||
"Hidden Package 91" = "0, -698.00, -182.00, 9.25"
|
||||
"Hidden Package 92" = "0, -837.92, -469.02, 11.12"
|
||||
"Hidden Package 93" = "0, -1326.95, -624.70, 11.12"
|
||||
"Hidden Package 94" = "0, -1032.82, -573.34, 10.98"
|
||||
"Hidden Package 95" = "0, -1279.62, -775.86, 11.12"
|
||||
"Hidden Package 96" = "0, -737.81, -745.27, 9.76"
|
||||
"Hidden Package 97" = "0, -748.61, -806.55, -13.67"
|
||||
"Hidden Package 98" = "0, -1556.93, -905.43, 14.52"
|
||||
"Hidden Package 99" = "0, -1494.55, -1096.81, 3.48"
|
||||
"Hidden Package 100" = "0, -541.86, -1046.62, 3.48"
|
||||
|
||||
[Misc]
|
||||
"Mission Contact King Courtney" = "0, 118.28, -271.75, 16.17"
|
||||
"Hospital Staunton" = "0, 183.50, -17.98, 16.22"
|
||||
"Save House Staunton" = "0, 108.02, -468.65, 16.05"
|
||||
"Save House Portland" = "0, 885.97, -309.27, 8.64"
|
||||
"Salvatore Mansion" = "0, 1445.94, -188.86, 55.65"
|
||||
"8Ball Bomb Shop Portland" = "0, 1274.13, -95.89, 14.89"
|
||||
"Fire Departement Portland" = "0, 1110.24, -47.61, 7.49"
|
||||
"Portland - Save House" = "0, 885.97, -309.27, 8.64"
|
||||
"Portland - Luigi Club" = "0, 902.65, -426.30, 14.90"
|
||||
"Portland - Joey Garage" = "0, 1194.54, -871.41, 14.97"
|
||||
"Portland - Payphone Marty Chonks" = "0, 1227.31, -839.08, 14.97"
|
||||
"Portland - Payphone El Burro" = "0, 939.11, -233.73, 4.94"
|
||||
"Portland - Tony Cipriani" = "0, 1217.84, -327.95, 26.07"
|
||||
"Portland - Salvatore Mansion" = "0, 1454.77, -189.59, 55.46"
|
||||
"Portland - 8ball" = "0, 1271.83, -95.52, 14.85"
|
||||
"Staunton - Save House" = "0, 103.00, -478.50, 15.93"
|
||||
"Staunton - Asuka Condo" = "0, 525.36, -646.23, 16.14"
|
||||
"Staunton - Payphone King Courtney" = "0, 119.29, -274.69, 16.17"
|
||||
"Staunton - Kenji Casino" = "0, 453.19, -1418.73, 26.12"
|
||||
"Staunton - Ray The Toilet Man" = "0, 36.69, -723.43, 22.76"
|
||||
"Staunton - Donald Apartement" = "0, 80.96, -1548.21, 28.29"
|
||||
"Staunton - Asuka Paet 2" = "0, 373.49, -327.06, 18.23"
|
||||
"Shoreside Vale - Save House" = "0, -666.75, -1.75, 18.86"
|
||||
"Shoreside Vale - Payphone D Ice" = "0, -443.70, -8.03, 3.86"
|
||||
"Shoreside Vale - Catalina Mansion" = "0, -364.10, 241.08, 60.77"
|
||||
|
||||
[Rampages]
|
||||
"Rampages 1 - Primary" = "0, 1197.69, -497.45, 39.56"
|
||||
"Rampages 1 - Secondary" = "0, 1118.21, -816.71, 27.03"
|
||||
"Rampages 2 - Primary" = "0, 1079.29, -860.35, 15.18"
|
||||
"Rampages 2 - Secondary" = "0, 983.15, -1006.13, 14.94"
|
||||
"Rampages 3 - Primary" = "0, 880.69, -806.71, 14.97"
|
||||
"Rampages 3 - Secondary" = "0, 1253.59, -570.38, 12.46"
|
||||
"Rampages 4 - Primary" = "0, 954.87, -428.58, 15.22"
|
||||
"Rampages 4 - Secondary" = "0, 987.44, -903.63, 15.84"
|
||||
"Rampages 5 - Primary" = "0, 1309.40, -315.41, 42.50"
|
||||
"Rampages 5 - Secondary" = "0, 1212.19, -380.27, 25.67"
|
||||
"Rampages 6 - Primary" = "0, 1272.04, -746.24, 14.95"
|
||||
"Rampages 6 - Secondary" = "0, 1179.76, -567.70, 27.32"
|
||||
"Rampages 7 - Primary" = "0, -54.06, -1070.26, 26.46"
|
||||
"Rampages 7 - Secondary" = "0, -105.10, -1385.80, 26.49"
|
||||
"Rampages 8 - Primary" = "0, -24.16, -1525.24, 26.14"
|
||||
"Rampages 8 - Secondary" = "0, -24.49, -1118.55, 26.08"
|
||||
"Rampages 9 - Primary" = "0, 204.72, -1233.97, 45.10"
|
||||
"Rampages 9 - Secondary" = "0, 442.91, -1393.83, 44.31"
|
||||
"Rampages 10 - Primary" = "0, 394.05, -790.45, 31.30"
|
||||
"Rampages 10 - Secondary" = "0, 371.02, -607.04, 26.17"
|
||||
"Rampages 11 - Primary" = "0, 10.11, -910.55, 26.45"
|
||||
"Rampages 11 - Secondary" = "0, 130.26, -553.96, 25.92"
|
||||
"Rampages 12 - Primary" = "0, 178.39, -337.05, 16.47"
|
||||
"Rampages 12 - Secondary" = "0, 435.25, -151.47, 20.93"
|
||||
"Rampages 13 - Primary" = "0, -43.14, -456.42, 16.55"
|
||||
"Rampages 13 - Secondary" = "0, 172.81, -360.66, 16.21"
|
||||
"Rampages 14 - Primary" = "0, -863.99, -146.08, 49.93"
|
||||
"Rampages 14 - Secondary" = "0, -942.99, -302.53, 33.66"
|
||||
"Rampages 15 - Primary" = "0, -1184.25, 37.87, 68.77"
|
||||
"Rampages 15 - Secondary" = "0, -1174.07, -43.63, 59.80"
|
||||
"Rampages 16 - Primary" = "0, -556.67, -22.11, 9.32"
|
||||
"Rampages 16 - Secondary" = "0, -631.92, -410.63, 18.78"
|
||||
"Rampages 17 - Primary" = "0, -703.50, -619.21, 16.36"
|
||||
"Rampages 17 - Secondary" = "0, -1178.73, -265.42, 46.12"
|
||||
"Rampages 18 - Primary" = "0, -990.28, -205.67, 33.85"
|
||||
"Rampages 18 - Secondary" = "0, -1082.58, 209.85, 3.76"
|
||||
"Rampages 19 - Primary" = "0, -433.17, 111.97, 15.74"
|
||||
"Rampages 19 - Secondary" = "0, -798.35, 122.37, 28.65"
|
||||
"Rampages 20 - Primary" = "0, -586.75, 286.69, 64.00"
|
||||
"Rampages 20 - Secondary" = "0, -1146.11, 158.57, 58.79"
|
||||
|
||||
["Side missions"]
|
||||
"Payphone Missions - El Buro" = "0, 939.12, -233.42, 4.94"
|
||||
"Payphone Missions - King Courtney" = "0, 117.69, -273.57, 16.17"
|
||||
"Payphone Missions - D Ice" = "0, -440.72, -5.98, 3.86"
|
||||
"Marty Chonks" = "0, 1226.64, -840.08, 14.97"
|
||||
"Test Drive - Patriot Playground" = "0, 1301.68, -640.29, 12.21"
|
||||
"Test Drive - A Ride in the Park" = "0, 57.90, -595.84, 25.97"
|
||||
"Test Drive - Multi-Storey Mayhem" = "0, 281.42, -571.44, 26.17"
|
||||
"Test Drive - Gripped!" = "0, -220.45, 268.54, 3.48"
|
||||
"RC Toyz - Diablo Destruction" = "0, 1009.94, -113.60, 5.34"
|
||||
"RC Toyz - Mafia Massacre" = "0, 1165.09, -313.02, 23.04"
|
||||
"RC Toyz - Casino Calamity" = "0, 373.24, -1318.18, 26.24"
|
||||
"RC Toyz - Rumpo Rampage" = "0, -638.30, 61.31, 18.83"
|
||||
"Import/Export - Portland" = "0, 1494.08, -675.48, 11.83"
|
||||
"Import/Export - Shoreside Vale" = "0, -1106.62, 152.78, 58.80"
|
||||
"Emergency Vehicle Crane" = "0, 1569.32, -717.45, 11.83"
|
||||
"Securicar Garage" = "0, 1447.08, -808.38, 11.83"
|
||||
"Paramedic Missions - Portland" = "0, 1143.84, -598.08, 14.91"
|
||||
"Paramedic Missions - Staunton" = "0, 198.84, -9.49, 16.22"
|
||||
"Paramedic Missions - Shoreside" = "0, -1266.00, -85.74, 58.79"
|
||||
"Vigilante Missions - Shoreside" = "0, -1259.26, -46.17, 58.88"
|
||||
"Vigilante Missions - Staunton" = "0, 340.11, -1125.33, 24.84"
|
||||
"Vigilante Missions - Portland" = "0, 1140.38, -665.08, 14.90"
|
||||
"Fire Fighter - Portland" = "0, 1108.75, -67.34, 7.49"
|
||||
"Fire Fighter - Staunton" = "0, -81.86, -432.10, 16.17"
|
||||
"Fire Fighter - Shoreside" = "0, -863.20, -450.25, 11.12"
|
||||
|
||||
["Unique Jumps"]
|
||||
"Unique Jump 1 - land to train track" = "0, 991.20, -475.54, 17.05"
|
||||
"Unique Jump 2 - cross over bridge" = "0, 789.28, -579.83, 18.17"
|
||||
"Unique Jump 3 - cross over 4 parking truck" = "0, 1375.49, -947.07, 14.17"
|
||||
"Unique Jump 4 - land on building 2 or 3" = "0, 1238.28, -1129.77, 14.07"
|
||||
"Unique Jump 5 - gap to the next pier" = "0, 1157.87, -1155.21, 15.31"
|
||||
"Unique Jump 6 - gap tthe building" = "0, 1141.26, -976.84, 17.45"
|
||||
"Unique Jump 7 - gap 2 steel" = "0, 934.52, -934.14, 18.72"
|
||||
"Unique Jump 8 - land to the green grass" = "0, 788.66, -930.50, 40.56"
|
||||
"Unique Jump 9 - land to the road at least 226 ft" = "0, 272.29, -599.55, 37.17"
|
||||
"Unique Jump 10 - gap to the next pier" = "0, 471.69, -914.47, 18.63"
|
||||
"Unique Jump 11 - gap the bridge (very cool)" = "0, 325.64, -885.50, 39.83"
|
||||
"Unique Jump 12 - jump over the road" = "0, 165.04, -998.78, 28.46"
|
||||
"Unique Jump 13 - jump to the next land" = "0, -988.04, 244.61, 37.57"
|
||||
"Unique Jump 14 - double jump (hard to explain)" = "0, -1166.60, 106.54, 71.34"
|
||||
"Unique Jump 15 - land on roof garage with sign 12345" = "0, -1183.25, 28.55, 71.53"
|
||||
"Unique Jump 16 - cross over river" = "0, -698.47, -184.06, 19.16"
|
||||
"Unique Jump 17 - jump over the plane" = "0, -1171.49, -570.52, 12.70"
|
||||
"Unique Jump 18 - cross over plane garage" = "0, -1390.18, -631.67, 14.09"
|
||||
"Unique Jump 19 - cross over plane garage" = "0, -1383.21, -839.10, 13.57"
|
||||
"Unique Jump 20 - $1000000 jumps" = "0, -1107.95, -857.59, 13.49"
|
106
resource/CheatMenuIII/data/missions.toml
Normal file
106
resource/CheatMenuIII/data/missions.toml
Normal file
@ -0,0 +1,106 @@
|
||||
##############################################################################
|
||||
# Mission Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
[Misc]
|
||||
"Patriot Playground" = "7"
|
||||
"A Ride In The Park" = "8"
|
||||
"Gripped!" = "9 "
|
||||
"Multistorey Mayhem" = "10"
|
||||
Paramedic = "11"
|
||||
Firefighter = "12"
|
||||
Vigilante = "13"
|
||||
"Taxi Driver" = "14"
|
||||
"The Exchange" = "79"
|
||||
|
||||
["Asuka Kasen"]
|
||||
"Sayonara Salvatore" = "44"
|
||||
"Under Surveillance" = "45"
|
||||
"Paparazzi Purge" = "46"
|
||||
"Payday For Ray" = "47"
|
||||
"Two-Faced Tanner" = "48"
|
||||
Bait = "71"
|
||||
"Espresso-2-Go!" = "72"
|
||||
"S.A.M." = "73"
|
||||
|
||||
["Kenji Kasen"]
|
||||
"Kanbu Bust-Out" = "49"
|
||||
"Grand Theft Auto" = "50"
|
||||
"Deal Steal" = "51"
|
||||
Shima = "52"
|
||||
"Smack Down" = "53"
|
||||
|
||||
["Ray Machowski"]
|
||||
"Silence The Sneak" = "54"
|
||||
"Arms Shortage" = "55"
|
||||
"Evidence Dash" = "56"
|
||||
"Gone Fishing" = "57"
|
||||
"Plaster Blaster" = "58"
|
||||
"Marked Man" = "59"
|
||||
|
||||
["Donald Love"]
|
||||
Liberator = "60"
|
||||
"Waka-Gashira Wipeout!" = "61"
|
||||
"A Drop In The Ocean" = "62"
|
||||
"Grand Theft Aero" = "67"
|
||||
"Escort Service" = "68"
|
||||
Decoy = "69"
|
||||
"Love's Disappearance" = "70"
|
||||
|
||||
["Toni Cipriani"]
|
||||
"Taking Out The Laundry" = "30"
|
||||
"The Pick-Up" = "31"
|
||||
"Salvatore's Called A Meeting" = "32"
|
||||
"Triads And Tribulations" = "33"
|
||||
"Blow Fish" = "34"
|
||||
|
||||
["Luigi Goterelli"]
|
||||
"Give Me Liberty and Luigi's Girls" = "19"
|
||||
"Don't Spank My Bitch Up" = "20"
|
||||
"Drive Misty For Me" = "21"
|
||||
"Pump-Action Pimp" = "22"
|
||||
"The Fuzz Ball" = "23"
|
||||
|
||||
["Marty Chonks"]
|
||||
"The Crook" = "15"
|
||||
"The Thieves" = "16"
|
||||
"The Wife" = "17"
|
||||
"Her Lover" = "18"
|
||||
|
||||
["Salvatore Leone"]
|
||||
Chaperone = "35"
|
||||
"Cutting The Grass" = "36"
|
||||
"Bomb Da Base: Act I" = "37"
|
||||
"Bomb Da Base: Act II" = "38"
|
||||
"Last Requests" = "39"
|
||||
|
||||
["Joey Leone"]
|
||||
"Mike Lips Last Lunch" = "24"
|
||||
"Farewell 'Chunky' Lee Chong" = "25"
|
||||
"Van Heist" = "26"
|
||||
"Cipriani's Chauffeur" = "27"
|
||||
"Dead Skunk In The Trunk" = "28"
|
||||
"The Getaway" = "29"
|
||||
|
||||
["El Burro"]
|
||||
Turismo = "40"
|
||||
"I Scream, You Scream" = "41"
|
||||
"Trial By Fire" = "42"
|
||||
"Big'N'Veiny" = "43"
|
||||
|
||||
["King Courtney"]
|
||||
"Bling-Bling Scramble" = "63"
|
||||
"Uzi Rider" = "64"
|
||||
"Gangcar Round-Up" = "65"
|
||||
"Kingdom Come" = "66"
|
||||
|
||||
[D-Ice]
|
||||
"Uzi Money" = "74"
|
||||
Toyminator = "75"
|
||||
"Rigged To Blow" = "76"
|
||||
"Bullion Run" = "77"
|
||||
Rumble = "78"
|
136
resource/CheatMenuIII/data/peds.toml
Normal file
136
resource/CheatMenuIII/data/peds.toml
Normal file
@ -0,0 +1,136 @@
|
||||
##############################################################################
|
||||
# Ped Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
[Special]
|
||||
AsukaKasen = "ASUKA"
|
||||
SPANKed-upsuicidebomber = "BOMBER"
|
||||
"Butler(unused)" = "BUTLER"
|
||||
Catalina = "CAT"
|
||||
ChunkyLeeChong = "CHUNKY"
|
||||
"Colombianconvoyattacker1(fromintroscene)" = "COL1"
|
||||
"Colombianconvoyattacker2(fromintroscene)" = "COL2"
|
||||
"ColombianwithUziattached(unused?)" = "COL3"
|
||||
"Colombianbankrobber(fromintroscene)" = "COLROB"
|
||||
"Policeofficer(unused?)" = "COP2"
|
||||
CurlyBob = "CURLY"
|
||||
"Darkel(unused)" = "DARKEL"
|
||||
"PhiltheOne-ArmedBandit(PhilCassidy)" = "DEALER"
|
||||
SPANKed-updonkeypornrobber = "DONKY"
|
||||
"8-Ball(prison)" = "EIGHT"
|
||||
"8-Ball(street)" = "EIGHT2"
|
||||
SalvatoreLeone = "FRANKIE"
|
||||
"Mafiagoon(unused?)" = "GOON"
|
||||
"Joey Leone(mechanic)" = "JOEY"
|
||||
"Joey Leone(suit)" = "JOEY2"
|
||||
Shopkeeper = "KEEPER"
|
||||
"Kenji Kasen" = "KENJI"
|
||||
"Mike'Lips'Forelli" = "LIPS"
|
||||
"Donald Love(suit)" = "LOVE"
|
||||
"Donald Love(exercise)" = "LOVE2"
|
||||
"Luigi Goterelli" = "LUIGI"
|
||||
Maria = "MARIA"
|
||||
MickeyHamfists = "MICKY"
|
||||
Miguel = "MIGUEL"
|
||||
Misty = "MISTY"
|
||||
"Oriental Gentleman(western)" = "OJG"
|
||||
"Oriental Gentleman(eastern)" = "OJG2"
|
||||
"Oriental Gentleman(prison)" = "OJG_P"
|
||||
"Claude(street)" = "PLAYER"
|
||||
"Claude(prison)" = "PLAYERP"
|
||||
"Claude(introscene)" = "PLAYERX"
|
||||
RayMachowski = "RAY"
|
||||
Mafiabankrobber = "ROBBER"
|
||||
Securityguard = "S_GUARD"
|
||||
"Ammu-Nationworker(SamHouser)" = "SAM"
|
||||
Two-FacedTanner = "TANNER"
|
||||
ToniCipriani = "TONY"
|
||||
|
||||
[Ganng]
|
||||
"Mafia Member 1" = "10"
|
||||
"Mafia Member 2" = "11"
|
||||
"Triad Member 1" = "12"
|
||||
"Triad Member 2" = "13"
|
||||
"Diablo Member 1" = "14"
|
||||
"Diablo Member 2" = "15"
|
||||
"Yakuza Member 1" = "16"
|
||||
"Yakuza Member 2" = "17"
|
||||
"Yardie Member 1" = "18"
|
||||
"Yardie Member 2" = "19"
|
||||
"Cartel Soldier 1" = "20"
|
||||
"Cartel Soldier 2" = "21"
|
||||
"Cia Agent" = "61"
|
||||
|
||||
[Worker]
|
||||
"Police Officer 1" = "1"
|
||||
"SWAT Officer" = "2"
|
||||
"FBI Agent" = "3"
|
||||
"Army Soldier" = "4"
|
||||
Paramedic = "5"
|
||||
Firefighter = "6"
|
||||
"Taxi Driver" = "8"
|
||||
"Prostitute 1" = "39"
|
||||
"Prostitute 2" = "40"
|
||||
"Docks Worker 1" = "53"
|
||||
"Docks Worker 2" = "54"
|
||||
"Male Street Bum" = "55"
|
||||
"Female Street Bum" = "56"
|
||||
"Delivery Guy 1" = "57"
|
||||
"Delivery Guy 2" = "58"
|
||||
"Male Paramedics Assistant" = "72"
|
||||
"Female Paramedics Assistant" = "73"
|
||||
"Construction Worker 1" = "74"
|
||||
"Construction Worker 2" = "75"
|
||||
|
||||
[Misc]
|
||||
Claude = "0"
|
||||
"Wise Guy" = "7"
|
||||
Pimp = "9"
|
||||
"Red Jacks Thug" = "22"
|
||||
"Purple Nines Thug" = "23"
|
||||
"Street Criminal 1" = "24"
|
||||
"Street Criminal 2" = "25"
|
||||
"Male Client" = "30"
|
||||
"Random Guy 1" = "31"
|
||||
Vacationist = "32"
|
||||
DJ = "33"
|
||||
"Young Woman 1" = "34"
|
||||
"Young Woman 2" = "35"
|
||||
"Business Woman 1" = "36"
|
||||
"Elder Woman 1" = "37"
|
||||
"Elder Woman 2" = "38"
|
||||
"Random Guy 2" = "41"
|
||||
"Diseased Man" = "42"
|
||||
"Deseased Woman" = "43"
|
||||
"Young Woman 3" = "44"
|
||||
"Old Man 1" = "45"
|
||||
"Random Guy 3" = "46"
|
||||
"Old Woman 1" = "47"
|
||||
"Old Woman 2" = "48"
|
||||
"Old Man 2" = "49"
|
||||
"Random Guy" = "50"
|
||||
"Old Woman" = "51"
|
||||
"Young Woman 4" = "52"
|
||||
"Business Man 1" = "59"
|
||||
"Marty Chonks" = "60"
|
||||
"Female Client 1" = "62"
|
||||
"Young Woman" = "63"
|
||||
"Business Woman" = "64"
|
||||
"Business Man" = "65"
|
||||
"Female Client 2" = "66"
|
||||
"Male Steward" = "67"
|
||||
"Female Steward" = "68"
|
||||
"Male Cocks Fan 1" = "69"
|
||||
"Male Cocks Fan 2" = "70"
|
||||
"Female Cocks Fan" = "71"
|
||||
"Zip Customer" = "76"
|
||||
"Party Woman 1" = "77"
|
||||
"Party Woman 2" = "78"
|
||||
"Male College Student" = "79"
|
||||
"Female College Student" = "80"
|
||||
"Old Man" = "81"
|
||||
"Female Jogger" = "82"
|
73
resource/CheatMenuIII/data/vehicles.toml
Normal file
73
resource/CheatMenuIII/data/vehicles.toml
Normal file
@ -0,0 +1,73 @@
|
||||
##############################################################################
|
||||
# Vehicle Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
["Law enforcements"]
|
||||
Police = "116"
|
||||
Enforcer = "117"
|
||||
Rhino = "122"
|
||||
Fbicar = "107"
|
||||
Barracks = "123"
|
||||
|
||||
[Aircraft]
|
||||
Dodo = "126"
|
||||
|
||||
[Worker]
|
||||
Firetruk = "97"
|
||||
Ambulan = "106"
|
||||
Taxi = "110"
|
||||
Mrwhoop = "113"
|
||||
Bus = "121"
|
||||
Cabbie = "128"
|
||||
Borgnine = "148"
|
||||
Flatbed = "145"
|
||||
Yankee = "146"
|
||||
Coach = "127"
|
||||
Trash = "98"
|
||||
|
||||
[Boats]
|
||||
Speeder = "142"
|
||||
Reefer = "143"
|
||||
Predator = "120"
|
||||
|
||||
[Misc]
|
||||
Landstal = "90"
|
||||
Idaho = "91"
|
||||
Stinger = "92"
|
||||
Linerun = "93"
|
||||
Peren = "94"
|
||||
Sentinel = "95"
|
||||
Patriot = "96"
|
||||
Stretch = "99"
|
||||
Manana = "100"
|
||||
Infernus = "101"
|
||||
Blista = "102"
|
||||
Pony = "103"
|
||||
Mule = "104"
|
||||
Cheetah = "105"
|
||||
Moonbeam = "108"
|
||||
Esperant = "109"
|
||||
Kuruma = "111"
|
||||
Bobcat = "112"
|
||||
Bfinject = "114"
|
||||
Corpse = "115"
|
||||
Securica = "118"
|
||||
Banshee = "119"
|
||||
Stallion = "129"
|
||||
Rumpo = "130"
|
||||
Rcbandit = "131"
|
||||
Bellyup = "132"
|
||||
Mrwongs = "133"
|
||||
Mafia = "134"
|
||||
Yardie = "135"
|
||||
Yakuza = "136"
|
||||
Diablos = "137"
|
||||
Columb = "138"
|
||||
Hoods = "139"
|
||||
Panlant = "144"
|
||||
Toyz = "149"
|
||||
Ghost = "150"
|
23
resource/CheatMenuIII/data/weapons.toml
Normal file
23
resource/CheatMenuIII/data/weapons.toml
Normal file
@ -0,0 +1,23 @@
|
||||
##############################################################################
|
||||
# Weapon Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
[All]
|
||||
Grenade = "170"
|
||||
Ak47 = "171"
|
||||
Bat = "172"
|
||||
Colt45 = "173"
|
||||
Molotov = "174"
|
||||
Rocket = "175"
|
||||
Shotgun = "176"
|
||||
Sniper = "177"
|
||||
Uzi = "178"
|
||||
Missile = "179"
|
||||
M16 = "180"
|
||||
Flame = "181"
|
||||
Bomb = "182"
|
||||
Fingers = "183"
|
@ -1,357 +0,0 @@
|
||||
{
|
||||
"Rocket right" :
|
||||
{
|
||||
"ROCKETRIGHT WALK ROCKET RIGHT" : "24$0",
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT" : "24$1",
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT 1" : "24$2",
|
||||
"ROCKETRIGHT IDLE ROCKET" : "24$3",
|
||||
"ROCKETRIGHT WALKST ROCKET RIGHT" : "24$4"
|
||||
},
|
||||
"Rocket left" :
|
||||
{
|
||||
"ROCKETLEFT WALK ROCKET LEFT" : "23$0",
|
||||
"ROCKETLEFT RUN ROCKET LEFT" : "23$1",
|
||||
"ROCKETLEFT RUN ROCKET LEFT 1" : "23$2",
|
||||
"ROCKETLEFT IDLE ROCKET" : "23$3",
|
||||
"ROCKETLEFT WALKST ROCKET LEFT" : "23$4"
|
||||
},
|
||||
"Rocket back" :
|
||||
{
|
||||
"ROCKETBACK WALK ROCKET BACK" : "22$0",
|
||||
"ROCKETBACK RUN ROCKET BACK" : "22$1",
|
||||
"ROCKETBACK RUN ROCKET BACK 1" : "22$2",
|
||||
"ROCKETBACK IDLE ROCKET" : "22$3",
|
||||
"ROCKETBACK WALKST ROCKET BACK" : "22$4"
|
||||
},
|
||||
"Player right" :
|
||||
{
|
||||
"PLAYERRIGHT WALK PLAYER RIGHT" : "21$0",
|
||||
"PLAYERRIGHT RUN RIGHT" : "21$1",
|
||||
"PLAYERRIGHT RUN RIGHT 1" : "21$2",
|
||||
"PLAYERRIGHT IDLE STANCE" : "21$3",
|
||||
"PLAYERRIGHT WALK START RIGHT" : "21$4"
|
||||
},
|
||||
"Player left" :
|
||||
{
|
||||
"PLAYERLEFT WALK PLAYER LEFT" : "20$0",
|
||||
"PLAYERLEFT RUN LEFT" : "20$1",
|
||||
"PLAYERLEFT RUN LEFT 1" : "20$2",
|
||||
"PLAYERLEFT IDLE STANCE" : "20$3",
|
||||
"PLAYERLEFT WALK START LEFT" : "20$4"
|
||||
},
|
||||
"Player back" :
|
||||
{
|
||||
"PLAYERBACK WALK PLAYER BACK" : "19$0",
|
||||
"PLAYERBACK RUN PLAYER BACK" : "19$1",
|
||||
"PLAYERBACK RUN PLAYER BACK 1" : "19$2",
|
||||
"PLAYERBACK IDLE STANCE" : "19$3",
|
||||
"PLAYERBACK WALK START BACK" : "19$4"
|
||||
},
|
||||
"Panic chuncky" :
|
||||
{
|
||||
"PANICCHUNKY RUN FATOLD" : "18$0",
|
||||
"PANICCHUNKY WOMAN RUNPANIC" : "18$1",
|
||||
"PANICCHUNKY WOMAN RUNPANIC 1" : "18$2",
|
||||
"PANICCHUNKY IDLE STANCE" : "18$3"
|
||||
},
|
||||
"Fat woman" :
|
||||
{
|
||||
"FATWOMAN WALK FAT" : "17$0",
|
||||
"FATWOMAN WOMAN RUN" : "17$1",
|
||||
"FATWOMAN WOMAN RUNPANIC" : "17$2",
|
||||
"FATWOMAN WOMAN IDLESTANCE" : "17$3"
|
||||
},
|
||||
"Old woman" :
|
||||
{
|
||||
"OLDWOMAN WOMAN WALKOLD" : "16$0",
|
||||
"OLDWOMAN WOMAN RUN" : "16$1",
|
||||
"OLDWOMAN WOMAN RUNPANIC" : "16$2",
|
||||
"OLDWOMAN WOMAN IDLESTANCE" : "16$3"
|
||||
},
|
||||
"Sexy woman" :
|
||||
{
|
||||
"SEXYWOMAN WOMAN WALKSEXY" : "15$0",
|
||||
"SEXYWOMAN WOMAN RUN" : "15$1",
|
||||
"SEXYWOMAN WOMAN RUNPANIC" : "15$2",
|
||||
"SEXYWOMAN WOMAN IDLESTANCE" : "15$3"
|
||||
},
|
||||
"Busy woman" :
|
||||
{
|
||||
"BUSYWOMAN WOMAN WALKBUSY" : "14$0",
|
||||
"BUSYWOMAN WOMAN RUN" : "14$1",
|
||||
"BUSYWOMAN WOMAN RUNPANIC" : "14$2",
|
||||
"BUSYWOMAN WOMAN IDLESTANCE" : "14$3"
|
||||
},
|
||||
"Shopping" :
|
||||
{
|
||||
"SHOPPING WOMAN WALKSHOP" : "13$0",
|
||||
"SHOPPING WOMAN RUN" : "13$1",
|
||||
"SHOPPING WOMAN RUN 1" : "13$2",
|
||||
"SHOPPING WOMAN IDLESTANCE" : "13$3"
|
||||
},
|
||||
"Woman" :
|
||||
{
|
||||
"WOMAN WALKNORM" : "12$0",
|
||||
"WOMAN RUN" : "12$1",
|
||||
"WOMAN RUNPANIC" : "12$2",
|
||||
"WOMAN IDLESTANCE" : "12$3"
|
||||
},
|
||||
"Old fatman" :
|
||||
{
|
||||
"OLDFATMAN WALK FATOLD" : "11$0",
|
||||
"OLDFATMAN RUN FATOLD" : "11$1",
|
||||
"OLDFATMAN WOMAN RUNPANIC" : "11$2",
|
||||
"OLDFATMAN IDLE STANCE" : "11$3"
|
||||
},
|
||||
"Fatman" :
|
||||
{
|
||||
"FATMAN WALK FAT" : "10$0",
|
||||
"FATMAN RUN CIVI" : "10$1",
|
||||
"FATMAN WOMAN RUNPANIC" : "10$2",
|
||||
"FATMAN IDLE STANCE" : "10$3"
|
||||
},
|
||||
"Gang2" :
|
||||
{
|
||||
"GANG2 WALK GANG2" : "9$0",
|
||||
"GANG2 RUN GANG1" : "9$1",
|
||||
"GANG2 SPRINT CIVI" : "9$2",
|
||||
"GANG2 IDLE STANCE" : "9$3"
|
||||
},
|
||||
"Gang1" :
|
||||
{
|
||||
"GANG1 WALK GANG1" : "8$0",
|
||||
"GANG1 RUN GANG1" : "8$1",
|
||||
"GANG1 SPRINT CIVI" : "8$2",
|
||||
"GANG1 IDLE STANCE" : "8$3"
|
||||
},
|
||||
"Oldman" :
|
||||
{
|
||||
"OLDMAN WALK OLD" : "7$0",
|
||||
"OLDMAN RUN CIVI" : "7$1",
|
||||
"OLDMAN SPRINT CIVI" : "7$2",
|
||||
"OLDMAN IDLE STANCE" : "7$3"
|
||||
},
|
||||
"Shuffle" :
|
||||
{
|
||||
"SHUFFLE WALK SHUFFLE" : "6$0",
|
||||
"SHUFFLE RUN CIVI" : "6$1",
|
||||
"SHUFFLE SPRINT CIVI" : "6$2",
|
||||
"SHUFFLE IDLE STANCE" : "6$3"
|
||||
},
|
||||
"Player baseball bat" :
|
||||
{
|
||||
"PLAYERBBBAT WALK PLAYER" : "5$0",
|
||||
"PLAYERBBBAT RUN PLAYER" : "5$1",
|
||||
"PLAYERBBBAT RUN PLAYER 1" : "5$2",
|
||||
"PLAYERBBBAT IDLE STANCE" : "5$3",
|
||||
"PLAYERBBBAT WALK START" : "5$4"
|
||||
},
|
||||
"Player2 armed" :
|
||||
{
|
||||
"PLAYER2ARMED WALK PLAYER" : "4$0",
|
||||
"PLAYER2ARMED RUN ARMED" : "4$1",
|
||||
"PLAYER2ARMED RUN ARMED 1" : "4$2",
|
||||
"PLAYER2ARMED IDLE STANCE" : "4$3",
|
||||
"PLAYER2ARMED WALK START" : "4$4"
|
||||
},
|
||||
"Player1 armed" :
|
||||
{
|
||||
"PLAYER1ARMED WALK PLAYER" : "3$0",
|
||||
"PLAYER1ARMED RUN 1ARMED" : "3$1",
|
||||
"PLAYER1ARMED SPRINT CIVI" : "3$2",
|
||||
"PLAYER1ARMED IDLE STANCE" : "3$3",
|
||||
"PLAYER1ARMED WALK START" : "3$4"
|
||||
},
|
||||
"Player rocket" :
|
||||
{
|
||||
"PLAYERROCKET WALK ROCKET" : "2$0",
|
||||
"PLAYERROCKET RUN ROCKET" : "2$1",
|
||||
"PLAYERROCKET RUN ROCKET 1" : "2$2",
|
||||
"PLAYERROCKET IDLE ROCKET" : "2$3",
|
||||
"PLAYERROCKET WALK START ROCKET" : "2$4"
|
||||
},
|
||||
"Player" :
|
||||
{
|
||||
"PLAYER WALK PLAYER" : "1$0",
|
||||
"PLAYER RUN PLAYER" : "1$1",
|
||||
"PLAYER SPRINT CIVI" : "1$2",
|
||||
"PLAYER IDLE STANCE" : "1$3",
|
||||
"PLAYER WALK START" : "1$4"
|
||||
},
|
||||
"Man" :
|
||||
{
|
||||
"WALK CIVI" : "0$0",
|
||||
"RUN CIVI" : "0$1",
|
||||
"SPRINT PANIC" : "0$2",
|
||||
"IDLE STANCE" : "0$3",
|
||||
"WALK START" : "0$4",
|
||||
"RUN STOP" : "0$5",
|
||||
"RUN STOPR" : "0$6",
|
||||
"IDLE CAM" : "0$7",
|
||||
"IDLE HBHB" : "0$8",
|
||||
"IDLE TIRED" : "0$9",
|
||||
"IDLE ARMED" : "0$10",
|
||||
"IDLE CHAT" : "0$11",
|
||||
"IDLE TAXI" : "0$12",
|
||||
"KO SHOT FRONT" : "0$13",
|
||||
"KO SHOT FRONT 1" : "0$14",
|
||||
"KO SHOT FRONT 2" : "0$15",
|
||||
"KO SHOT FRONT 3" : "0$16",
|
||||
"KO SHOT FACE" : "0$17",
|
||||
"KO SHOT STOM" : "0$18",
|
||||
"KO SHOT ARML" : "0$19",
|
||||
"KO SHOT ARMR" : "0$20",
|
||||
"KO SHOT LEGL" : "0$21",
|
||||
"KO SHOT LEGR" : "0$22",
|
||||
"KD LEFT" : "0$23",
|
||||
"KD RIGHT" : "0$24",
|
||||
"KO SKID FRONT" : "0$25",
|
||||
"KO SPIN R" : "0$26",
|
||||
"KO SKID BACK" : "0$27",
|
||||
"KO SPIN L" : "0$28",
|
||||
"SHOT PARTIAL" : "0$29",
|
||||
"SHOT LEFTP" : "0$30",
|
||||
"SHOT PARTIAL 1" : "0$31",
|
||||
"SHOT RIGHTP" : "0$32",
|
||||
"HIT FRONT" : "0$33",
|
||||
"HIT L" : "0$34",
|
||||
"HIT BACK" : "0$35",
|
||||
"HIT R" : "0$36",
|
||||
"FLOOR HIT" : "0$37",
|
||||
"HIT BODYBLOW" : "0$38",
|
||||
"HIT CHEST" : "0$39",
|
||||
"HIT HEAD" : "0$40",
|
||||
"HIT WALK" : "0$41",
|
||||
"HIT WALL" : "0$42",
|
||||
"FLOOR HIT F" : "0$43",
|
||||
"HIT BEHIND" : "0$44",
|
||||
"PUNCHR" : "0$45",
|
||||
"KICK FLOOR" : "0$46",
|
||||
"WEAPON BAT H" : "0$47",
|
||||
"WEAPON BAT V" : "0$48",
|
||||
"WEAPON HGUN BODY" : "0$49",
|
||||
"WEAPON AK BODY" : "0$50",
|
||||
"WEAPON PUMP" : "0$51",
|
||||
"WEAPON SNIPER" : "0$52",
|
||||
"WEAPON THROW" : "0$53",
|
||||
"WEAPON THROWU" : "0$54",
|
||||
"WEAPON START THROW" : "0$55",
|
||||
"BOMBER" : "0$56",
|
||||
"WEAPON HGUN RLOAD" : "0$57",
|
||||
"WEAPON AK RLOAD" : "0$58",
|
||||
"FPS PUNCH" : "0$59",
|
||||
"FPS BAT" : "0$60",
|
||||
"FPS UZI" : "0$61",
|
||||
"FPS PUMP" : "0$62",
|
||||
"FPS AK" : "0$63",
|
||||
"FPS M16" : "0$64",
|
||||
"FPS ROCKET" : "0$65",
|
||||
"FIGHTIDLE" : "0$66",
|
||||
"FIGHT2IDLE" : "0$67",
|
||||
"FIGHTSH F" : "0$68",
|
||||
"FIGHTBODYBLOW" : "0$69",
|
||||
"FIGHTHEAD" : "0$70",
|
||||
"FIGHTKICK" : "0$71",
|
||||
"FIGHTKNEE" : "0$72",
|
||||
"FIGHTLHOOK" : "0$73",
|
||||
"FIGHTPUNCH" : "0$74",
|
||||
"FIGHTRNDHSE" : "0$75",
|
||||
"FIGHTLNGKCK" : "0$76",
|
||||
"FIGHTPPUNCH" : "0$77",
|
||||
"CAR JACKEDRHS" : "0$78",
|
||||
"CAR LJACKEDRHS" : "0$79",
|
||||
"CAR JACKEDLHS" : "0$80",
|
||||
"CAR LJACKEDLHS" : "0$81",
|
||||
"CAR QJACK" : "0$82",
|
||||
"CAR QJACKED" : "0$83",
|
||||
"CAR ALIGN LHS" : "0$84",
|
||||
"CAR ALIGNHI LHS" : "0$85",
|
||||
"CAR OPEN LHS" : "0$86",
|
||||
"CAR DOORLOCKED LHS" : "0$87",
|
||||
"CAR PULLOUT LHS" : "0$88",
|
||||
"CAR PULLOUTL LHS" : "0$89",
|
||||
"CAR GETIN LHS" : "0$90",
|
||||
"CAR GETINL LHS" : "0$91",
|
||||
"CAR CLOSEDOOR LHS" : "0$92",
|
||||
"CAR CLOSEDOORL LHS" : "0$93",
|
||||
"CAR ROLLDOOR" : "0$94",
|
||||
"CAR ROLLDOORLO" : "0$95",
|
||||
"CAR GETOUT LHS" : "0$96",
|
||||
"CAR GETOUTL LHS" : "0$97",
|
||||
"CAR CLOSE LHS" : "0$98",
|
||||
"CAR ALIGN RHS" : "0$99",
|
||||
"CAR ALIGNHI RHS" : "0$100",
|
||||
"CAR OPEN RHS" : "0$101",
|
||||
"CAR DOORLOCKED RHS" : "0$102",
|
||||
"CAR PULLOUT RHS" : "0$103",
|
||||
"CAR PULLOUTL RHS" : "0$104",
|
||||
"CAR GETIN RHS" : "0$105",
|
||||
"CAR GETINL RHS" : "0$106",
|
||||
"CAR CLOSEDOOR RHS" : "0$107",
|
||||
"CAR CLOSEDOORL RHS" : "0$108",
|
||||
"CAR SHUFFLE RHS" : "0$109",
|
||||
"CAR LSHUFFLE RHS" : "0$110",
|
||||
"CAR SIT" : "0$111",
|
||||
"CAR LSIT" : "0$112",
|
||||
"CAR SITP" : "0$113",
|
||||
"CAR SITPLO" : "0$114",
|
||||
"DRIVE L" : "0$115",
|
||||
"DRIVE R" : "0$116",
|
||||
"DRIVE LO L" : "0$117",
|
||||
"DRIVE LO R" : "0$118",
|
||||
"DRIVEBY L" : "0$119",
|
||||
"DRIVEBY R" : "0$120",
|
||||
"CAR LB" : "0$121",
|
||||
"DRIVE BOAT" : "0$122",
|
||||
"CAR GETOUT RHS" : "0$123",
|
||||
"CAR GETOUTL RHS" : "0$124",
|
||||
"CAR CLOSE RHS" : "0$125",
|
||||
"CAR HOOKERTALK" : "0$126",
|
||||
"COACH OPNL" : "0$127",
|
||||
"COACH OPNR" : "0$128",
|
||||
"COACH INL" : "0$129",
|
||||
"COACH INR" : "0$130",
|
||||
"COACH OUTL" : "0$131",
|
||||
"TRAIN GETIN" : "0$132",
|
||||
"TRAIN GETOUT" : "0$133",
|
||||
"CAR CRAWLOUTRHS" : "0$134",
|
||||
"CAR CRAWLOUTRHS 1" : "0$135",
|
||||
"VAN OPENL" : "0$136",
|
||||
"VAN GETINL" : "0$137",
|
||||
"VAN CLOSEL" : "0$138",
|
||||
"VAN GETOUTL" : "0$139",
|
||||
"VAN OPEN" : "0$140",
|
||||
"VAN GETIN" : "0$141",
|
||||
"VAN CLOSE" : "0$142",
|
||||
"VAN GETOUT" : "0$143",
|
||||
"GETUP" : "0$144",
|
||||
"GETUP 1" : "0$145",
|
||||
"GETUP 2" : "0$146",
|
||||
"GETUP FRONT" : "0$147",
|
||||
"JUMP LAUNCH" : "0$148",
|
||||
"JUMP GLIDE" : "0$149",
|
||||
"JUMP LAND" : "0$150",
|
||||
"FALL FALL" : "0$151",
|
||||
"FALL GLIDE" : "0$152",
|
||||
"FALL LAND" : "0$153",
|
||||
"FALL COLLAPSE" : "0$154",
|
||||
"EV STEP" : "0$155",
|
||||
"EV DIVE" : "0$156",
|
||||
"XPRESSSCRATCH" : "0$157",
|
||||
"ROADCROSS" : "0$158",
|
||||
"TURN 180" : "0$159",
|
||||
"ARRESTGUN" : "0$160",
|
||||
"DROWN" : "0$161",
|
||||
"CPR" : "0$162",
|
||||
"DUCK DOWN" : "0$163",
|
||||
"DUCK LOW" : "0$164",
|
||||
"RBLOCK CSHOOT" : "0$165",
|
||||
"WEAPON THROWU 1" : "0$166",
|
||||
"HANDSUP" : "0$167",
|
||||
"HANDSCOWER" : "0$168",
|
||||
"FUCKU" : "0$169",
|
||||
"PHONE IN" : "0$170",
|
||||
"PHONE OUT" : "0$171",
|
||||
"PHONE TALK" : "0$172"
|
||||
}
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
{
|
||||
"Misc" :
|
||||
{
|
||||
"Patriot Playground": "7",
|
||||
"A Ride In The Park": "8",
|
||||
"Gripped!": "9 ",
|
||||
"Multistorey Mayhem": "10",
|
||||
"Paramedic": "11",
|
||||
"Firefighter": "12",
|
||||
"Vigilante": "13",
|
||||
"Taxi Driver": "14",
|
||||
"The Exchange": "79"
|
||||
},
|
||||
"Asuka Kasen" :
|
||||
{
|
||||
"Sayonara Salvatore": "44",
|
||||
"Under Surveillance": "45",
|
||||
"Paparazzi Purge": "46",
|
||||
"Payday For Ray": "47",
|
||||
"Two-Faced Tanner": "48",
|
||||
"Bait": "71",
|
||||
"Espresso-2-Go!": "72",
|
||||
"S.A.M.": "73"
|
||||
},
|
||||
"Kenji Kasen" :
|
||||
{
|
||||
"Kanbu Bust-Out": "49",
|
||||
"Grand Theft Auto": "50",
|
||||
"Deal Steal": "51",
|
||||
"Shima": "52",
|
||||
"Smack Down": "53"
|
||||
},
|
||||
"Ray Machowski" :
|
||||
{
|
||||
"Silence The Sneak": "54",
|
||||
"Arms Shortage": "55",
|
||||
"Evidence Dash": "56",
|
||||
"Gone Fishing": "57",
|
||||
"Plaster Blaster": "58",
|
||||
"Marked Man": "59"
|
||||
},
|
||||
"Donald Love" :
|
||||
{
|
||||
"Liberator": "60",
|
||||
"Waka-Gashira Wipeout!": "61",
|
||||
"A Drop In The Ocean": "62",
|
||||
"Grand Theft Aero": "67",
|
||||
"Escort Service": "68",
|
||||
"Decoy": "69",
|
||||
"Love's Disappearance": "70"
|
||||
},
|
||||
"Toni Cipriani":
|
||||
{
|
||||
"Taking Out The Laundry": "30",
|
||||
"The Pick-Up": "31",
|
||||
"Salvatore's Called A Meeting": "32",
|
||||
"Triads And Tribulations": "33",
|
||||
"Blow Fish": "34"
|
||||
},
|
||||
"Luigi Goterelli":
|
||||
{
|
||||
"Give Me Liberty and Luigi's Girls": "19",
|
||||
"Don't Spank My Bitch Up": "20",
|
||||
"Drive Misty For Me": "21",
|
||||
"Pump-Action Pimp": "22",
|
||||
"The Fuzz Ball": "23"
|
||||
},
|
||||
"Marty Chonks" :
|
||||
{
|
||||
"The Crook": "15",
|
||||
"The Thieves": "16",
|
||||
"The Wife": "17",
|
||||
"Her Lover": "18"
|
||||
},
|
||||
"Salvatore Leone" :
|
||||
{
|
||||
"Chaperone": "35",
|
||||
"Cutting The Grass": "36",
|
||||
"Bomb Da Base: Act I": "37",
|
||||
"Bomb Da Base: Act II": "38",
|
||||
"Last Requests": "39"
|
||||
},
|
||||
"Joey Leone" :
|
||||
{
|
||||
"Mike Lips Last Lunch": "24",
|
||||
"Farewell 'Chunky' Lee Chong": "25",
|
||||
"Van Heist": "26",
|
||||
"Cipriani's Chauffeur": "27",
|
||||
"Dead Skunk In The Trunk": "28",
|
||||
"The Getaway": "29"
|
||||
},
|
||||
"El Burro" :
|
||||
{
|
||||
"Turismo": "40",
|
||||
"I Scream, You Scream": "41",
|
||||
"Trial By Fire": "42",
|
||||
"Big'N'Veiny": "43"
|
||||
},
|
||||
"King Courtney" :
|
||||
{
|
||||
"Bling-Bling Scramble": "63",
|
||||
"Uzi Rider": "64",
|
||||
"Gangcar Round-Up": "65",
|
||||
"Kingdom Come": "66"
|
||||
},
|
||||
"D-Ice" :
|
||||
{
|
||||
"Uzi Money": "74",
|
||||
"Toyminator": "75",
|
||||
"Rigged To Blow": "76",
|
||||
"Bullion Run": "77",
|
||||
"Rumble": "78"
|
||||
}
|
||||
}
|
@ -1,133 +0,0 @@
|
||||
{
|
||||
"Special": {
|
||||
"AsukaKasen": "ASUKA",
|
||||
"SPANKed-upsuicidebomber": "BOMBER",
|
||||
"Butler(unused)": "BUTLER",
|
||||
"Catalina": "CAT",
|
||||
"ChunkyLeeChong": "CHUNKY",
|
||||
"Colombianconvoyattacker1(fromintroscene)": "COL1",
|
||||
"Colombianconvoyattacker2(fromintroscene)": "COL2",
|
||||
"ColombianwithUziattached(unused?)": "COL3",
|
||||
"Colombianbankrobber(fromintroscene)": "COLROB",
|
||||
"Policeofficer(unused?)": "COP2",
|
||||
"CurlyBob": "CURLY",
|
||||
"Darkel(unused)": "DARKEL",
|
||||
"PhiltheOne-ArmedBandit(PhilCassidy)": "DEALER",
|
||||
"SPANKed-updonkeypornrobber": "DONKY",
|
||||
"8-Ball(prison)": "EIGHT",
|
||||
"8-Ball(street)": "EIGHT2",
|
||||
"SalvatoreLeone": "FRANKIE",
|
||||
"Mafiagoon(unused?)": "GOON",
|
||||
"Joey Leone(mechanic)": "JOEY",
|
||||
"Joey Leone(suit)": "JOEY2",
|
||||
"Shopkeeper": "KEEPER",
|
||||
"Kenji Kasen": "KENJI",
|
||||
"Mike'Lips'Forelli": "LIPS",
|
||||
"Donald Love(suit)": "LOVE",
|
||||
"Donald Love(exercise)": "LOVE2",
|
||||
"Luigi Goterelli": "LUIGI",
|
||||
"Maria": "MARIA",
|
||||
"MickeyHamfists": "MICKY",
|
||||
"Miguel": "MIGUEL",
|
||||
"Misty": "MISTY",
|
||||
"Oriental Gentleman(western)": "OJG",
|
||||
"Oriental Gentleman(eastern)": "OJG2",
|
||||
"Oriental Gentleman(prison)": "OJG_P",
|
||||
"Claude(street)": "PLAYER",
|
||||
"Claude(prison)": "PLAYERP",
|
||||
"Claude(introscene)": "PLAYERX",
|
||||
"RayMachowski": "RAY",
|
||||
"Mafiabankrobber": "ROBBER",
|
||||
"Securityguard": "S_GUARD",
|
||||
"Ammu-Nationworker(SamHouser)": "SAM",
|
||||
"Two-FacedTanner": "TANNER",
|
||||
"ToniCipriani": "TONY"
|
||||
},
|
||||
"Ganng":
|
||||
{
|
||||
"Mafia Member 1": "10",
|
||||
"Mafia Member 2": "11",
|
||||
"Triad Member 1": "12",
|
||||
"Triad Member 2": "13",
|
||||
"Diablo Member 1": "14",
|
||||
"Diablo Member 2": "15",
|
||||
"Yakuza Member 1": "16",
|
||||
"Yakuza Member 2": "17",
|
||||
"Yardie Member 1": "18",
|
||||
"Yardie Member 2": "19",
|
||||
"Cartel Soldier 1": "20",
|
||||
"Cartel Soldier 2": "21",
|
||||
"Cia Agent": "61"
|
||||
},
|
||||
"Worker":
|
||||
{
|
||||
"Police Officer 1": "1",
|
||||
"SWAT Officer": "2",
|
||||
"FBI Agent": "3",
|
||||
"Army Soldier": "4",
|
||||
"Paramedic": "5",
|
||||
"Firefighter": "6",
|
||||
"Taxi Driver": "8",
|
||||
"Prostitute 1": "39",
|
||||
"Prostitute 2": "40",
|
||||
"Docks Worker 1": "53",
|
||||
"Docks Worker 2": "54",
|
||||
"Male Street Bum": "55",
|
||||
"Female Street Bum": "56",
|
||||
"Delivery Guy 1": "57",
|
||||
"Delivery Guy 2": "58",
|
||||
"Male Paramedics Assistant": "72",
|
||||
"Female Paramedics Assistant": "73",
|
||||
"Construction Worker 1": "74",
|
||||
"Construction Worker 2": "75"
|
||||
},
|
||||
"Misc": {
|
||||
"Claude": "0",
|
||||
"Wise Guy": "7",
|
||||
"Pimp": "9",
|
||||
"Red Jacks Thug": "22",
|
||||
"Purple Nines Thug": "23",
|
||||
"Street Criminal 1": "24",
|
||||
"Street Criminal 2": "25",
|
||||
"Male Client": "30",
|
||||
"Random Guy 1": "31",
|
||||
"Vacationist": "32",
|
||||
"DJ": "33",
|
||||
"Young Woman 1": "34",
|
||||
"Young Woman 2": "35",
|
||||
"Business Woman 1": "36",
|
||||
"Elder Woman 1": "37",
|
||||
"Elder Woman 2": "38",
|
||||
"Random Guy 2": "41",
|
||||
"Diseased Man": "42",
|
||||
"Deseased Woman": "43",
|
||||
"Young Woman 3": "44",
|
||||
"Old Man 1": "45",
|
||||
"Random Guy 3": "46",
|
||||
"Old Woman 1": "47",
|
||||
"Old Woman 2": "48",
|
||||
"Old Man 2": "49",
|
||||
"Random Guy": "50",
|
||||
"Old Woman": "51",
|
||||
"Young Woman 4": "52",
|
||||
"Business Man 1": "59",
|
||||
"Marty Chonks": "60",
|
||||
"Female Client 1": "62",
|
||||
"Young Woman": "63",
|
||||
"Business Woman": "64",
|
||||
"Business Man": "65",
|
||||
"Female Client 2": "66",
|
||||
"Male Steward": "67",
|
||||
"Female Steward": "68",
|
||||
"Male Cocks Fan 1": "69",
|
||||
"Male Cocks Fan 2": "70",
|
||||
"Female Cocks Fan": "71",
|
||||
"Zip Customer": "76",
|
||||
"Party Woman 1": "77",
|
||||
"Party Woman 2": "78",
|
||||
"Male College Student": "79",
|
||||
"Female College Student": "80",
|
||||
"Old Man": "81",
|
||||
"Female Jogger": "82"
|
||||
}
|
||||
}
|
@ -1,228 +0,0 @@
|
||||
{
|
||||
"Hidden Packages":
|
||||
{
|
||||
"Hidden Package 1": "0, 753.84, 137.21, 3.55",
|
||||
"Hidden Package 2": "0, 1018.10, -56.45, 20.67",
|
||||
"Hidden Package 3": "0, 1162.27, -101.57, 12.52",
|
||||
"Hidden Package 4": "0, 1213.81, -126.73, 15.06",
|
||||
"Hidden Package 5": "0, 1466.15, -166.31, 55.53",
|
||||
"Hidden Package 6": "0, 1538.27, -174.03, 19.19",
|
||||
"Hidden Package 7": "0, 864.09, -171.23, 3.53",
|
||||
"Hidden Package 8": "0, 939.96, -200.20, 5.62",
|
||||
"Hidden Package 9": "0, 1006.79, -220.68, 6.67",
|
||||
"Hidden Package 10": "0, 1155.77, -191.65, 14.97",
|
||||
"Hidden Package 11": "0, 1138.44, -250.12, 24.27",
|
||||
"Hidden Package 12": "0, 1286.12, -247.50, 42.49",
|
||||
"Hidden Package 13": "0, 847.03, -441.94, 23.31",
|
||||
"Hidden Package 14": "0, 898.35, -414.66, 26.58",
|
||||
"Hidden Package 15": "0, 926.93, -404.27, 29.13",
|
||||
"Hidden Package 16": "0, 932.10, -477.10, -10.81",
|
||||
"Hidden Package 17": "0, 1023.54, -423.33, 14.96",
|
||||
"Hidden Package 18": "0, 1306.49, -381.02, 39.59",
|
||||
"Hidden Package 19": "0, 1320.36, -365.28, 15.28",
|
||||
"Hidden Package 20": "0, 1253.51, -611.83, 22.57",
|
||||
"Hidden Package 21": "0, 934.04, -719.27, 14.62",
|
||||
"Hidden Package 22": "0, 876.89, -787.31, 27.58",
|
||||
"Hidden Package 23": "0, 942.37, -793.30, 15.20",
|
||||
"Hidden Package 24": "0, 1206.85, -821.88, 14.75",
|
||||
"Hidden Package 25": "0, 1470.40, -811.39, 22.50",
|
||||
"Hidden Package 26": "0, 1237.69, -853.99, 20.59",
|
||||
"Hidden Package 27": "0, 1195.57, -909.42, 15.11",
|
||||
"Hidden Package 28": "0, 1120.58, -926.05, 15.89",
|
||||
"Hidden Package 29": "0, 1046.05, -967.06, 16.40",
|
||||
"Hidden Package 30": "0, 1105.06, -1019.89, 25.20",
|
||||
"Hidden Package 31": "0, 1477.73, -1150.93, 11.86",
|
||||
"Hidden Package 32": "0, 978.73, -1143.09, 13.17",
|
||||
"Hidden Package 33": "0, 937.84, -1258.12, 3.61",
|
||||
"Hidden Package 34": "0, 120.87, 243.89, 11.53",
|
||||
"Hidden Package 35": "0, 50.36, 36.41, 16.17",
|
||||
"Hidden Package 36": "0, 194.74, -0.32, 19.81",
|
||||
"Hidden Package 37": "0, -18.24, -222.69, 29.83",
|
||||
"Hidden Package 38": "0, 223.15, -272.78, 16.17",
|
||||
"Hidden Package 39": "0, 414.31, -279.15, 23.63",
|
||||
"Hidden Package 40": "0, 428.05, -340.19, 16.21",
|
||||
"Hidden Package 41": "0, 555.81, -231.56, 22.80",
|
||||
"Hidden Package 42": "0, 77.48, -352.37, 16.17",
|
||||
"Hidden Package 43": "0, 322.29, -446.83, 23.46",
|
||||
"Hidden Package 44": "0, 312.24, -483.98, 29.07",
|
||||
"Hidden Package 45": "0, -69.42, -468.97, 16.14",
|
||||
"Hidden Package 46": "0, 36.94, -529.96, 26.18",
|
||||
"Hidden Package 47": "0, -59.10, -579.89, 16.01",
|
||||
"Hidden Package 48": "0, 54.43, -566.64, 26.15",
|
||||
"Hidden Package 49": "0, -270.70, -631.80, 72.30",
|
||||
"Hidden Package 50": "0, 68.45, -773.44, 22.93",
|
||||
"Hidden Package 51": "0, 586.72, -795.66, 1.77",
|
||||
"Hidden Package 52": "0, 248.86, -958.32, 26.09",
|
||||
"Hidden Package 53": "0, 351.35, -980.51, 33.18",
|
||||
"Hidden Package 54": "0, 504.45, -1027.73, 1.71",
|
||||
"Hidden Package 55": "0, 392.68, -1135.61, 15.91",
|
||||
"Hidden Package 56": "0, 354.88, -1085.14, 25.98",
|
||||
"Hidden Package 57": "0, -4.05, -1128.92, 26.08",
|
||||
"Hidden Package 58": "0, 112.20, -1227.37, 26.17",
|
||||
"Hidden Package 59": "0, 218.08, -1237.60, 20.45",
|
||||
"Hidden Package 60": "0, 202.91, -1252.40, 59.37",
|
||||
"Hidden Package 61": "0, 174.24, -1259.48, 32.28",
|
||||
"Hidden Package 62": "0, -134.65, -1386.74, 26.18",
|
||||
"Hidden Package 63": "0, -38.32, -1434.28, 31.81",
|
||||
"Hidden Package 64": "0, -221.71, -1487.56, 5.84",
|
||||
"Hidden Package 65": "0, -76.70, -1490.47, 26.14",
|
||||
"Hidden Package 66": "0, -24.26, -1472.00, 19.83",
|
||||
"Hidden Package 67": "0, 144.77, -1583.67, 30.90",
|
||||
"Hidden Package 68": "0, 308.43, -1533.27, 23.69",
|
||||
"Hidden Package 69": "0, 468.36, -1457.29, 44.31",
|
||||
"Hidden Package 70": "0, -1221.15, 562.94, 68.65",
|
||||
"Hidden Package 71": "0, -1131.99, 605.49, 68.65",
|
||||
"Hidden Package 72": "0, -1098.46, 471.39, 35.53",
|
||||
"Hidden Package 73": "0, -1215.67, 347.97, 31.04",
|
||||
"Hidden Package 74": "0, -1208.08, 325.14, 3.43",
|
||||
"Hidden Package 75": "0, -677.90, 308.69, 59.85",
|
||||
"Hidden Package 76": "0, -609.20, 286.54, 65.18",
|
||||
"Hidden Package 77": "0, -736.20, 304.87, 54.18",
|
||||
"Hidden Package 78": "0, -329.38, 320.10, 60.77",
|
||||
"Hidden Package 79": "0, -207.36, 328.99, 3.48",
|
||||
"Hidden Package 80": "0, -1090.46, 131.47, 58.84",
|
||||
"Hidden Package 81": "0, -752.99, 142.51, 10.13",
|
||||
"Hidden Package 82": "0, -1194.36, -7.67, 59.80",
|
||||
"Hidden Package 83": "0, -1015.43, -13.13, 48.85",
|
||||
"Hidden Package 84": "0, -632.92, 67.76, 18.82",
|
||||
"Hidden Package 85": "0, -547.02, 10.60, 3.93",
|
||||
"Hidden Package 86": "0, -489.11, -44.75, 3.86",
|
||||
"Hidden Package 87": "0, -1211.86, -166.72, 58.74",
|
||||
"Hidden Package 88": "0, -1193.17, -75.58, 47.50",
|
||||
"Hidden Package 89": "0, -849.02, -209.24, 41.84",
|
||||
"Hidden Package 90": "0, -821.75, -185.24, 33.86",
|
||||
"Hidden Package 91": "0, -698.00, -182.00, 9.25",
|
||||
"Hidden Package 92": "0, -837.92, -469.02, 11.12",
|
||||
"Hidden Package 93": "0, -1326.95, -624.70, 11.12",
|
||||
"Hidden Package 94": "0, -1032.82, -573.34, 10.98",
|
||||
"Hidden Package 95": "0, -1279.62, -775.86, 11.12",
|
||||
"Hidden Package 96": "0, -737.81, -745.27, 9.76",
|
||||
"Hidden Package 97": "0, -748.61, -806.55, -13.67",
|
||||
"Hidden Package 98": "0, -1556.93, -905.43, 14.52",
|
||||
"Hidden Package 99": "0, -1494.55, -1096.81, 3.48",
|
||||
"Hidden Package 100": "0, -541.86, -1046.62, 3.48"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"Mission Contact King Courtney": "0, 118.28, -271.75, 16.17",
|
||||
"Hospital Staunton": "0, 183.50, -17.98, 16.22",
|
||||
"Save House Staunton": "0, 108.02, -468.65, 16.05",
|
||||
"Save House Portland": "0, 885.97, -309.27, 8.64",
|
||||
"Salvatore Mansion": "0, 1445.94, -188.86, 55.65",
|
||||
"8Ball Bomb Shop Portland": "0, 1274.13, -95.89, 14.89",
|
||||
"Fire Departement Portland": "0, 1110.24, -47.61, 7.49",
|
||||
"Portland - Save House": "0, 885.97, -309.27, 8.64",
|
||||
"Portland - Luigi Club": "0, 902.65, -426.30, 14.90",
|
||||
"Portland - Joey Garage": "0, 1194.54, -871.41, 14.97",
|
||||
"Portland - Payphone Marty Chonks": "0, 1227.31, -839.08, 14.97",
|
||||
"Portland - Payphone El Burro": "0, 939.11, -233.73, 4.94",
|
||||
"Portland - Tony Cipriani": "0, 1217.84, -327.95, 26.07",
|
||||
"Portland - Salvatore Mansion": "0, 1454.77, -189.59, 55.46",
|
||||
"Portland - 8ball": "0, 1271.83, -95.52, 14.85",
|
||||
"Staunton - Save House": "0, 103.00, -478.50, 15.93",
|
||||
"Staunton - Asuka Condo": "0, 525.36, -646.23, 16.14",
|
||||
"Staunton - Payphone King Courtney": "0, 119.29, -274.69, 16.17",
|
||||
"Staunton - Kenji Casino": "0, 453.19, -1418.73, 26.12",
|
||||
"Staunton - Ray The Toilet Man": "0, 36.69, -723.43, 22.76",
|
||||
"Staunton - Donald Apartement": "0, 80.96, -1548.21, 28.29",
|
||||
"Staunton - Asuka Paet 2": "0, 373.49, -327.06, 18.23",
|
||||
"Shoreside Vale - Save House": "0, -666.75, -1.75, 18.86",
|
||||
"Shoreside Vale - Payphone D Ice": "0, -443.70, -8.03, 3.86",
|
||||
"Shoreside Vale - Catalina Mansion": "0, -364.10, 241.08, 60.77"
|
||||
},
|
||||
"Rampages" :
|
||||
{
|
||||
"Rampages 1 - Primary": "0, 1197.69, -497.45, 39.56",
|
||||
"Rampages 1 - Secondary": "0, 1118.21, -816.71, 27.03",
|
||||
"Rampages 2 - Primary": "0, 1079.29, -860.35, 15.18",
|
||||
"Rampages 2 - Secondary": "0, 983.15, -1006.13, 14.94",
|
||||
"Rampages 3 - Primary": "0, 880.69, -806.71, 14.97",
|
||||
"Rampages 3 - Secondary": "0, 1253.59, -570.38, 12.46",
|
||||
"Rampages 4 - Primary": "0, 954.87, -428.58, 15.22",
|
||||
"Rampages 4 - Secondary": "0, 987.44, -903.63, 15.84",
|
||||
"Rampages 5 - Primary": "0, 1309.40, -315.41, 42.50",
|
||||
"Rampages 5 - Secondary": "0, 1212.19, -380.27, 25.67",
|
||||
"Rampages 6 - Primary": "0, 1272.04, -746.24, 14.95",
|
||||
"Rampages 6 - Secondary": "0, 1179.76, -567.70, 27.32",
|
||||
"Rampages 7 - Primary": "0, -54.06, -1070.26, 26.46",
|
||||
"Rampages 7 - Secondary": "0, -105.10, -1385.80, 26.49",
|
||||
"Rampages 8 - Primary": "0, -24.16, -1525.24, 26.14",
|
||||
"Rampages 8 - Secondary": "0, -24.49, -1118.55, 26.08",
|
||||
"Rampages 9 - Primary": "0, 204.72, -1233.97, 45.10",
|
||||
"Rampages 9 - Secondary": "0, 442.91, -1393.83, 44.31",
|
||||
"Rampages 10 - Primary": "0, 394.05, -790.45, 31.30",
|
||||
"Rampages 10 - Secondary": "0, 371.02, -607.04, 26.17",
|
||||
"Rampages 11 - Primary": "0, 10.11, -910.55, 26.45",
|
||||
"Rampages 11 - Secondary": "0, 130.26, -553.96, 25.92",
|
||||
"Rampages 12 - Primary": "0, 178.39, -337.05, 16.47",
|
||||
"Rampages 12 - Secondary": "0, 435.25, -151.47, 20.93",
|
||||
"Rampages 13 - Primary": "0, -43.14, -456.42, 16.55",
|
||||
"Rampages 13 - Secondary": "0, 172.81, -360.66, 16.21",
|
||||
"Rampages 14 - Primary": "0, -863.99, -146.08, 49.93",
|
||||
"Rampages 14 - Secondary": "0, -942.99, -302.53, 33.66",
|
||||
"Rampages 15 - Primary": "0, -1184.25, 37.87, 68.77",
|
||||
"Rampages 15 - Secondary": "0, -1174.07, -43.63, 59.80",
|
||||
"Rampages 16 - Primary": "0, -556.67, -22.11, 9.32",
|
||||
"Rampages 16 - Secondary": "0, -631.92, -410.63, 18.78",
|
||||
"Rampages 17 - Primary": "0, -703.50, -619.21, 16.36",
|
||||
"Rampages 17 - Secondary": "0, -1178.73, -265.42, 46.12",
|
||||
"Rampages 18 - Primary": "0, -990.28, -205.67, 33.85",
|
||||
"Rampages 18 - Secondary": "0, -1082.58, 209.85, 3.76",
|
||||
"Rampages 19 - Primary": "0, -433.17, 111.97, 15.74",
|
||||
"Rampages 19 - Secondary": "0, -798.35, 122.37, 28.65",
|
||||
"Rampages 20 - Primary": "0, -586.75, 286.69, 64.00",
|
||||
"Rampages 20 - Secondary": "0, -1146.11, 158.57, 58.79"
|
||||
},
|
||||
"Side missions" :
|
||||
{
|
||||
"Payphone Missions - El Buro": "0, 939.12, -233.42, 4.94",
|
||||
"Payphone Missions - King Courtney": "0, 117.69, -273.57, 16.17",
|
||||
"Payphone Missions - D Ice": "0, -440.72, -5.98, 3.86",
|
||||
"Marty Chonks": "0, 1226.64, -840.08, 14.97",
|
||||
"Test Drive - Patriot Playground": "0, 1301.68, -640.29, 12.21",
|
||||
"Test Drive - A Ride in the Park": "0, 57.90, -595.84, 25.97",
|
||||
"Test Drive - Multi-Storey Mayhem": "0, 281.42, -571.44, 26.17",
|
||||
"Test Drive - Gripped!": "0, -220.45, 268.54, 3.48",
|
||||
"RC Toyz - Diablo Destruction": "0, 1009.94, -113.60, 5.34",
|
||||
"RC Toyz - Mafia Massacre": "0, 1165.09, -313.02, 23.04",
|
||||
"RC Toyz - Casino Calamity": "0, 373.24, -1318.18, 26.24",
|
||||
"RC Toyz - Rumpo Rampage": "0, -638.30, 61.31, 18.83",
|
||||
"Import/Export - Portland": "0, 1494.08, -675.48, 11.83",
|
||||
"Import/Export - Shoreside Vale": "0, -1106.62, 152.78, 58.80",
|
||||
"Emergency Vehicle Crane": "0, 1569.32, -717.45, 11.83",
|
||||
"Securicar Garage": "0, 1447.08, -808.38, 11.83",
|
||||
"Paramedic Missions - Portland": "0, 1143.84, -598.08, 14.91",
|
||||
"Paramedic Missions - Staunton": "0, 198.84, -9.49, 16.22",
|
||||
"Paramedic Missions - Shoreside": "0, -1266.00, -85.74, 58.79",
|
||||
"Vigilante Missions - Shoreside": "0, -1259.26, -46.17, 58.88",
|
||||
"Vigilante Missions - Staunton": "0, 340.11, -1125.33, 24.84",
|
||||
"Vigilante Missions - Portland": "0, 1140.38, -665.08, 14.90",
|
||||
"Fire Fighter - Portland": "0, 1108.75, -67.34, 7.49",
|
||||
"Fire Fighter - Staunton": "0, -81.86, -432.10, 16.17",
|
||||
"Fire Fighter - Shoreside": "0, -863.20, -450.25, 11.12"
|
||||
},
|
||||
"Unique Jumps":
|
||||
{
|
||||
"Unique Jump 1 - land to train track": "0, 991.20, -475.54, 17.05",
|
||||
"Unique Jump 2 - cross over bridge": "0, 789.28, -579.83, 18.17",
|
||||
"Unique Jump 3 - cross over 4 parking truck": "0, 1375.49, -947.07, 14.17",
|
||||
"Unique Jump 4 - land on building 2 or 3": "0, 1238.28, -1129.77, 14.07",
|
||||
"Unique Jump 5 - gap to the next pier": "0, 1157.87, -1155.21, 15.31",
|
||||
"Unique Jump 6 - gap tthe building": "0, 1141.26, -976.84, 17.45",
|
||||
"Unique Jump 7 - gap 2 steel": "0, 934.52, -934.14, 18.72",
|
||||
"Unique Jump 8 - land to the green grass": "0, 788.66, -930.50, 40.56",
|
||||
"Unique Jump 9 - land to the road at least 226 ft": "0, 272.29, -599.55, 37.17",
|
||||
"Unique Jump 10 - gap to the next pier": "0, 471.69, -914.47, 18.63",
|
||||
"Unique Jump 11 - gap the bridge (very cool)": "0, 325.64, -885.50, 39.83",
|
||||
"Unique Jump 12 - jump over the road": "0, 165.04, -998.78, 28.46",
|
||||
"Unique Jump 13 - jump to the next land": "0, -988.04, 244.61, 37.57",
|
||||
"Unique Jump 14 - double jump (hard to explain)": "0, -1166.60, 106.54, 71.34",
|
||||
"Unique Jump 15 - land on roof garage with sign 12345": "0, -1183.25, 28.55, 71.53",
|
||||
"Unique Jump 16 - cross over river": "0, -698.47, -184.06, 19.16",
|
||||
"Unique Jump 17 - jump over the plane": "0, -1171.49, -570.52, 12.70",
|
||||
"Unique Jump 18 - cross over plane garage": "0, -1390.18, -631.67, 14.09",
|
||||
"Unique Jump 19 - cross over plane garage": "0, -1383.21, -839.10, 13.57",
|
||||
"Unique Jump 20 - $1000000 jumps": "0, -1107.95, -857.59, 13.49"
|
||||
|
||||
}
|
||||
}
|
@ -1,68 +0,0 @@
|
||||
{
|
||||
"Law enforcements": {
|
||||
"Police": "116",
|
||||
"Enforcer": "117",
|
||||
"Rhino": "122",
|
||||
"Fbicar": "107",
|
||||
"Barracks": "123"
|
||||
},
|
||||
"Aircraft": {
|
||||
"Dodo": "126"
|
||||
},
|
||||
"Worker": {
|
||||
"Firetruk": "97",
|
||||
"Ambulan": "106",
|
||||
"Taxi": "110",
|
||||
"Mrwhoop": "113",
|
||||
"Bus": "121",
|
||||
"Cabbie": "128",
|
||||
"Borgnine": "148",
|
||||
"Flatbed": "145",
|
||||
"Yankee": "146",
|
||||
"Coach": "127",
|
||||
"Trash": "98"
|
||||
},
|
||||
"Boats": {
|
||||
"Speeder": "142",
|
||||
"Reefer": "143",
|
||||
"Predator": "120"
|
||||
},
|
||||
"Misc": {
|
||||
"Landstal": "90",
|
||||
"Idaho": "91",
|
||||
"Stinger": "92",
|
||||
"Linerun": "93",
|
||||
"Peren": "94",
|
||||
"Sentinel": "95",
|
||||
"Patriot": "96",
|
||||
"Stretch": "99",
|
||||
"Manana": "100",
|
||||
"Infernus": "101",
|
||||
"Blista": "102",
|
||||
"Pony": "103",
|
||||
"Mule": "104",
|
||||
"Cheetah": "105",
|
||||
"Moonbeam": "108",
|
||||
"Esperant": "109",
|
||||
"Kuruma": "111",
|
||||
"Bobcat": "112",
|
||||
"Bfinject": "114",
|
||||
"Corpse": "115",
|
||||
"Securica": "118",
|
||||
"Banshee": "119",
|
||||
"Stallion": "129",
|
||||
"Rumpo": "130",
|
||||
"Rcbandit": "131",
|
||||
"Bellyup": "132",
|
||||
"Mrwongs": "133",
|
||||
"Mafia": "134",
|
||||
"Yardie": "135",
|
||||
"Yakuza": "136",
|
||||
"Diablos": "137",
|
||||
"Columb": "138",
|
||||
"Hoods": "139",
|
||||
"Panlant": "144",
|
||||
"Toyz": "149",
|
||||
"Ghost": "150"
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
{
|
||||
"All": {
|
||||
"Grenade": "170",
|
||||
"Ak47": "171",
|
||||
"Bat": "172",
|
||||
"Colt45": "173",
|
||||
"Molotov": "174",
|
||||
"Rocket": "175",
|
||||
"Shotgun": "176",
|
||||
"Sniper": "177",
|
||||
"Uzi": "178",
|
||||
"Missile": "179",
|
||||
"M16": "180",
|
||||
"Flame": "181",
|
||||
"Bomb": "182",
|
||||
"Fingers": "183"
|
||||
}
|
||||
}
|
606
resource/CheatMenuVC/data/animations.toml
Normal file
606
resource/CheatMenuVC/data/animations.toml
Normal file
@ -0,0 +1,606 @@
|
||||
##############################################################################
|
||||
# Animation Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "ifp_id$animation_id"
|
||||
##############################################################################
|
||||
|
||||
["Chainsaw right"]
|
||||
"CSAWRIGHT WALK CSAW RIGHT" = "60$0"
|
||||
"CSAWRIGHT RUN CSAW RIGHT" = "60$1"
|
||||
"CSAWRIGHT RUN CSAW RIGHT 1" = "60$2"
|
||||
"CSAWRIGHT IDLE CSAW" = "60$3"
|
||||
"CSAWRIGHT WALKST CSAW RIGHT" = "60$4"
|
||||
|
||||
["Chainsaw left"]
|
||||
"CSAWLEFT WALK CSAW LEFT" = "59$0"
|
||||
"CSAWLEFT RUN CSAW LEFT" = "59$1"
|
||||
"CSAWLEFT RUN CSAW LEFT 1" = "59$2"
|
||||
"CSAWLEFT IDLE CSAW" = "59$3"
|
||||
"CSAWLEFT WALKST CSAW LEFT" = "59$4"
|
||||
|
||||
["Chainsaw back"]
|
||||
"CSAWBACK WALK CSAW BACK" = "58$0"
|
||||
"CSAWBACK RUN CSAW BACK" = "58$1"
|
||||
"CSAWBACK RUN CSAW BACK 1" = "58$2"
|
||||
"CSAWBACK IDLE CSAW" = "58$3"
|
||||
"CSAWBACK WALKST CSAW BACK" = "58$4"
|
||||
|
||||
["Rocket right"]
|
||||
"ROCKETRIGHT WALK ROCKET RIGHT" = "57$0"
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT" = "57$1"
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT 1" = "57$2"
|
||||
"ROCKETRIGHT IDLE ROCKET" = "57$3"
|
||||
"ROCKETRIGHT WALKST ROCKET RIGHT" = "57$4"
|
||||
|
||||
["Rocket left"]
|
||||
"ROCKETLEFT WALK ROCKET LEFT" = "56$0"
|
||||
"ROCKETLEFT RUN ROCKET LEFT" = "56$1"
|
||||
"ROCKETLEFT RUN ROCKET LEFT 1" = "56$2"
|
||||
"ROCKETLEFT IDLE ROCKET" = "56$3"
|
||||
"ROCKETLEFT WALKST ROCKET LEFT" = "56$4"
|
||||
|
||||
["Rocket back"]
|
||||
"ROCKETBACK WALK ROCKET BACK" = "55$0"
|
||||
"ROCKETBACK RUN ROCKET BACK" = "55$1"
|
||||
"ROCKETBACK RUN ROCKET BACK 1" = "55$2"
|
||||
"ROCKETBACK IDLE ROCKET" = "55$3"
|
||||
"ROCKETBACK WALKST ROCKET BACK" = "55$4"
|
||||
|
||||
["Player right"]
|
||||
"PLAYERRIGHT WALK RIGHT" = "54$0"
|
||||
"PLAYERRIGHT RUN RIGHT" = "54$1"
|
||||
"PLAYERRIGHT RUN RIGHT 1" = "54$2"
|
||||
"PLAYERRIGHT IDLE STANCE" = "54$3"
|
||||
"PLAYERRIGHT WALK START RIGHT" = "54$4"
|
||||
|
||||
["Player left"]
|
||||
"PLAYERLEFT WALK LEFT" = "53$0"
|
||||
"PLAYERLEFT RUN LEFT" = "53$1"
|
||||
"PLAYERLEFT RUN LEFT 1" = "53$2"
|
||||
"PLAYERLEFT IDLE STANCE" = "53$3"
|
||||
"PLAYERLEFT WALK START LEFT" = "53$4"
|
||||
|
||||
["Player back"]
|
||||
"PLAYERBACK WALK BACK" = "52$0"
|
||||
"PLAYERBACK RUN BACK" = "52$1"
|
||||
"PLAYERBACK RUN BACK 1" = "52$2"
|
||||
"PLAYERBACK IDLE STANCE" = "52$3"
|
||||
"PLAYERBACK WALK START BACK" = "52$4"
|
||||
|
||||
[Skate]
|
||||
"SKATE SKATE RUN" = "51$0"
|
||||
"SKATE SKATE SPRINT" = "51$1"
|
||||
"SKATE SKATE SPRINT 1" = "51$2"
|
||||
"SKATE SKATE IDLE" = "51$3"
|
||||
|
||||
["Panic chinky"]
|
||||
"PANICCHUNKY RUN FATOLD" = "50$0"
|
||||
"PANICCHUNKY WOMAN RUNPANIC" = "50$1"
|
||||
"PANICCHUNKY WOMAN RUNPANIC 1" = "50$2"
|
||||
"PANICCHUNKY IDLE STANCE" = "50$3"
|
||||
|
||||
["Jog woman"]
|
||||
"JOGWOMAN JOG MALEB" = "49$0"
|
||||
"JOGWOMAN WOMAN RUN" = "49$1"
|
||||
"JOGWOMAN WOMAN RUNPANIC" = "49$2"
|
||||
"JOGWOMAN WOMAN IDLESTANCE" = "49$3"
|
||||
|
||||
["Old woman"]
|
||||
"OLDWOMAN WOMAN WALKOLD" = "48$0"
|
||||
"OLDWOMAN WOMAN RUN" = "48$1"
|
||||
"OLDWOMAN WOMAN RUNPANIC" = "48$2"
|
||||
"OLDWOMAN WOMAN IDLESTANCE" = "48$3"
|
||||
|
||||
["Fat woman"]
|
||||
"FATWOMAN WALK FAT" = "47$0"
|
||||
"FATWOMAN WOMAN RUN" = "47$1"
|
||||
"FATWOMAN WOMAN RUNPANIC" = "47$2"
|
||||
"FATWOMAN WOMAN IDLESTANCE" = "47$3"
|
||||
|
||||
["Sexy woman"]
|
||||
"SEXYWOMAN WOMAN WALKSEXY" = "46$0"
|
||||
"SEXYWOMAN WOMAN RUN" = "46$1"
|
||||
"SEXYWOMAN WOMAN RUNPANIC" = "46$2"
|
||||
"SEXYWOMAN WOMAN IDLESTANCE" = "46$3"
|
||||
|
||||
["Busy woman"]
|
||||
"BUSYWOMAN WOMAN WALKBUSY" = "45$0"
|
||||
"BUSYWOMAN WOMAN RUN" = "45$1"
|
||||
"BUSYWOMAN WOMAN RUNPANIC" = "45$2"
|
||||
"BUSYWOMAN WOMAN IDLESTANCE" = "45$3"
|
||||
|
||||
[Shopping]
|
||||
"SHOPPING WOMAN WALKSHOP" = "44$0"
|
||||
"SHOPPING WOMAN RUN" = "44$1"
|
||||
"SHOPPING WOMAN RUN 1" = "44$2"
|
||||
"SHOPPING WOMAN IDLESTANCE" = "44$3"
|
||||
|
||||
[Woman]
|
||||
"WOMAN WOMAN WALKNORM" = "43$0"
|
||||
"WOMAN WOMAN RUN" = "43$1"
|
||||
"WOMAN WOMAN RUNPANIC" = "43$2"
|
||||
"WOMAN WOMAN IDLESTANCE" = "43$3"
|
||||
|
||||
[Jogger]
|
||||
"JOGGER JOG MALEA" = "42$0"
|
||||
"JOGGER RUN CIVI" = "42$1"
|
||||
"JOGGER SPRINT CIVI" = "42$2"
|
||||
"JOGGER IDLE STANCE" = "42$3"
|
||||
|
||||
["Old fatman"]
|
||||
"OLDFATMAN WALK FATOLD" = "41$0"
|
||||
"OLDFATMAN RUN FATOLD" = "41$1"
|
||||
"OLDFATMAN WOMAN RUNPANIC" = "41$2"
|
||||
"OLDFATMAN IDLE STANCE" = "41$3"
|
||||
|
||||
[Fatman]
|
||||
"FATMAN WALK FAT" = "40$0"
|
||||
"FATMAN RUN CIVI" = "40$1"
|
||||
"FATMAN WOMAN RUNPANIC" = "40$2"
|
||||
"FATMAN IDLE STANCE" = "40$3"
|
||||
|
||||
[Gang2]
|
||||
"GANG2 WALK GANG2" = "39$0"
|
||||
"GANG2 RUN GANG1" = "39$1"
|
||||
"GANG2 SPRINT CIVI" = "39$2"
|
||||
"GANG2 IDLE STANCE" = "39$3"
|
||||
|
||||
[Gang1]
|
||||
"GANG1 WALK GANG1" = "38$0"
|
||||
"GANG1 RUN GANG1" = "38$1"
|
||||
"GANG1 SPRINT CIVI" = "38$2"
|
||||
"GANG1 IDLE STANCE" = "38$3"
|
||||
|
||||
[Oldman]
|
||||
"OLDMAN WALK OLD" = "37$0"
|
||||
"OLDMAN RUN CIVI" = "37$1"
|
||||
"OLDMAN SPRINT CIVI" = "37$2"
|
||||
"OLDMAN IDLE STANCE" = "37$3"
|
||||
|
||||
[Shuffle]
|
||||
"SHUFFLE WALK SHUFFLE" = "36$0"
|
||||
"SHUFFLE RUN CIVI" = "36$1"
|
||||
"SHUFFLE SPRINT CIVI" = "36$2"
|
||||
"SHUFFLE IDLE STANCE" = "36$3"
|
||||
|
||||
["Player chainsaw"]
|
||||
"PLAYERCSAW WALK CSAW" = "35$0"
|
||||
"PLAYERCSAW RUN CSAW" = "35$1"
|
||||
"PLAYERCSAW RUN CSAW 1" = "35$2"
|
||||
"PLAYERCSAW IDLE CSAW" = "35$3"
|
||||
"PLAYERCSAW WALK START CSAW" = "35$4"
|
||||
|
||||
["Player baseball bat"]
|
||||
"PLAYERBBBAT WALK PLAYER" = "34$0"
|
||||
"PLAYERBBBAT RUN PLAYER" = "34$1"
|
||||
"PLAYERBBBAT RUN PLAYER 1" = "34$2"
|
||||
"PLAYERBBBAT IDLE STANCE" = "34$3"
|
||||
"PLAYERBBBAT WALK START" = "34$4"
|
||||
|
||||
["Player 2 armed"]
|
||||
"PLAYER2ARMED WALK ARMED" = "33$0"
|
||||
"PLAYER2ARMED RUN ARMED" = "33$1"
|
||||
"PLAYER2ARMED RUN ARMED 1" = "33$2"
|
||||
"PLAYER2ARMED IDLE ARMED" = "33$3"
|
||||
"PLAYER2ARMED WALK START ARMED" = "33$4"
|
||||
|
||||
["Player 1 armed"]
|
||||
"PLAYER1ARMED WALK PLAYER" = "32$0"
|
||||
"PLAYER1ARMED RUN 1ARMED" = "32$1"
|
||||
"PLAYER1ARMED SPRINT CIVI" = "32$2"
|
||||
"PLAYER1ARMED IDLE STANCE" = "32$3"
|
||||
"PLAYER1ARMED WALK START" = "32$4"
|
||||
|
||||
["Player rocket"]
|
||||
"PLAYERROCKET WALK ROCKET" = "31$0"
|
||||
"PLAYERROCKET RUN ROCKET" = "31$1"
|
||||
"PLAYERROCKET RUN ROCKET 1" = "31$2"
|
||||
"PLAYERROCKET IDLE ROCKET" = "31$3"
|
||||
"PLAYERROCKET WALK START ROCKET" = "31$4"
|
||||
|
||||
[Player]
|
||||
"PLAYER WALK PLAYER" = "30$0"
|
||||
"PLAYER RUN PLAYER" = "30$1"
|
||||
"PLAYER SPRINT CIVI" = "30$2"
|
||||
"PLAYER IDLE STANCE" = "30$3"
|
||||
"PLAYER WALK START" = "30$4"
|
||||
|
||||
[Lance]
|
||||
LANCE = "29$210"
|
||||
|
||||
[Strip]
|
||||
"STRIP A" = "28$226"
|
||||
"STRIP B" = "28$227"
|
||||
"STRIP C" = "28$228"
|
||||
"STRIP D" = "28$229"
|
||||
"STRIP E" = "28$230"
|
||||
"STRIP F" = "28$231"
|
||||
"STRIP G" = "28$232"
|
||||
|
||||
[Riot]
|
||||
"RIOT ANGRY" = "27$219"
|
||||
"RIOT ANGRY B" = "27$220"
|
||||
"RIOT CHANT" = "27$221"
|
||||
"RIOT PUNCHES" = "27$222"
|
||||
"RIOT SHOUT" = "27$223"
|
||||
"RIOT CHALLENGE" = "27$224"
|
||||
"RIOT FUKU" = "27$225"
|
||||
|
||||
[Playidles]
|
||||
"PLAYIDLES STRETCH" = "26$215"
|
||||
"PLAYIDLES TIME" = "26$216"
|
||||
"PLAYIDLES SHLDR" = "26$217"
|
||||
"PLAYIDLES STRLEG" = "26$218"
|
||||
|
||||
[Sunbathe]
|
||||
"SUNBATHE BATHER" = "25$210"
|
||||
|
||||
[Medic]
|
||||
"MEDIC CPR" = "24$214"
|
||||
|
||||
[Flamethrower]
|
||||
"FLAME FIRE" = "23$205"
|
||||
|
||||
[Grenade]
|
||||
"GRENADE WEAPON THROW" = "22$205"
|
||||
"GRENADE WEAPON THROWU" = "22$206"
|
||||
"GRENADE WEAPON START THROW" = "22$207"
|
||||
|
||||
[Sniper]
|
||||
"SNIPER WEAPON SNIPER" = "21$205"
|
||||
|
||||
[M60]
|
||||
"M60 FIRE" = "20$205"
|
||||
"M60 FIRE 1" = "20$206"
|
||||
"M60 RELOAD" = "20$207"
|
||||
|
||||
[Rifle]
|
||||
"RIFLE FIRE" = "19$205"
|
||||
"RIFLE CROUCHFIRE" = "19$206"
|
||||
"RIFLE LOAD" = "19$207"
|
||||
"RIFLE CROUCHLOAD" = "19$208"
|
||||
|
||||
[Uzi]
|
||||
"UZI FIRE" = "18$205"
|
||||
"UZI CROUCHFIRE" = "18$206"
|
||||
"UZI RELOAD" = "18$207"
|
||||
"UZI CROUCHRELOAD" = "18$208"
|
||||
|
||||
[Tec]
|
||||
"TEC FIRE" = "17$205"
|
||||
"TEC CROUCHFIRE" = "17$206"
|
||||
"TEC RELOAD" = "17$207"
|
||||
"TEC CROUCHRELOAD" = "17$208"
|
||||
|
||||
[Buddy]
|
||||
"BUDDY FIRE" = "16$205"
|
||||
"BUDDY CROUCHFIRE" = "16$206"
|
||||
|
||||
[Shotgun]
|
||||
"SHOTGUN FIRE" = "15$205"
|
||||
"SHOTGUN CROUCHFIRE" = "15$206"
|
||||
|
||||
[Colt45]
|
||||
"COLT45 FIRE" = "14$205"
|
||||
"COLT45 CROUCHFIRE" = "14$206"
|
||||
"COLT45 RELOAD" = "14$207"
|
||||
"COLT45 CROUCHRELOAD" = "14$208"
|
||||
"COLT45 COP" = "14$209"
|
||||
|
||||
[Python]
|
||||
"PYTHON FIRE" = "13$205"
|
||||
"PYTHON CROUCHFIRE" = "13$206"
|
||||
"PYTHON RELOAD" = "13$207"
|
||||
"PYTHON CROUCHRELOAD" = "13$208"
|
||||
|
||||
[Chainsaw]
|
||||
"CHAINSAW WEAPON CSAW" = "12$205"
|
||||
"CHAINSAW WEAPON CSAWLO" = "12$206"
|
||||
"CHAINSAW CSAW PART" = "12$207"
|
||||
|
||||
[Golfclub]
|
||||
"GOLFCLUB WEAPON BAT H" = "11$205"
|
||||
"GOLFCLUB WEAPON GOLFCLUB" = "11$206"
|
||||
"GOLFCLUB BAT PART" = "11$207"
|
||||
"GOLFCLUB WEAPON BAT H 1" = "11$208"
|
||||
"GOLFCLUB WEAPON BAT V" = "11$209"
|
||||
|
||||
[Baseball]
|
||||
"BASEBALL WEAPON BAT H" = "10$205"
|
||||
"BASEBALL WEAPON BAT V" = "10$206"
|
||||
"BASEBALL BAT PART" = "10$207"
|
||||
"BASEBALL WEAPON BAT H 1" = "10$208"
|
||||
"BASEBALL WEAPON GOLFCLUB" = "10$209"
|
||||
|
||||
[Knife]
|
||||
"WEAPON KNIFE 1" = "9$205"
|
||||
"WEAPON KNIFE 2" = "9$206"
|
||||
"KNIFE PART" = "9$207"
|
||||
"WEAPON KNIFEIDLE" = "9$208"
|
||||
"WEAPON KNIFE 3" = "9$209"
|
||||
|
||||
[Screwdriver]
|
||||
"SCREWDRV FIGHTBODYBLOW" = "8$205"
|
||||
"SCREWDRV FIGHTBODYBLOW 1" = "8$206"
|
||||
"SCREWDRV FIGHTPPUNCH" = "8$207"
|
||||
"SCREWDRV FIGHTIDLE" = "8$208"
|
||||
"SCREWDRV FIGHTBODYBLOW 2" = "8$209"
|
||||
|
||||
[Unarmed]
|
||||
"UNARMED PUNCHR" = "7$205"
|
||||
"UNARMED KICK FLOOR" = "7$206"
|
||||
"UNARMED FIGHTPPUNCH" = "7$207"
|
||||
|
||||
[BikeD]
|
||||
"BIKED RIDE" = "6$187"
|
||||
"BIKED STILL" = "6$188"
|
||||
"BIKED LEFT" = "6$189"
|
||||
"BIKED RIGHT" = "6$190"
|
||||
"BIKED BACK" = "6$191"
|
||||
"BIKED FWD" = "6$192"
|
||||
"BIKED PUSHES" = "6$193"
|
||||
"BIKED JUMPONR" = "6$194"
|
||||
"BIKED JUMPONL" = "6$195"
|
||||
"BIKED KICK" = "6$196"
|
||||
"BIKED HIT" = "6$197"
|
||||
"BIKED GETOFFRHS" = "6$198"
|
||||
"BIKED GETOFFLHS" = "6$199"
|
||||
"BIKED GETOFFBACK" = "6$200"
|
||||
"BIKED DRIVEBYLHS" = "6$201"
|
||||
"BIKED DRIVEBYRHS" = "6$202"
|
||||
"BIKED DRIVEBYFT" = "6$203"
|
||||
"BIKED PASSENGER" = "6$204"
|
||||
|
||||
[BikeH]
|
||||
"BIKEH RIDE" = "5$187"
|
||||
"BIKEH STILL" = "5$188"
|
||||
"BIKEH LEFT" = "5$189"
|
||||
"BIKEH RIGHT" = "5$190"
|
||||
"BIKEH BACK" = "5$191"
|
||||
"BIKEH FWD" = "5$192"
|
||||
"BIKEH PUSHES" = "5$193"
|
||||
"BIKEH JUMPONR" = "5$194"
|
||||
"BIKEH JUMPONL" = "5$195"
|
||||
"BIKEH KICK" = "5$196"
|
||||
"BIKEH HIT" = "5$197"
|
||||
"BIKEH GETOFFRHS" = "5$198"
|
||||
"BIKEH GETOFFLHS" = "5$199"
|
||||
"BIKEH GETOFFBACK" = "5$200"
|
||||
"BIKEH DRIVEBYLHS" = "5$201"
|
||||
"BIKEH DRIVEBYRHS" = "5$202"
|
||||
"BIKEH DRIVEBYFT" = "5$203"
|
||||
"BIKEH PASSENGER" = "5$204"
|
||||
|
||||
[BikeV]
|
||||
"BIKEV RIDE" = "4$187"
|
||||
"BIKEV STILL" = "4$188"
|
||||
"BIKEV LEFT" = "4$189"
|
||||
"BIKEV RIGHT" = "4$190"
|
||||
"BIKEV BACK" = "4$191"
|
||||
"BIKEV FWD" = "4$192"
|
||||
"BIKEV PUSHES" = "4$193"
|
||||
"BIKEV JUMPONR" = "4$194"
|
||||
"BIKEV JUMPONL" = "4$195"
|
||||
"BIKEV KICK" = "4$196"
|
||||
"BIKEV HIT" = "4$197"
|
||||
"BIKEV GETOFFRHS" = "4$198"
|
||||
"BIKEV GETOFFLHS" = "4$199"
|
||||
"BIKEV GETOFFBACK" = "4$200"
|
||||
"BIKEV DRIVEBYLHS" = "4$201"
|
||||
"BIKEV DRIVEBYRHS" = "4$202"
|
||||
"BIKEV DRIVEBYFT" = "4$203"
|
||||
"BIKEV PASSENGER" = "4$204"
|
||||
|
||||
[BikeS]
|
||||
"BIKES RIDE" = "3$187"
|
||||
"BIKES STILL" = "3$188"
|
||||
"BIKES LEFT" = "3$189"
|
||||
"BIKES RIGHT" = "3$190"
|
||||
"BIKES BACK" = "3$191"
|
||||
"BIKES FWD" = "3$192"
|
||||
"BIKES PUSHES" = "3$193"
|
||||
"BIKES JUMPONR" = "3$194"
|
||||
"BIKES JUMPONL" = "3$195"
|
||||
"BIKES KICK" = "3$196"
|
||||
"BIKES HIT" = "3$197"
|
||||
"BIKES GETOFFRHS" = "3$198"
|
||||
"BIKES GETOFFLHS" = "3$199"
|
||||
"BIKES GETOFFBACK" = "3$200"
|
||||
"BIKES DRIVEBYLHS" = "3$201"
|
||||
"BIKES DRIVEBYRHS" = "3$202"
|
||||
"BIKES DRIVEBYFT" = "3$203"
|
||||
"BIKES PASSENGER" = "3$204"
|
||||
|
||||
[Coach]
|
||||
"COACH OPNL" = "2$182"
|
||||
"COACH OPNL 1" = "2$183"
|
||||
"COACH INL" = "2$184"
|
||||
"COACH INL 1" = "2$185"
|
||||
"COACH OUTL" = "2$186"
|
||||
|
||||
[Van]
|
||||
"VAN OPENL" = "1$174"
|
||||
"VAN GETINL" = "1$175"
|
||||
"VAN CLOSEL" = "1$176"
|
||||
"VAN GETOUTL" = "1$177"
|
||||
"VAN OPEN" = "1$178"
|
||||
"VAN GETIN" = "1$179"
|
||||
"VAN CLOSE" = "1$180"
|
||||
"VAN GETOUT" = "1$181"
|
||||
|
||||
[Man]
|
||||
"WALK CIVI " = "0$0"
|
||||
"RUN CIVI " = "0$1"
|
||||
"SPRINT PANIC " = "0$2"
|
||||
"IDLE STANCE " = "0$3"
|
||||
"WALK START " = "0$4"
|
||||
"RUN STOP " = "0$5"
|
||||
"RUN STOPR " = "0$6"
|
||||
"IDLE HBHB " = "0$7"
|
||||
"IDLE HBHB 1 " = "0$8"
|
||||
"IDLE TIRED " = "0$9"
|
||||
"IDLE ARMED " = "0$10"
|
||||
"IDLE CHAT " = "0$11"
|
||||
"IDLE TAXI " = "0$12"
|
||||
"KO SHOT FRONT " = "0$13"
|
||||
"KO SHOT FRONT 1 " = "0$14"
|
||||
"KO SHOT FRONT 2 " = "0$15"
|
||||
"KO SHOT FRONT 3 " = "0$16"
|
||||
"KO SHOT FACE " = "0$17"
|
||||
"KO SHOT STOM " = "0$18"
|
||||
"KO SHOT ARML " = "0$19"
|
||||
"KO SHOT ARMR " = "0$20"
|
||||
"KO SHOT LEGL " = "0$21"
|
||||
"KO SHOT LEGR " = "0$22"
|
||||
"KD LEFT " = "0$23"
|
||||
"KD RIGHT " = "0$24"
|
||||
"KO SKID FRONT " = "0$25"
|
||||
"KO SPIN R " = "0$26"
|
||||
"KO SKID BACK " = "0$27"
|
||||
"KO SPIN L " = "0$28"
|
||||
"SHOT PARTIAL " = "0$29"
|
||||
"SHOT LEFTP " = "0$30"
|
||||
"SHOT PARTIAL 1 " = "0$31"
|
||||
"SHOT RIGHTP " = "0$32"
|
||||
"HIT FRONT " = "0$33"
|
||||
"HIT L " = "0$34"
|
||||
"HIT BACK " = "0$35"
|
||||
"HIT R " = "0$36"
|
||||
"FLOOR HIT " = "0$37"
|
||||
"HIT BODYBLOW " = "0$38"
|
||||
"HIT CHEST " = "0$39"
|
||||
"HIT HEAD " = "0$40"
|
||||
"HIT WALK " = "0$41"
|
||||
"HIT WALL " = "0$42"
|
||||
"FLOOR HIT F " = "0$43"
|
||||
"HIT BEHIND " = "0$44"
|
||||
"FIGHTIDLE " = "0$45"
|
||||
"FIGHT2IDLE " = "0$46"
|
||||
"FIGHTSH F " = "0$47"
|
||||
"FIGHTBODYBLOW " = "0$48"
|
||||
"FIGHTHEAD " = "0$49"
|
||||
"FIGHTKICK " = "0$50"
|
||||
"FIGHTKNEE " = "0$51"
|
||||
"FIGHTLHOOK " = "0$52"
|
||||
"FIGHTPUNCH " = "0$53"
|
||||
"FIGHTRNDHSE " = "0$54"
|
||||
"FIGHTLNGKCK " = "0$55"
|
||||
"FIGHTPPUNCH " = "0$56"
|
||||
"FIGHTJAB " = "0$57"
|
||||
"FIGHTELBOWL " = "0$58"
|
||||
"FIGHTELBOWR " = "0$59"
|
||||
"FIGHTBKICKL " = "0$60"
|
||||
"FIGHTBKICKR " = "0$61"
|
||||
"BOMBER " = "0$62"
|
||||
"PUNCHR " = "0$63"
|
||||
"FIGHTPPUNCH 1 " = "0$64"
|
||||
"KICK FLOOR " = "0$65"
|
||||
"WEAPON THROWU " = "0$66"
|
||||
"FIGHTSH BACK " = "0$67"
|
||||
"CAR JACKEDRHS " = "0$68"
|
||||
"CAR LJACKEDRHS " = "0$69"
|
||||
"CAR JACKEDLHS " = "0$70"
|
||||
"CAR LJACKEDLHS " = "0$71"
|
||||
"CAR QJACK " = "0$72"
|
||||
"CAR QJACKED " = "0$73"
|
||||
"CAR ALIGN LHS " = "0$74"
|
||||
"CAR ALIGNHI LHS " = "0$75"
|
||||
"CAR OPEN LHS " = "0$76"
|
||||
"CAR DOORLOCKED LHS " = "0$77"
|
||||
"CAR PULLOUT LHS " = "0$78"
|
||||
"CAR PULLOUTL LHS " = "0$79"
|
||||
"CAR GETIN LHS " = "0$80"
|
||||
"CAR GETINL LHS " = "0$81"
|
||||
"CAR CLOSEDOOR LHS " = "0$82"
|
||||
"CAR CLOSEDOORL LHS " = "0$83"
|
||||
"CAR ROLLDOOR " = "0$84"
|
||||
"CAR ROLLDOORLO " = "0$85"
|
||||
"CAR JUMPIN LHS " = "0$86"
|
||||
"CAR GETOUT LHS " = "0$87"
|
||||
"CAR GETOUTL LHS " = "0$88"
|
||||
"CAR CLOSE LHS " = "0$89"
|
||||
"CAR ALIGN RHS " = "0$90"
|
||||
"CAR ALIGNHI RHS " = "0$91"
|
||||
"CAR OPEN RHS " = "0$92"
|
||||
"CAR DOORLOCKED RHS " = "0$93"
|
||||
"CAR PULLOUT RHS " = "0$94"
|
||||
"CAR PULLOUTL RHS " = "0$95"
|
||||
"CAR GETIN RHS " = "0$96"
|
||||
"CAR GETINL RHS " = "0$97"
|
||||
"CAR CLOSEDOOR RHS " = "0$98"
|
||||
"CAR CLOSEDOORL RHS " = "0$99"
|
||||
"CAR SHUFFLE RHS " = "0$100"
|
||||
"CAR LSHUFFLE RHS " = "0$101"
|
||||
"CAR SIT " = "0$102"
|
||||
"CAR LSIT " = "0$103"
|
||||
"CAR SITP " = "0$104"
|
||||
"CAR SITPLO " = "0$105"
|
||||
"DRIVE L " = "0$106"
|
||||
"DRIVE R " = "0$107"
|
||||
"DRIVE LO L " = "0$108"
|
||||
"DRIVE LO R " = "0$109"
|
||||
"DRIVEBY L " = "0$110"
|
||||
"DRIVEBY R " = "0$111"
|
||||
"DRIVEBYL L " = "0$112"
|
||||
"DRIVEBYL R " = "0$113"
|
||||
"CAR LB " = "0$114"
|
||||
"DRIVE BOAT " = "0$115"
|
||||
"DRIVE BOAT L " = "0$116"
|
||||
"DRIVE BOAT R " = "0$117"
|
||||
"DRIVE BOAT BACK " = "0$118"
|
||||
"BIKE PICKUPR " = "0$119"
|
||||
"BIKE PICKUPL " = "0$120"
|
||||
"BIKE PULLUPR " = "0$121"
|
||||
"BIKE PULLUPL " = "0$122"
|
||||
"BIKE ELBOWR " = "0$123"
|
||||
"BIKE ELBOWL " = "0$124"
|
||||
"BIKE FALL OFF " = "0$125"
|
||||
"BIKE FALLR " = "0$126"
|
||||
"CAR GETOUT RHS " = "0$127"
|
||||
"CAR GETOUTL RHS " = "0$128"
|
||||
"CAR CLOSE RHS " = "0$129"
|
||||
"CAR HOOKERTALK " = "0$130"
|
||||
"IDLE STANCE 1 " = "0$131"
|
||||
"IDLE STANCE 2 " = "0$132"
|
||||
"CAR CRAWLOUTRHS " = "0$133"
|
||||
"CAR CRAWLOUTRHS 1 " = "0$134"
|
||||
"CAR ROLLOUT LHS " = "0$135"
|
||||
"CAR ROLLOUT LHS 1 " = "0$136"
|
||||
"GETUP " = "0$137"
|
||||
"GETUP 1 " = "0$138"
|
||||
"GETUP 2 " = "0$139"
|
||||
"GETUP FRONT " = "0$140"
|
||||
"JUMP LAUNCH " = "0$141"
|
||||
"JUMP GLIDE " = "0$142"
|
||||
"JUMP LAND " = "0$143"
|
||||
"FALL FALL " = "0$144"
|
||||
"FALL GLIDE " = "0$145"
|
||||
"FALL LAND " = "0$146"
|
||||
"FALL COLLAPSE " = "0$147"
|
||||
"FALL BACK " = "0$148"
|
||||
"FALL FRONT " = "0$149"
|
||||
"EV STEP " = "0$150"
|
||||
"EV DIVE " = "0$151"
|
||||
"XPRESSSCRATCH " = "0$152"
|
||||
"ROADCROSS " = "0$153"
|
||||
"TURN 180 " = "0$154"
|
||||
"ARRESTGUN " = "0$155"
|
||||
"DROWN " = "0$156"
|
||||
"DUCK DOWN " = "0$157"
|
||||
"DUCK LOW " = "0$158"
|
||||
"WEAPON CROUCH " = "0$159"
|
||||
"RBLOCK CSHOOT " = "0$160"
|
||||
"HANDSUP " = "0$161"
|
||||
"HANDSCOWER " = "0$162"
|
||||
"FUCKU " = "0$163"
|
||||
"PHONE IN " = "0$164"
|
||||
"PHONE OUT " = "0$165"
|
||||
"PHONE TALK " = "0$166"
|
||||
"SEAT DOWN " = "0$167"
|
||||
"SEAT UP " = "0$168"
|
||||
"SEAT IDLE " = "0$169"
|
||||
"SEAT DOWN 1 " = "0$170"
|
||||
"ATM " = "0$171"
|
||||
"ABSEIL " = "0$172"
|
54
resource/CheatMenuVC/data/locations.toml
Normal file
54
resource/CheatMenuVC/data/locations.toml
Normal file
@ -0,0 +1,54 @@
|
||||
##############################################################################
|
||||
# Location Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "interior_id, posX, posY, posZ"
|
||||
##############################################################################
|
||||
|
||||
[Ammunation]
|
||||
"Washington Ammunation" = "0, -65, -1479, 10"
|
||||
"Washington Beach Ammunation" = "0, 200, -474, 11"
|
||||
|
||||
[Custom]
|
||||
Test = "0, -825, 1168, 10"
|
||||
|
||||
[Misc]
|
||||
"1102 Safe House" = "0, 95, -808, 10"
|
||||
"Air Reserve Fort" = "0, -1731, -307, 14"
|
||||
"Bikers Bar" = "0, -598, 655, 11"
|
||||
"Construction Site" = "0, 266, -235, 12"
|
||||
"Diaz Hotel" = "0, 469, 32, 29"
|
||||
"Downtown hidden safe house" = "0, -560, 702, 20"
|
||||
"Downtown safe house" = "0, -832, 1304, 11"
|
||||
"Escober International Airport" = "0, -1432, -805, 14"
|
||||
"Inter Global Films" = "0, 0, 961, 10"
|
||||
"Kaufman Cabs" = "0, -1001, 196, 11"
|
||||
"Ken Rosenberg & Co" = "0, 117, -824, 10"
|
||||
"Leaf links Golf & Country Club" = "0, 103, 248, 21"
|
||||
"Little Havana Bank" = "0, -889, -338, 11"
|
||||
"Little Havana Police Station" = "0, -849, -669, 11"
|
||||
"Love fist studio" = "0, -872, 1159, 11"
|
||||
"Maibu Club" = "0, 496, -84, 10"
|
||||
"Ocean view hotel" = "0, 230, -1277, 12"
|
||||
"Oceanview Hostipal" = "0, -111, -974, 10"
|
||||
"Phils Place" = "0, -1099, 337, 11"
|
||||
"Prawn Island" = "0, 9, 1102, 16"
|
||||
Shipdocks = "0, -696, -1300, 11"
|
||||
"Starfish Island Mansion" = "0, -382, -537, 17"
|
||||
"Sunshine Autos" = "0, -1008, -872, 12"
|
||||
"The Cherry Popper" = "0, -874, -571, 11"
|
||||
"The North Point Mall" = "0, 379, 992, 18"
|
||||
"Vice City Fire Department" = "0, -696, 923, 11"
|
||||
"Vice City Police Department" = "0, 398, -471, 11"
|
||||
"Vice Point Superstore" = "0, 449, 785, 12"
|
||||
"Vice Port Mainland" = "0, -246, -1327, 8"
|
||||
"Washington Ave" = "0, -194, -1387, 4"
|
||||
"Washington Mall" = "0, 3, -937, 16"
|
||||
|
||||
["Pay n Spray"]
|
||||
"Little Haiti Pay n Spray" = "0, -865, -121, 11"
|
||||
"Ocean Beach Car Wash" = "0, 53, -1045, 10"
|
||||
"Oceanview Pay n Spray" = "0, -15, -1258, 10"
|
||||
"Vice Point Pay n Spray" = "0, 330, 429, 11"
|
||||
"Vice Port Pay n Spray" = "0, -912, -1269, 11"
|
146
resource/CheatMenuVC/data/missions.toml
Normal file
146
resource/CheatMenuVC/data/missions.toml
Normal file
@ -0,0 +1,146 @@
|
||||
##############################################################################
|
||||
# Mission Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
["Arrival to Vice City"]
|
||||
Initial = "0 "
|
||||
Intro = "1 "
|
||||
"An Old Friend" = "2 "
|
||||
|
||||
["Ken Rosenberg"]
|
||||
"The Party" = "3 "
|
||||
"Back Alley Brawl" = "4 "
|
||||
"Jury Fury" = "5 "
|
||||
Riot = "6 "
|
||||
|
||||
["Mr. Black"]
|
||||
"Road Kill" = "67"
|
||||
"Waste the Wife" = "68"
|
||||
Autocide = "69"
|
||||
"Check Out at the Check In" = "70"
|
||||
"Loose Ends" = "71"
|
||||
|
||||
["Avery Carrington"]
|
||||
"Four Iron" = "18"
|
||||
"Demolition Man" = "19"
|
||||
"Two Bit Hit" = "20"
|
||||
|
||||
["Juan Cortez"]
|
||||
"Treacherous Swine" = "7 "
|
||||
"Mall Shootout" = "8 "
|
||||
"Guardian Angels" = "9 "
|
||||
"Sir, Yes Sir!" = "10"
|
||||
"All Hands On Deck!" = "11"
|
||||
|
||||
["Ricardo Diaz"]
|
||||
"The Chase" = "12"
|
||||
"Phnom Penh '86" = "13"
|
||||
"The Fastest Boat" = "14"
|
||||
"Supply & Demand" = "15"
|
||||
"Rub Out" = "16"
|
||||
|
||||
["Umberto Robina"]
|
||||
"Stunt Boat Challenge" = "56"
|
||||
"Cannon Fodder" = "57"
|
||||
"Naval Engagement" = "58"
|
||||
"Trojan Voodoo" = "59"
|
||||
|
||||
["Auntie Poulet"]
|
||||
"Juju Scramble" = "60"
|
||||
"Bombs Away!" = "61"
|
||||
"Dirty Lickin's" = "62"
|
||||
|
||||
["Kent Paul"]
|
||||
"Death Row" = "17"
|
||||
|
||||
["Tommy Vercetti"]
|
||||
Shakedown = "31"
|
||||
"Bar Brawl" = "32"
|
||||
"Cop Land" = "33"
|
||||
"Cap the Collector" = "51"
|
||||
"Keep your Friends Close..." = "52"
|
||||
|
||||
["Love Fist"]
|
||||
"Love Juice" = "63"
|
||||
"Psycho Killer" = "64"
|
||||
|
||||
["Mitch Baker"]
|
||||
"Alloy Wheels of Steel" = "53"
|
||||
"Messing with the Man" = "54"
|
||||
"Hog Tied" = "55"
|
||||
"Publicity Tour" = "65"
|
||||
|
||||
["Malibu Club"]
|
||||
"No Escape?" = "21"
|
||||
"The Shootist" = "22"
|
||||
"The Driver" = "23"
|
||||
"The Job" = "24"
|
||||
|
||||
["InterGlobal Studios"]
|
||||
"Recruitment Drive" = "27"
|
||||
"Dildo Dodo" = "28"
|
||||
"Martha's Mug Shot" = "29"
|
||||
G-spotlight = "30"
|
||||
|
||||
["Kaufman Cabs"]
|
||||
"V.I.P." = "72"
|
||||
"Friendly Rivalry" = "73"
|
||||
Cabmaggedon = "74"
|
||||
|
||||
["Print Works"]
|
||||
"Spilling the Beans" = "34"
|
||||
"Hit the Courier" = "35"
|
||||
|
||||
[Misc]
|
||||
"Cherry Popper Distribution" = "83"
|
||||
"Sunshine Autos" = "37"
|
||||
"Checkpoint Charlie" = "96"
|
||||
"Printworks Buy" = "36"
|
||||
"Interglobal Films Buy" = "38"
|
||||
"Cherry Popper Icecreams Buy" = "39"
|
||||
"Kaufman Cabs Buy" = "40"
|
||||
"Malibu Club Buy" = "41"
|
||||
"The Boatyard Buy" = "42"
|
||||
"Pole Position Club Buy" = "43"
|
||||
"El Swanko Casa Buy" = "44"
|
||||
"Links View Apartment Buy" = "45"
|
||||
"Hyman Condo Buy" = "46"
|
||||
"Ocean Heighs Aprt. Buy" = "47"
|
||||
"1102 Washington Street Buy" = "48"
|
||||
"Vice Point Buy" = "49"
|
||||
"Skumole Shack Buy" = "50"
|
||||
"Weapon Range" = "66"
|
||||
"TAXI DRIVER" = "75"
|
||||
PARAMEDIC = "76"
|
||||
FIREFIGHTER = "77"
|
||||
VIGILANTE = "78"
|
||||
HOTRING = "79"
|
||||
BLOODRING = "80"
|
||||
DIRTRING = "81"
|
||||
"PIZZA BOY" = "92"
|
||||
|
||||
["Phil Cassidy"]
|
||||
"Gun Runner" = "25"
|
||||
"Boomshine Saigon" = "26"
|
||||
|
||||
["Offroad races"]
|
||||
"Trial by Dirt" = "88"
|
||||
"Test Track" = "89"
|
||||
"PCJ Playground" = "90"
|
||||
"Cone Crazy" = "91"
|
||||
|
||||
["RC Missions"]
|
||||
"RC Raider Pickup" = "93"
|
||||
"RC Bandit Race" = "94"
|
||||
"RC Baron Race" = "95"
|
||||
|
||||
["Sparrow missions"]
|
||||
"Sunshine Autos Races" = "82"
|
||||
"Downtown Chopper Checkpoint" = "84"
|
||||
"Ocean Beach Chopper Checkpoint" = "85"
|
||||
"Vice Point Chopper Checkpoint" = "86"
|
||||
"Little Haiti Chopper Checkpoint" = "87"
|
205
resource/CheatMenuVC/data/peds.toml
Normal file
205
resource/CheatMenuVC/data/peds.toml
Normal file
@ -0,0 +1,205 @@
|
||||
##############################################################################
|
||||
# Ped Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "ped_name" = "ped_id"
|
||||
##############################################################################
|
||||
|
||||
[Common]
|
||||
Tommy = "0"
|
||||
Swat = "2"
|
||||
FBI = "3"
|
||||
Army = "4"
|
||||
Medic = "5"
|
||||
Fireman = "6"
|
||||
"Male 1" = "7"
|
||||
|
||||
[Misc]
|
||||
HFYST = "9"
|
||||
"Bum 1" = "10"
|
||||
Greaser = "11"
|
||||
HMOST = "12"
|
||||
HFYRI = "13"
|
||||
HFORI = "14"
|
||||
HMYRI = "15"
|
||||
HMORI = "16"
|
||||
HFYBU = "21"
|
||||
HFYMD = "22"
|
||||
HFYCG = "23"
|
||||
"Bum 2" = "25"
|
||||
"Bum 3" = "26"
|
||||
HMYAP = "27"
|
||||
BMODK = "29"
|
||||
"Criminal 1" = "30"
|
||||
BFYST = "31"
|
||||
BFOST = "32"
|
||||
BMYST = "33"
|
||||
BMOST = "34"
|
||||
BFYRI = "35"
|
||||
BFORI = "36"
|
||||
BMYRI = "37"
|
||||
BMYBU = "42"
|
||||
"Bum 4" = "44"
|
||||
"Bum 5" = "45"
|
||||
BMYPI = "46"
|
||||
BMYBB = "47"
|
||||
"Punk 1" = "48"
|
||||
WFOST = "50"
|
||||
"Punk 2" = "51"
|
||||
WMOST = "52"
|
||||
WFYRI = "53"
|
||||
WFORI = "54"
|
||||
WMYRI = "55"
|
||||
WMORI = "56"
|
||||
"Construction Worker" = "61"
|
||||
WFYBU = "67"
|
||||
WMYBU = "68"
|
||||
WMOBU = "69"
|
||||
WFOTR = "71"
|
||||
WMOTR = "72"
|
||||
WMYPI = "73"
|
||||
WMOCA = "74"
|
||||
WFYJG = "75"
|
||||
"Skater Guy 1" = "76"
|
||||
"Skater Guy 2" = "78"
|
||||
"Young Woman Shopper" = "79"
|
||||
"Old Woman Shopper" = "80"
|
||||
"Tourist 1" = "81"
|
||||
"Tourist 2" = "82"
|
||||
|
||||
[Gangs]
|
||||
"Cuban 1" = "83"
|
||||
"Cuban 2" = "84"
|
||||
"Haitian 1" = "85"
|
||||
"Haitian 2" = "86"
|
||||
"Sharks 1" = "87"
|
||||
"Sharks 2" = "88"
|
||||
"Diaz 1" = "89"
|
||||
"Patrol Invest Group 1" = "91"
|
||||
"Patrol Invest Group 2" = "92"
|
||||
"Biker 1" = "93"
|
||||
"Biker 2" = "94"
|
||||
"Vercetti 1" = "95"
|
||||
"Vercetti 2" = "96"
|
||||
|
||||
[Prostitute]
|
||||
"Prostitute 1" = "24"
|
||||
"Prostitute 2" = "43"
|
||||
"Prostitute 3" = "49"
|
||||
"Prostitute 4" = "70"
|
||||
"Prostitute 5" = "105"
|
||||
"Prostitute 6" = "106"
|
||||
|
||||
[Golfer]
|
||||
"Golfer 1" = "62"
|
||||
"Golfer 2" = "63"
|
||||
"Golfer 3" = "64"
|
||||
|
||||
[Cop]
|
||||
"Default Cop" = "1"
|
||||
"Undercover Cop 1" = "97"
|
||||
"Undercover Cop 2" = "98"
|
||||
"Undercover Cop 3" = "99"
|
||||
"Undercover Cop 4" = "100"
|
||||
"Undercover Cop 5" = "101"
|
||||
"Undercover Cop 6" = "102"
|
||||
"Undercover Cop 7" = "103"
|
||||
"Undercover Cop 8" = "104"
|
||||
|
||||
[Beach]
|
||||
"Beach Lady 1" = "17"
|
||||
"Fat Beach Lady" = "18"
|
||||
"Beach Guy 1" = "19"
|
||||
"Fat Beach Guy" = "20"
|
||||
"Beach Lady 2" = "38"
|
||||
"Beach Guy 2" = "39"
|
||||
"Beach Lady 3" = "40"
|
||||
"Beach Guy 3" = "41"
|
||||
"Beach Lady 4" = "57"
|
||||
"Beach Guy 4" = "58"
|
||||
"Beach Lady 5" = "59"
|
||||
"Beach Guy 5" = "60"
|
||||
"Beach Lady 6" = "65"
|
||||
"Beach Guy 6" = "66"
|
||||
"Beach Lady 7" = "77"
|
||||
|
||||
[Driver]
|
||||
"Taxi Driver 1" = "28"
|
||||
"Taxi Driver 2" = "74"
|
||||
|
||||
[Special]
|
||||
"Bodyguard 1" = "BGA"
|
||||
"Bodyguard 2" = "BGB"
|
||||
"Malibu Club Bouncer" = "BOUNCA"
|
||||
"Food Store Worker" = "BURGER"
|
||||
"Cortez's Goon 1" = "CGONA"
|
||||
"Cortez's Goon 2" = "CGONB"
|
||||
"Cortez's Goon 3" = "CGONC"
|
||||
Chef = "CHEF"
|
||||
"Porn Cameraman" = "CMRAMAN"
|
||||
"French courier" = "COURIER"
|
||||
"Film Studio Worker 1" = "CREWA"
|
||||
"Film Studio Worker 2" = "CREWB"
|
||||
"Female porn actor" = "CSJUGGZ"
|
||||
"Diaz's Goon 1" = "DGOONA"
|
||||
"Diaz's Goon 2" = "DGOONB"
|
||||
"Diaz's Goon 3" = "DGOONC"
|
||||
"Floozy 1" = "FLOOZYA"
|
||||
"Floozy 2" = "FLOOZYB"
|
||||
"Floozy 3" = "FLOOZYC"
|
||||
"French SWAT" = "FSFA"
|
||||
"Alex Shrub" = "IGALSCB"
|
||||
Lance = "IGBUDDY"
|
||||
"Lance Cop" = "IGBUDY2"
|
||||
"Lance Beaten" = "IGBUDY3"
|
||||
"Candy Suxxx" = "IGCANDY"
|
||||
"Colonel Juan Garcia Cortez" = "IGCOLON"
|
||||
"Ricardo Diaz" = "IGDIAZ"
|
||||
"Dick (Love Fist)" = "IGDICK"
|
||||
Gonzales = "IGGONZ"
|
||||
"Hilary King" = "IGHLARY"
|
||||
"Hilary King Bank" = "IGHLRY2"
|
||||
"Jezz Torrent (Love Fist)" = "IGJEZZ"
|
||||
"Ken Rosenburg" = "IGKEN"
|
||||
"Mercedes Cortez" = "IGMERC"
|
||||
"Cam Jones" = "IGMIKE"
|
||||
"Cam Jones Bank" = "IGMIKE2"
|
||||
"Percy (Love Fist)" = "IGPERCY"
|
||||
"Phil Cassidy" = "IGPHIL"
|
||||
"Phil Cassidy (one armed)" = "IGPHIL2"
|
||||
"Phil Cassidy Bank" = "IGPHIL3"
|
||||
"Sonny Forelli" = "IGSONNY"
|
||||
"Mercedes Cortez (dressed)" = "IGMERC2"
|
||||
"Forelli Gang member 1" = "MBA"
|
||||
"Forelli Gang member 2" = "MBB"
|
||||
"Male Porn Actor" = "MPORNA"
|
||||
"Mitch Baker's Goon 1" = "MGOONA"
|
||||
"Mitch Baker's Goon 2" = "MSERVER"
|
||||
"Tommy Tracksuit (black)" = "PLAY10"
|
||||
"Tommy Tracksuit (red)" = "PLAY11"
|
||||
"Tommy Frankie" = "PLAY12"
|
||||
"Tommy Soiree" = "PLAYER2"
|
||||
"Tommy Coveralls" = "PLAYER3"
|
||||
"Tommy Country Club" = "PLAYER4"
|
||||
"Tommy Havana" = "PLAYER5"
|
||||
"Tommy Cop" = "PLAYER6"
|
||||
"Tommy Bank Job" = "PLAYER7"
|
||||
"Tommy Casual" = "PLAYER8"
|
||||
"Tommy Buisness Suit" = "PLAYER9"
|
||||
"Print Works Worker 1" = "PRINTRA"
|
||||
"Print Works Worker 2" = "PRINTRB"
|
||||
"Print Works Worker 3" = "PRINTRC"
|
||||
Psycho = "PSYCHO"
|
||||
"Hardware store Worker" = "S_KEEP"
|
||||
"Ammu-Nation Worker" = "SAM"
|
||||
"Street Wannabee thief" = "SGC"
|
||||
"Sonny's Goon 1" = "SGOONA"
|
||||
"Sonny's Goon 2" = "SGOONB"
|
||||
"Shooting Range Ped 1" = "SHOOTRA"
|
||||
"Shooting Range Ped 2" = "SHOOTRB"
|
||||
"Spand Express Worker 1" = "SPANDXA"
|
||||
"Spand Express Worker 2" = "SPANDXB"
|
||||
"Stripper 1" = "STRIPA"
|
||||
"Stripper 2" = "STRIPB"
|
||||
"Stripper 3" = "STRIPC"
|
50
resource/CheatMenuVC/data/skins.toml
Normal file
50
resource/CheatMenuVC/data/skins.toml
Normal file
@ -0,0 +1,50 @@
|
||||
##############################################################################
|
||||
# Skin Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "special_id"
|
||||
##############################################################################
|
||||
|
||||
[Special]
|
||||
"Alex Shrub" = "IGalscb"
|
||||
"Lance 1" = "IGbuddy"
|
||||
"Lance Cop" = "IGBudy2"
|
||||
"Lance Beaten Up" = "IGBudy3"
|
||||
"Candy Suxxx" = "IGCandy"
|
||||
"Colonel Cortez" = "IGColon"
|
||||
"Ricardo Diaz" = "IGDiaz"
|
||||
"Dick (Lovefist)" = "IGDick"
|
||||
Gonzalez = "IGGonz"
|
||||
Hilary = "IGHlary"
|
||||
"Hilary (Bank Mission)" = "IGHlry2"
|
||||
"Jezz Torrent" = "IGJezz"
|
||||
"Ken Rosenberg" = "IGKen"
|
||||
Mercedes = "IGMerc"
|
||||
"Mercedes (purple dress)" = "IGMerc2"
|
||||
"Cam Jones" = "IGmike"
|
||||
"Cam Jones (Bank Mission)" = "IGMike2"
|
||||
"Percy (Lovefist)" = "IGPercy"
|
||||
"Phil Cassidy" = "IGPhil"
|
||||
"Phil (Injured)" = "IGphil2"
|
||||
"Phil (Bank Mission)" = "IGPhil3"
|
||||
"Sonny Forelli" = "IGSonny"
|
||||
|
||||
[Misc]
|
||||
Fsfa = "FSFA"
|
||||
Courier = "COURIER"
|
||||
Chef = "CHEF"
|
||||
Sgc = "SGC"
|
||||
Psycho = "PSYCHO"
|
||||
Striper = "STRIPA"
|
||||
|
||||
[Player]
|
||||
"Tommy Default" = "Player"
|
||||
"Tommy Suit Plain" = "Player2"
|
||||
"Tommy Worker" = "Player3"
|
||||
"Tommy Golfer" = "Player4"
|
||||
"Tommy Cuban" = "Player5"
|
||||
"Tommy Cop" = "Player6"
|
||||
"Tommy Bank" = "Player7"
|
||||
"Tommy Simple" = "Player8"
|
||||
"Tommy Suit Stripe" = "Player9"
|
133
resource/CheatMenuVC/data/vehicles.toml
Normal file
133
resource/CheatMenuVC/data/vehicles.toml
Normal file
@ -0,0 +1,133 @@
|
||||
##############################################################################
|
||||
# Vehicle Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
[Boat]
|
||||
Rio = "136"
|
||||
Predator = "160"
|
||||
Squalo = "176"
|
||||
Speeder = "182"
|
||||
Reefer = "183"
|
||||
Tropic = "184"
|
||||
Skimmer = "190"
|
||||
Coastg = "202"
|
||||
Dinghy = "203"
|
||||
Marquis = "214"
|
||||
Jetmax = "223"
|
||||
|
||||
[Bike]
|
||||
Angel = "166"
|
||||
Pizzaboy = "178"
|
||||
Pcj600 = "191"
|
||||
Faggio = "192"
|
||||
Freeway = "193"
|
||||
Sanchez = "198"
|
||||
|
||||
[Heli]
|
||||
Maverick = "217"
|
||||
Vcnmav = "218"
|
||||
|
||||
[Transport]
|
||||
Taxi = "150"
|
||||
Cabbie = "168"
|
||||
Caddy = "187"
|
||||
Zebra = "188"
|
||||
Bus = "161"
|
||||
Coach = "167"
|
||||
Kaufman = "216"
|
||||
|
||||
[Worker]
|
||||
Pony = "143"
|
||||
Mule = "144"
|
||||
Bobcat = "152"
|
||||
Yankee = "186"
|
||||
Walton = "208"
|
||||
Boxville = "228"
|
||||
Benson = "229"
|
||||
|
||||
[Executive]
|
||||
Stinger = "132"
|
||||
Infernus = "141"
|
||||
Cheetah = "145"
|
||||
Bfinject = "154"
|
||||
Banshee = "159"
|
||||
|
||||
["RC Cars"]
|
||||
"Rc Bandit" = "171"
|
||||
"Rc Baron" = "194"
|
||||
"Rc Raider" = "195"
|
||||
"Rc Goblin" = "231"
|
||||
|
||||
[Law]
|
||||
Police = "156"
|
||||
Rhino = "162"
|
||||
Barracks = "163"
|
||||
Hunter = "155"
|
||||
Fbicar = "147"
|
||||
Enforcer = "157"
|
||||
"Fbi Ranch" = "220"
|
||||
|
||||
[Special]
|
||||
Firetruk = "137"
|
||||
Ambulan = "146"
|
||||
Mrwhoop = "153"
|
||||
Trash = "138"
|
||||
Topfun = "189"
|
||||
Sandking = "225"
|
||||
Lovefist = "201"
|
||||
|
||||
[Sports]
|
||||
Hotring = "224"
|
||||
Hotrina = "232"
|
||||
Hotrinb = "233"
|
||||
Bloodra = "234"
|
||||
Bloodrb = "235"
|
||||
|
||||
[Misc]
|
||||
Landstal = "130"
|
||||
Idaho = "131"
|
||||
Linerun = "133"
|
||||
Peren = "134"
|
||||
Sentinel = "135"
|
||||
Stretch = "139"
|
||||
Manana = "140"
|
||||
Voodoo = "142"
|
||||
Moonbeam = "148"
|
||||
Esperant = "149"
|
||||
Washing = "151"
|
||||
Securica = "158"
|
||||
Cuban = "164"
|
||||
Stallion = "169"
|
||||
Rumpo = "170"
|
||||
Romero = "172"
|
||||
Packer = "173"
|
||||
Sentxs = "174"
|
||||
Admiral = "175"
|
||||
Seaspar = "177"
|
||||
Gangbur = "179"
|
||||
Flatbed = "185"
|
||||
Glendale = "196"
|
||||
Oceanic = "197"
|
||||
Sparrow = "199"
|
||||
Patriot = "200"
|
||||
Hermes = "204"
|
||||
Sabre = "205"
|
||||
Sabretur = "206"
|
||||
Pheonix = "207"
|
||||
Regina = "209"
|
||||
Comet = "210"
|
||||
Deluxo = "211"
|
||||
Burrito = "212"
|
||||
Spand = "213"
|
||||
Baggage = "215"
|
||||
Rancher = "219"
|
||||
Virgo = "221"
|
||||
Greenwoo = "222"
|
||||
Blistac = "226"
|
||||
Polmav = "227"
|
||||
Mesa = "230"
|
||||
Vicechee = "236"
|
56
resource/CheatMenuVC/data/weapons.toml
Normal file
56
resource/CheatMenuVC/data/weapons.toml
Normal file
@ -0,0 +1,56 @@
|
||||
##############################################################################
|
||||
# Weapon Data
|
||||
# Example,
|
||||
#
|
||||
# [Category Name]
|
||||
# "name" = "id"
|
||||
##############################################################################
|
||||
|
||||
[Melee]
|
||||
Brassknuckle = "259"
|
||||
Screwdriver = "260"
|
||||
Golfclub = "261"
|
||||
Nitestick = "262"
|
||||
Knifecur = "263"
|
||||
Bat = "264"
|
||||
Hammer = "265"
|
||||
Cleaver = "266"
|
||||
Machete = "267"
|
||||
Katana = "268"
|
||||
Chainsaw = "269"
|
||||
|
||||
[Projectile]
|
||||
Grenade = "270"
|
||||
Teargas = "271"
|
||||
Molotov = "272"
|
||||
"Rocket launcher" = "287"
|
||||
"Flame thrower" = "288"
|
||||
|
||||
[Shotgun]
|
||||
Buddyshot = "279"
|
||||
Shotgspa = "278"
|
||||
|
||||
["Machine gun"]
|
||||
M4 = "280"
|
||||
Tec9 = "281"
|
||||
Uzi = "282"
|
||||
Colt45 = "274"
|
||||
|
||||
[Sniper]
|
||||
Sniper = "285"
|
||||
Laser = "286"
|
||||
|
||||
[Heavy]
|
||||
Ingramsl = "283"
|
||||
Mp5lng = "284"
|
||||
Minigun = "290"
|
||||
M60 = "289"
|
||||
|
||||
[Misc]
|
||||
Cellphone = "258"
|
||||
Python = "275"
|
||||
Ruger = "276"
|
||||
Chromegun = "277"
|
||||
Bomb = "291"
|
||||
Camera = "292"
|
||||
Fingers = "293"
|
@ -1,662 +0,0 @@
|
||||
{
|
||||
"Chainsaw right" :
|
||||
{
|
||||
"CSAWRIGHT WALK CSAW RIGHT" : "60$0",
|
||||
"CSAWRIGHT RUN CSAW RIGHT" : "60$1",
|
||||
"CSAWRIGHT RUN CSAW RIGHT 1" : "60$2",
|
||||
"CSAWRIGHT IDLE CSAW" : "60$3",
|
||||
"CSAWRIGHT WALKST CSAW RIGHT" : "60$4"
|
||||
},
|
||||
"Chainsaw left" :
|
||||
{
|
||||
"CSAWLEFT WALK CSAW LEFT" : "59$0",
|
||||
"CSAWLEFT RUN CSAW LEFT" : "59$1",
|
||||
"CSAWLEFT RUN CSAW LEFT 1" : "59$2",
|
||||
"CSAWLEFT IDLE CSAW" : "59$3",
|
||||
"CSAWLEFT WALKST CSAW LEFT" : "59$4"
|
||||
},
|
||||
"Chainsaw back" :
|
||||
{
|
||||
"CSAWBACK WALK CSAW BACK" : "58$0",
|
||||
"CSAWBACK RUN CSAW BACK" : "58$1",
|
||||
"CSAWBACK RUN CSAW BACK 1" : "58$2",
|
||||
"CSAWBACK IDLE CSAW" : "58$3",
|
||||
"CSAWBACK WALKST CSAW BACK" : "58$4"
|
||||
},
|
||||
"Rocket right" :
|
||||
{
|
||||
"ROCKETRIGHT WALK ROCKET RIGHT" : "57$0",
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT" : "57$1",
|
||||
"ROCKETRIGHT RUN ROCKET RIGHT 1" : "57$2",
|
||||
"ROCKETRIGHT IDLE ROCKET" : "57$3",
|
||||
"ROCKETRIGHT WALKST ROCKET RIGHT" : "57$4"
|
||||
},
|
||||
"Rocket left" :
|
||||
{
|
||||
"ROCKETLEFT WALK ROCKET LEFT" : "56$0",
|
||||
"ROCKETLEFT RUN ROCKET LEFT" : "56$1",
|
||||
"ROCKETLEFT RUN ROCKET LEFT 1" : "56$2",
|
||||
"ROCKETLEFT IDLE ROCKET" : "56$3",
|
||||
"ROCKETLEFT WALKST ROCKET LEFT" : "56$4"
|
||||
},
|
||||
"Rocket back" :
|
||||
{
|
||||
"ROCKETBACK WALK ROCKET BACK" : "55$0",
|
||||
"ROCKETBACK RUN ROCKET BACK" : "55$1",
|
||||
"ROCKETBACK RUN ROCKET BACK 1" : "55$2",
|
||||
"ROCKETBACK IDLE ROCKET" : "55$3",
|
||||
"ROCKETBACK WALKST ROCKET BACK" : "55$4"
|
||||
},
|
||||
"Player right" :
|
||||
{
|
||||
"PLAYERRIGHT WALK RIGHT" : "54$0",
|
||||
"PLAYERRIGHT RUN RIGHT" : "54$1",
|
||||
"PLAYERRIGHT RUN RIGHT 1" : "54$2",
|
||||
"PLAYERRIGHT IDLE STANCE" : "54$3",
|
||||
"PLAYERRIGHT WALK START RIGHT" : "54$4"
|
||||
},
|
||||
"Player left" :
|
||||
{
|
||||
"PLAYERLEFT WALK LEFT" : "53$0",
|
||||
"PLAYERLEFT RUN LEFT" : "53$1",
|
||||
"PLAYERLEFT RUN LEFT 1" : "53$2",
|
||||
"PLAYERLEFT IDLE STANCE" : "53$3",
|
||||
"PLAYERLEFT WALK START LEFT" : "53$4"
|
||||
},
|
||||
"Player back" :
|
||||
{
|
||||
"PLAYERBACK WALK BACK" : "52$0",
|
||||
"PLAYERBACK RUN BACK" : "52$1",
|
||||
"PLAYERBACK RUN BACK 1" : "52$2",
|
||||
"PLAYERBACK IDLE STANCE" : "52$3",
|
||||
"PLAYERBACK WALK START BACK" : "52$4"
|
||||
},
|
||||
"Skate" :
|
||||
{
|
||||
"SKATE SKATE RUN" : "51$0",
|
||||
"SKATE SKATE SPRINT" : "51$1",
|
||||
"SKATE SKATE SPRINT 1" : "51$2",
|
||||
"SKATE SKATE IDLE" : "51$3"
|
||||
},
|
||||
"Panic chinky" :
|
||||
{
|
||||
"PANICCHUNKY RUN FATOLD" : "50$0",
|
||||
"PANICCHUNKY WOMAN RUNPANIC" : "50$1",
|
||||
"PANICCHUNKY WOMAN RUNPANIC 1" : "50$2",
|
||||
"PANICCHUNKY IDLE STANCE" : "50$3"
|
||||
},
|
||||
"Jog woman" :
|
||||
{
|
||||
"JOGWOMAN JOG MALEB" : "49$0",
|
||||
"JOGWOMAN WOMAN RUN" : "49$1",
|
||||
"JOGWOMAN WOMAN RUNPANIC" : "49$2",
|
||||
"JOGWOMAN WOMAN IDLESTANCE" : "49$3"
|
||||
},
|
||||
"Old woman" :
|
||||
{
|
||||
"OLDWOMAN WOMAN WALKOLD" : "48$0",
|
||||
"OLDWOMAN WOMAN RUN" : "48$1",
|
||||
"OLDWOMAN WOMAN RUNPANIC" : "48$2",
|
||||
"OLDWOMAN WOMAN IDLESTANCE" : "48$3"
|
||||
},
|
||||
"Fat woman" :
|
||||
{
|
||||
"FATWOMAN WALK FAT" : "47$0",
|
||||
"FATWOMAN WOMAN RUN" : "47$1",
|
||||
"FATWOMAN WOMAN RUNPANIC" : "47$2",
|
||||
"FATWOMAN WOMAN IDLESTANCE" : "47$3"
|
||||
},
|
||||
"Sexy woman" :
|
||||
{
|
||||
"SEXYWOMAN WOMAN WALKSEXY" : "46$0",
|
||||
"SEXYWOMAN WOMAN RUN" : "46$1",
|
||||
"SEXYWOMAN WOMAN RUNPANIC" : "46$2",
|
||||
"SEXYWOMAN WOMAN IDLESTANCE" : "46$3"
|
||||
},
|
||||
"Busy woman" :
|
||||
{
|
||||
"BUSYWOMAN WOMAN WALKBUSY" : "45$0",
|
||||
"BUSYWOMAN WOMAN RUN" : "45$1",
|
||||
"BUSYWOMAN WOMAN RUNPANIC" : "45$2",
|
||||
"BUSYWOMAN WOMAN IDLESTANCE" : "45$3"
|
||||
},
|
||||
"Shopping" :
|
||||
{
|
||||
"SHOPPING WOMAN WALKSHOP" : "44$0",
|
||||
"SHOPPING WOMAN RUN" : "44$1",
|
||||
"SHOPPING WOMAN RUN 1" : "44$2",
|
||||
"SHOPPING WOMAN IDLESTANCE" : "44$3"
|
||||
},
|
||||
"Woman" :
|
||||
{
|
||||
"WOMAN WOMAN WALKNORM" : "43$0",
|
||||
"WOMAN WOMAN RUN" : "43$1",
|
||||
"WOMAN WOMAN RUNPANIC" : "43$2",
|
||||
"WOMAN WOMAN IDLESTANCE" : "43$3"
|
||||
},
|
||||
"Jogger" :
|
||||
{
|
||||
"JOGGER JOG MALEA" : "42$0",
|
||||
"JOGGER RUN CIVI" : "42$1",
|
||||
"JOGGER SPRINT CIVI" : "42$2",
|
||||
"JOGGER IDLE STANCE" : "42$3"
|
||||
},
|
||||
"Old fatman" :
|
||||
{
|
||||
"OLDFATMAN WALK FATOLD" : "41$0",
|
||||
"OLDFATMAN RUN FATOLD" : "41$1",
|
||||
"OLDFATMAN WOMAN RUNPANIC" : "41$2",
|
||||
"OLDFATMAN IDLE STANCE" : "41$3"
|
||||
},
|
||||
"Fatman" :
|
||||
{
|
||||
"FATMAN WALK FAT" : "40$0",
|
||||
"FATMAN RUN CIVI" : "40$1",
|
||||
"FATMAN WOMAN RUNPANIC" : "40$2",
|
||||
"FATMAN IDLE STANCE" : "40$3"
|
||||
},
|
||||
"Gang2" :
|
||||
{
|
||||
"GANG2 WALK GANG2" : "39$0",
|
||||
"GANG2 RUN GANG1" : "39$1",
|
||||
"GANG2 SPRINT CIVI" : "39$2",
|
||||
"GANG2 IDLE STANCE" : "39$3"
|
||||
},
|
||||
"Gang1" :
|
||||
{
|
||||
"GANG1 WALK GANG1" : "38$0",
|
||||
"GANG1 RUN GANG1" : "38$1",
|
||||
"GANG1 SPRINT CIVI" : "38$2",
|
||||
"GANG1 IDLE STANCE" : "38$3"
|
||||
},
|
||||
"Oldman" :
|
||||
{
|
||||
"OLDMAN WALK OLD" : "37$0",
|
||||
"OLDMAN RUN CIVI" : "37$1",
|
||||
"OLDMAN SPRINT CIVI" : "37$2",
|
||||
"OLDMAN IDLE STANCE" : "37$3"
|
||||
},
|
||||
"Shuffle" :
|
||||
{
|
||||
"SHUFFLE WALK SHUFFLE" : "36$0",
|
||||
"SHUFFLE RUN CIVI" : "36$1",
|
||||
"SHUFFLE SPRINT CIVI" : "36$2",
|
||||
"SHUFFLE IDLE STANCE" : "36$3"
|
||||
},
|
||||
"Player chainsaw" :
|
||||
{
|
||||
"PLAYERCSAW WALK CSAW" : "35$0",
|
||||
"PLAYERCSAW RUN CSAW" : "35$1",
|
||||
"PLAYERCSAW RUN CSAW 1" : "35$2",
|
||||
"PLAYERCSAW IDLE CSAW" : "35$3",
|
||||
"PLAYERCSAW WALK START CSAW" : "35$4"
|
||||
},
|
||||
"Player baseball bat" :
|
||||
{
|
||||
"PLAYERBBBAT WALK PLAYER" : "34$0",
|
||||
"PLAYERBBBAT RUN PLAYER" : "34$1",
|
||||
"PLAYERBBBAT RUN PLAYER 1" : "34$2",
|
||||
"PLAYERBBBAT IDLE STANCE" : "34$3",
|
||||
"PLAYERBBBAT WALK START" : "34$4"
|
||||
},
|
||||
"Player 2 armed" :
|
||||
{
|
||||
"PLAYER2ARMED WALK ARMED" : "33$0",
|
||||
"PLAYER2ARMED RUN ARMED" : "33$1",
|
||||
"PLAYER2ARMED RUN ARMED 1" : "33$2",
|
||||
"PLAYER2ARMED IDLE ARMED" : "33$3",
|
||||
"PLAYER2ARMED WALK START ARMED" : "33$4"
|
||||
},
|
||||
"Player 1 armed" :
|
||||
{
|
||||
"PLAYER1ARMED WALK PLAYER" : "32$0",
|
||||
"PLAYER1ARMED RUN 1ARMED" : "32$1",
|
||||
"PLAYER1ARMED SPRINT CIVI" : "32$2",
|
||||
"PLAYER1ARMED IDLE STANCE" : "32$3",
|
||||
"PLAYER1ARMED WALK START" : "32$4"
|
||||
},
|
||||
"Player rocket" :
|
||||
{
|
||||
"PLAYERROCKET WALK ROCKET" : "31$0",
|
||||
"PLAYERROCKET RUN ROCKET" : "31$1",
|
||||
"PLAYERROCKET RUN ROCKET 1" : "31$2",
|
||||
"PLAYERROCKET IDLE ROCKET" : "31$3",
|
||||
"PLAYERROCKET WALK START ROCKET" : "31$4"
|
||||
},
|
||||
"Player" :
|
||||
{
|
||||
"PLAYER WALK PLAYER" : "30$0",
|
||||
"PLAYER RUN PLAYER" : "30$1",
|
||||
"PLAYER SPRINT CIVI" : "30$2",
|
||||
"PLAYER IDLE STANCE" : "30$3",
|
||||
"PLAYER WALK START" : "30$4"
|
||||
},
|
||||
"Lance" :
|
||||
{
|
||||
"LANCE" : "29$210"
|
||||
},
|
||||
"Strip" :
|
||||
{
|
||||
"STRIP A" : "28$226",
|
||||
"STRIP B" : "28$227",
|
||||
"STRIP C" : "28$228",
|
||||
"STRIP D" : "28$229",
|
||||
"STRIP E" : "28$230",
|
||||
"STRIP F" : "28$231",
|
||||
"STRIP G" : "28$232"
|
||||
},
|
||||
"Riot" :
|
||||
{
|
||||
"RIOT ANGRY" : "27$219",
|
||||
"RIOT ANGRY B" : "27$220",
|
||||
"RIOT CHANT" : "27$221",
|
||||
"RIOT PUNCHES" : "27$222",
|
||||
"RIOT SHOUT" : "27$223",
|
||||
"RIOT CHALLENGE" : "27$224",
|
||||
"RIOT FUKU" : "27$225"
|
||||
},
|
||||
"Playidles":
|
||||
{
|
||||
"PLAYIDLES STRETCH" : "26$215",
|
||||
"PLAYIDLES TIME" : "26$216",
|
||||
"PLAYIDLES SHLDR" : "26$217",
|
||||
"PLAYIDLES STRLEG" : "26$218"
|
||||
},
|
||||
"Sunbathe":
|
||||
{
|
||||
"SUNBATHE BATHER" : "25$210"
|
||||
},
|
||||
"Medic":
|
||||
{
|
||||
"MEDIC CPR" : "24$214"
|
||||
},
|
||||
"Flamethrower" :
|
||||
{
|
||||
"FLAME FIRE" : "23$205"
|
||||
},
|
||||
"Grenade" :
|
||||
{
|
||||
"GRENADE WEAPON THROW" : "22$205",
|
||||
"GRENADE WEAPON THROWU" : "22$206",
|
||||
"GRENADE WEAPON START THROW" : "22$207"
|
||||
},
|
||||
"Sniper" :
|
||||
{
|
||||
"SNIPER WEAPON SNIPER" : "21$205"
|
||||
},
|
||||
"M60":
|
||||
{
|
||||
"M60 FIRE" : "20$205",
|
||||
"M60 FIRE 1" : "20$206",
|
||||
"M60 RELOAD" : "20$207"
|
||||
},
|
||||
"Rifle" :
|
||||
{
|
||||
"RIFLE FIRE" : "19$205",
|
||||
"RIFLE CROUCHFIRE" : "19$206",
|
||||
"RIFLE LOAD" : "19$207",
|
||||
"RIFLE CROUCHLOAD" : "19$208"
|
||||
},
|
||||
"Uzi":
|
||||
{
|
||||
"UZI FIRE" : "18$205",
|
||||
"UZI CROUCHFIRE" : "18$206",
|
||||
"UZI RELOAD" : "18$207",
|
||||
"UZI CROUCHRELOAD" : "18$208"
|
||||
},
|
||||
"Tec" :
|
||||
{
|
||||
"TEC FIRE" : "17$205",
|
||||
"TEC CROUCHFIRE" : "17$206",
|
||||
"TEC RELOAD" : "17$207",
|
||||
"TEC CROUCHRELOAD" : "17$208"
|
||||
},
|
||||
"Buddy" :
|
||||
{
|
||||
"BUDDY FIRE" : "16$205",
|
||||
"BUDDY CROUCHFIRE" : "16$206"
|
||||
},
|
||||
"Shotgun" :
|
||||
{
|
||||
"SHOTGUN FIRE" : "15$205",
|
||||
"SHOTGUN CROUCHFIRE" : "15$206"
|
||||
},
|
||||
"Colt45" :
|
||||
{
|
||||
"COLT45 FIRE" : "14$205",
|
||||
"COLT45 CROUCHFIRE" : "14$206",
|
||||
"COLT45 RELOAD" : "14$207",
|
||||
"COLT45 CROUCHRELOAD" : "14$208",
|
||||
"COLT45 COP" : "14$209"
|
||||
},
|
||||
"Python" :
|
||||
{
|
||||
"PYTHON FIRE" : "13$205",
|
||||
"PYTHON CROUCHFIRE" : "13$206",
|
||||
"PYTHON RELOAD" : "13$207",
|
||||
"PYTHON CROUCHRELOAD" : "13$208"
|
||||
},
|
||||
"Chainsaw" :
|
||||
{
|
||||
"CHAINSAW WEAPON CSAW" : "12$205",
|
||||
"CHAINSAW WEAPON CSAWLO" : "12$206",
|
||||
"CHAINSAW CSAW PART" : "12$207"
|
||||
},
|
||||
"Golfclub" :
|
||||
{
|
||||
"GOLFCLUB WEAPON BAT H" : "11$205",
|
||||
"GOLFCLUB WEAPON GOLFCLUB" : "11$206",
|
||||
"GOLFCLUB BAT PART" : "11$207",
|
||||
"GOLFCLUB WEAPON BAT H 1" : "11$208",
|
||||
"GOLFCLUB WEAPON BAT V" : "11$209"
|
||||
},
|
||||
"Baseball" :
|
||||
{
|
||||
"BASEBALL WEAPON BAT H" : "10$205",
|
||||
"BASEBALL WEAPON BAT V" : "10$206",
|
||||
"BASEBALL BAT PART" : "10$207",
|
||||
"BASEBALL WEAPON BAT H 1" : "10$208",
|
||||
"BASEBALL WEAPON GOLFCLUB" : "10$209"
|
||||
},
|
||||
"Knife" :
|
||||
{
|
||||
"WEAPON KNIFE 1" : "9$205",
|
||||
"WEAPON KNIFE 2" : "9$206",
|
||||
"KNIFE PART" : "9$207",
|
||||
"WEAPON KNIFEIDLE" : "9$208",
|
||||
"WEAPON KNIFE 3" : "9$209"
|
||||
},
|
||||
"Screwdriver" :
|
||||
{
|
||||
"SCREWDRV FIGHTBODYBLOW" : "8$205",
|
||||
"SCREWDRV FIGHTBODYBLOW 1" : "8$206",
|
||||
"SCREWDRV FIGHTPPUNCH" : "8$207",
|
||||
"SCREWDRV FIGHTIDLE" : "8$208",
|
||||
"SCREWDRV FIGHTBODYBLOW 2" : "8$209"
|
||||
},
|
||||
"Unarmed" :
|
||||
{
|
||||
"UNARMED PUNCHR" : "7$205",
|
||||
"UNARMED KICK FLOOR" : "7$206",
|
||||
"UNARMED FIGHTPPUNCH" : "7$207"
|
||||
},
|
||||
"BikeD" :
|
||||
{
|
||||
"BIKED RIDE" : "6$187",
|
||||
"BIKED STILL" : "6$188",
|
||||
"BIKED LEFT" : "6$189",
|
||||
"BIKED RIGHT" : "6$190",
|
||||
"BIKED BACK" : "6$191",
|
||||
"BIKED FWD" : "6$192",
|
||||
"BIKED PUSHES" : "6$193",
|
||||
"BIKED JUMPONR" : "6$194",
|
||||
"BIKED JUMPONL" : "6$195",
|
||||
"BIKED KICK" : "6$196",
|
||||
"BIKED HIT" : "6$197",
|
||||
"BIKED GETOFFRHS" : "6$198",
|
||||
"BIKED GETOFFLHS" : "6$199",
|
||||
"BIKED GETOFFBACK" : "6$200",
|
||||
"BIKED DRIVEBYLHS" : "6$201",
|
||||
"BIKED DRIVEBYRHS" : "6$202",
|
||||
"BIKED DRIVEBYFT" : "6$203",
|
||||
"BIKED PASSENGER" : "6$204"
|
||||
},
|
||||
"BikeH" :
|
||||
{
|
||||
"BIKEH RIDE" : "5$187",
|
||||
"BIKEH STILL" : "5$188",
|
||||
"BIKEH LEFT" : "5$189",
|
||||
"BIKEH RIGHT" : "5$190",
|
||||
"BIKEH BACK" : "5$191",
|
||||
"BIKEH FWD" : "5$192",
|
||||
"BIKEH PUSHES" : "5$193",
|
||||
"BIKEH JUMPONR" : "5$194",
|
||||
"BIKEH JUMPONL" : "5$195",
|
||||
"BIKEH KICK" : "5$196",
|
||||
"BIKEH HIT" : "5$197",
|
||||
"BIKEH GETOFFRHS" : "5$198",
|
||||
"BIKEH GETOFFLHS" : "5$199",
|
||||
"BIKEH GETOFFBACK" : "5$200",
|
||||
"BIKEH DRIVEBYLHS" : "5$201",
|
||||
"BIKEH DRIVEBYRHS" : "5$202",
|
||||
"BIKEH DRIVEBYFT" : "5$203",
|
||||
"BIKEH PASSENGER" : "5$204"
|
||||
},
|
||||
"BikeV" :
|
||||
{
|
||||
"BIKEV RIDE" : "4$187",
|
||||
"BIKEV STILL" : "4$188",
|
||||
"BIKEV LEFT" : "4$189",
|
||||
"BIKEV RIGHT" : "4$190",
|
||||
"BIKEV BACK" : "4$191",
|
||||
"BIKEV FWD" : "4$192",
|
||||
"BIKEV PUSHES" : "4$193",
|
||||
"BIKEV JUMPONR" : "4$194",
|
||||
"BIKEV JUMPONL" : "4$195",
|
||||
"BIKEV KICK" : "4$196",
|
||||
"BIKEV HIT" : "4$197",
|
||||
"BIKEV GETOFFRHS" : "4$198",
|
||||
"BIKEV GETOFFLHS" : "4$199",
|
||||
"BIKEV GETOFFBACK" : "4$200",
|
||||
"BIKEV DRIVEBYLHS" : "4$201",
|
||||
"BIKEV DRIVEBYRHS" : "4$202",
|
||||
"BIKEV DRIVEBYFT" : "4$203",
|
||||
"BIKEV PASSENGER" : "4$204"
|
||||
},
|
||||
"BikeS" :
|
||||
{
|
||||
"BIKES RIDE" : "3$187",
|
||||
"BIKES STILL" : "3$188",
|
||||
"BIKES LEFT" : "3$189",
|
||||
"BIKES RIGHT" : "3$190",
|
||||
"BIKES BACK" : "3$191",
|
||||
"BIKES FWD" : "3$192",
|
||||
"BIKES PUSHES" : "3$193",
|
||||
"BIKES JUMPONR" : "3$194",
|
||||
"BIKES JUMPONL" : "3$195",
|
||||
"BIKES KICK" : "3$196",
|
||||
"BIKES HIT" : "3$197",
|
||||
"BIKES GETOFFRHS" : "3$198",
|
||||
"BIKES GETOFFLHS" : "3$199",
|
||||
"BIKES GETOFFBACK" : "3$200",
|
||||
"BIKES DRIVEBYLHS" : "3$201",
|
||||
"BIKES DRIVEBYRHS" : "3$202",
|
||||
"BIKES DRIVEBYFT" : "3$203",
|
||||
"BIKES PASSENGER" : "3$204"
|
||||
},
|
||||
"Coach":
|
||||
{
|
||||
"COACH OPNL" : "2$182",
|
||||
"COACH OPNL 1" : "2$183",
|
||||
"COACH INL" : "2$184",
|
||||
"COACH INL 1" : "2$185",
|
||||
"COACH OUTL" : "2$186"
|
||||
},
|
||||
"Van" :
|
||||
{
|
||||
"VAN OPENL" : "1$174",
|
||||
"VAN GETINL" : "1$175",
|
||||
"VAN CLOSEL" : "1$176",
|
||||
"VAN GETOUTL" : "1$177",
|
||||
"VAN OPEN" : "1$178",
|
||||
"VAN GETIN" : "1$179",
|
||||
"VAN CLOSE" : "1$180",
|
||||
"VAN GETOUT" : "1$181"
|
||||
},
|
||||
"Man" :
|
||||
{
|
||||
"WALK CIVI " : "0$0",
|
||||
"RUN CIVI " : "0$1",
|
||||
"SPRINT PANIC " : "0$2",
|
||||
"IDLE STANCE " : "0$3",
|
||||
"WALK START " : "0$4",
|
||||
"RUN STOP " : "0$5",
|
||||
"RUN STOPR " : "0$6",
|
||||
"IDLE HBHB " : "0$7",
|
||||
"IDLE HBHB 1 " : "0$8",
|
||||
"IDLE TIRED " : "0$9",
|
||||
"IDLE ARMED " : "0$10",
|
||||
"IDLE CHAT " : "0$11",
|
||||
"IDLE TAXI " : "0$12",
|
||||
"KO SHOT FRONT " : "0$13",
|
||||
"KO SHOT FRONT 1 " : "0$14",
|
||||
"KO SHOT FRONT 2 " : "0$15",
|
||||
"KO SHOT FRONT 3 " : "0$16",
|
||||
"KO SHOT FACE " : "0$17",
|
||||
"KO SHOT STOM " : "0$18",
|
||||
"KO SHOT ARML " : "0$19",
|
||||
"KO SHOT ARMR " : "0$20",
|
||||
"KO SHOT LEGL " : "0$21",
|
||||
"KO SHOT LEGR " : "0$22",
|
||||
"KD LEFT " : "0$23",
|
||||
"KD RIGHT " : "0$24",
|
||||
"KO SKID FRONT " : "0$25",
|
||||
"KO SPIN R " : "0$26",
|
||||
"KO SKID BACK " : "0$27",
|
||||
"KO SPIN L " : "0$28",
|
||||
"SHOT PARTIAL " : "0$29",
|
||||
"SHOT LEFTP " : "0$30",
|
||||
"SHOT PARTIAL 1 " : "0$31",
|
||||
"SHOT RIGHTP " : "0$32",
|
||||
"HIT FRONT " : "0$33",
|
||||
"HIT L " : "0$34",
|
||||
"HIT BACK " : "0$35",
|
||||
"HIT R " : "0$36",
|
||||
"FLOOR HIT " : "0$37",
|
||||
"HIT BODYBLOW " : "0$38",
|
||||
"HIT CHEST " : "0$39",
|
||||
"HIT HEAD " : "0$40",
|
||||
"HIT WALK " : "0$41",
|
||||
"HIT WALL " : "0$42",
|
||||
"FLOOR HIT F " : "0$43",
|
||||
"HIT BEHIND " : "0$44",
|
||||
"FIGHTIDLE " : "0$45",
|
||||
"FIGHT2IDLE " : "0$46",
|
||||
"FIGHTSH F " : "0$47",
|
||||
"FIGHTBODYBLOW " : "0$48",
|
||||
"FIGHTHEAD " : "0$49",
|
||||
"FIGHTKICK " : "0$50",
|
||||
"FIGHTKNEE " : "0$51",
|
||||
"FIGHTLHOOK " : "0$52",
|
||||
"FIGHTPUNCH " : "0$53",
|
||||
"FIGHTRNDHSE " : "0$54",
|
||||
"FIGHTLNGKCK " : "0$55",
|
||||
"FIGHTPPUNCH " : "0$56",
|
||||
"FIGHTJAB " : "0$57",
|
||||
"FIGHTELBOWL " : "0$58",
|
||||
"FIGHTELBOWR " : "0$59",
|
||||
"FIGHTBKICKL " : "0$60",
|
||||
"FIGHTBKICKR " : "0$61",
|
||||
"BOMBER " : "0$62",
|
||||
"PUNCHR " : "0$63",
|
||||
"FIGHTPPUNCH 1 " : "0$64",
|
||||
"KICK FLOOR " : "0$65",
|
||||
"WEAPON THROWU " : "0$66",
|
||||
"FIGHTSH BACK " : "0$67",
|
||||
"CAR JACKEDRHS " : "0$68",
|
||||
"CAR LJACKEDRHS " : "0$69",
|
||||
"CAR JACKEDLHS " : "0$70",
|
||||
"CAR LJACKEDLHS " : "0$71",
|
||||
"CAR QJACK " : "0$72",
|
||||
"CAR QJACKED " : "0$73",
|
||||
"CAR ALIGN LHS " : "0$74",
|
||||
"CAR ALIGNHI LHS " : "0$75",
|
||||
"CAR OPEN LHS " : "0$76",
|
||||
"CAR DOORLOCKED LHS " : "0$77",
|
||||
"CAR PULLOUT LHS " : "0$78",
|
||||
"CAR PULLOUTL LHS " : "0$79",
|
||||
"CAR GETIN LHS " : "0$80",
|
||||
"CAR GETINL LHS " : "0$81",
|
||||
"CAR CLOSEDOOR LHS " : "0$82",
|
||||
"CAR CLOSEDOORL LHS " : "0$83",
|
||||
"CAR ROLLDOOR " : "0$84",
|
||||
"CAR ROLLDOORLO " : "0$85",
|
||||
"CAR JUMPIN LHS " : "0$86",
|
||||
"CAR GETOUT LHS " : "0$87",
|
||||
"CAR GETOUTL LHS " : "0$88",
|
||||
"CAR CLOSE LHS " : "0$89",
|
||||
"CAR ALIGN RHS " : "0$90",
|
||||
"CAR ALIGNHI RHS " : "0$91",
|
||||
"CAR OPEN RHS " : "0$92",
|
||||
"CAR DOORLOCKED RHS " : "0$93",
|
||||
"CAR PULLOUT RHS " : "0$94",
|
||||
"CAR PULLOUTL RHS " : "0$95",
|
||||
"CAR GETIN RHS " : "0$96",
|
||||
"CAR GETINL RHS " : "0$97",
|
||||
"CAR CLOSEDOOR RHS " : "0$98",
|
||||
"CAR CLOSEDOORL RHS " : "0$99",
|
||||
"CAR SHUFFLE RHS " : "0$100",
|
||||
"CAR LSHUFFLE RHS " : "0$101",
|
||||
"CAR SIT " : "0$102",
|
||||
"CAR LSIT " : "0$103",
|
||||
"CAR SITP " : "0$104",
|
||||
"CAR SITPLO " : "0$105",
|
||||
"DRIVE L " : "0$106",
|
||||
"DRIVE R " : "0$107",
|
||||
"DRIVE LO L " : "0$108",
|
||||
"DRIVE LO R " : "0$109",
|
||||
"DRIVEBY L " : "0$110",
|
||||
"DRIVEBY R " : "0$111",
|
||||
"DRIVEBYL L " : "0$112",
|
||||
"DRIVEBYL R " : "0$113",
|
||||
"CAR LB " : "0$114",
|
||||
"DRIVE BOAT " : "0$115",
|
||||
"DRIVE BOAT L " : "0$116",
|
||||
"DRIVE BOAT R " : "0$117",
|
||||
"DRIVE BOAT BACK " : "0$118",
|
||||
"BIKE PICKUPR " : "0$119",
|
||||
"BIKE PICKUPL " : "0$120",
|
||||
"BIKE PULLUPR " : "0$121",
|
||||
"BIKE PULLUPL " : "0$122",
|
||||
"BIKE ELBOWR " : "0$123",
|
||||
"BIKE ELBOWL " : "0$124",
|
||||
"BIKE FALL OFF " : "0$125",
|
||||
"BIKE FALLR " : "0$126",
|
||||
"CAR GETOUT RHS " : "0$127",
|
||||
"CAR GETOUTL RHS " : "0$128",
|
||||
"CAR CLOSE RHS " : "0$129",
|
||||
"CAR HOOKERTALK " : "0$130",
|
||||
"IDLE STANCE 1 " : "0$131",
|
||||
"IDLE STANCE 2 " : "0$132",
|
||||
"CAR CRAWLOUTRHS " : "0$133",
|
||||
"CAR CRAWLOUTRHS 1 " : "0$134",
|
||||
"CAR ROLLOUT LHS " : "0$135",
|
||||
"CAR ROLLOUT LHS 1 " : "0$136",
|
||||
"GETUP " : "0$137",
|
||||
"GETUP 1 " : "0$138",
|
||||
"GETUP 2 " : "0$139",
|
||||
"GETUP FRONT " : "0$140",
|
||||
"JUMP LAUNCH " : "0$141",
|
||||
"JUMP GLIDE " : "0$142",
|
||||
"JUMP LAND " : "0$143",
|
||||
"FALL FALL " : "0$144",
|
||||
"FALL GLIDE " : "0$145",
|
||||
"FALL LAND " : "0$146",
|
||||
"FALL COLLAPSE " : "0$147",
|
||||
"FALL BACK " : "0$148",
|
||||
"FALL FRONT " : "0$149",
|
||||
"EV STEP " : "0$150",
|
||||
"EV DIVE " : "0$151",
|
||||
"XPRESSSCRATCH " : "0$152",
|
||||
"ROADCROSS " : "0$153",
|
||||
"TURN 180 " : "0$154",
|
||||
"ARRESTGUN " : "0$155",
|
||||
"DROWN " : "0$156",
|
||||
"DUCK DOWN " : "0$157",
|
||||
"DUCK LOW " : "0$158",
|
||||
"WEAPON CROUCH " : "0$159",
|
||||
"RBLOCK CSHOOT " : "0$160",
|
||||
"HANDSUP " : "0$161",
|
||||
"HANDSCOWER " : "0$162",
|
||||
"FUCKU " : "0$163",
|
||||
"PHONE IN " : "0$164",
|
||||
"PHONE OUT " : "0$165",
|
||||
"PHONE TALK " : "0$166",
|
||||
"SEAT DOWN " : "0$167",
|
||||
"SEAT UP " : "0$168",
|
||||
"SEAT IDLE " : "0$169",
|
||||
"SEAT DOWN 1 " : "0$170",
|
||||
"ATM " : "0$171",
|
||||
"ABSEIL " : "0$172"
|
||||
}
|
||||
}
|
@ -1,162 +0,0 @@
|
||||
{
|
||||
"Arrival to Vice City" :
|
||||
{
|
||||
"Initial" : "0 ",
|
||||
"Intro" : "1 ",
|
||||
"An Old Friend" : "2 "
|
||||
},
|
||||
"Ken Rosenberg" :
|
||||
{
|
||||
"The Party" : "3 ",
|
||||
"Back Alley Brawl" : "4 ",
|
||||
"Jury Fury" : "5 ",
|
||||
"Riot" : "6 "
|
||||
},
|
||||
"Mr. Black" :
|
||||
{
|
||||
"Road Kill" : "67",
|
||||
"Waste the Wife" : "68",
|
||||
"Autocide" : "69",
|
||||
"Check Out at the Check In" : "70",
|
||||
"Loose Ends" : "71"
|
||||
},
|
||||
"Avery Carrington" :
|
||||
{
|
||||
"Four Iron" : "18",
|
||||
"Demolition Man" : "19",
|
||||
"Two Bit Hit" : "20"
|
||||
},
|
||||
"Juan Cortez" :
|
||||
{
|
||||
"Treacherous Swine" : "7 ",
|
||||
"Mall Shootout" : "8 ",
|
||||
"Guardian Angels" : "9 ",
|
||||
"Sir, Yes Sir!" : "10",
|
||||
"All Hands On Deck!" : "11"
|
||||
},
|
||||
"Ricardo Diaz" :
|
||||
{
|
||||
"The Chase" : "12",
|
||||
"Phnom Penh '86" : "13",
|
||||
"The Fastest Boat" : "14",
|
||||
"Supply & Demand" : "15",
|
||||
"Rub Out" : "16"
|
||||
},
|
||||
"Umberto Robina" :
|
||||
{
|
||||
"Stunt Boat Challenge" : "56",
|
||||
"Cannon Fodder" : "57",
|
||||
"Naval Engagement" : "58",
|
||||
"Trojan Voodoo" : "59"
|
||||
},
|
||||
"Auntie Poulet" :
|
||||
{
|
||||
"Juju Scramble" : "60",
|
||||
"Bombs Away!" : "61",
|
||||
"Dirty Lickin's" : "62"
|
||||
},
|
||||
"Kent Paul" :
|
||||
{
|
||||
"Death Row" : "17"
|
||||
},
|
||||
"Tommy Vercetti" :
|
||||
{
|
||||
"Shakedown" : "31",
|
||||
"Bar Brawl" : "32",
|
||||
"Cop Land" : "33",
|
||||
"Cap the Collector" : "51",
|
||||
"Keep your Friends Close..." : "52"
|
||||
},
|
||||
"Love Fist" :
|
||||
{
|
||||
"Love Juice" : "63",
|
||||
"Psycho Killer" : "64"
|
||||
},
|
||||
"Mitch Baker" :
|
||||
{
|
||||
"Alloy Wheels of Steel" : "53",
|
||||
"Messing with the Man" : "54",
|
||||
"Hog Tied" : "55",
|
||||
"Publicity Tour" : "65"
|
||||
},
|
||||
"Malibu Club" :
|
||||
{
|
||||
"No Escape?" : "21",
|
||||
"The Shootist" : "22",
|
||||
"The Driver" : "23",
|
||||
"The Job" : "24"
|
||||
},
|
||||
"InterGlobal Studios" :
|
||||
{
|
||||
"Recruitment Drive" : "27",
|
||||
"Dildo Dodo" : "28",
|
||||
"Martha's Mug Shot" : "29",
|
||||
"G-spotlight" : "30"
|
||||
},
|
||||
"Kaufman Cabs" :
|
||||
{
|
||||
"V.I.P." : "72",
|
||||
"Friendly Rivalry" : "73",
|
||||
"Cabmaggedon" : "74"
|
||||
},
|
||||
"Print Works" :
|
||||
{
|
||||
"Spilling the Beans" : "34",
|
||||
"Hit the Courier" : "35"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"Cherry Popper Distribution" : "83",
|
||||
"Sunshine Autos" : "37",
|
||||
"Checkpoint Charlie" : "96",
|
||||
"Printworks Buy" : "36",
|
||||
"Interglobal Films Buy" : "38",
|
||||
"Cherry Popper Icecreams Buy" : "39",
|
||||
"Kaufman Cabs Buy" : "40",
|
||||
"Malibu Club Buy" : "41",
|
||||
"The Boatyard Buy" : "42",
|
||||
"Pole Position Club Buy" : "43",
|
||||
"El Swanko Casa Buy" : "44",
|
||||
"Links View Apartment Buy" : "45",
|
||||
"Hyman Condo Buy" : "46",
|
||||
"Ocean Heighs Aprt. Buy" : "47",
|
||||
"1102 Washington Street Buy" : "48",
|
||||
"Vice Point Buy" : "49",
|
||||
"Skumole Shack Buy" : "50",
|
||||
"Weapon Range" : "66",
|
||||
"TAXI DRIVER" : "75",
|
||||
"PARAMEDIC" : "76",
|
||||
"FIREFIGHTER" : "77",
|
||||
"VIGILANTE" : "78",
|
||||
"HOTRING" : "79",
|
||||
"BLOODRING" : "80",
|
||||
"DIRTRING" : "81",
|
||||
"PIZZA BOY" : "92"
|
||||
},
|
||||
"Phil Cassidy" :
|
||||
{
|
||||
"Gun Runner" : "25",
|
||||
"Boomshine Saigon" : "26"
|
||||
},
|
||||
"Offroad races" :
|
||||
{
|
||||
"Trial by Dirt" : "88",
|
||||
"Test Track" : "89",
|
||||
"PCJ Playground" : "90",
|
||||
"Cone Crazy" : "91"
|
||||
},
|
||||
"RC Missions" :
|
||||
{
|
||||
"RC Raider Pickup" : "93",
|
||||
"RC Bandit Race" : "94",
|
||||
"RC Baron Race" : "95"
|
||||
},
|
||||
"Sparrow missions" :
|
||||
{
|
||||
"Sunshine Autos Races" : "82",
|
||||
"Downtown Chopper Checkpoint" : "84",
|
||||
"Ocean Beach Chopper Checkpoint" : "85",
|
||||
"Vice Point Chopper Checkpoint" : "86",
|
||||
"Little Haiti Chopper Checkpoint" : "87"
|
||||
}
|
||||
}
|
@ -1,209 +0,0 @@
|
||||
{
|
||||
"Common":
|
||||
{
|
||||
"Tommy" : "0",
|
||||
"Swat" : "2",
|
||||
"FBI" : "3",
|
||||
"Army" : "4",
|
||||
"Medic" : "5",
|
||||
"Fireman" : "6",
|
||||
"Male 1" : "7"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"HFYST" : "9",
|
||||
"Bum 1" : "10",
|
||||
"Greaser" : "11",
|
||||
"HMOST" : "12",
|
||||
"HFYRI" : "13",
|
||||
"HFORI" : "14",
|
||||
"HMYRI" : "15",
|
||||
"HMORI" : "16",
|
||||
"HFYBU" : "21",
|
||||
"HFYMD" : "22",
|
||||
"HFYCG" : "23",
|
||||
"Bum 2" : "25",
|
||||
"Bum 3" : "26",
|
||||
"HMYAP" : "27",
|
||||
"BMODK" : "29",
|
||||
"Criminal 1" : "30",
|
||||
"BFYST" : "31",
|
||||
"BFOST" : "32",
|
||||
"BMYST" : "33",
|
||||
"BMOST" : "34",
|
||||
"BFYRI" : "35",
|
||||
"BFORI" : "36",
|
||||
"BMYRI" : "37",
|
||||
"BMYBU" : "42",
|
||||
"Bum 4" : "44",
|
||||
"Bum 5" : "45",
|
||||
"BMYPI" : "46",
|
||||
"BMYBB" : "47",
|
||||
"Punk 1" : "48",
|
||||
"WFOST" : "50",
|
||||
"Punk 2" : "51",
|
||||
"WMOST" : "52",
|
||||
"WFYRI" : "53",
|
||||
"WFORI" : "54",
|
||||
"WMYRI" : "55",
|
||||
"WMORI" : "56",
|
||||
"Construction Worker" : "61",
|
||||
"WFYBU" : "67",
|
||||
"WMYBU" : "68",
|
||||
"WMOBU" : "69",
|
||||
"WFOTR" : "71",
|
||||
"WMOTR" : "72",
|
||||
"WMYPI" : "73",
|
||||
"WMOCA" : "74",
|
||||
"WFYJG" : "75",
|
||||
"Skater Guy 1" : "76",
|
||||
"Skater Guy 2" : "78",
|
||||
"Young Woman Shopper" : "79",
|
||||
"Old Woman Shopper" : "80",
|
||||
"Tourist 1" : "81",
|
||||
"Tourist 2" : "82"
|
||||
},
|
||||
"Gangs" :
|
||||
{
|
||||
"Cuban 1" : "83",
|
||||
"Cuban 2" : "84",
|
||||
"Haitian 1" : "85",
|
||||
"Haitian 2" : "86",
|
||||
"Sharks 1" : "87",
|
||||
"Sharks 2" : "88",
|
||||
"Diaz 1" : "89",
|
||||
"Patrol Invest Group 1" : "91",
|
||||
"Patrol Invest Group 2" : "92",
|
||||
"Biker 1" : "93",
|
||||
"Biker 2" : "94",
|
||||
"Vercetti 1" : "95",
|
||||
"Vercetti 2" : "96"
|
||||
},
|
||||
"Prostitute" :
|
||||
{
|
||||
"Prostitute 1" : "24",
|
||||
"Prostitute 2" : "43",
|
||||
"Prostitute 3" : "49",
|
||||
"Prostitute 4" : "70",
|
||||
"Prostitute 5" : "105",
|
||||
"Prostitute 6" : "106"
|
||||
},
|
||||
"Golfer" :
|
||||
{
|
||||
"Golfer 1" : "62",
|
||||
"Golfer 2" : "63",
|
||||
"Golfer 3" : "64"
|
||||
},
|
||||
"Cop" :
|
||||
{
|
||||
"Default Cop" : "1",
|
||||
"Undercover Cop 1" : "97",
|
||||
"Undercover Cop 2" : "98",
|
||||
"Undercover Cop 3" : "99",
|
||||
"Undercover Cop 4" : "100",
|
||||
"Undercover Cop 5" : "101",
|
||||
"Undercover Cop 6" : "102",
|
||||
"Undercover Cop 7" : "103",
|
||||
"Undercover Cop 8" : "104"
|
||||
},
|
||||
"Beach" :
|
||||
{
|
||||
"Beach Lady 1" : "17",
|
||||
"Fat Beach Lady" : "18",
|
||||
"Beach Guy 1" : "19",
|
||||
"Fat Beach Guy" : "20",
|
||||
"Beach Lady 2" : "38",
|
||||
"Beach Guy 2" : "39",
|
||||
"Beach Lady 3" : "40",
|
||||
"Beach Guy 3" : "41",
|
||||
"Beach Lady 4" : "57",
|
||||
"Beach Guy 4" : "58",
|
||||
"Beach Lady 5" : "59",
|
||||
"Beach Guy 5" : "60",
|
||||
"Beach Lady 6" : "65",
|
||||
"Beach Guy 6" : "66",
|
||||
"Beach Lady 7" : "77"
|
||||
},
|
||||
"Driver" :
|
||||
{
|
||||
"Taxi Driver 1" : "28",
|
||||
"Taxi Driver 2" : "74"
|
||||
},
|
||||
"Special" :
|
||||
{
|
||||
"Bodyguard 1" : "BGA",
|
||||
"Bodyguard 2" : "BGB",
|
||||
"Malibu Club Bouncer" : "BOUNCA",
|
||||
"Food Store Worker" : "BURGER",
|
||||
"Cortez's Goon 1" : "CGONA",
|
||||
"Cortez's Goon 2" : "CGONB",
|
||||
"Cortez's Goon 3" : "CGONC",
|
||||
"Chef" : "CHEF",
|
||||
"Porn Cameraman" : "CMRAMAN",
|
||||
"French courier" : "COURIER",
|
||||
"Film Studio Worker 1" : "CREWA",
|
||||
"Film Studio Worker 2" : "CREWB",
|
||||
"Female porn actor" : "CSJUGGZ",
|
||||
"Diaz's Goon 1" : "DGOONA",
|
||||
"Diaz's Goon 2" : "DGOONB",
|
||||
"Diaz's Goon 3" : "DGOONC",
|
||||
"Floozy 1" : "FLOOZYA",
|
||||
"Floozy 2" : "FLOOZYB",
|
||||
"Floozy 3" : "FLOOZYC",
|
||||
"French SWAT" : "FSFA",
|
||||
"Alex Shrub" : "IGALSCB",
|
||||
"Lance" : "IGBUDDY",
|
||||
"Lance Cop" : "IGBUDY2",
|
||||
"Lance Beaten" : "IGBUDY3",
|
||||
"Candy Suxxx" : "IGCANDY",
|
||||
"Colonel Juan Garcia Cortez" : "IGCOLON",
|
||||
"Ricardo Diaz" : "IGDIAZ",
|
||||
"Dick (Love Fist)" : "IGDICK",
|
||||
"Gonzales" : "IGGONZ",
|
||||
"Hilary King" : "IGHLARY",
|
||||
"Hilary King Bank" : "IGHLRY2",
|
||||
"Jezz Torrent (Love Fist)" : "IGJEZZ",
|
||||
"Ken Rosenburg" : "IGKEN",
|
||||
"Mercedes Cortez" : "IGMERC",
|
||||
"Cam Jones" : "IGMIKE",
|
||||
"Cam Jones Bank" : "IGMIKE2",
|
||||
"Percy (Love Fist)" : "IGPERCY",
|
||||
"Phil Cassidy" : "IGPHIL",
|
||||
"Phil Cassidy (one armed)" : "IGPHIL2",
|
||||
"Phil Cassidy Bank" : "IGPHIL3",
|
||||
"Sonny Forelli" : "IGSONNY",
|
||||
"Mercedes Cortez (dressed)" : "IGMERC2",
|
||||
"Forelli Gang member 1" : "MBA",
|
||||
"Forelli Gang member 2" : "MBB",
|
||||
"Male Porn Actor" : "MPORNA",
|
||||
"Mitch Baker's Goon 1" : "MGOONA",
|
||||
"Mitch Baker's Goon 2" : "MSERVER",
|
||||
"Tommy Tracksuit (black)" : "PLAY10",
|
||||
"Tommy Tracksuit (red)" : "PLAY11",
|
||||
"Tommy Frankie" : "PLAY12",
|
||||
"Tommy Soiree" : "PLAYER2",
|
||||
"Tommy Coveralls" : "PLAYER3",
|
||||
"Tommy Country Club" : "PLAYER4",
|
||||
"Tommy Havana" : "PLAYER5",
|
||||
"Tommy Cop" : "PLAYER6",
|
||||
"Tommy Bank Job" : "PLAYER7",
|
||||
"Tommy Casual" : "PLAYER8",
|
||||
"Tommy Buisness Suit" : "PLAYER9",
|
||||
"Print Works Worker 1" : "PRINTRA",
|
||||
"Print Works Worker 2" : "PRINTRB",
|
||||
"Print Works Worker 3" : "PRINTRC",
|
||||
"Psycho" : "PSYCHO",
|
||||
"Hardware store Worker" : "S_KEEP",
|
||||
"Ammu-Nation Worker" : "SAM",
|
||||
"Street Wannabee thief" : "SGC",
|
||||
"Sonny's Goon 1" : "SGOONA",
|
||||
"Sonny's Goon 2" : "SGOONB",
|
||||
"Shooting Range Ped 1" : "SHOOTRA",
|
||||
"Shooting Range Ped 2" : "SHOOTRB",
|
||||
"Spand Express Worker 1" : "SPANDXA",
|
||||
"Spand Express Worker 2" : "SPANDXB",
|
||||
"Stripper 1" : "STRIPA",
|
||||
"Stripper 2" : "STRIPB",
|
||||
"Stripper 3" : "STRIPC"
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
{
|
||||
"Special" :
|
||||
{
|
||||
"Alex Shrub" : "IGalscb",
|
||||
"Lance 1" : "IGbuddy",
|
||||
"Lance Cop" : "IGBudy2",
|
||||
"Lance Beaten Up" : "IGBudy3",
|
||||
"Candy Suxxx" : "IGCandy",
|
||||
"Colonel Cortez" : "IGColon",
|
||||
"Ricardo Diaz" : "IGDiaz",
|
||||
"Dick (Lovefist)" : "IGDick",
|
||||
"Gonzalez" : "IGGonz",
|
||||
"Hilary" : "IGHlary",
|
||||
"Hilary (Bank Mission)" : "IGHlry2",
|
||||
"Jezz Torrent" : "IGJezz",
|
||||
"Ken Rosenberg" : "IGKen",
|
||||
"Mercedes" : "IGMerc",
|
||||
"Mercedes (purple dress)" : "IGMerc2",
|
||||
"Cam Jones" : "IGmike",
|
||||
"Cam Jones (Bank Mission)" : "IGMike2",
|
||||
"Percy (Lovefist)" : "IGPercy",
|
||||
"Phil Cassidy" : "IGPhil",
|
||||
"Phil (Injured)" : "IGphil2",
|
||||
"Phil (Bank Mission)" : "IGPhil3",
|
||||
"Sonny Forelli" : "IGSonny"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"Fsfa" : "FSFA",
|
||||
"Courier" : "COURIER",
|
||||
"Chef" : "CHEF",
|
||||
"Sgc" : "SGC",
|
||||
"Psycho" : "PSYCHO",
|
||||
"Striper" : "STRIPA"
|
||||
},
|
||||
"Player" :
|
||||
{
|
||||
"Tommy Default" : "Player",
|
||||
"Tommy Suit Plain" : "Player2",
|
||||
"Tommy Worker" : "Player3",
|
||||
"Tommy Golfer" : "Player4",
|
||||
"Tommy Cuban" : "Player5",
|
||||
"Tommy Cop" : "Player6",
|
||||
"Tommy Bank" : "Player7",
|
||||
"Tommy Simple" : "Player8",
|
||||
"Tommy Suit Stripe" : "Player9"
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
{
|
||||
"Ammunation": {
|
||||
"Washington Ammunation": "0, -65, -1479, 10",
|
||||
"Washington Beach Ammunation": "0, 200, -474, 11"
|
||||
},
|
||||
"Custom": {
|
||||
"Test": "0, -825, 1168, 10"
|
||||
},
|
||||
"Misc": {
|
||||
"1102 Safe House": "0, 95, -808, 10",
|
||||
"Air Reserve Fort": "0, -1731, -307, 14",
|
||||
"Bikers Bar": "0, -598, 655, 11",
|
||||
"Construction Site": "0, 266, -235, 12",
|
||||
"Diaz Hotel": "0, 469, 32, 29",
|
||||
"Downtown hidden safe house": "0, -560, 702, 20",
|
||||
"Downtown safe house": "0, -832, 1304, 11",
|
||||
"Escober International Airport": "0, -1432, -805, 14",
|
||||
"Inter Global Films": "0, 0, 961, 10",
|
||||
"Kaufman Cabs": "0, -1001, 196, 11",
|
||||
"Ken Rosenberg & Co": "0, 117, -824, 10",
|
||||
"Leaf links Golf & Country Club": "0, 103, 248, 21",
|
||||
"Little Havana Bank": "0, -889, -338, 11",
|
||||
"Little Havana Police Station": "0, -849, -669, 11",
|
||||
"Love fist studio": "0, -872, 1159, 11",
|
||||
"Maibu Club": "0, 496, -84, 10",
|
||||
"Ocean view hotel": "0, 230, -1277, 12",
|
||||
"Oceanview Hostipal": "0, -111, -974, 10",
|
||||
"Phils Place": "0, -1099, 337, 11",
|
||||
"Prawn Island": "0, 9, 1102, 16",
|
||||
"Shipdocks": "0, -696, -1300, 11",
|
||||
"Starfish Island Mansion": "0, -382, -537, 17",
|
||||
"Sunshine Autos": "0, -1008, -872, 12",
|
||||
"The Cherry Popper": "0, -874, -571, 11",
|
||||
"The North Point Mall": "0, 379, 992, 18",
|
||||
"Vice City Fire Department": "0, -696, 923, 11",
|
||||
"Vice City Police Department": "0, 398, -471, 11",
|
||||
"Vice Point Superstore": "0, 449, 785, 12",
|
||||
"Vice Port Mainland": "0, -246, -1327, 8",
|
||||
"Washington Ave": "0, -194, -1387, 4",
|
||||
"Washington Mall": "0, 3, -937, 16"
|
||||
},
|
||||
"Pay n Spray": {
|
||||
"Little Haiti Pay n Spray": "0, -865, -121, 11",
|
||||
"Ocean Beach Car Wash": "0, 53, -1045, 10",
|
||||
"Oceanview Pay n Spray": "0, -15, -1258, 10",
|
||||
"Vice Point Pay n Spray": "0, 330, 429, 11",
|
||||
"Vice Port Pay n Spray": "0, -912, -1269, 11"
|
||||
}
|
||||
}
|
@ -1,139 +0,0 @@
|
||||
{
|
||||
"Boat" :
|
||||
{
|
||||
"Rio": "136",
|
||||
"Predator": "160",
|
||||
"Squalo": "176",
|
||||
"Speeder": "182",
|
||||
"Reefer": "183",
|
||||
"Tropic": "184",
|
||||
"Skimmer": "190",
|
||||
"Coastg": "202",
|
||||
"Dinghy": "203",
|
||||
"Marquis": "214",
|
||||
"Jetmax": "223"
|
||||
},
|
||||
"Bike" :
|
||||
{
|
||||
"Angel": "166",
|
||||
"Pizzaboy": "178",
|
||||
"Pcj600": "191",
|
||||
"Faggio": "192",
|
||||
"Freeway": "193",
|
||||
"Sanchez": "198"
|
||||
},
|
||||
"Heli" :
|
||||
{
|
||||
"Maverick": "217",
|
||||
"Vcnmav": "218"
|
||||
},
|
||||
"Transport":
|
||||
{
|
||||
"Taxi": "150",
|
||||
"Cabbie": "168",
|
||||
"Caddy": "187",
|
||||
"Zebra": "188",
|
||||
"Bus": "161",
|
||||
"Coach": "167",
|
||||
"Kaufman": "216"
|
||||
},
|
||||
"Worker" :
|
||||
{
|
||||
"Pony": "143",
|
||||
"Mule": "144",
|
||||
"Bobcat": "152",
|
||||
"Yankee": "186",
|
||||
"Walton": "208",
|
||||
"Boxville": "228",
|
||||
"Benson": "229"
|
||||
},
|
||||
"Executive" :
|
||||
{
|
||||
"Stinger": "132",
|
||||
"Infernus": "141",
|
||||
"Cheetah": "145",
|
||||
"Bfinject": "154",
|
||||
"Banshee": "159"
|
||||
},
|
||||
"RC Cars" :
|
||||
{
|
||||
"Rc Bandit": "171",
|
||||
"Rc Baron": "194",
|
||||
"Rc Raider": "195",
|
||||
"Rc Goblin": "231"
|
||||
},
|
||||
"Law" :
|
||||
{
|
||||
"Police": "156",
|
||||
"Rhino": "162",
|
||||
"Barracks": "163",
|
||||
"Hunter": "155",
|
||||
"Fbicar": "147",
|
||||
"Enforcer": "157",
|
||||
"Fbi Ranch": "220"
|
||||
},
|
||||
"Special" :
|
||||
{
|
||||
"Firetruk": "137",
|
||||
"Ambulan": "146",
|
||||
"Mrwhoop": "153",
|
||||
"Trash": "138",
|
||||
"Topfun": "189",
|
||||
"Sandking": "225",
|
||||
"Lovefist": "201"
|
||||
},
|
||||
"Sports" :
|
||||
{
|
||||
"Hotring": "224",
|
||||
"Hotrina": "232",
|
||||
"Hotrinb": "233",
|
||||
"Bloodra": "234",
|
||||
"Bloodrb": "235"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"Landstal": "130",
|
||||
"Idaho": "131",
|
||||
"Linerun": "133",
|
||||
"Peren": "134",
|
||||
"Sentinel": "135",
|
||||
"Stretch": "139",
|
||||
"Manana": "140",
|
||||
"Voodoo": "142",
|
||||
"Moonbeam": "148",
|
||||
"Esperant": "149",
|
||||
"Washing": "151",
|
||||
"Securica": "158",
|
||||
"Cuban": "164",
|
||||
"Stallion": "169",
|
||||
"Rumpo": "170",
|
||||
"Romero": "172",
|
||||
"Packer": "173",
|
||||
"Sentxs": "174",
|
||||
"Admiral": "175",
|
||||
"Seaspar": "177",
|
||||
"Gangbur": "179",
|
||||
"Flatbed": "185",
|
||||
"Glendale": "196",
|
||||
"Oceanic": "197",
|
||||
"Sparrow": "199",
|
||||
"Patriot": "200",
|
||||
"Hermes": "204",
|
||||
"Sabre": "205",
|
||||
"Sabretur": "206",
|
||||
"Pheonix": "207",
|
||||
"Regina": "209",
|
||||
"Comet": "210",
|
||||
"Deluxo": "211",
|
||||
"Burrito": "212",
|
||||
"Spand": "213",
|
||||
"Baggage": "215",
|
||||
"Rancher": "219",
|
||||
"Virgo": "221",
|
||||
"Greenwoo": "222",
|
||||
"Blistac": "226",
|
||||
"Polmav": "227",
|
||||
"Mesa": "230",
|
||||
"Vicechee": "236"
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
{
|
||||
"Melee" :
|
||||
{
|
||||
"Brassknuckle": "259",
|
||||
"Screwdriver": "260",
|
||||
"Golfclub": "261",
|
||||
"Nitestick": "262",
|
||||
"Knifecur": "263",
|
||||
"Bat": "264",
|
||||
"Hammer": "265",
|
||||
"Cleaver": "266",
|
||||
"Machete": "267",
|
||||
"Katana": "268",
|
||||
"Chainsaw": "269"
|
||||
},
|
||||
"Projectile" :
|
||||
{
|
||||
"Grenade": "270",
|
||||
"Teargas": "271",
|
||||
"Molotov": "272",
|
||||
"Rocket launcher": "287",
|
||||
"Flame thrower": "288"
|
||||
},
|
||||
"Shotgun" :
|
||||
{
|
||||
"Buddyshot": "279",
|
||||
"Shotgspa": "278"
|
||||
},
|
||||
"Machine gun" :
|
||||
{
|
||||
"M4": "280",
|
||||
"Tec9": "281",
|
||||
"Uzi": "282",
|
||||
"Colt45": "274"
|
||||
},
|
||||
"Sniper" :
|
||||
{
|
||||
"Sniper": "285",
|
||||
"Laser": "286"
|
||||
},
|
||||
"Heavy" :
|
||||
{
|
||||
"Ingramsl": "283",
|
||||
"Mp5lng": "284",
|
||||
"Minigun": "290",
|
||||
"M60": "289"
|
||||
},
|
||||
"Misc" :
|
||||
{
|
||||
"Cellphone": "258",
|
||||
"Python": "275",
|
||||
"Ruger": "276",
|
||||
"Chromegun": "277",
|
||||
"Bomb": "291",
|
||||
"Camera": "292",
|
||||
"Fingers": "293"
|
||||
}
|
||||
}
|
@ -1,656 +0,0 @@
|
||||
{
|
||||
"Animation": {
|
||||
"AddAnimation": "Add animation",
|
||||
"AddParticle": "Add particle",
|
||||
"AnimationRemoved": "Animation removed",
|
||||
"AnimationTab": "Animation##TABBAR",
|
||||
"AnimName": "Anim name",
|
||||
"CustomAnimsOnly": "You can only remove custom animations",
|
||||
"CustomParticlesOnly": "You can only remove custom particles",
|
||||
"CutsceneRunning": "Another cutscene is running",
|
||||
"CutsceneTab": "Cutscene##TABBAR",
|
||||
"FightingStyle": "Fighting style",
|
||||
"FightingStyleSet": "Fighting style set",
|
||||
"IFPName": "IFP name",
|
||||
"InvisiblePlayer": "Invisible player",
|
||||
"LoopCheckbox": "Loop",
|
||||
"LoopCheckboxText": "Keep playing the animation on repeat",
|
||||
"NoTarget": "No player target found. Aim a ped with a weapon to select it for animation player.",
|
||||
"ParticleName": "Particle name",
|
||||
"ParticleRemoved": "Particle removed",
|
||||
"ParticleTab": "Particle##TABBAR",
|
||||
"PedAnim": "Ped anim",
|
||||
"PedAnimText": "Play animation on other peds.\nSelect with weapon target.",
|
||||
"RemoveAll": "Remove all",
|
||||
"RemoveLatest": "Remove latest",
|
||||
"SecondaryCheckbox": "Secondary",
|
||||
"SecondaryCheckboxText": "Player can move while playing the animation",
|
||||
"StopAnimation": "Stop Animation",
|
||||
"StopCutscene": "Stop cutscene",
|
||||
"Styles": "Styles",
|
||||
"WalkingStyle": "Walking style",
|
||||
"WalkingStyleSet": "Walking style set"
|
||||
},
|
||||
"Game": {
|
||||
"ActivateTimer": "Activate cheat timer",
|
||||
"ActivateTimerText": "Time for the next cheat activation",
|
||||
"Beach": "Beach",
|
||||
"Cloudy": "Cloudy",
|
||||
"Country": "Country",
|
||||
"CurrentDay": "Current day",
|
||||
"DaysPassed": "Days passed",
|
||||
"DisableCheats": "Disable cheats",
|
||||
"DisableReplay": "Disable F1 & F3 replay",
|
||||
"Enable": "Enable",
|
||||
"EnableText": "Forward: I\tBackward: K\n\nLeft: J\t\t Right: L\n\nSlower: RCtrl\tFaster: RShift\n\nZoom: Mouse wheel",
|
||||
"ExtraColors": "Extra colors",
|
||||
"ExtraSunny": "Extra sunny",
|
||||
"FailMission": "Fail current mission",
|
||||
"FasterClock": "Faster clock",
|
||||
"FieldOfView": "Field of view",
|
||||
"Foggy": "Foggy",
|
||||
"ForbiddenWantedLevel": "Forbidden area wl",
|
||||
"ForbiddenWantedLevelText": "Wanted levels that appears outside of LS without completing missions",
|
||||
"FPSLimit": "FPS limit",
|
||||
"Freecam": "Freecam",
|
||||
"FreecamTip": "Press Enter to teleport player to camera location",
|
||||
"FreePNS": "Free pay n spray",
|
||||
"FreezeGame": "Freeze game",
|
||||
"FreezeGameTime": "Freeze game time",
|
||||
"FunHouse": "Fun house",
|
||||
"GameSpeed": "Game speed",
|
||||
"Gravity": "Gravity",
|
||||
"HardMode": "Hard mode",
|
||||
"HardModeText": "Makes the game more challanging to play.\nLowers armour, health, stamina etc.",
|
||||
"Hour": "Hour",
|
||||
"Hurricane": "Hurricane",
|
||||
"KeepStuff": "Keep stuff",
|
||||
"KeepStuffText": "Keep stuff after arrest/death",
|
||||
"MaxVehSkills": "Max vehicle skills",
|
||||
"MaxVehSkillsText": "Maxed out all vehicle skills",
|
||||
"MaxWepSkills": "Max weapon skills",
|
||||
"MaxWepSkillsText": "Maxed out all weapon skills",
|
||||
"Minute": "Minute",
|
||||
"MissionLoaderTip": "Mission loader may cause,\n\n1. Game crashes\n2. Break save games\n3. Break game progression\n4. Random bugs & glitches\n\nIt's recommanded not to save after using the mission loader. Use it at your own risk!",
|
||||
"Missions": "Missions",
|
||||
"MissionStartFailed": "Can't start mission now",
|
||||
"MovementSpeed": "Movement speed",
|
||||
"Ninja": "Ninja",
|
||||
"Overcast": "Overcast",
|
||||
"PlayerTeleported": "Player teleported",
|
||||
"ProgressBar": "Progress bar",
|
||||
"Rainy": "Rainy",
|
||||
"RandomCheats": "Random cheats",
|
||||
"Sandstorm": "Sandstorm",
|
||||
"SaveGame": "Save game (might cause game bugs)",
|
||||
"Screenshot": "Screenshot shortcut",
|
||||
"ScreenshotTaken": "Screenshot taken",
|
||||
"SelectCheats": "Select cheats",
|
||||
"SelectDay": "Select day",
|
||||
"SetTime": "Set time",
|
||||
"ShowLoader": "Show mission loader",
|
||||
"SolidWater": "Solid water",
|
||||
"SolidWaterText": "Player can walk on water\nTurn this off if you want to swim.",
|
||||
"Stats": "Stats",
|
||||
"Sunny": "Sunny",
|
||||
"SyncSystemTime": "Sync system time",
|
||||
"Themes": "Themes",
|
||||
"Thunderstorm": "Thunderstorm",
|
||||
"VerySunny": "Very sunny",
|
||||
"Weather": "Weather",
|
||||
"WeatherID": "Weather ID",
|
||||
"WeatherIDText": "Sets weather by IDs (0-255). Don't touch unless you know what you're doing!"
|
||||
},
|
||||
"Main": {
|
||||
"TranslationLanguage": "English",
|
||||
"TranslationLanguageDisclaimer": "Translated to English by Grinch_",
|
||||
"Translator": "Translator",
|
||||
"TranslatorName": "Grinch_"
|
||||
},
|
||||
"Menu": {
|
||||
"About": "About",
|
||||
"Author": "Author",
|
||||
"BugDisclaimer": "If you find bugs or have suggestions, let me know on discord.",
|
||||
"Build": "Build",
|
||||
"CheatMenuNoDir" : "Failed to find CheatMenu directory!",
|
||||
"CheckUpdate": "Check update",
|
||||
"Commands": "Commands",
|
||||
"Config": "Config",
|
||||
"Coords": "Coords: %.2f, %.2f, %.2f",
|
||||
"CopyrightDisclaimer": "Copyright Grinch_ 2019-2022. All rights reserved.",
|
||||
"CPUUsage": "CPU usage: %.2f%%",
|
||||
"Credits": "Credits",
|
||||
"CurrentVersion" : "Current version",
|
||||
"DiscordRPC": "Discord rich presence",
|
||||
"DiscordServer": "Discord server",
|
||||
"DownloadPage" : "Download page",
|
||||
"EnsureLatest" : "Please ensure you have the latest version from GitHub.",
|
||||
"DiscordRPCInitFailed": "Failed to init discord rpc",
|
||||
"DiscordRPCNoDll" : "Failed to find discord-rpc.dll",
|
||||
"FixVehKey": "Fix current vehicle",
|
||||
"FlipVehKey": "Flip current vehicle",
|
||||
"Frames": "Frames: %d",
|
||||
"FreecamKey": "Toggle freecam",
|
||||
"FreecamBackwardKey": "Freecam backward",
|
||||
"FreecamForwardKey": "Freecam forward",
|
||||
"FreecamLeftKey": "Freecam left",
|
||||
"FreecamRightKey": "Freecam right",
|
||||
"GitHubRepo": "GitHub repo",
|
||||
"GodModeKey": "Toggle god mode",
|
||||
"Hotkeys": "Hotkeys",
|
||||
"InvalidComamnd": "Invalid Command",
|
||||
"InvalidLocation": "Invalid location",
|
||||
"InvalidValue": "Invalid value",
|
||||
"Language": "Language",
|
||||
"LanguageChangeFailed": "Failed to change language!",
|
||||
"LatestVersion" : "Latest version: ",
|
||||
"Location": "Location: %s",
|
||||
"Name": "Name",
|
||||
"NewVersion" : "A new version of the menu is available.",
|
||||
"NoBG": "No background",
|
||||
"OpenCMDKey": "Open/ close command window",
|
||||
"OpenCMDUsing": "Open or close command window using %s",
|
||||
"OpenMenuKey": "Open/ close cheat menu",
|
||||
"Overlay": "Overlay",
|
||||
"Position": "Position",
|
||||
"QuickSSKey": "Quick screenshot",
|
||||
"QuickTPKey": "Toogle quick teleport",
|
||||
"QuickVehSpawnerCMD": "Quick vehicle spawner",
|
||||
"QuickVehSpawnerCMDText": "Spawn vehicles by typing their model names.\nExample: veh (veh_name)",
|
||||
"QuickWepSpawnerCMD": "Quick weapon spawner",
|
||||
"QuickWepSpawnerCMDText": "Spawn weapons by typing their model names.\nExample: wep (wep_name)",
|
||||
"RAMUsage": "RAM usage: %.2f%%",
|
||||
"ResetConfig": "Reset config",
|
||||
"ResetConfigMSG": "Config has been reset. Restart the game for it to take effect.",
|
||||
"ResetSize": "Reset size",
|
||||
"SetHealthCMD": "Set health",
|
||||
"SetHealthCMDText": "Set player health.\nExample: hp (health).",
|
||||
"SetTimeCMD": "Set time",
|
||||
"SetTimeCMDText": "Set current game time.\nExample: time (hour) (minute).\n",
|
||||
"SetTimeCMDText2": "Writing something like 'time 12' would be interpreted as 'time 12 12'",
|
||||
"ShowCoords": "Show coordinates",
|
||||
"ShowCPU": "Show CPU usage",
|
||||
"ShowFPS": "Show FPS",
|
||||
"ShowLocation": "Show location",
|
||||
"ShowRAM": "Show RAM usage",
|
||||
"ShowVehHealth": "Show veh health",
|
||||
"ShowVehSpeed": "Show veh speed",
|
||||
"SkinChangerKey": "Activate aim skin changer",
|
||||
"TeleportCMD": "Teleport",
|
||||
"TeleportCMDText": "Teleports player to specified coordinates.\nExample: tp x y z",
|
||||
"TextColor": "Text color",
|
||||
"Usage": "Usage",
|
||||
"UpdaterInfo1": "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes.",
|
||||
"UpdaterInfo2": "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord.",
|
||||
"UsageText": "Left-click selects hotkey.\nLeft clicking outside deselects.\nRight click disables hotkey.",
|
||||
"VehEngineKey": "Toggle vehicle engine",
|
||||
"VehHealth": "Veh Health: %.f",
|
||||
"VehicleSpawned": "Vehicle spawned",
|
||||
"VehSpeed": "Veh Health: %d",
|
||||
"VehStartKey": "Vehicle instant start",
|
||||
"VehStopKey": "Vehicle instant start",
|
||||
"Version": "Version",
|
||||
"WeaponSpawned": "Weapon spawned",
|
||||
"WelcomeMSG": "Welcome to Cheat Menu"
|
||||
},
|
||||
"Ped": {
|
||||
"Accuracy": "Accuracy",
|
||||
"BigHead": "Big head effect",
|
||||
"ConfigTab": "Config",
|
||||
"DownloadExGangWars": "Download ExGangWars",
|
||||
"ElvisEverywhere": "Elvis everywhere",
|
||||
"EndWar": "End gang war",
|
||||
"EveryoneArmed": "Everyone is armed",
|
||||
"EveryoneAtk": "Everyone attacks players",
|
||||
"ExGangWarsTip": "You'll need ExGangWars plugin to display some turf colors",
|
||||
"GangsControl": "Gangs control streets",
|
||||
"GangsEverywhere": "Gangs everywhere",
|
||||
"GangWars": "Gang wars",
|
||||
"Health": "Health",
|
||||
"MaxLimit": "Max limit reached",
|
||||
"NastyLimbs": "Nasty limbs",
|
||||
"NoMove": "Don't move",
|
||||
"NoProstitutes": "No prostitutes",
|
||||
"PedBleed": "Ped bleed",
|
||||
"PedDensityMul": "Ped density multiplier",
|
||||
"PedsAtkRocket": "Peds attack with rockets",
|
||||
"PedsMayhem": "Peds mayhem",
|
||||
"PedsRiot": "Peds riot",
|
||||
"PedType": "Ped type",
|
||||
"Radius": "Radius",
|
||||
"RecruitAnyone": "Recruit anyone",
|
||||
"RemoveFrozen": "Remove frozen peds",
|
||||
"RemovePeds": "Remove peds",
|
||||
"RemovePedsRadius": "Remove peds in radius",
|
||||
"SelectedWeapon": "Selected weapon: %s",
|
||||
"SelectWeapon": "Select weapon",
|
||||
"SlutMagnet": "Slut magnet",
|
||||
"SpawnerTab": "Spawner",
|
||||
"StartWar": "Start gang war",
|
||||
"ThinBody": "Thin body effect",
|
||||
"WeaponAll": "Weapons for all",
|
||||
"ZoneDensity": "Gang zone density:"
|
||||
},
|
||||
"Player": {
|
||||
"AimSkinChanger": "Aim skin changer",
|
||||
"AimSkinChangerTip": "Changes to the ped, player is targeting with a weapon.\nTo use aim a ped with a weapon and press ",
|
||||
"AppearanceTab": "Appearance",
|
||||
"Armour": "Armour",
|
||||
"Body": "Body",
|
||||
"BountyYourself": "Bounty on yourself",
|
||||
"BulletProof": "Bullet proof",
|
||||
"CameraZoom": "Camera zoom",
|
||||
"ChangeToCJ": "Change to CJ skin",
|
||||
"ClothesTab": "Clothes",
|
||||
"ClothesTip": "If CJ is wearing a full suit, click 'Extras' or 'Remove all' to remove it.",
|
||||
"CollisionProof": "Collision proof",
|
||||
"CoordCopied": "Coordinates copied",
|
||||
"CopyCoordinates": "Copy coordinates",
|
||||
"CustomSkinsDirTip": "Place your dff & txd files inside 'modloader/CustomSkins'",
|
||||
"CustomSkinsTab": "Custom skins",
|
||||
"CustomSkinsTip": "Note: Your txd & dff names can't exceed 8 characters. Don't change names while the game is running.",
|
||||
"CustomSkinTutorial": "Custom skin allows to change player skins without replacing any existing game ped skins.\n\nSteps to enable 'Custom Skins',\n\n1. Download & install modloader\n2. Create a folder inside 'modloader' folder with the name 'CustomSkins'\n3. Download ped skins online ( .dff & .txd files) and put them inside.\n4. Restart your game.\n\nLimitations:\n\n1. Your .dff & .txd file names must not exceed 8 characters.\n2. Do not rename them while the game is running\n\nDoing so will crash your game.",
|
||||
"CycleJump": "Higher cycle jumps",
|
||||
"DownloadModloader": "Download modloader",
|
||||
"DrunkEffect": "Drunk effect",
|
||||
"Energy": "Energy",
|
||||
"ExplosionProof": "Explosion proof",
|
||||
"FastSprint": "Fast sprint",
|
||||
"FastSprintTip": "Best to enable God Mode & Infinite sprint too",
|
||||
"Fat": "Fat",
|
||||
"FireProof": "Fire proof",
|
||||
"FreeHealthcare": "Free healthcare",
|
||||
"FreezeWL": "Freeze wanted level",
|
||||
"GodDisabled": "God mode disabled",
|
||||
"GodEnabled": "God mode enabled",
|
||||
"GodMode": "God mode",
|
||||
"Health": "Health",
|
||||
"HealthRegen": "Health regeneration",
|
||||
"HealthRegenTip": "Player heals if not taken damage for 5 seconds",
|
||||
"InfO2": "Infinite oxygen",
|
||||
"InfSprint": "Infinite sprint",
|
||||
"InvisPlayer": "Invisible player",
|
||||
"LockControl": "Lock control",
|
||||
"LungCapacity": "Lung capacity",
|
||||
"MaxAppeal": "Max sex appeal",
|
||||
"MaxArmour": "Max armour",
|
||||
"MaxHealth": "Max health",
|
||||
"MeeleProof": "Meele proof",
|
||||
"MegaJump": "Mega jump",
|
||||
"MegaPunch": "Mega punch",
|
||||
"Money": "Money",
|
||||
"Muscle": "Muscle",
|
||||
"NeedCJSkin": "You need to be in CJ skin",
|
||||
"NeverGetHungry": "Never get hungry",
|
||||
"NeverWanted": "Never wanted",
|
||||
"NoFee": "No arrest fee",
|
||||
"PedSkinsTab": "Ped skins",
|
||||
"PlayerFlags": "Player flags,",
|
||||
"RemoveAll": "Remove all",
|
||||
"RemoveClothesTab": "Remove clothes",
|
||||
"RespawnDieLoc": "Respawn die location",
|
||||
"RespawnDieLocTip": "Respawn to the location you died from",
|
||||
"Respect": "Respect",
|
||||
"SkinChangeFrozen": "Player must be frozen to change skins",
|
||||
"Skinny": "Skinny",
|
||||
"SkinsTab": "Skins",
|
||||
"SpecialNotImplement": "Spawning special peds isn't implemented yet",
|
||||
"SprintEverywhere": "Sprint everywhere",
|
||||
"SprintEverywhereTip": "Enables sprinting on every\nground surface (interior etc.)",
|
||||
"Stamina": "Stamina",
|
||||
"Suicide": "Suicide",
|
||||
"TopDownCamera": "Top down camera",
|
||||
"TotalSkins": "Total skins: ",
|
||||
"WantedLevel": "Wanted level",
|
||||
"WorkSkinOnly": "Only contains the skins that works"
|
||||
},
|
||||
"RPC": {
|
||||
"BrowsingCheatMenu": "Browsing CheatMenu",
|
||||
"Busted": "Busted!",
|
||||
"DoingMission": "Doing mission",
|
||||
"Driving": "Driving",
|
||||
"In": "in",
|
||||
"InsideMenus": "Inside Menus",
|
||||
"PlayingFor": "Playing for {}:{}:{}",
|
||||
"Walking": "Walking",
|
||||
"Wasted": "Wasted!"
|
||||
},
|
||||
"Teleport": {
|
||||
"AddLocation": "Add location",
|
||||
"Coordinates": "Coordinates",
|
||||
"CustomLocationRemoveOnly": "You can only remove custom location",
|
||||
"InsertCoord": "Insert coordinates",
|
||||
"InvalidCoord": "Invalid coordinates",
|
||||
"InvalidLocation": "Invalid location",
|
||||
"Location": "Location",
|
||||
"LocationHint": "Groove Street",
|
||||
"LocationRemoved": "Location removed",
|
||||
"QuickTeleport": "Quick teleport",
|
||||
"QuickTeleportHint": "Teleport to the location of your radar\ntarget blip using ",
|
||||
"TargetBlipText": "Target blip not found. You need to place it on the map first",
|
||||
"TeleportCenter": "Teleport to center",
|
||||
"TeleportMarker": "Teleport to marker",
|
||||
"TeleportToCoord": "Teleport to coordinates"
|
||||
},
|
||||
"Updater": {
|
||||
"Failed": "Failed to check for updates",
|
||||
"Found": "Update found",
|
||||
"NotFound": "No update found"
|
||||
},
|
||||
"Vehicle": {
|
||||
"Abs": "Abs",
|
||||
"ADM": "Anti dive multiplier",
|
||||
"AggroDriver": "Aggressive driver",
|
||||
"AimDrive": "Aim while driving",
|
||||
"All": "All",
|
||||
"AllNitro": "All cars have nitro",
|
||||
"AllTaxiNitro": "All taxis have nitro",
|
||||
"AnimGroup": "Anim group",
|
||||
"Big": "Big",
|
||||
"BikeFly": "Bikes fly",
|
||||
"Black": "Black",
|
||||
"BlowCar": "Blow up cars",
|
||||
"BoatFly": "Boats fly",
|
||||
"BrakeBias": "Brake bias",
|
||||
"BrakeDecel": "Brake deceleration",
|
||||
"BulletProof": "Bullet proof",
|
||||
"CarFly": "Cars fly",
|
||||
"CarHeavy": "Cars heavy",
|
||||
"CDM": "Collision damage multiplier",
|
||||
"CemterMassX": "Centre of mass X",
|
||||
"CemterMassY": "Centre of mass Y",
|
||||
"CemterMassZ": "Centre of mass Z",
|
||||
"Cheap": "Cheap",
|
||||
"Color": "Color",
|
||||
"ColorPicker": "Color picker",
|
||||
"ColProof": "Collision proof",
|
||||
"Component": "Component",
|
||||
"Country": "Country",
|
||||
"Damage": "Damage",
|
||||
"DampingLvl": "Damping level",
|
||||
"DensityMul": "Density multiplier",
|
||||
"DirtLvl": "Dirt level",
|
||||
"Diseal": "Diseal",
|
||||
"DmgProof": "Damage proof",
|
||||
"DmgProofTip": "Every vehicle entered will be damage proof\nBullet, Collision, Explosion, Fire, Meele etc",
|
||||
"Doors": "Doors",
|
||||
"DragMult": "Drag multiplier",
|
||||
"Driver": "Driver",
|
||||
"DriverTarget": "Driver targetable",
|
||||
"DriveType": "Drive type",
|
||||
"DriveWater": "Drive on water",
|
||||
"Electric": "Electric",
|
||||
"EngineAccel": "Engine acceleration",
|
||||
"EngineInertia": "Engine inertia",
|
||||
"EngineOn": "Engine on",
|
||||
"EngineType": "Engine type",
|
||||
"EnterNearVeh": "Enter nearest vehicle as",
|
||||
"ExplosionProof": "Explosion proof",
|
||||
"Fast": "Fast",
|
||||
"FireProof": "Fire proof",
|
||||
"Fix": "Fix",
|
||||
"FixCar": "Fix vehicle",
|
||||
"FlipCar": "Flip vehicle",
|
||||
"FloatOnHit": "Float away when hit",
|
||||
"ForceLevel": "Force level",
|
||||
"ForCurVeh": "For current vehicle,",
|
||||
"FourWheelDrive": "Four wheel drive",
|
||||
"FrontLights": "Front lights",
|
||||
"FrontWheelDrive": "Front wheel drive",
|
||||
"GreenLights": "Green traffic lights",
|
||||
"HandlingFlags": "Handling flags",
|
||||
"HandlingTab": "Handling",
|
||||
"HighSpeedDamping": "High speed damping",
|
||||
"HSTarget": "HS targetable",
|
||||
"HSTargetTip": "Heat Seaker missile can target this",
|
||||
"IDSpawnText": "Spawn with ID (Enter)",
|
||||
"InfNitro": "Unlimited nitro",
|
||||
"InfNitroTip": "Nitro will activate when left clicked\n\n\nEnabling this would disable\nAll cars have nitro\nAll taxis have nitro",
|
||||
"InstantStop": "Instant stop",
|
||||
"InvalidID": "Invalid model ID",
|
||||
"InvisCar": "Invisible car",
|
||||
"LessDmg": "Take less damage",
|
||||
"LessTraffic": "Decreased traffic",
|
||||
"LightsOn": "Lights on",
|
||||
"LockDoor": "Lock doors",
|
||||
"LockSpeed": "Lock speed",
|
||||
"LockTrainCam": "Lock train camera",
|
||||
"Long": "Long",
|
||||
"LowerLimit": "Lower limit",
|
||||
"Mass": "Mass",
|
||||
"MatFilter": "Material filter",
|
||||
"MaxVelocity": "Max velocity",
|
||||
"MeleeProof": "Melee proof",
|
||||
"ModelFlags": "Model flags",
|
||||
"MonValue": "Monetary value",
|
||||
"NeonsTab": "Neons",
|
||||
"NoColl": "Disable collisions",
|
||||
"NoNearVeh": "No nearby vehicles",
|
||||
"NoParticles": "Disable particles",
|
||||
"NumGears": "Number of gears",
|
||||
"Off": "Off",
|
||||
"On": "On",
|
||||
"OnlyWheels": "Wheels only",
|
||||
"Open": "Open",
|
||||
"Paintjob": "Paintjob",
|
||||
"Passenger": "Passenger ",
|
||||
"PentrolTank": "Petrol tank KO",
|
||||
"PercentSubmerged": "Percent submerged",
|
||||
"PerfectHandling": "Perfect handling",
|
||||
"Petrol": "Petrol",
|
||||
"PetrolTankTip": "Vehicle will blow up if petrol tank is shot",
|
||||
"Pink": "Pink",
|
||||
"PlateText": "License plate text",
|
||||
"Pop": "Pop",
|
||||
"Primary": "Primary",
|
||||
"PulsingNeon": "Pulsing neons",
|
||||
"Quaternary": "Quaternary",
|
||||
"Radius": "Radius",
|
||||
"RainbowNeon": "Rainbow neons",
|
||||
"RainbowNeonMSG": "Rainbow effect to neon lights",
|
||||
"ReadMore": "Read more",
|
||||
"RearLights": "Rear lights",
|
||||
"RearWheelDrive": "Rear wheel drive",
|
||||
"RemoveNeon": "Remove neon",
|
||||
"RemoveNeonMSG": "Neon removed sucessfully",
|
||||
"RemoveVeh": "Remove vehicles",
|
||||
"RemoveVehRadius": "Remove vehicles in radius",
|
||||
"ResetColor": "Reset color",
|
||||
"ResetColorMSG": "Color reset sucessfully",
|
||||
"ResetHandling": "Reset handling",
|
||||
"ResetHandlingMSG": "Handling reset sucessfully",
|
||||
"ResetTexture": "Reset texture",
|
||||
"ResetTextureMSG": "Texture reset sucessfully",
|
||||
"SaveFile": "Save to file",
|
||||
"SaveFileMSG": "Handling saved successfully",
|
||||
"SeatOffset": "Seat offset",
|
||||
"Secondary": "Secondary",
|
||||
"SelectPreset": "Select preset:",
|
||||
"Set": "Set",
|
||||
"SetSpeed": "Set speed",
|
||||
"Siren": "Siren",
|
||||
"SkidMarks": "Always skid marks",
|
||||
"Small": "Small",
|
||||
"SpawnInAir": "Spawn aircraft in air",
|
||||
"SpawnInside": "Spawn inside as driver",
|
||||
"StayOnBike": "Don't fall off bike",
|
||||
"SteeringLock": "Steering lock",
|
||||
"SuspensionBias": "Suspension bias",
|
||||
"Tall": "Tall",
|
||||
"TankMode": "Tank mode",
|
||||
"Tertiary": "Tertiary",
|
||||
"TextureTab": "Textures",
|
||||
"TotalSeats": "Total seats: %d",
|
||||
"TractionBias": "Traction bias",
|
||||
"TractionLoss": "Traction loss",
|
||||
"TractionMul": "Traction multiplier",
|
||||
"TrafficNeon": "Traffic neons",
|
||||
"TrafficNeonMSG": "Adds neon lights to traffic vehicles.\n\nOnly some vehicles will have them.",
|
||||
"TrafficOpt": "Traffic options",
|
||||
"TuneTab": "Tune",
|
||||
"TurnMass": "Turn mass",
|
||||
"Type": "Type",
|
||||
"UpperLimit": "Upper limit",
|
||||
"Watertight": "Watertight car",
|
||||
"WatertightTip": "Peds inside won't drown if the vehicle\nis submerged in water"
|
||||
},
|
||||
"Visual": {
|
||||
"Ambient": "Ambient",
|
||||
"AmbientBl": "Ambient bl",
|
||||
"AmbientObj": "Ambient object",
|
||||
"AmbientObjBl": "Ambient object bl",
|
||||
"ArmourbarColor": "Armour bar color",
|
||||
"ArmourbarPosX": "Armour bar X",
|
||||
"ArmourbarPosY": "Armour bar Y",
|
||||
"ArmourBorder": "Armour border",
|
||||
"ArmourPercentage": "Armour percentage",
|
||||
"Blur": "Blur",
|
||||
"BoldBorder": "Bold border",
|
||||
"BreathbarColor": "Breath bar color",
|
||||
"BreathbarPosX": "Breath bar X",
|
||||
"BreathbarPosY": "Breath bar Y",
|
||||
"BreathBorder": "Breath border",
|
||||
"BreathPercentage": "Breath percentage",
|
||||
"ClockColor": "Clock color",
|
||||
"ClockPosX": "Clock X",
|
||||
"ClockPosY": "Clock Y",
|
||||
"CloudAlpha": "Cloud alpha",
|
||||
"CloudsBottom": "Clouds bottom",
|
||||
"CloudsLow": "Clouds low",
|
||||
"CloudsTop": "Clouds top",
|
||||
"ColorsTab": "Colors",
|
||||
"CurrentWeather": "Current weather",
|
||||
"DefaultBorder": "Default border",
|
||||
"DefaultOutline": "Default outline",
|
||||
"DefaultStyle": "Default Style",
|
||||
"DirectionalLight": "Directional light",
|
||||
"DirectionalMult": "Directional mult",
|
||||
"DisableHydrant": "Disable hydrant splash",
|
||||
"DrawMenuTitle": "Draw menu title border color",
|
||||
"FarClip": "Far clip",
|
||||
"FileGenerated": "File generated",
|
||||
"FluffyClouds": "Fluffy clouds",
|
||||
"FogStart": "Fog start",
|
||||
"FreezeGameTime": "Freeze game time",
|
||||
"GenerateFile": "Generate timecyc file",
|
||||
"GrayRadar": "Gray radar",
|
||||
"GreenScanlines": "Green scanlines",
|
||||
"HealthbarColor": "Health bar color",
|
||||
"HealthbarPosX": "Health bar X",
|
||||
"HealthbarPosY": "Health bar Y",
|
||||
"HealthBorder": "Health border",
|
||||
"HealthPercentage": "Health percentage",
|
||||
"HideAreaNames": "Hide area names",
|
||||
"HideHud": "Hide HUD",
|
||||
"HideRadar": "Hide radar",
|
||||
"HideVehNames": "Hide vehicle names",
|
||||
"HideWantedLevel": "Hide wanted level",
|
||||
"Hour": "Hour",
|
||||
"IncompatibleMods": "Incompatible mods",
|
||||
"IncompatibleModsText": "1. vHud\n2. GTA 5 Hud\n3. MobileHud\n\nAnd others that change HUD drastically",
|
||||
"InvisibleWater": "Invisible water",
|
||||
"LightBrightness": "Light on ground brightness",
|
||||
"LightIntensity": "High light min intensity",
|
||||
"LightShadowStrength": "Light shadow strength",
|
||||
"LockWeather": "Lock weather",
|
||||
"Minute": "Minute",
|
||||
"MoneyColor": "Money color",
|
||||
"MoneyFontOutline": "Money font outline",
|
||||
"MoneyFontStyle": "Money font style",
|
||||
"MoneyPosX": "Money X",
|
||||
"MoneyPosY": "Money Y",
|
||||
"NextWeather": "Next weather",
|
||||
"NoBorder": "No border",
|
||||
"NoOutline": "No outline",
|
||||
"NoWater": "No water",
|
||||
"PoleShadowStrength": "Pole shadow strength",
|
||||
"PostFX1": "PostFX 1",
|
||||
"PostFX2": "PostFX 2",
|
||||
"RadarHeight": "Radar height",
|
||||
"RadarPosX": "Radar posX",
|
||||
"RadarPosY": "Radar posY",
|
||||
"RadarWidth": "Radar width",
|
||||
"RadarZoom": "Radar zoom",
|
||||
"RadioStationColor": "Radio station color",
|
||||
"ResetTimecyc": "Reset timecyc",
|
||||
"ShadowStrength": "Shadow strength",
|
||||
"ShowHud": "Show HUD",
|
||||
"ShowRadar": "Show radar",
|
||||
"SkyBottom": "Sky bottom",
|
||||
"SkyTop": "Sky top",
|
||||
"SpriteBrightness": "Sprite brightness",
|
||||
"SpriteSize": "Sprite size",
|
||||
"Style1": "Style 1",
|
||||
"Style2": "Style 2",
|
||||
"SunCore": "Sun core",
|
||||
"SunCorona": "Sun corona",
|
||||
"SunSize": "Sun size",
|
||||
"SyncTimeEnabled": "Sync system time is enabled.\n(Game/Sync system time)",
|
||||
"ThinOutline": "Thin outline",
|
||||
"Timecyc24hTab": "Timecyc 24h",
|
||||
"TimecycReset": "Timecyc reset",
|
||||
"TimecycTab": "Timecyc",
|
||||
"TreeShadowStrength": "Tree shadow strength",
|
||||
"UnfogMap": "Unfog map",
|
||||
"UnfogMapText": "Removes fog from Main Menu Map",
|
||||
"WantedAmmoPosX": "Wanted ammo posX",
|
||||
"WantedAmmoPosY": "Wanted ammo posY",
|
||||
"WantedPosX": "Wanted posX",
|
||||
"WantedPosY": "Wanted posY",
|
||||
"WantedStarBorder": "Wanted star border",
|
||||
"Water": "Water",
|
||||
"WaterFogAlpha": "Water fog alpha",
|
||||
"WeaponAmmoPosX": "Weapon icon posX",
|
||||
"WeaponAmmoPosY": "Weapon icon posY",
|
||||
"WeaponIconPosX": "Weapon icon posX",
|
||||
"WeaponIconPosY": "Weapon icon posY",
|
||||
"WhiteScanlines": "White scanlines"
|
||||
},
|
||||
"Weapon": {
|
||||
"Ammo": "Ammo",
|
||||
"CurrentWeapon": "Current weapon: %s",
|
||||
"DropAll": "Drop all",
|
||||
"DropCurrent": "Drop current",
|
||||
"DropWeapon": "Drop weapon",
|
||||
"DualWeild": "Dual wield",
|
||||
"DualWeildText": "Dual wield pistol, shawoff, uzi, tec9\n(Other weapons don't work)",
|
||||
"FastAim": "Fast aim",
|
||||
"FastAimText": "Enables aim assist on keyboard\n\nQ = left E = right\n\nPress Q and E to switch targets.\nMoving mouse removes the target!",
|
||||
"FastReload": "Fast reload",
|
||||
"GangWeaponEditor": "Gang weapon editor",
|
||||
"HugeDamage": "Huge damage",
|
||||
"HugeDamageText": "Also enable 'Long range' if weapon range is short",
|
||||
"InfiniteAmmo": "Infinite ammo",
|
||||
"LongRange": "Long range",
|
||||
"MoveWhenAiming": "Move when aiming",
|
||||
"MoveWhenFiring": "Move when firing",
|
||||
"RapidFire": "Rapid fire",
|
||||
"SelectGang": "Select gang",
|
||||
"Weapon1": "Weapon 1",
|
||||
"Weapon2": "Weapon 2",
|
||||
"Weapon3": "Weapon 3",
|
||||
"WeaponTweaksText": "Weapon tweaks apply globally\nto every ped weapon type"
|
||||
},
|
||||
"Window": {
|
||||
"AddNew": "Add new",
|
||||
"AnimationPage": "Animation",
|
||||
"CheckboxTab": "Checkboxes",
|
||||
"Default": "Def",
|
||||
"Enabled": "Enabled",
|
||||
"GamePage": "Game",
|
||||
"Info": "Info",
|
||||
"Maximum": "Max",
|
||||
"MenuPage": "Menu",
|
||||
"MenusTab": "Menus",
|
||||
"Minimum": "Min",
|
||||
"PedPage": "Ped",
|
||||
"PlayerPage": "Player",
|
||||
"Search": "Search",
|
||||
"SetValue": "Set value",
|
||||
"SpawnTab": "Spawn",
|
||||
"TeleportPage": "Teleport",
|
||||
"VehiclePage": "Vehicle",
|
||||
"VisualPage": "Visual",
|
||||
"WeaponPage": "Weapon"
|
||||
}
|
||||
}
|
745
resource/common/locale/English.toml
Normal file
745
resource/common/locale/English.toml
Normal file
@ -0,0 +1,745 @@
|
||||
######################################################################
|
||||
# English Translation File
|
||||
# Make a copy of this file and translate it to your language.
|
||||
# Author: Grinch_
|
||||
######################################################################
|
||||
|
||||
[Animation]
|
||||
AddAnimation = "Add animation"
|
||||
AddParticle = "Add particle"
|
||||
AnimationRemoved = "Animation removed"
|
||||
AnimationTab = "Animation##TABBAR"
|
||||
AnimName = "Anim name"
|
||||
CustomAnimsOnly = "You can only remove custom animations"
|
||||
CustomParticlesOnly = "You can only remove custom particles"
|
||||
CutsceneRunning = "Another cutscene is running"
|
||||
CutsceneTab = "Cutscene##TABBAR"
|
||||
FightingStyle = "Fighting style"
|
||||
FightingStyleSet = "Fighting style set"
|
||||
IFPName = "IFP name"
|
||||
InvisiblePlayer = "Invisible player"
|
||||
LoopCheckbox = "Loop"
|
||||
LoopCheckboxText = "Keep playing the animation on repeat"
|
||||
NoTarget = "No player target found. Aim a ped with a weapon to select it for animation player."
|
||||
ParticleName = "Particle name"
|
||||
ParticleRemoved = "Particle removed"
|
||||
ParticleTab = "Particle##TABBAR"
|
||||
PedAnim = "Ped anim"
|
||||
PedAnimText = """
|
||||
Play animation on other peds.
|
||||
Select with weapon target."""
|
||||
RemoveAll = "Remove all"
|
||||
RemoveLatest = "Remove latest"
|
||||
SecondaryCheckbox = "Secondary"
|
||||
SecondaryCheckboxText = "Player can move while playing the animation"
|
||||
StopAnimation = "Stop Animation"
|
||||
StopCutscene = "Stop cutscene"
|
||||
Styles = "Styles"
|
||||
WalkingStyle = "Walking style"
|
||||
WalkingStyleSet = "Walking style set"
|
||||
|
||||
[Game]
|
||||
ActivateTimer = "Activate cheat timer"
|
||||
ActivateTimerText = "Time for the next cheat activation"
|
||||
Beach = "Beach"
|
||||
Cloudy = "Cloudy"
|
||||
Country = "Country"
|
||||
CurrentDay = "Current day"
|
||||
DaysPassed = "Days passed"
|
||||
DisableCheats = "Disable cheats"
|
||||
DisableReplay = "Disable F1 & F3 replay"
|
||||
Enable = "Enable"
|
||||
EnableText = """
|
||||
Forward: I\tBackward: K
|
||||
|
||||
Left: J\t\t Right: L
|
||||
|
||||
Slower: RCtrl\tFaster: RShift
|
||||
|
||||
Zoom: Mouse wheel"""
|
||||
ExtraColors = "Extra colors"
|
||||
ExtraSunny = "Extra sunny"
|
||||
FailMission = "Fail current mission"
|
||||
FasterClock = "Faster clock"
|
||||
FieldOfView = "Field of view"
|
||||
Foggy = "Foggy"
|
||||
ForbiddenWantedLevel = "Forbidden area wl"
|
||||
ForbiddenWantedLevelText = "Wanted levels that appears outside of LS without completing missions"
|
||||
FPSLimit = "FPS limit"
|
||||
Freecam = "Freecam"
|
||||
FreecamTip = "Press Enter to teleport player to camera location"
|
||||
FreePNS = "Free pay n spray"
|
||||
FreezeGame = "Freeze game"
|
||||
FreezeGameTime = "Freeze game time"
|
||||
FunHouse = "Fun house"
|
||||
GameSpeed = "Game speed"
|
||||
Gravity = "Gravity"
|
||||
HardMode = "Hard mode"
|
||||
HardModeText = """
|
||||
Makes the game more challanging to play.
|
||||
Lowers armour, health, stamina etc."""
|
||||
Hour = "Hour"
|
||||
Hurricane = "Hurricane"
|
||||
KeepStuff = "Keep stuff"
|
||||
KeepStuffText = "Keep stuff after arrest/death"
|
||||
MaxVehSkills = "Max vehicle skills"
|
||||
MaxVehSkillsText = "Maxed out all vehicle skills"
|
||||
MaxWepSkills = "Max weapon skills"
|
||||
MaxWepSkillsText = "Maxed out all weapon skills"
|
||||
Minute = "Minute"
|
||||
MissionLoaderTip = """
|
||||
Mission loader may cause,
|
||||
|
||||
1. Game crashes
|
||||
2. Break save games
|
||||
3. Break game progression
|
||||
4. Random bugs & glitches
|
||||
|
||||
It's recommanded not to save after using the mission loader. Use it at your own risk!"""
|
||||
Missions = "Missions"
|
||||
MissionStartFailed = "Can't start mission now"
|
||||
MovementSpeed = "Movement speed"
|
||||
Ninja = "Ninja"
|
||||
Overcast = "Overcast"
|
||||
PlayerTeleported = "Player teleported"
|
||||
ProgressBar = "Progress bar"
|
||||
Rainy = "Rainy"
|
||||
RandomCheats = "Random cheats"
|
||||
Sandstorm = "Sandstorm"
|
||||
SaveGame = "Save game (might cause game bugs)"
|
||||
Screenshot = "Screenshot shortcut"
|
||||
ScreenshotTaken = "Screenshot taken"
|
||||
SelectCheats = "Select cheats"
|
||||
SelectDay = "Select day"
|
||||
SetTime = "Set time"
|
||||
ShowLoader = "Show mission loader"
|
||||
SolidWater = "Solid water"
|
||||
SolidWaterText = """
|
||||
Player can walk on water
|
||||
Turn this off if you want to swim."""
|
||||
Stats = "Stats"
|
||||
Sunny = "Sunny"
|
||||
SyncSystemTime = "Sync system time"
|
||||
Themes = "Themes"
|
||||
Thunderstorm = "Thunderstorm"
|
||||
VerySunny = "Very sunny"
|
||||
Weather = "Weather"
|
||||
WeatherID = "Weather ID"
|
||||
WeatherIDText = "Sets weather by IDs (0-255). Don't touch unless you know what you're doing!"
|
||||
|
||||
[Main]
|
||||
TranslationLanguage = "English"
|
||||
TranslationLanguageDisclaimer = "Translated to English by Grinch_"
|
||||
Translator = "Translator"
|
||||
TranslatorName = "Grinch_"
|
||||
|
||||
[Menu]
|
||||
About = "About"
|
||||
Author = "Author"
|
||||
BugDisclaimer = "If you find bugs or have suggestions, let me know on discord."
|
||||
Build = "Build"
|
||||
CheatMenuNoDir = "Failed to find CheatMenu directory!"
|
||||
CheckUpdate = "Check update"
|
||||
Commands = "Commands"
|
||||
Config = "Config"
|
||||
Coords = "Coords: %.2f, %.2f, %.2f"
|
||||
CopyrightDisclaimer = "Copyright Grinch_ 2019-2022. All rights reserved."
|
||||
CPUUsage = "CPU usage: %.2f%%"
|
||||
Credits = "Credits"
|
||||
CurrentVersion = "Current version"
|
||||
DiscordRPC = "Discord rich presence"
|
||||
DiscordServer = "Discord server"
|
||||
DownloadPage = "Download page"
|
||||
EnsureLatest = "Please ensure you have the latest version from GitHub."
|
||||
DiscordRPCInitFailed = "Failed to init discord rpc"
|
||||
DiscordRPCNoDll = "Failed to find discord-rpc.dll"
|
||||
FixVehKey = "Fix current vehicle"
|
||||
FlipVehKey = "Flip current vehicle"
|
||||
Frames = "Frames: %d"
|
||||
FreecamKey = "Toggle freecam"
|
||||
FreecamBackwardKey = "Freecam backward"
|
||||
FreecamForwardKey = "Freecam forward"
|
||||
FreecamLeftKey = "Freecam left"
|
||||
FreecamRightKey = "Freecam right"
|
||||
GitHubRepo = "GitHub repo"
|
||||
GodModeKey = "Toggle god mode"
|
||||
Hotkeys = "Hotkeys"
|
||||
InvalidComamnd = "Invalid Command"
|
||||
InvalidLocation = "Invalid location"
|
||||
InvalidValue = "Invalid value"
|
||||
Language = "Language"
|
||||
LanguageChangeFailed = "Failed to change language!"
|
||||
LatestVersion = "Latest version: "
|
||||
Location = "Location: %s"
|
||||
Name = "Name"
|
||||
NewVersion = "A new version of the menu is available."
|
||||
NoBG = "No background"
|
||||
OpenCMDKey = "Open/ close command window"
|
||||
OpenCMDUsing = "Open or close command window using %s"
|
||||
OpenMenuKey = "Open/ close cheat menu"
|
||||
Overlay = "Overlay"
|
||||
Position = "Position"
|
||||
QuickSSKey = "Quick screenshot"
|
||||
QuickTPKey = "Toogle quick teleport"
|
||||
QuickVehSpawnerCMD = "Quick vehicle spawner"
|
||||
QuickVehSpawnerCMDText = """
|
||||
Spawn vehicles by typing their model names.
|
||||
Example: veh (veh_name)"""
|
||||
QuickWepSpawnerCMD = "Quick weapon spawner"
|
||||
QuickWepSpawnerCMDText = """
|
||||
Spawn weapons by typing their model names.
|
||||
Example: wep (wep_name)"""
|
||||
RAMUsage = "RAM usage: %.2f%%"
|
||||
ResetConfig = "Reset config"
|
||||
ResetConfigMSG = "Config has been reset. Restart the game for it to take effect."
|
||||
ResetSize = "Reset size"
|
||||
SetHealthCMD = "Set health"
|
||||
SetHealthCMDText = """
|
||||
Set player health.
|
||||
Example: hp (health)."""
|
||||
SetTimeCMD = "Set time"
|
||||
SetTimeCMDText = """
|
||||
Set current game time.
|
||||
Example: time (hour) (minute).
|
||||
"""
|
||||
SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'"
|
||||
ShowCoords = "Show coordinates"
|
||||
ShowCPU = "Show CPU usage"
|
||||
ShowFPS = "Show FPS"
|
||||
ShowLocation = "Show location"
|
||||
ShowRAM = "Show RAM usage"
|
||||
ShowVehHealth = "Show veh health"
|
||||
ShowVehSpeed = "Show veh speed"
|
||||
SkinChangerKey = "Activate aim skin changer"
|
||||
TeleportCMD = "Teleport"
|
||||
TeleportCMDText = """
|
||||
Teleports player to specified coordinates.
|
||||
Example: tp x y z"""
|
||||
TextColor = "Text color"
|
||||
Usage = "Usage"
|
||||
UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes."
|
||||
UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord."
|
||||
UsageText = """
|
||||
Left-click selects hotkey.
|
||||
Left clicking outside deselects.
|
||||
Right click disables hotkey."""
|
||||
VehEngineKey = "Toggle vehicle engine"
|
||||
VehHealth = "Veh Health: %.f"
|
||||
VehicleSpawned = "Vehicle spawned"
|
||||
VehSpeed = "Veh Health: %d"
|
||||
VehStartKey = "Vehicle instant start"
|
||||
VehStopKey = "Vehicle instant start"
|
||||
Version = "Version"
|
||||
WeaponSpawned = "Weapon spawned"
|
||||
WelcomeMSG = "Welcome to Cheat Menu"
|
||||
|
||||
[Ped]
|
||||
Accuracy = "Accuracy"
|
||||
BigHead = "Big head effect"
|
||||
ConfigTab = "Config"
|
||||
DownloadExGangWars = "Download ExGangWars"
|
||||
ElvisEverywhere = "Elvis everywhere"
|
||||
EndWar = "End gang war"
|
||||
EveryoneArmed = "Everyone is armed"
|
||||
EveryoneAtk = "Everyone attacks players"
|
||||
ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors"
|
||||
GangsControl = "Gangs control streets"
|
||||
GangsEverywhere = "Gangs everywhere"
|
||||
GangWars = "Gang wars"
|
||||
Health = "Health"
|
||||
MaxLimit = "Max limit reached"
|
||||
NastyLimbs = "Nasty limbs"
|
||||
NoMove = "Don't move"
|
||||
NoProstitutes = "No prostitutes"
|
||||
PedBleed = "Ped bleed"
|
||||
PedDensityMul = "Ped density multiplier"
|
||||
PedsAtkRocket = "Peds attack with rockets"
|
||||
PedsMayhem = "Peds mayhem"
|
||||
PedsRiot = "Peds riot"
|
||||
PedType = "Ped type"
|
||||
Radius = "Radius"
|
||||
RecruitAnyone = "Recruit anyone"
|
||||
RemoveFrozen = "Remove frozen peds"
|
||||
RemovePeds = "Remove peds"
|
||||
RemovePedsRadius = "Remove peds in radius"
|
||||
SelectedWeapon = "Selected weapon: %s"
|
||||
SelectWeapon = "Select weapon"
|
||||
SlutMagnet = "Slut magnet"
|
||||
SpawnerTab = "Spawner"
|
||||
StartWar = "Start gang war"
|
||||
ThinBody = "Thin body effect"
|
||||
WeaponAll = "Weapons for all"
|
||||
ZoneDensity = "Gang zone density:"
|
||||
|
||||
[Player]
|
||||
AimSkinChanger = "Aim skin changer"
|
||||
AimSkinChangerTip = """
|
||||
Changes to the ped, player is targeting with a weapon.
|
||||
To use aim a ped with a weapon and press """
|
||||
AppearanceTab = "Appearance"
|
||||
Armour = "Armour"
|
||||
Body = "Body"
|
||||
BountyYourself = "Bounty on yourself"
|
||||
BulletProof = "Bullet proof"
|
||||
CameraZoom = "Camera zoom"
|
||||
ChangeToCJ = "Change to CJ skin"
|
||||
ClothesTab = "Clothes"
|
||||
ClothesTip = "If CJ is wearing a full suit, click 'Extras' or 'Remove all' to remove it."
|
||||
CollisionProof = "Collision proof"
|
||||
CoordCopied = "Coordinates copied"
|
||||
CopyCoordinates = "Copy coordinates"
|
||||
CustomSkinsDirTip = "Place your dff & txd files inside 'modloader/CustomSkins'"
|
||||
CustomSkinsTab = "Custom skins"
|
||||
CustomSkinsTip = "Note: Your txd & dff names can't exceed 8 characters. Don't change names while the game is running."
|
||||
CustomSkinTutorial = """
|
||||
Custom skin allows to change player skins without replacing any existing game ped skins.
|
||||
|
||||
Steps to enable 'Custom Skins',
|
||||
|
||||
1. Download & install modloader
|
||||
2. Create a folder inside 'modloader' folder with the name 'CustomSkins'
|
||||
3. Download ped skins online ( .dff & .txd files) and put them inside.
|
||||
4. Restart your game.
|
||||
|
||||
Limitations:
|
||||
|
||||
1. Your .dff & .txd file names must not exceed 8 characters.
|
||||
2. Do not rename them while the game is running
|
||||
|
||||
Doing so will crash your game."""
|
||||
CycleJump = "Higher cycle jumps"
|
||||
DownloadModloader = "Download modloader"
|
||||
DrunkEffect = "Drunk effect"
|
||||
Energy = "Energy"
|
||||
ExplosionProof = "Explosion proof"
|
||||
FastSprint = "Fast sprint"
|
||||
FastSprintTip = "Best to enable God Mode & Infinite sprint too"
|
||||
Fat = "Fat"
|
||||
FireProof = "Fire proof"
|
||||
FreeHealthcare = "Free healthcare"
|
||||
FreezeWL = "Freeze wanted level"
|
||||
GodDisabled = "God mode disabled"
|
||||
GodEnabled = "God mode enabled"
|
||||
GodMode = "God mode"
|
||||
Health = "Health"
|
||||
HealthRegen = "Health regeneration"
|
||||
HealthRegenTip = "Player heals if not taken damage for 5 seconds"
|
||||
InfO2 = "Infinite oxygen"
|
||||
InfSprint = "Infinite sprint"
|
||||
InvisPlayer = "Invisible player"
|
||||
LockControl = "Lock control"
|
||||
LungCapacity = "Lung capacity"
|
||||
MaxAppeal = "Max sex appeal"
|
||||
MaxArmour = "Max armour"
|
||||
MaxHealth = "Max health"
|
||||
MeeleProof = "Meele proof"
|
||||
MegaJump = "Mega jump"
|
||||
MegaPunch = "Mega punch"
|
||||
Money = "Money"
|
||||
Muscle = "Muscle"
|
||||
NeedCJSkin = "You need to be in CJ skin"
|
||||
NeverGetHungry = "Never get hungry"
|
||||
NeverWanted = "Never wanted"
|
||||
NoFee = "No arrest fee"
|
||||
PedSkinsTab = "Ped skins"
|
||||
PlayerFlags = "Player flags,"
|
||||
RemoveAll = "Remove all"
|
||||
RemoveClothesTab = "Remove clothes"
|
||||
RespawnDieLoc = "Respawn die location"
|
||||
RespawnDieLocTip = "Respawn to the location you died from"
|
||||
Respect = "Respect"
|
||||
SkinChangeFrozen = "Player must be frozen to change skins"
|
||||
Skinny = "Skinny"
|
||||
SkinsTab = "Skins"
|
||||
SpecialNotImplement = "Spawning special peds isn't implemented yet"
|
||||
SprintEverywhere = "Sprint everywhere"
|
||||
SprintEverywhereTip = """
|
||||
Enables sprinting on every
|
||||
ground surface (interior etc.)"""
|
||||
Stamina = "Stamina"
|
||||
Suicide = "Suicide"
|
||||
TopDownCamera = "Top down camera"
|
||||
TotalSkins = "Total skins: "
|
||||
WantedLevel = "Wanted level"
|
||||
WorkSkinOnly = "Only contains the skins that works"
|
||||
|
||||
[RPC]
|
||||
BrowsingCheatMenu = "Browsing CheatMenu"
|
||||
Busted = "Busted!"
|
||||
DoingMission = "Doing mission"
|
||||
Driving = "Driving"
|
||||
In = "in"
|
||||
InsideMenus = "Inside Menus"
|
||||
PlayingFor = "Playing for {}:{}:{}"
|
||||
Walking = "Walking"
|
||||
Wasted = "Wasted!"
|
||||
|
||||
[Teleport]
|
||||
AddLocation = "Add location"
|
||||
Coordinates = "Coordinates"
|
||||
CustomLocationRemoveOnly = "You can only remove custom location"
|
||||
InsertCoord = "Insert coordinates"
|
||||
InvalidCoord = "Invalid coordinates"
|
||||
InvalidLocation = "Invalid location"
|
||||
Location = "Location"
|
||||
LocationHint = "Groove Street"
|
||||
LocationRemoved = "Location removed"
|
||||
QuickTeleport = "Quick teleport"
|
||||
QuickTeleportHint = """
|
||||
Teleport to the location of your radar
|
||||
target blip using """
|
||||
TargetBlipText = "Target blip not found. You need to place it on the map first"
|
||||
TeleportCenter = "Teleport to center"
|
||||
TeleportMarker = "Teleport to marker"
|
||||
TeleportToCoord = "Teleport to coordinates"
|
||||
|
||||
[Updater]
|
||||
Failed = "Failed to check for updates"
|
||||
Found = "Update found"
|
||||
NotFound = "No update found"
|
||||
|
||||
[Vehicle]
|
||||
Abs = "Abs"
|
||||
ADM = "Anti dive multiplier"
|
||||
AggroDriver = "Aggressive driver"
|
||||
AimDrive = "Aim while driving"
|
||||
All = "All"
|
||||
AllNitro = "All cars have nitro"
|
||||
AllTaxiNitro = "All taxis have nitro"
|
||||
AnimGroup = "Anim group"
|
||||
Big = "Big"
|
||||
BikeFly = "Bikes fly"
|
||||
Black = "Black"
|
||||
BlowCar = "Blow up cars"
|
||||
BoatFly = "Boats fly"
|
||||
BrakeBias = "Brake bias"
|
||||
BrakeDecel = "Brake deceleration"
|
||||
BulletProof = "Bullet proof"
|
||||
CarFly = "Cars fly"
|
||||
CarHeavy = "Cars heavy"
|
||||
CDM = "Collision damage multiplier"
|
||||
CemterMassX = "Centre of mass X"
|
||||
CemterMassY = "Centre of mass Y"
|
||||
CemterMassZ = "Centre of mass Z"
|
||||
Cheap = "Cheap"
|
||||
Color = "Color"
|
||||
ColorPicker = "Color picker"
|
||||
ColProof = "Collision proof"
|
||||
Component = "Component"
|
||||
Country = "Country"
|
||||
Damage = "Damage"
|
||||
DampingLvl = "Damping level"
|
||||
DensityMul = "Density multiplier"
|
||||
DirtLvl = "Dirt level"
|
||||
Diseal = "Diseal"
|
||||
DmgProof = "Damage proof"
|
||||
DmgProofTip = """
|
||||
Every vehicle entered will be damage proof
|
||||
Bullet, Collision, Explosion, Fire, Meele etc"""
|
||||
Doors = "Doors"
|
||||
DragMult = "Drag multiplier"
|
||||
Driver = "Driver"
|
||||
DriverTarget = "Driver targetable"
|
||||
DriveType = "Drive type"
|
||||
DriveWater = "Drive on water"
|
||||
Electric = "Electric"
|
||||
EngineAccel = "Engine acceleration"
|
||||
EngineInertia = "Engine inertia"
|
||||
EngineOn = "Engine on"
|
||||
EngineType = "Engine type"
|
||||
EnterNearVeh = "Enter nearest vehicle as"
|
||||
ExplosionProof = "Explosion proof"
|
||||
Fast = "Fast"
|
||||
FireProof = "Fire proof"
|
||||
Fix = "Fix"
|
||||
FixCar = "Fix vehicle"
|
||||
FlipCar = "Flip vehicle"
|
||||
FloatOnHit = "Float away when hit"
|
||||
ForceLevel = "Force level"
|
||||
ForCurVeh = "For current vehicle,"
|
||||
FourWheelDrive = "Four wheel drive"
|
||||
FrontLights = "Front lights"
|
||||
FrontWheelDrive = "Front wheel drive"
|
||||
GreenLights = "Green traffic lights"
|
||||
HandlingFlags = "Handling flags"
|
||||
HandlingTab = "Handling"
|
||||
HighSpeedDamping = "High speed damping"
|
||||
HSTarget = "HS targetable"
|
||||
HSTargetTip = "Heat Seaker missile can target this"
|
||||
IDSpawnText = "Spawn with ID (Enter)"
|
||||
InfNitro = "Unlimited nitro"
|
||||
InfNitroTip = """
|
||||
Nitro will activate when left clicked
|
||||
|
||||
|
||||
Enabling this would disable
|
||||
All cars have nitro
|
||||
All taxis have nitro"""
|
||||
InstantStop = "Instant stop"
|
||||
InvalidID = "Invalid model ID"
|
||||
InvisCar = "Invisible car"
|
||||
LessDmg = "Take less damage"
|
||||
LessTraffic = "Decreased traffic"
|
||||
LightsOn = "Lights on"
|
||||
LockDoor = "Lock doors"
|
||||
LockSpeed = "Lock speed"
|
||||
LockTrainCam = "Lock train camera"
|
||||
Long = "Long"
|
||||
LowerLimit = "Lower limit"
|
||||
Mass = "Mass"
|
||||
MatFilter = "Material filter"
|
||||
MaxVelocity = "Max velocity"
|
||||
MeleeProof = "Melee proof"
|
||||
ModelFlags = "Model flags"
|
||||
MonValue = "Monetary value"
|
||||
NeonsTab = "Neons"
|
||||
NoColl = "Disable collisions"
|
||||
NoNearVeh = "No nearby vehicles"
|
||||
NoParticles = "Disable particles"
|
||||
NumGears = "Number of gears"
|
||||
Off = "Off"
|
||||
On = "On"
|
||||
OnlyWheels = "Wheels only"
|
||||
Open = "Open"
|
||||
Paintjob = "Paintjob"
|
||||
Passenger = "Passenger "
|
||||
PentrolTank = "Petrol tank KO"
|
||||
PercentSubmerged = "Percent submerged"
|
||||
PerfectHandling = "Perfect handling"
|
||||
Petrol = "Petrol"
|
||||
PetrolTankTip = "Vehicle will blow up if petrol tank is shot"
|
||||
Pink = "Pink"
|
||||
PlateText = "License plate text"
|
||||
Pop = "Pop"
|
||||
Primary = "Primary"
|
||||
PulsingNeon = "Pulsing neons"
|
||||
Quaternary = "Quaternary"
|
||||
Radius = "Radius"
|
||||
RainbowNeon = "Rainbow neons"
|
||||
RainbowNeonMSG = "Rainbow effect to neon lights"
|
||||
ReadMore = "Read more"
|
||||
RearLights = "Rear lights"
|
||||
RearWheelDrive = "Rear wheel drive"
|
||||
RemoveNeon = "Remove neon"
|
||||
RemoveNeonMSG = "Neon removed sucessfully"
|
||||
RemoveVeh = "Remove vehicles"
|
||||
RemoveVehRadius = "Remove vehicles in radius"
|
||||
ResetColor = "Reset color"
|
||||
ResetColorMSG = "Color reset sucessfully"
|
||||
ResetHandling = "Reset handling"
|
||||
ResetHandlingMSG = "Handling reset sucessfully"
|
||||
ResetTexture = "Reset texture"
|
||||
ResetTextureMSG = "Texture reset sucessfully"
|
||||
SaveFile = "Save to file"
|
||||
SaveFileMSG = "Handling saved successfully"
|
||||
SeatOffset = "Seat offset"
|
||||
Secondary = "Secondary"
|
||||
SelectPreset = "Select preset:"
|
||||
Set = "Set"
|
||||
SetSpeed = "Set speed"
|
||||
Siren = "Siren"
|
||||
SkidMarks = "Always skid marks"
|
||||
Small = "Small"
|
||||
SpawnInAir = "Spawn aircraft in air"
|
||||
SpawnInside = "Spawn inside as driver"
|
||||
StayOnBike = "Don't fall off bike"
|
||||
SteeringLock = "Steering lock"
|
||||
SuspensionBias = "Suspension bias"
|
||||
Tall = "Tall"
|
||||
TankMode = "Tank mode"
|
||||
Tertiary = "Tertiary"
|
||||
TextureTab = "Textures"
|
||||
TotalSeats = "Total seats: %d"
|
||||
TractionBias = "Traction bias"
|
||||
TractionLoss = "Traction loss"
|
||||
TractionMul = "Traction multiplier"
|
||||
TrafficNeon = "Traffic neons"
|
||||
TrafficNeonMSG = """
|
||||
Adds neon lights to traffic vehicles.
|
||||
|
||||
Only some vehicles will have them."""
|
||||
TrafficOpt = "Traffic options"
|
||||
TuneTab = "Tune"
|
||||
TurnMass = "Turn mass"
|
||||
Type = "Type"
|
||||
UpperLimit = "Upper limit"
|
||||
Watertight = "Watertight car"
|
||||
WatertightTip = """
|
||||
Peds inside won't drown if the vehicle
|
||||
is submerged in water"""
|
||||
|
||||
[Visual]
|
||||
Ambient = "Ambient"
|
||||
AmbientBl = "Ambient bl"
|
||||
AmbientObj = "Ambient object"
|
||||
AmbientObjBl = "Ambient object bl"
|
||||
ArmourbarColor = "Armour bar color"
|
||||
ArmourbarPosX = "Armour bar X"
|
||||
ArmourbarPosY = "Armour bar Y"
|
||||
ArmourBorder = "Armour border"
|
||||
ArmourPercentage = "Armour percentage"
|
||||
Blur = "Blur"
|
||||
BoldBorder = "Bold border"
|
||||
BreathbarColor = "Breath bar color"
|
||||
BreathbarPosX = "Breath bar X"
|
||||
BreathbarPosY = "Breath bar Y"
|
||||
BreathBorder = "Breath border"
|
||||
BreathPercentage = "Breath percentage"
|
||||
ClockColor = "Clock color"
|
||||
ClockPosX = "Clock X"
|
||||
ClockPosY = "Clock Y"
|
||||
CloudAlpha = "Cloud alpha"
|
||||
CloudsBottom = "Clouds bottom"
|
||||
CloudsLow = "Clouds low"
|
||||
CloudsTop = "Clouds top"
|
||||
ColorsTab = "Colors"
|
||||
CurrentWeather = "Current weather"
|
||||
DefaultBorder = "Default border"
|
||||
DefaultOutline = "Default outline"
|
||||
DefaultStyle = "Default Style"
|
||||
DirectionalLight = "Directional light"
|
||||
DirectionalMult = "Directional mult"
|
||||
DisableHydrant = "Disable hydrant splash"
|
||||
DrawMenuTitle = "Draw menu title border color"
|
||||
FarClip = "Far clip"
|
||||
FileGenerated = "File generated"
|
||||
FluffyClouds = "Fluffy clouds"
|
||||
FogStart = "Fog start"
|
||||
FreezeGameTime = "Freeze game time"
|
||||
GenerateFile = "Generate timecyc file"
|
||||
GrayRadar = "Gray radar"
|
||||
GreenScanlines = "Green scanlines"
|
||||
HealthbarColor = "Health bar color"
|
||||
HealthbarPosX = "Health bar X"
|
||||
HealthbarPosY = "Health bar Y"
|
||||
HealthBorder = "Health border"
|
||||
HealthPercentage = "Health percentage"
|
||||
HideAreaNames = "Hide area names"
|
||||
HideHud = "Hide HUD"
|
||||
HideRadar = "Hide radar"
|
||||
HideVehNames = "Hide vehicle names"
|
||||
HideWantedLevel = "Hide wanted level"
|
||||
Hour = "Hour"
|
||||
IncompatibleMods = "Incompatible mods"
|
||||
IncompatibleModsText = """
|
||||
1. vHud
|
||||
2. GTA 5 Hud
|
||||
3. MobileHud
|
||||
|
||||
And others that change HUD drastically"""
|
||||
InvisibleWater = "Invisible water"
|
||||
LightBrightness = "Light on ground brightness"
|
||||
LightIntensity = "High light min intensity"
|
||||
LightShadowStrength = "Light shadow strength"
|
||||
LockWeather = "Lock weather"
|
||||
Minute = "Minute"
|
||||
MoneyColor = "Money color"
|
||||
MoneyFontOutline = "Money font outline"
|
||||
MoneyFontStyle = "Money font style"
|
||||
MoneyPosX = "Money X"
|
||||
MoneyPosY = "Money Y"
|
||||
NextWeather = "Next weather"
|
||||
NoBorder = "No border"
|
||||
NoOutline = "No outline"
|
||||
NoWater = "No water"
|
||||
PoleShadowStrength = "Pole shadow strength"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
RadarHeight = "Radar height"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarWidth = "Radar width"
|
||||
RadarZoom = "Radar zoom"
|
||||
RadioStationColor = "Radio station color"
|
||||
ResetTimecyc = "Reset timecyc"
|
||||
ShadowStrength = "Shadow strength"
|
||||
ShowHud = "Show HUD"
|
||||
ShowRadar = "Show radar"
|
||||
SkyBottom = "Sky bottom"
|
||||
SkyTop = "Sky top"
|
||||
SpriteBrightness = "Sprite brightness"
|
||||
SpriteSize = "Sprite size"
|
||||
Style1 = "Style 1"
|
||||
Style2 = "Style 2"
|
||||
SunCore = "Sun core"
|
||||
SunCorona = "Sun corona"
|
||||
SunSize = "Sun size"
|
||||
SyncTimeEnabled = """
|
||||
Sync system time is enabled.
|
||||
(Game/Sync system time)"""
|
||||
ThinOutline = "Thin outline"
|
||||
Timecyc24hTab = "Timecyc 24h"
|
||||
TimecycReset = "Timecyc reset"
|
||||
TimecycTab = "Timecyc"
|
||||
TreeShadowStrength = "Tree shadow strength"
|
||||
UnfogMap = "Unfog map"
|
||||
UnfogMapText = "Removes fog from Main Menu Map"
|
||||
WantedAmmoPosX = "Wanted ammo posX"
|
||||
WantedAmmoPosY = "Wanted ammo posY"
|
||||
WantedPosX = "Wanted posX"
|
||||
WantedPosY = "Wanted posY"
|
||||
WantedStarBorder = "Wanted star border"
|
||||
Water = "Water"
|
||||
WaterFogAlpha = "Water fog alpha"
|
||||
WeaponAmmoPosX = "Weapon icon posX"
|
||||
WeaponAmmoPosY = "Weapon icon posY"
|
||||
WeaponIconPosX = "Weapon icon posX"
|
||||
WeaponIconPosY = "Weapon icon posY"
|
||||
WhiteScanlines = "White scanlines"
|
||||
|
||||
[Weapon]
|
||||
Ammo = "Ammo"
|
||||
CurrentWeapon = "Current weapon: %s"
|
||||
DropAll = "Drop all"
|
||||
DropCurrent = "Drop current"
|
||||
DropWeapon = "Drop weapon"
|
||||
DualWeild = "Dual wield"
|
||||
DualWeildText = """
|
||||
Dual wield pistol, shawoff, uzi, tec9
|
||||
(Other weapons don't work)"""
|
||||
FastAim = "Fast aim"
|
||||
FastAimText = """
|
||||
Enables aim assist on keyboard
|
||||
|
||||
Q = left E = right
|
||||
|
||||
Press Q and E to switch targets.
|
||||
Moving mouse removes the target!"""
|
||||
FastReload = "Fast reload"
|
||||
GangWeaponEditor = "Gang weapon editor"
|
||||
HugeDamage = "Huge damage"
|
||||
HugeDamageText = "Also enable 'Long range' if weapon range is short"
|
||||
InfiniteAmmo = "Infinite ammo"
|
||||
LongRange = "Long range"
|
||||
MoveWhenAiming = "Move when aiming"
|
||||
MoveWhenFiring = "Move when firing"
|
||||
RapidFire = "Rapid fire"
|
||||
SelectGang = "Select gang"
|
||||
Weapon1 = "Weapon 1"
|
||||
Weapon2 = "Weapon 2"
|
||||
Weapon3 = "Weapon 3"
|
||||
WeaponTweaksText = """
|
||||
Weapon tweaks apply globally
|
||||
to every ped weapon type"""
|
||||
|
||||
[Window]
|
||||
AddNew = "Add new"
|
||||
AnimationPage = "Animation"
|
||||
CheckboxTab = "Checkboxes"
|
||||
Default = "Def"
|
||||
Enabled = "Enabled"
|
||||
GamePage = "Game"
|
||||
Info = "Info"
|
||||
Maximum = "Max"
|
||||
MenuPage = "Menu"
|
||||
MenusTab = "Menus"
|
||||
Minimum = "Min"
|
||||
PedPage = "Ped"
|
||||
PlayerPage = "Player"
|
||||
Search = "Search"
|
||||
SetValue = "Set value"
|
||||
SpawnTab = "Spawn"
|
||||
TeleportPage = "Teleport"
|
||||
VehiclePage = "Vehicle"
|
||||
VisualPage = "Visual"
|
||||
WeaponPage = "Weapon"
|
@ -1,628 +0,0 @@
|
||||
{
|
||||
"Animation": {
|
||||
"AddAnimation": "Adicionar animação",
|
||||
"AddParticle": "Adicionar partícula",
|
||||
"AnimationRemoved": "Animação removida",
|
||||
"AnimationTab": "Animações##TABBAR",
|
||||
"AnimName": "Nome da animação",
|
||||
"CustomAnimsOnly": "Você só pode remover animações personalizadas",
|
||||
"CustomParticlesOnly": "Você só pode remover partículas personalizadas",
|
||||
"CutsceneRunning": "Outra cena está em execução",
|
||||
"CutsceneTab": "Cenas##TABBAR",
|
||||
"FightingStyle": "Estilo de luta",
|
||||
"FightingStyleSet": "Definir estilo de luta",
|
||||
"IFPName": "Nome do IFP",
|
||||
"InvisiblePlayer": "Jogador invisível",
|
||||
"LoopCheckbox": "Loop",
|
||||
"LoopCheckboxText": "Continuar reproduzindo a animação repetidamente",
|
||||
"NoTarget": "Nenhum alvo de jogador encontrado. Aponte um pedestre com uma arma para selecioná-lo para o jogador de animação.",
|
||||
"ParticleName": "Nome da partícula",
|
||||
"ParticleRemoved": "Partícula removida",
|
||||
"ParticleTab": "Partículas##TABBAR",
|
||||
"PedAnim": "Animação do pedestre",
|
||||
"PedAnimText": "Reproduz animação em outros peds.\nSelecione com alvo de arma.",
|
||||
"RemoveAll": "Remover tudo",
|
||||
"RemoveLatest": "Remover mais recente",
|
||||
"SecondaryCheckbox": "Secundário",
|
||||
"SecondaryCheckboxText": "O jogador pode se mover enquanto reproduz a animação",
|
||||
"StopAnimation": "Parar animação",
|
||||
"StopCutscene": "Parar cena",
|
||||
"Styles": "Estilos",
|
||||
"WalkingStyle": "Estilo de andar",
|
||||
"WalkingStyleSet": "Definir estilo de andar"
|
||||
},
|
||||
"Game": {
|
||||
"ActivateTimer": "Ativar temporizador de trapaças",
|
||||
"ActivateTimerText": "Tempo para a próxima ativação do cheat",
|
||||
"Beach": "Praia",
|
||||
"Cloudy": "Nublado",
|
||||
"Country": "País",
|
||||
"CurrentDay": "Dia atual",
|
||||
"DaysPassed": "Dias passados",
|
||||
"DisableCheats": "Desativar cheats",
|
||||
"DisableReplay": "Desativar replay F1 & F3",
|
||||
"Enable": "Ativar",
|
||||
"EnableText": "Avançar: I\tRetroceder: K\n\nEsquerda: J\t\t Direita: L\n\nMais lento: RCtrl\tMais rápido: RShift\n\nZoom: Roda do mouse",
|
||||
"ExtraColors": "Cores extras",
|
||||
"ExtraSunny": "Extra ensolarado",
|
||||
"FailMission": "Falhar missão atual",
|
||||
"FasterClock": "Relógio mais rápido",
|
||||
"FieldOfView": "Campo de visão",
|
||||
"Foggy": "Nevoado",
|
||||
"ForbiddenWantedLevel": "Nível de procurado em áreas proibidas",
|
||||
"ForbiddenWantedLevelText": "Níveis de procurado que aparecem fora de LS sem completar missões",
|
||||
"FPSLimit": "Limite de FPS",
|
||||
"Freecam": "Câmera livre",
|
||||
"FreecamTip": "Pressione Enter para teleportar o jogador para o local da câmera",
|
||||
"FreePNS": "Pay n spray grátis",
|
||||
"FreezeGame": "Congelar jogo",
|
||||
"FreezeGameTime": "Congelar o tempo do jogo",
|
||||
"FunHouse": "Fun house",
|
||||
"GameSpeed": "Velocidade do jogo",
|
||||
"Gravity": "Gravidade",
|
||||
"HardMode": "Modo difícil",
|
||||
"HardModeText": "Torna o jogo mais desafiador para jogar.\nReduz armadura, saúde, resistência, etc..",
|
||||
"Hour": "Hora",
|
||||
"Hurricane": "Furacão",
|
||||
"KeepStuff": "Manter coisas",
|
||||
"KeepStuffText": "Mantém suas coisas após prisão/morte",
|
||||
"MaxVehSkills": "Habilidades máximas do veículo",
|
||||
"MaxVehSkillsText": "Maximiza todas as habilidades do veículo",
|
||||
"MaxWepSkills": "Habilidades máximas de armas",
|
||||
"MaxWepSkillsText": "Maximiza todas as habilidades de armas",
|
||||
"Minute": "Minuto",
|
||||
"MissionLoaderTip": "O carregador de missão pode causar,\n\n1. Travamento no jogo\n2. Quebrar os jogos salvos\n3. Quebrar o progresso do jogo\n4. Bugs e falhas aleatórias\n\nÉ recomendado não salvar depois de usar o carregador de missão. Use-o por sua conta e risco!",
|
||||
"Missions": "Missões",
|
||||
"MissionStartFailed": "Não é possível iniciar a missão agora",
|
||||
"MovementSpeed": "Velocidade de movimento",
|
||||
"Ninja": "Ninja",
|
||||
"Overcast": "Nublado",
|
||||
"PlayerTeleported": "Jogador teleportado",
|
||||
"ProgressBar": "Barra de progresso",
|
||||
"Rainy": "Chuvoso",
|
||||
"RandomCheats": "Cheats aleatórios",
|
||||
"Sandstorm": "Tempestade de areia",
|
||||
"SaveGame": "Salvar jogo (pode causar bugs no jogo)",
|
||||
"Screenshot": "Atalho de captura de tela",
|
||||
"ScreenshotTaken": "Fazer captura de tela",
|
||||
"SelectCheats": "Selecionar cheats",
|
||||
"SelectDay": "Selecionar dia",
|
||||
"SetTime": "Definir tempo",
|
||||
"ShowLoader": "Mostrar carregador de missão",
|
||||
"SolidWater": "Água sólida",
|
||||
"SolidWaterText": "O jogador pode caminhar sobre a água\nDesligue isso se você quiser nadar.",
|
||||
"Stats": "Estatísticas",
|
||||
"Sunny": "Ensolarado",
|
||||
"SyncSystemTime": "Sincronizar hora do sistema",
|
||||
"Themes": "Temas",
|
||||
"Thunderstorm": "Tempestade",
|
||||
"VerySunny": "Muito ensolarado",
|
||||
"Weather": "Clima",
|
||||
"WeatherID": "ID do clima",
|
||||
"WeatherIDText": "Define o clima por IDs (0-255). Não toque a menos que você saiba o que está fazendo!"
|
||||
},
|
||||
"Main": {
|
||||
"TranslationLanguage": "Brazilian_Portuguese",
|
||||
"TranslationLanguageDisclaimer": "Traduzido para o português brasileiro por AlisonMDL",
|
||||
"Translator": "Tradutor",
|
||||
"TranslatorName": "@_4l150n"
|
||||
},
|
||||
"Menu": {
|
||||
"About": "Sobre",
|
||||
"Author": "Autor",
|
||||
"BugDisclaimer": "Se você encontrar bugs ou tiver sugestões, me avise no discord.",
|
||||
"Build": "Build",
|
||||
"CheckUpdate": "Verificar atualizações",
|
||||
"Commands": "Comandos",
|
||||
"Config": "Configuração",
|
||||
"CopyrightDisclaimer": "Copyright Grinch_ 2019-2022. Todos os direitos reservados.",
|
||||
"Credits": "Créditos",
|
||||
"DiscordRPC": "Status personalizado Discord (rich presence)",
|
||||
"DiscordServer": "Servidor do Discord",
|
||||
"FixVehKey": "Consertar veículo atual",
|
||||
"FlipVehKey": "Virar veículo atual",
|
||||
"FreecamKey": "Alternar câmera livre",
|
||||
"GitHubRepo": "Repositório GitHub",
|
||||
"GodModeKey": "Alternar o modo deus",
|
||||
"Hotkeys": "Teclas de atalho",
|
||||
"InvalidValue": "Valor inválido",
|
||||
"Language": "Idioma",
|
||||
"LanguageChangeFailed": "Falha ao alterar o idioma!",
|
||||
"Name": "Nome",
|
||||
"NoBG": "Sem plano de fundo",
|
||||
"OpenCMDKey": "Abrir/fechar janela de comando",
|
||||
"OpenCMDUsing": "Abra ou feche a janela de comando usando %s",
|
||||
"OpenMenuKey": "Abrir/fechar o menu de cheats",
|
||||
"Overlay": "Sobreposição",
|
||||
"Position": "Posição",
|
||||
"QuickSSKey": "Captura de tela rápida",
|
||||
"QuickTPKey": "Alternar teletransporte rápido",
|
||||
"QuickVehSpawnerCMD": "Gerador rápido de veículos",
|
||||
"QuickVehSpawnerCMDText": "Gere veículos digitando seus nomes de modelo.\nExemplo: veh (nome_do_veiculo)",
|
||||
"QuickWepSpawnerCMD": "Gerador rápido de armas",
|
||||
"QuickWepSpawnerCMDText": "Gere armas digitando seus nomes de modelo.\nExemplo: wep (nome_da_arma)",
|
||||
"ResetConfig": "Redefinir configurações",
|
||||
"ResetConfigMSG": "As configurações foram redefinidas. Reinicie o jogo para que elas tenham efeito.",
|
||||
"ResetSize": "Redefinir tamanho",
|
||||
"SetHealthCMD": "Definir saúde",
|
||||
"SetHealthCMDText": "Defina a saúde do jogador.\nExemplo: hp (saude).",
|
||||
"SetTimeCMD": "Definir tempo",
|
||||
"SetTimeCMDText": "Defina o tempo de jogo atual.\nExemplo: time (hora) (minuto).\n",
|
||||
"SetTimeCMDText2": "Escrever algo como 'time 12' seria interpretado como 'time 12 12'",
|
||||
"ShowCoords": "Mostrar coordenadas",
|
||||
"ShowCPU": "Mostrar uso da CPU",
|
||||
"ShowFPS": "Mostrar FPS",
|
||||
"ShowLocation": "Mostrar localização",
|
||||
"ShowRAM": "Mostrar uso da RAM",
|
||||
"ShowVehHealth": "Mostrar saúde do veículo",
|
||||
"ShowVehSpeed": "Mostrar velocidade do veículo",
|
||||
"SkinChangerKey": "Ativar trocador de skin ao mirar",
|
||||
"TeleportCMD": "Teleportar",
|
||||
"TeleportCMDText": "Teleporta o jogador para coordenadas especificadas.\nExemplo: tp x y z",
|
||||
"TextColor": "Cor do texto",
|
||||
"Usage": "Uso",
|
||||
"UsageText": "Clicar com o botão esquerdo seleciona a tecla de atalho.\nClicar com o botão esquerdo fora desmarca.\nClicar com o botão direito desabilita a tecla de atalho.",
|
||||
"VehEngineKey": "Alternar motor do veículo",
|
||||
"VehStartKey": "Partida instantânea do veículo",
|
||||
"VehStopKey": "Parada instantânea do veículo",
|
||||
"Version": "Versão"
|
||||
},
|
||||
"Ped": {
|
||||
"Accuracy": "Precisão",
|
||||
"BigHead": "Efeito cabeção",
|
||||
"ConfigTab": "Configurações",
|
||||
"DownloadExGangWars": "Baixar ExGangWars",
|
||||
"ElvisEverywhere": "Elvis em todos os lugares",
|
||||
"EndWar": "Acabar com a guerra de gangues",
|
||||
"EveryoneArmed": "Todo mundo estão armados",
|
||||
"EveryoneAtk": "Todos atacam o jogador",
|
||||
"ExGangWarsTip": "Você precisará do plugin ExGangWars para exibir algumas cores de gangues",
|
||||
"GangsControl": "Gangues controlam as ruas",
|
||||
"GangsEverywhere": "Gangues em todos os lugares",
|
||||
"GangWars": "Guerra de gangues",
|
||||
"Health": "Saúde",
|
||||
"MaxLimit": "Limite máximo atingido",
|
||||
"NastyLimbs": "Membros desagradáveis",
|
||||
"NoMove": "Não se mover",
|
||||
"NoProstitutes": "Sem prostitutas",
|
||||
"PedBleed": "Sangramento de pedestres",
|
||||
"PedDensityMul": "Densidade do multiplicador de pedestres",
|
||||
"PedsAtkRocket": "Pedestres atacam com foguetes",
|
||||
"PedsMayhem": "Caos de pedestres",
|
||||
"PedsRiot": "Motim de pedestres",
|
||||
"PedType": "Tipo de pedestre",
|
||||
"Radius": "Raio",
|
||||
"RecruitAnyone": "Recrute qualquer pessoa",
|
||||
"RemoveFrozen": "Remover pedestres congelados",
|
||||
"RemovePeds": "Remover pedestres",
|
||||
"RemovePedsRadius": "Remover pedestres no raio",
|
||||
"SelectedWeapon": "Arma selecionada: %s",
|
||||
"SelectWeapon": "Selecionar arma",
|
||||
"SlutMagnet": "Ímã de vagabundas",
|
||||
"SpawnerTab": "Gerador",
|
||||
"StartWar": "Iniciar guerra de gangues",
|
||||
"ThinBody": "Efeito corpo magro",
|
||||
"WeaponAll": "Armas para todos",
|
||||
"ZoneDensity": "Densidade da zona de gangues:"
|
||||
},
|
||||
"Player": {
|
||||
"AimSkinChanger": "Trocador de skin do alvo",
|
||||
"AimSkinChangerTip": "Muda para o pedestre, o jogador precisa estar mirando com uma arma.\nPara usar, mire um pedestre com uma arma e pressione ",
|
||||
"AppearanceTab": "Aparência",
|
||||
"Armour": "Colete",
|
||||
"Body": "Corpo",
|
||||
"BountyYourself": "Recompensa por si mesmo",
|
||||
"BulletProof": "A prova de balas",
|
||||
"CameraZoom": "Zoom da câmera",
|
||||
"ChangeToCJ": "Mudar para a skin do CJ",
|
||||
"ClothesTab": "Roupas",
|
||||
"ClothesTip": "Se CJ estiver vestindo um terno completo, clique em 'Extras' ou 'Remover tudo' para removê-lo.",
|
||||
"CollisionProof": "A prova de colisão",
|
||||
"CoordCopied": "Coordenadas copiadas",
|
||||
"CopyCoordinates": "Copiar coordenadas",
|
||||
"CustomSkinsDirTip": "Coloque seus arquivos dff e txd dentro da pasta 'modloader/CustomSkins'",
|
||||
"CustomSkinsTab": "Skins personalizadas",
|
||||
"CustomSkinsTip": "Nota: Os nomes dos seus txd e dff não podem exceder 8 caracteres. Não mude de nome enquanto o jogo estiver rodando.",
|
||||
"CustomSkinTutorial": "A skin personalizada permite alterar as skins dos jogadores sem substituir nenhuma skin existente do jogo.\n\nEtapas para ativar 'Skins personalizadas',\n\n\n1. Baixe & instale o modloader\n\n2. Crie uma pasta dentro da pasta 'modloader' com o nome 'CustomSkins'\n\n3. Baixe skins online (arquivos .dff & .txd) e coloque-os dentro.\n\n4. Reinicie seu jogo.\n\n\n\nLimitações:\n\n1. Os nomes dos seus arquivos .dff e .txd não devem exceder 8 caracteres.\n\n2. Não os renomeie enquanto o jogo estiver em execução\n\n\nFazê-la vai travar seu jogo.",
|
||||
"CycleJump": "Saltos de bikes mais altos",
|
||||
"DownloadModloader": "Baixar modloader",
|
||||
"DrunkEffect": "Efeito bêbado",
|
||||
"Energy": "Energia",
|
||||
"ExplosionProof": "A prova de explosão",
|
||||
"FastSprint": "Corrida rápida",
|
||||
"FastSprintTip": "Melhor ativar o Modo deus e o Correr sem canasar também",
|
||||
"Fat": "Gordo",
|
||||
"FireProof": "A prova de fogo",
|
||||
"FreeHealthcare": "Cuidados de saúde gratuitos",
|
||||
"FreezeWL": "Congelar nível de procurado",
|
||||
"GodDisabled": "Modo deus desativado",
|
||||
"GodEnabled": "Modo deus ativado",
|
||||
"GodMode": "Modo deus",
|
||||
"Health": "Saúde",
|
||||
"HealthRegen": "Regeneração da saúde",
|
||||
"HealthRegenTip": "O jogador se cura se não receber dano por 5 segundos",
|
||||
"InfO2": "Oxigênio infinito",
|
||||
"InfSprint": "Correr sem cansar",
|
||||
"InvisPlayer": "Jogador invisível",
|
||||
"LockControl": "Bloquear controles",
|
||||
"LungCapacity": "Capacidade pulmonar",
|
||||
"MaxAppeal": "Apelo sexual máximo",
|
||||
"MaxArmour": "Armadura máxima",
|
||||
"MaxHealth": "Saúde máxima",
|
||||
"MeeleProof": "A prova de golpes",
|
||||
"MegaJump": "Super salto",
|
||||
"MegaPunch": "Super soco",
|
||||
"Money": "Dinheiro",
|
||||
"Muscle": "Músculo",
|
||||
"NeedCJSkin": "Você precisa estar na skin do CJ",
|
||||
"NeverGetHungry": "Nunca sentir fome",
|
||||
"NeverWanted": "Nunca ser procurado",
|
||||
"NoFee": "Nunca pagar fiança",
|
||||
"PedSkinsTab": "Skin de pedestre",
|
||||
"PlayerFlags": "Flags de jogadores,",
|
||||
"RemoveAll": "Remover tudo",
|
||||
"RemoveClothesTab": "Remover roupas",
|
||||
"RespawnDieLoc": "Renascer no local da morte",
|
||||
"RespawnDieLocTip": "Renasce no local de onde você morreu",
|
||||
"Respect": "Respeito",
|
||||
"SkinChangeFrozen": "O jogador deve estar congelado para trocar de skin",
|
||||
"Skinny": "Magrelo",
|
||||
"SkinsTab": "Skins",
|
||||
"SpecialNotImplement": "A geração de pedestres especiais ainda não foi implementada",
|
||||
"SprintEverywhere": "Correr em todos os lugares",
|
||||
"SprintEverywhereTip": "Permite correr em todas as\nsuperfícies (interiores etc.)",
|
||||
"Stamina": "Energia",
|
||||
"Suicide": "Se matar",
|
||||
"TopDownCamera": "Câmera de cima para baixo",
|
||||
"TotalSkins": "Total de skins: ",
|
||||
"WantedLevel": "Nível de procurado",
|
||||
"WorkSkinOnly": "Contém apenas as skins que funcionam"
|
||||
},
|
||||
"RPC": {
|
||||
"BrowsingCheatMenu": "Navegando no CheatMenu",
|
||||
"Busted": "Capturado!",
|
||||
"DoingMission": "Fazendo missão",
|
||||
"Driving": "Dirigindo",
|
||||
"In": "em",
|
||||
"InsideMenus": "Dentro dos Menus",
|
||||
"PlayingFor": "Jogando por {}:{}:{}",
|
||||
"Walking": "Andando",
|
||||
"Wasted": "Morto!"
|
||||
},
|
||||
"Teleport": {
|
||||
"AddLocation": "Adicionar localização",
|
||||
"Coordinates": "Coordenadas",
|
||||
"CustomLocationRemoveOnly": "Você só pode remover o local personalizado",
|
||||
"InsertCoord": "Inserir coordenadas",
|
||||
"InvalidCoord": "Coordenadas inválidas",
|
||||
"InvalidLocation": "Localização inválida",
|
||||
"Location": "Localização",
|
||||
"LocationHint": "Groove Street",
|
||||
"LocationRemoved": "Localização removida",
|
||||
"QuickTeleport": "Teleporte rápido",
|
||||
"QuickTeleportHint": "Teleporta para a localização do seu alvo no radar\nusando ",
|
||||
"TargetBlipText": "Marcador de destino não encontrado. Você precisa colocá-lo no mapa primeiro",
|
||||
"TeleportCenter": "Teleportar para o centro",
|
||||
"TeleportMarker": "Teleportar para o marcador",
|
||||
"TeleportToCoord": "Teletportar para as coordenadas"
|
||||
},
|
||||
"Vehicle": {
|
||||
"Abs": "Abs",
|
||||
"ADM": "Multiplicador anti dive",
|
||||
"AggroDriver": "Motorista agressivo",
|
||||
"AimDrive": "Mirar enquanto dirige",
|
||||
"All": "Tudo",
|
||||
"AllNitro": "Todos os carros têm nitro",
|
||||
"AllTaxiNitro": "Todos os táxis têm nitro",
|
||||
"AnimGroup": "Grupo de animação",
|
||||
"Big": "Grande",
|
||||
"BikeFly": "Bikes voadoras",
|
||||
"Black": "Preto",
|
||||
"BlowCar": "Explodir carros",
|
||||
"BoatFly": "Barcos voadores",
|
||||
"BrakeBias": "Polarização do freio",
|
||||
"BrakeDecel": "Desaceleração ao frear",
|
||||
"BulletProof": "A prova de balas",
|
||||
"CarFly": "Carros voadores",
|
||||
"CarHeavy": "Carros pesados",
|
||||
"CDM": "Multiplicador de dano de colisão",
|
||||
"CemterMassX": "Centro de massa X",
|
||||
"CemterMassY": "Centro de massa Y",
|
||||
"CemterMassZ": "Centro da massa Z",
|
||||
"Cheap": "Barato",
|
||||
"Color": "Cor",
|
||||
"ColorPicker": "Seletor de cores",
|
||||
"ColProof": "A prova de colisão",
|
||||
"Component": "Componente",
|
||||
"Country": "Roça",
|
||||
"Damage": "Dano",
|
||||
"DampingLvl": "Nível de amortecimento",
|
||||
"DensityMul": "Multiplicador de densidade",
|
||||
"DirtLvl": "Nível de sujeira",
|
||||
"Diseal": "Diesel",
|
||||
"DmgProof": "A prova de danos",
|
||||
"DmgProofTip": "Cada veículo inserido será à prova de danos\nBala, colisão, explosão, fogo, socos etc",
|
||||
"Doors": "Portas",
|
||||
"DragMult": "Multiplicador de arrasto",
|
||||
"Driver": "Condutor",
|
||||
"DriverTarget": "Condutor alvo",
|
||||
"DriveType": "Tipo de condução",
|
||||
"DriveWater": "Dirigir na água",
|
||||
"Electric": "Elétrica",
|
||||
"EngineAccel": "Aceleração do motor",
|
||||
"EngineInertia": "Inércia do motor",
|
||||
"EngineOn": "Motor ligado",
|
||||
"EngineType": "Tipo de motor",
|
||||
"EnterNearVeh": "Entrar no veículo mais próximo como",
|
||||
"ExplosionProof": "A prova de explosões",
|
||||
"Fast": "Rápido",
|
||||
"FireProof": "A prova de fogo",
|
||||
"Fix": "Consertar",
|
||||
"FixCar": "Consertar veículo",
|
||||
"FlipCar": "Virar veículo",
|
||||
"FloatOnHit": "Flutuar quando atingido",
|
||||
"ForceLevel": "Nível de força",
|
||||
"ForCurVeh": "Para veículo atual,",
|
||||
"FourWheelDrive": "Tração nas quatro rodas",
|
||||
"FrontLights": "Luzes dianteiras",
|
||||
"FrontWheelDrive": "Tração dianteira",
|
||||
"GreenLights": "Semáforos verdes",
|
||||
"HandlingFlags": "Flags de handling",
|
||||
"HandlingTab": "Handling",
|
||||
"HighSpeedDamping": "Amortecimento de alta velocidade",
|
||||
"HSTarget": "HS direcionável",
|
||||
"HSTargetTip": "O míssil caloroso pode atingir isso",
|
||||
"InfNitro": "Nitro ilimitado",
|
||||
"InfNitroTip": "Nitro será ativado quando o clicado esquerdo\n\n\nAtivando isso pode desativar\nTodos os carros têm Nitro\nTodos os táxis têm nitro",
|
||||
"InstantStop": "Parada instantânea",
|
||||
"InvisCar": "Carro invisível",
|
||||
"LessDmg": "Tomar menos dano",
|
||||
"LessTraffic": "Tráfego reduzido",
|
||||
"LightsOn": "Luzes acesas",
|
||||
"LockDoor": "Bloquear portas",
|
||||
"LockSpeed": "Bloquear velocidade",
|
||||
"LockTrainCam": "Bloquear a câmera do trem",
|
||||
"Long": "Grandes",
|
||||
"LowerLimit": "Limite inferior",
|
||||
"Mass": "Massa",
|
||||
"MatFilter": "Filtro de material",
|
||||
"MaxVelocity": "Velocidade máxima",
|
||||
"MeleeProof": "A prova de socos",
|
||||
"ModelFlags": "Flags de modelo",
|
||||
"MonValue": "Valor monetário",
|
||||
"NeonsTab": "Neons",
|
||||
"NoColl": "Desativar colisões",
|
||||
"NoNearVeh": "Sem veículos próximos",
|
||||
"NoParticles": "Desativar partículas",
|
||||
"NumGears": "Número de marchas",
|
||||
"Off": "Apagado",
|
||||
"On": "Aceso",
|
||||
"OnlyWheels": "Apenas rodas",
|
||||
"Open": "Abrir",
|
||||
"Paintjob": "Paintjob",
|
||||
"Passenger": "Passageira ",
|
||||
"PentrolTank": "Meu tanque de gasolina",
|
||||
"PercentSubmerged": "Porcentagem submerso",
|
||||
"PerfectHandling": "Direção perfeita",
|
||||
"Petrol": "Gasolina",
|
||||
"PetrolTankTip": "O veículo vai explodir se o tanque de gasolina for baleado",
|
||||
"Pink": "Rosa",
|
||||
"PlateText": "Texto da placa",
|
||||
"Pop": "Remover",
|
||||
"Primary": "Primário",
|
||||
"PulsingNeon": "Néons pulsando",
|
||||
"Quaternary": "Quaternário",
|
||||
"Radius": "Raio",
|
||||
"RainbowNeon": "Neons coloridos",
|
||||
"RainbowNeonMSG": "Efeito arco-íris para luzes de neon",
|
||||
"ReadMore": "Ler mais",
|
||||
"RearLights": "Luzes traseiras",
|
||||
"RearWheelDrive": "Tração Traseira",
|
||||
"RemoveNeon": "Remover neon",
|
||||
"RemoveNeonMSG": "Neon removido com sucesso",
|
||||
"RemoveVeh": "Remover veículos",
|
||||
"RemoveVehRadius": "Remover veículos no raio",
|
||||
"ResetColor": "Redefinir cor",
|
||||
"ResetColorMSG": "Redefinição de cores com sucesso",
|
||||
"ResetHandling": "Redefinir handling",
|
||||
"ResetHandlingMSG": "Handling redefinido com sucesso",
|
||||
"ResetTexture": "Redefinir textura",
|
||||
"ResetTextureMSG": "Redefinição de textura com sucesso",
|
||||
"SaveFile": "Salvar para arquivo",
|
||||
"SaveFileMSG": "Handling salvo com sucesso",
|
||||
"SeatOffset": "Deslocamento do assento",
|
||||
"Secondary": "Secundário",
|
||||
"SelectPreset": "Selecionar predefinição:",
|
||||
"Set": "Definir",
|
||||
"SetSpeed": "Definir velocidade",
|
||||
"Siren": "Sirene",
|
||||
"SkidMarks": "Sempre deixar marcas de derrapagem",
|
||||
"Small": "Pequeno",
|
||||
"SpawnInAir": "Spawnar aeronave no ar",
|
||||
"SpawnInside": "Spawnar dentro como motorista",
|
||||
"StayOnBike": "Não cair da bike/moto",
|
||||
"SteeringLock": "Trava de direção",
|
||||
"SuspensionBias": "Polarização de suspensão",
|
||||
"Tall": "Alta",
|
||||
"TankMode": "Modo tanque",
|
||||
"Tertiary": "Terciário",
|
||||
"TextureTab": "Texturas",
|
||||
"TotalSeats": "Total de assentos: %d",
|
||||
"TractionBias": "Polarização de tração",
|
||||
"TractionLoss": "Perda de tração",
|
||||
"TractionMul": "Multiplicador de tração",
|
||||
"TrafficNeon": "Néon de trânsito",
|
||||
"TrafficNeonMSG": "Adiciona luzes de neon aos veículos de trânsito.\n\nApenas alguns veículos irão ter.",
|
||||
"TrafficOpt": "Opções de tráfego",
|
||||
"TuneTab": "Tunar",
|
||||
"TurnMass": "Virar massa",
|
||||
"Type": "Tipo",
|
||||
"UpperLimit": "Limite superior",
|
||||
"Watertight": "Carro impermeável",
|
||||
"WatertightTip": "Os pedestres dentro não se afogarão\nse o veículo estiver submerso na água"
|
||||
},
|
||||
"Updater": {
|
||||
"Failed": "Falha ao verificar atualizações",
|
||||
"Found": "Atualização encontrada",
|
||||
"NotFound": "Nenhuma atualização encontrada"
|
||||
},
|
||||
"Visual": {
|
||||
"Ambient": "Ambiente",
|
||||
"AmbientBl": "Ambiente bl",
|
||||
"AmbientObj": "Objeto do ambiente",
|
||||
"AmbientObjBl": "Objeto do ambiente bl",
|
||||
"ArmourbarColor": "Cor da barra da armadura",
|
||||
"ArmourbarPosX": "Barra da armadura X",
|
||||
"ArmourbarPosY": "Barra da armadura Y",
|
||||
"ArmourBorder": "Borda da armadura",
|
||||
"ArmourPercentage": "Porcentagem de armadura",
|
||||
"Blur": "Borrão",
|
||||
"BoldBorder": "Borda grossa",
|
||||
"BreathbarColor": "Cor da barra de respiração",
|
||||
"BreathbarPosX": "Barra de respiração X",
|
||||
"BreathbarPosY": "Barra de respiração Y",
|
||||
"BreathBorder": "Borda da respiração",
|
||||
"BreathPercentage": "Porcentagem da respiração",
|
||||
"ClockColor": "Cor do relógio",
|
||||
"ClockPosX": "Relógio X",
|
||||
"ClockPosY": "Relógio Y",
|
||||
"CloudAlpha": "Alfa das nuvens",
|
||||
"CloudsBottom": "Nuvens inferiores",
|
||||
"CloudsLow": "Nuvens baixas",
|
||||
"CloudsTop": "Nuvens superiores",
|
||||
"ColorsTab": "Cores",
|
||||
"CurrentWeather": "Clima atual",
|
||||
"DefaultBorder": "Borda padrão",
|
||||
"DefaultOutline": "Contorno padrão",
|
||||
"DefaultStyle": "Estilo padrão",
|
||||
"DirectionalLight": "Luz direcional",
|
||||
"DirectionalMult": "Multiplicador direcional",
|
||||
"DisableHydrant": "Desativar respingo do hidrante",
|
||||
"DrawMenuTitle": "Cor de desenho da borda do título do menu",
|
||||
"FarClip": "Clipe distante",
|
||||
"FileGenerated": "Arquivo gerado",
|
||||
"FluffyClouds": "Nuvens fofas",
|
||||
"FogStart": "Inicio da neblina",
|
||||
"FreezeGameTime": "Congelar horário do jogo",
|
||||
"GenerateFile": "Gerar arquivo de ciclo de tempo",
|
||||
"GrayRadar": "Radar cinza",
|
||||
"GreenScanlines": "Linhas de varredura verde",
|
||||
"HealthbarColor": "Cor da barra de saúde",
|
||||
"HealthbarPosX": "Barra de saúde X",
|
||||
"HealthbarPosY": "Barra de saúde Y",
|
||||
"HealthBorder": "Borda da Saúde",
|
||||
"HealthPercentage": "Porcentagem da saúde",
|
||||
"HideAreaNames": "Ocultar nomes das áreas",
|
||||
"HideHud": "Ocultar HUD",
|
||||
"HideRadar": "Ocultar radar",
|
||||
"HideVehNames": "Ocultar nomes dos veículos",
|
||||
"HideWantedLevel": "Ocultar nível de procurado",
|
||||
"Hour": "Hora",
|
||||
"IncompatibleMods": "Mods incompat´veis",
|
||||
"IncompatibleModsText": "1. vHud\n2. GTA 5 Hud\n3. MobileHud\n\nE outros que mudam o HUD drasticamente",
|
||||
"InvisibleWater": "Água invisível",
|
||||
"LightBrightness": "Brilho das luzes no solo",
|
||||
"LightIntensity": "Intensidade mínima das luzes altas",
|
||||
"LightShadowStrength": "Força das sombras das luzes",
|
||||
"LockWeather": "Travar o clima",
|
||||
"Minute": "Minuto",
|
||||
"MoneyColor": "Cor do dinheiro",
|
||||
"MoneyFontOutline": "Contorno da fonte do dinheiro",
|
||||
"MoneyFontStyle": "Estilo da fonte do dinheiro",
|
||||
"MoneyPosX": "Dinheiro X",
|
||||
"MoneyPosY": "Dinheiro Y",
|
||||
"NextWeather": "Clima seguinte",
|
||||
"NoBorder": "Sem borda",
|
||||
"NoOutline": "Sem contorno",
|
||||
"NoWater": "Sem água",
|
||||
"PoleShadowStrength": "Força da sombra dos postes",
|
||||
"PostFX1": "PostFX 1",
|
||||
"PostFX2": "PostFX 2",
|
||||
"RadarHeight": "Altura do radar",
|
||||
"RadarPosX": "Radar posX",
|
||||
"RadarPosY": "Radar posY",
|
||||
"RadarWidth": "Largura do radar",
|
||||
"RadarZoom": "Zoom do radar",
|
||||
"RadioStationColor": "Cor da estação de rádio",
|
||||
"ResetTimecyc": "Redefinir ciclo de tempo",
|
||||
"ShadowStrength": "Força da sombra",
|
||||
"ShowHud": "Mostrar HUD",
|
||||
"ShowRadar": "Mostrar radar",
|
||||
"SkyBottom": "Fundo do céu",
|
||||
"SkyTop": "Top do céu",
|
||||
"SpriteBrightness": "Brilho do sprite",
|
||||
"SpriteSize": "Tamanho do sprite",
|
||||
"Style1": "Estilo 1",
|
||||
"Style2": "Estilo 2",
|
||||
"SunCore": "Núcleo do sol",
|
||||
"SunCorona": "Corona do sol",
|
||||
"SunSize": "Tamanho do sol",
|
||||
"SyncTimeEnabled": "A sincronização com a hora do sistema está ativada.\n(Jogo/Sincronizar a hora do sistema)",
|
||||
"ThinOutline": "Contorno fino",
|
||||
"Timecyc24hTab": "Ciclo de tempo 24h",
|
||||
"TimecycReset": "Redefinir ciclo de tempo",
|
||||
"TimecycTab": "Ciclo de tempo",
|
||||
"TreeShadowStrength": "Força da sombra da árvore",
|
||||
"UnfogMap": "Remover neblina do mapa",
|
||||
"UnfogMapText": "Remove o nevoeiro do mapa do menu principal",
|
||||
"WantedAmmoPosX": "Munição procurado posX",
|
||||
"WantedAmmoPosY": "Munição procurado posY",
|
||||
"WantedPosX": "Procurado posX",
|
||||
"WantedPosY": "Procurado posY",
|
||||
"WantedStarBorder": "Borda de estrela procurado",
|
||||
"Water": "Água",
|
||||
"WaterFogAlpha": "Alfa da neblina da água",
|
||||
"WeaponAmmoPosX": "Munição posX",
|
||||
"WeaponAmmoPosY": "Munição posY",
|
||||
"WeaponIconPosX": "Ícone da arma posX",
|
||||
"WeaponIconPosY": "Ícone da arma posY",
|
||||
"WhiteScanlines": "Linhas de varredura brancas"
|
||||
},
|
||||
"Weapon": {
|
||||
"Ammo": "Munição",
|
||||
"CurrentWeapon": "Arma atual: %s",
|
||||
"DropAll": "Largar tudo",
|
||||
"DropCurrent": "Largar atual",
|
||||
"DropWeapon": "Largar arma",
|
||||
"DualWeild": "Segurar duas armas",
|
||||
"DualWeildText": "Segura duas pistolas, shawoff, uzi, tec9\n(Outras armas não funcionam)",
|
||||
"FastAim": "Mira rápida",
|
||||
"FastAimText": "Ativa a assistência de mira no teclado\n\nQ = esquerda E = direita\n\nPressione Q e E para mudar de alvo.\nMover o mouse remove o alvo!",
|
||||
"FastReload": "Recarregamento rápido",
|
||||
"GangWeaponEditor": "Editor de armas de gangue",
|
||||
"HugeDamage": "Dano profundo",
|
||||
"HugeDamageText": "Ative também 'Longo alcance' se o alcance da arma for curto",
|
||||
"InfiniteAmmo": "Munição infinita",
|
||||
"LongRange": "Longo alcance",
|
||||
"MoveWhenAiming": "Mover ao mirar",
|
||||
"MoveWhenFiring": "Mover ao atirar",
|
||||
"RapidFire": "Tiro rápido",
|
||||
"SelectGang": "Selecionar gangue",
|
||||
"Weapon1": "Arma 1",
|
||||
"Weapon2": "Arma 2",
|
||||
"Weapon3": "Arma 3",
|
||||
"WeaponTweaksText": "Ajustes de armas se aplicam globalmente\nAjustes de armas se aplicam globalmente a cada tipo de arma de pedestre"
|
||||
},
|
||||
"Window": {
|
||||
"AddNew": "Adicionar novo",
|
||||
"AnimationPage": "Animação",
|
||||
"CheckboxTab": "Caixas de seleção",
|
||||
"Default": "Padrão",
|
||||
"Enabled": "Ativado",
|
||||
"GamePage": "Jogo",
|
||||
"Info": "Informações",
|
||||
"Maximum": "Máx",
|
||||
"MenuPage": "Menu",
|
||||
"MenusTab": "Menus",
|
||||
"Minimum": "Min",
|
||||
"PedPage": "Pedestre",
|
||||
"PlayerPage": "Jogador",
|
||||
"Search": "Pesquisar",
|
||||
"SetValue": "Definir valor",
|
||||
"SpawnTab": "Gerar",
|
||||
"TeleportPage": "Teleportar",
|
||||
"VehiclePage": "Veículo",
|
||||
"VisualPage": "Visual",
|
||||
"WeaponPage": "Arma"
|
||||
}
|
||||
}
|
725
resource/common/locale/Portuguese.toml
Normal file
725
resource/common/locale/Portuguese.toml
Normal file
@ -0,0 +1,725 @@
|
||||
######################################################################
|
||||
# Portugese Translation File
|
||||
# Make a copy of this file and translate it to your language.
|
||||
# Author: @_4l150n
|
||||
######################################################################
|
||||
|
||||
[Animation]
|
||||
AddAnimation = "Adicionar animação"
|
||||
AddParticle = "Adicionar partícula"
|
||||
AnimationRemoved = "Animação removida"
|
||||
AnimationTab = "Animações##TABBAR"
|
||||
AnimName = "Nome da animação"
|
||||
CustomAnimsOnly = "Você só pode remover animações personalizadas"
|
||||
CustomParticlesOnly = "Você só pode remover partículas personalizadas"
|
||||
CutsceneRunning = "Outra cena está em execução"
|
||||
CutsceneTab = "Cenas##TABBAR"
|
||||
FightingStyle = "Estilo de luta"
|
||||
FightingStyleSet = "Definir estilo de luta"
|
||||
IFPName = "Nome do IFP"
|
||||
InvisiblePlayer = "Jogador invisível"
|
||||
LoopCheckbox = "Loop"
|
||||
LoopCheckboxText = "Continuar reproduzindo a animação repetidamente"
|
||||
NoTarget = "Nenhum alvo de jogador encontrado. Aponte um pedestre com uma arma para selecioná-lo para o jogador de animação."
|
||||
ParticleName = "Nome da partícula"
|
||||
ParticleRemoved = "Partícula removida"
|
||||
ParticleTab = "Partículas##TABBAR"
|
||||
PedAnim = "Animação do pedestre"
|
||||
PedAnimText = """
|
||||
Reproduz animação em outros peds.
|
||||
Selecione com alvo de arma."""
|
||||
RemoveAll = "Remover tudo"
|
||||
RemoveLatest = "Remover mais recente"
|
||||
SecondaryCheckbox = "Secundário"
|
||||
SecondaryCheckboxText = "O jogador pode se mover enquanto reproduz a animação"
|
||||
StopAnimation = "Parar animação"
|
||||
StopCutscene = "Parar cena"
|
||||
Styles = "Estilos"
|
||||
WalkingStyle = "Estilo de andar"
|
||||
WalkingStyleSet = "Definir estilo de andar"
|
||||
|
||||
[Game]
|
||||
ActivateTimer = "Ativar temporizador de trapaças"
|
||||
ActivateTimerText = "Tempo para a próxima ativação do cheat"
|
||||
Beach = "Praia"
|
||||
Cloudy = "Nublado"
|
||||
Country = "País"
|
||||
CurrentDay = "Dia atual"
|
||||
DaysPassed = "Dias passados"
|
||||
DisableCheats = "Desativar cheats"
|
||||
DisableReplay = "Desativar replay F1 & F3"
|
||||
Enable = "Ativar"
|
||||
EnableText = """
|
||||
Avançar: I\tRetroceder: K
|
||||
|
||||
Esquerda: J\t\t Direita: L
|
||||
|
||||
Mais lento: RCtrl\tMais rápido: RShift
|
||||
|
||||
Zoom: Roda do mouse"""
|
||||
ExtraColors = "Cores extras"
|
||||
ExtraSunny = "Extra ensolarado"
|
||||
FailMission = "Falhar missão atual"
|
||||
FasterClock = "Relógio mais rápido"
|
||||
FieldOfView = "Campo de visão"
|
||||
Foggy = "Nevoado"
|
||||
ForbiddenWantedLevel = "Nível de procurado em áreas proibidas"
|
||||
ForbiddenWantedLevelText = "Níveis de procurado que aparecem fora de LS sem completar missões"
|
||||
FPSLimit = "Limite de FPS"
|
||||
Freecam = "Câmera livre"
|
||||
FreecamTip = "Pressione Enter para teleportar o jogador para o local da câmera"
|
||||
FreePNS = "Pay n spray grátis"
|
||||
FreezeGame = "Congelar jogo"
|
||||
FreezeGameTime = "Congelar o tempo do jogo"
|
||||
FunHouse = "Fun house"
|
||||
GameSpeed = "Velocidade do jogo"
|
||||
Gravity = "Gravidade"
|
||||
HardMode = "Modo difícil"
|
||||
HardModeText = """
|
||||
Torna o jogo mais desafiador para jogar.
|
||||
Reduz armadura, saúde, resistência, etc.."""
|
||||
Hour = "Hora"
|
||||
Hurricane = "Furacão"
|
||||
KeepStuff = "Manter coisas"
|
||||
KeepStuffText = "Mantém suas coisas após prisão/morte"
|
||||
MaxVehSkills = "Habilidades máximas do veículo"
|
||||
MaxVehSkillsText = "Maximiza todas as habilidades do veículo"
|
||||
MaxWepSkills = "Habilidades máximas de armas"
|
||||
MaxWepSkillsText = "Maximiza todas as habilidades de armas"
|
||||
Minute = "Minuto"
|
||||
MissionLoaderTip = """
|
||||
O carregador de missão pode causar,
|
||||
|
||||
1. Travamento no jogo
|
||||
2. Quebrar os jogos salvos
|
||||
3. Quebrar o progresso do jogo
|
||||
4. Bugs e falhas aleatórias
|
||||
|
||||
É recomendado não salvar depois de usar o carregador de missão. Use-o por sua conta e risco!"""
|
||||
Missions = "Missões"
|
||||
MissionStartFailed = "Não é possível iniciar a missão agora"
|
||||
MovementSpeed = "Velocidade de movimento"
|
||||
Ninja = "Ninja"
|
||||
Overcast = "Nublado"
|
||||
PlayerTeleported = "Jogador teleportado"
|
||||
ProgressBar = "Barra de progresso"
|
||||
Rainy = "Chuvoso"
|
||||
RandomCheats = "Cheats aleatórios"
|
||||
Sandstorm = "Tempestade de areia"
|
||||
SaveGame = "Salvar jogo (pode causar bugs no jogo)"
|
||||
Screenshot = "Atalho de captura de tela"
|
||||
ScreenshotTaken = "Fazer captura de tela"
|
||||
SelectCheats = "Selecionar cheats"
|
||||
SelectDay = "Selecionar dia"
|
||||
SetTime = "Definir tempo"
|
||||
ShowLoader = "Mostrar carregador de missão"
|
||||
SolidWater = "Água sólida"
|
||||
SolidWaterText = """
|
||||
O jogador pode caminhar sobre a água
|
||||
Desligue isso se você quiser nadar."""
|
||||
Stats = "Estatísticas"
|
||||
Sunny = "Ensolarado"
|
||||
SyncSystemTime = "Sincronizar hora do sistema"
|
||||
Themes = "Temas"
|
||||
Thunderstorm = "Tempestade"
|
||||
VerySunny = "Muito ensolarado"
|
||||
Weather = "Clima"
|
||||
WeatherID = "ID do clima"
|
||||
WeatherIDText = "Define o clima por IDs (0-255). Não toque a menos que você saiba o que está fazendo!"
|
||||
|
||||
[Main]
|
||||
TranslationLanguage = "Brazilian_Portuguese"
|
||||
TranslationLanguageDisclaimer = "Traduzido para o português brasileiro por AlisonMDL"
|
||||
Translator = "Tradutor"
|
||||
TranslatorName = "@_4l150n"
|
||||
|
||||
[Menu]
|
||||
About = "Sobre"
|
||||
Author = "Autor"
|
||||
BugDisclaimer = "Se você encontrar bugs ou tiver sugestões, me avise no discord."
|
||||
Build = "Build"
|
||||
CheckUpdate = "Verificar atualizações"
|
||||
Commands = "Comandos"
|
||||
Config = "Configuração"
|
||||
CopyrightDisclaimer = "Copyright Grinch_ 2019-2022. Todos os direitos reservados."
|
||||
Credits = "Créditos"
|
||||
DiscordRPC = "Status personalizado Discord (rich presence)"
|
||||
DiscordServer = "Servidor do Discord"
|
||||
FixVehKey = "Consertar veículo atual"
|
||||
FlipVehKey = "Virar veículo atual"
|
||||
FreecamKey = "Alternar câmera livre"
|
||||
GitHubRepo = "Repositório GitHub"
|
||||
GodModeKey = "Alternar o modo deus"
|
||||
Hotkeys = "Teclas de atalho"
|
||||
InvalidValue = "Valor inválido"
|
||||
Language = "Idioma"
|
||||
LanguageChangeFailed = "Falha ao alterar o idioma!"
|
||||
Name = "Nome"
|
||||
NoBG = "Sem plano de fundo"
|
||||
OpenCMDKey = "Abrir/fechar janela de comando"
|
||||
OpenCMDUsing = "Abra ou feche a janela de comando usando %s"
|
||||
OpenMenuKey = "Abrir/fechar o menu de cheats"
|
||||
Overlay = "Sobreposição"
|
||||
Position = "Posição"
|
||||
QuickSSKey = "Captura de tela rápida"
|
||||
QuickTPKey = "Alternar teletransporte rápido"
|
||||
QuickVehSpawnerCMD = "Gerador rápido de veículos"
|
||||
QuickVehSpawnerCMDText = """
|
||||
Gere veículos digitando seus nomes de modelo.
|
||||
Exemplo: veh (nome_do_veiculo)"""
|
||||
QuickWepSpawnerCMD = "Gerador rápido de armas"
|
||||
QuickWepSpawnerCMDText = """
|
||||
Gere armas digitando seus nomes de modelo.
|
||||
Exemplo: wep (nome_da_arma)"""
|
||||
ResetConfig = "Redefinir configurações"
|
||||
ResetConfigMSG = "As configurações foram redefinidas. Reinicie o jogo para que elas tenham efeito."
|
||||
ResetSize = "Redefinir tamanho"
|
||||
SetHealthCMD = "Definir saúde"
|
||||
SetHealthCMDText = """
|
||||
Defina a saúde do jogador.
|
||||
Exemplo: hp (saude)."""
|
||||
SetTimeCMD = "Definir tempo"
|
||||
SetTimeCMDText = """
|
||||
Defina o tempo de jogo atual.
|
||||
Exemplo: time (hora) (minuto).
|
||||
"""
|
||||
SetTimeCMDText2 = "Escrever algo como 'time 12' seria interpretado como 'time 12 12'"
|
||||
ShowCoords = "Mostrar coordenadas"
|
||||
ShowCPU = "Mostrar uso da CPU"
|
||||
ShowFPS = "Mostrar FPS"
|
||||
ShowLocation = "Mostrar localização"
|
||||
ShowRAM = "Mostrar uso da RAM"
|
||||
ShowVehHealth = "Mostrar saúde do veículo"
|
||||
ShowVehSpeed = "Mostrar velocidade do veículo"
|
||||
SkinChangerKey = "Ativar trocador de skin ao mirar"
|
||||
TeleportCMD = "Teleportar"
|
||||
TeleportCMDText = """
|
||||
Teleporta o jogador para coordenadas especificadas.
|
||||
Exemplo: tp x y z"""
|
||||
TextColor = "Cor do texto"
|
||||
Usage = "Uso"
|
||||
UsageText = """
|
||||
Clicar com o botão esquerdo seleciona a tecla de atalho.
|
||||
Clicar com o botão esquerdo fora desmarca.
|
||||
Clicar com o botão direito desabilita a tecla de atalho."""
|
||||
VehEngineKey = "Alternar motor do veículo"
|
||||
VehStartKey = "Partida instantânea do veículo"
|
||||
VehStopKey = "Parada instantânea do veículo"
|
||||
Version = "Versão"
|
||||
|
||||
[Ped]
|
||||
Accuracy = "Precisão"
|
||||
BigHead = "Efeito cabeção"
|
||||
ConfigTab = "Configurações"
|
||||
DownloadExGangWars = "Baixar ExGangWars"
|
||||
ElvisEverywhere = "Elvis em todos os lugares"
|
||||
EndWar = "Acabar com a guerra de gangues"
|
||||
EveryoneArmed = "Todo mundo estão armados"
|
||||
EveryoneAtk = "Todos atacam o jogador"
|
||||
ExGangWarsTip = "Você precisará do plugin ExGangWars para exibir algumas cores de gangues"
|
||||
GangsControl = "Gangues controlam as ruas"
|
||||
GangsEverywhere = "Gangues em todos os lugares"
|
||||
GangWars = "Guerra de gangues"
|
||||
Health = "Saúde"
|
||||
MaxLimit = "Limite máximo atingido"
|
||||
NastyLimbs = "Membros desagradáveis"
|
||||
NoMove = "Não se mover"
|
||||
NoProstitutes = "Sem prostitutas"
|
||||
PedBleed = "Sangramento de pedestres"
|
||||
PedDensityMul = "Densidade do multiplicador de pedestres"
|
||||
PedsAtkRocket = "Pedestres atacam com foguetes"
|
||||
PedsMayhem = "Caos de pedestres"
|
||||
PedsRiot = "Motim de pedestres"
|
||||
PedType = "Tipo de pedestre"
|
||||
Radius = "Raio"
|
||||
RecruitAnyone = "Recrute qualquer pessoa"
|
||||
RemoveFrozen = "Remover pedestres congelados"
|
||||
RemovePeds = "Remover pedestres"
|
||||
RemovePedsRadius = "Remover pedestres no raio"
|
||||
SelectedWeapon = "Arma selecionada: %s"
|
||||
SelectWeapon = "Selecionar arma"
|
||||
SlutMagnet = "Ímã de vagabundas"
|
||||
SpawnerTab = "Gerador"
|
||||
StartWar = "Iniciar guerra de gangues"
|
||||
ThinBody = "Efeito corpo magro"
|
||||
WeaponAll = "Armas para todos"
|
||||
ZoneDensity = "Densidade da zona de gangues:"
|
||||
|
||||
[Player]
|
||||
AimSkinChanger = "Trocador de skin do alvo"
|
||||
AimSkinChangerTip = """
|
||||
Muda para o pedestre, o jogador precisa estar mirando com uma arma.
|
||||
Para usar, mire um pedestre com uma arma e pressione """
|
||||
AppearanceTab = "Aparência"
|
||||
Armour = "Colete"
|
||||
Body = "Corpo"
|
||||
BountyYourself = "Recompensa por si mesmo"
|
||||
BulletProof = "A prova de balas"
|
||||
CameraZoom = "Zoom da câmera"
|
||||
ChangeToCJ = "Mudar para a skin do CJ"
|
||||
ClothesTab = "Roupas"
|
||||
ClothesTip = "Se CJ estiver vestindo um terno completo, clique em 'Extras' ou 'Remover tudo' para removê-lo."
|
||||
CollisionProof = "A prova de colisão"
|
||||
CoordCopied = "Coordenadas copiadas"
|
||||
CopyCoordinates = "Copiar coordenadas"
|
||||
CustomSkinsDirTip = "Coloque seus arquivos dff e txd dentro da pasta 'modloader/CustomSkins'"
|
||||
CustomSkinsTab = "Skins personalizadas"
|
||||
CustomSkinsTip = "Nota: Os nomes dos seus txd e dff não podem exceder 8 caracteres. Não mude de nome enquanto o jogo estiver rodando."
|
||||
CustomSkinTutorial = """
|
||||
A skin personalizada permite alterar as skins dos jogadores sem substituir nenhuma skin existente do jogo.
|
||||
|
||||
Etapas para ativar 'Skins personalizadas',
|
||||
|
||||
|
||||
1. Baixe & instale o modloader
|
||||
|
||||
2. Crie uma pasta dentro da pasta 'modloader' com o nome 'CustomSkins'
|
||||
|
||||
3. Baixe skins online (arquivos .dff & .txd) e coloque-os dentro.
|
||||
|
||||
4. Reinicie seu jogo.
|
||||
|
||||
|
||||
|
||||
Limitações:
|
||||
|
||||
1. Os nomes dos seus arquivos .dff e .txd não devem exceder 8 caracteres.
|
||||
|
||||
2. Não os renomeie enquanto o jogo estiver em execução
|
||||
|
||||
|
||||
Fazê-la vai travar seu jogo."""
|
||||
CycleJump = "Saltos de bikes mais altos"
|
||||
DownloadModloader = "Baixar modloader"
|
||||
DrunkEffect = "Efeito bêbado"
|
||||
Energy = "Energia"
|
||||
ExplosionProof = "A prova de explosão"
|
||||
FastSprint = "Corrida rápida"
|
||||
FastSprintTip = "Melhor ativar o Modo deus e o Correr sem canasar também"
|
||||
Fat = "Gordo"
|
||||
FireProof = "A prova de fogo"
|
||||
FreeHealthcare = "Cuidados de saúde gratuitos"
|
||||
FreezeWL = "Congelar nível de procurado"
|
||||
GodDisabled = "Modo deus desativado"
|
||||
GodEnabled = "Modo deus ativado"
|
||||
GodMode = "Modo deus"
|
||||
Health = "Saúde"
|
||||
HealthRegen = "Regeneração da saúde"
|
||||
HealthRegenTip = "O jogador se cura se não receber dano por 5 segundos"
|
||||
InfO2 = "Oxigênio infinito"
|
||||
InfSprint = "Correr sem cansar"
|
||||
InvisPlayer = "Jogador invisível"
|
||||
LockControl = "Bloquear controles"
|
||||
LungCapacity = "Capacidade pulmonar"
|
||||
MaxAppeal = "Apelo sexual máximo"
|
||||
MaxArmour = "Armadura máxima"
|
||||
MaxHealth = "Saúde máxima"
|
||||
MeeleProof = "A prova de golpes"
|
||||
MegaJump = "Super salto"
|
||||
MegaPunch = "Super soco"
|
||||
Money = "Dinheiro"
|
||||
Muscle = "Músculo"
|
||||
NeedCJSkin = "Você precisa estar na skin do CJ"
|
||||
NeverGetHungry = "Nunca sentir fome"
|
||||
NeverWanted = "Nunca ser procurado"
|
||||
NoFee = "Nunca pagar fiança"
|
||||
PedSkinsTab = "Skin de pedestre"
|
||||
PlayerFlags = "Flags de jogadores,"
|
||||
RemoveAll = "Remover tudo"
|
||||
RemoveClothesTab = "Remover roupas"
|
||||
RespawnDieLoc = "Renascer no local da morte"
|
||||
RespawnDieLocTip = "Renasce no local de onde você morreu"
|
||||
Respect = "Respeito"
|
||||
SkinChangeFrozen = "O jogador deve estar congelado para trocar de skin"
|
||||
Skinny = "Magrelo"
|
||||
SkinsTab = "Skins"
|
||||
SpecialNotImplement = "A geração de pedestres especiais ainda não foi implementada"
|
||||
SprintEverywhere = "Correr em todos os lugares"
|
||||
SprintEverywhereTip = """
|
||||
Permite correr em todas as
|
||||
superfícies (interiores etc.)"""
|
||||
Stamina = "Energia"
|
||||
Suicide = "Se matar"
|
||||
TopDownCamera = "Câmera de cima para baixo"
|
||||
TotalSkins = "Total de skins: "
|
||||
WantedLevel = "Nível de procurado"
|
||||
WorkSkinOnly = "Contém apenas as skins que funcionam"
|
||||
|
||||
[RPC]
|
||||
BrowsingCheatMenu = "Navegando no CheatMenu"
|
||||
Busted = "Capturado!"
|
||||
DoingMission = "Fazendo missão"
|
||||
Driving = "Dirigindo"
|
||||
In = "em"
|
||||
InsideMenus = "Dentro dos Menus"
|
||||
PlayingFor = "Jogando por {}:{}:{}"
|
||||
Walking = "Andando"
|
||||
Wasted = "Morto!"
|
||||
|
||||
[Teleport]
|
||||
AddLocation = "Adicionar localização"
|
||||
Coordinates = "Coordenadas"
|
||||
CustomLocationRemoveOnly = "Você só pode remover o local personalizado"
|
||||
InsertCoord = "Inserir coordenadas"
|
||||
InvalidCoord = "Coordenadas inválidas"
|
||||
InvalidLocation = "Localização inválida"
|
||||
Location = "Localização"
|
||||
LocationHint = "Groove Street"
|
||||
LocationRemoved = "Localização removida"
|
||||
QuickTeleport = "Teleporte rápido"
|
||||
QuickTeleportHint = """
|
||||
Teleporta para a localização do seu alvo no radar
|
||||
usando """
|
||||
TargetBlipText = "Marcador de destino não encontrado. Você precisa colocá-lo no mapa primeiro"
|
||||
TeleportCenter = "Teleportar para o centro"
|
||||
TeleportMarker = "Teleportar para o marcador"
|
||||
TeleportToCoord = "Teletportar para as coordenadas"
|
||||
|
||||
[Vehicle]
|
||||
Abs = "Abs"
|
||||
ADM = "Multiplicador anti dive"
|
||||
AggroDriver = "Motorista agressivo"
|
||||
AimDrive = "Mirar enquanto dirige"
|
||||
All = "Tudo"
|
||||
AllNitro = "Todos os carros têm nitro"
|
||||
AllTaxiNitro = "Todos os táxis têm nitro"
|
||||
AnimGroup = "Grupo de animação"
|
||||
Big = "Grande"
|
||||
BikeFly = "Bikes voadoras"
|
||||
Black = "Preto"
|
||||
BlowCar = "Explodir carros"
|
||||
BoatFly = "Barcos voadores"
|
||||
BrakeBias = "Polarização do freio"
|
||||
BrakeDecel = "Desaceleração ao frear"
|
||||
BulletProof = "A prova de balas"
|
||||
CarFly = "Carros voadores"
|
||||
CarHeavy = "Carros pesados"
|
||||
CDM = "Multiplicador de dano de colisão"
|
||||
CemterMassX = "Centro de massa X"
|
||||
CemterMassY = "Centro de massa Y"
|
||||
CemterMassZ = "Centro da massa Z"
|
||||
Cheap = "Barato"
|
||||
Color = "Cor"
|
||||
ColorPicker = "Seletor de cores"
|
||||
ColProof = "A prova de colisão"
|
||||
Component = "Componente"
|
||||
Country = "Roça"
|
||||
Damage = "Dano"
|
||||
DampingLvl = "Nível de amortecimento"
|
||||
DensityMul = "Multiplicador de densidade"
|
||||
DirtLvl = "Nível de sujeira"
|
||||
Diseal = "Diesel"
|
||||
DmgProof = "A prova de danos"
|
||||
DmgProofTip = """
|
||||
Cada veículo inserido será à prova de danos
|
||||
Bala, colisão, explosão, fogo, socos etc"""
|
||||
Doors = "Portas"
|
||||
DragMult = "Multiplicador de arrasto"
|
||||
Driver = "Condutor"
|
||||
DriverTarget = "Condutor alvo"
|
||||
DriveType = "Tipo de condução"
|
||||
DriveWater = "Dirigir na água"
|
||||
Electric = "Elétrica"
|
||||
EngineAccel = "Aceleração do motor"
|
||||
EngineInertia = "Inércia do motor"
|
||||
EngineOn = "Motor ligado"
|
||||
EngineType = "Tipo de motor"
|
||||
EnterNearVeh = "Entrar no veículo mais próximo como"
|
||||
ExplosionProof = "A prova de explosões"
|
||||
Fast = "Rápido"
|
||||
FireProof = "A prova de fogo"
|
||||
Fix = "Consertar"
|
||||
FixCar = "Consertar veículo"
|
||||
FlipCar = "Virar veículo"
|
||||
FloatOnHit = "Flutuar quando atingido"
|
||||
ForceLevel = "Nível de força"
|
||||
ForCurVeh = "Para veículo atual,"
|
||||
FourWheelDrive = "Tração nas quatro rodas"
|
||||
FrontLights = "Luzes dianteiras"
|
||||
FrontWheelDrive = "Tração dianteira"
|
||||
GreenLights = "Semáforos verdes"
|
||||
HandlingFlags = "Flags de handling"
|
||||
HandlingTab = "Handling"
|
||||
HighSpeedDamping = "Amortecimento de alta velocidade"
|
||||
HSTarget = "HS direcionável"
|
||||
HSTargetTip = "O míssil caloroso pode atingir isso"
|
||||
InfNitro = "Nitro ilimitado"
|
||||
InfNitroTip = """
|
||||
Nitro será ativado quando o clicado esquerdo
|
||||
|
||||
|
||||
Ativando isso pode desativar
|
||||
Todos os carros têm Nitro
|
||||
Todos os táxis têm nitro"""
|
||||
InstantStop = "Parada instantânea"
|
||||
InvisCar = "Carro invisível"
|
||||
LessDmg = "Tomar menos dano"
|
||||
LessTraffic = "Tráfego reduzido"
|
||||
LightsOn = "Luzes acesas"
|
||||
LockDoor = "Bloquear portas"
|
||||
LockSpeed = "Bloquear velocidade"
|
||||
LockTrainCam = "Bloquear a câmera do trem"
|
||||
Long = "Grandes"
|
||||
LowerLimit = "Limite inferior"
|
||||
Mass = "Massa"
|
||||
MatFilter = "Filtro de material"
|
||||
MaxVelocity = "Velocidade máxima"
|
||||
MeleeProof = "A prova de socos"
|
||||
ModelFlags = "Flags de modelo"
|
||||
MonValue = "Valor monetário"
|
||||
NeonsTab = "Neons"
|
||||
NoColl = "Desativar colisões"
|
||||
NoNearVeh = "Sem veículos próximos"
|
||||
NoParticles = "Desativar partículas"
|
||||
NumGears = "Número de marchas"
|
||||
Off = "Apagado"
|
||||
On = "Aceso"
|
||||
OnlyWheels = "Apenas rodas"
|
||||
Open = "Abrir"
|
||||
Paintjob = "Paintjob"
|
||||
Passenger = "Passageira "
|
||||
PentrolTank = "Meu tanque de gasolina"
|
||||
PercentSubmerged = "Porcentagem submerso"
|
||||
PerfectHandling = "Direção perfeita"
|
||||
Petrol = "Gasolina"
|
||||
PetrolTankTip = "O veículo vai explodir se o tanque de gasolina for baleado"
|
||||
Pink = "Rosa"
|
||||
PlateText = "Texto da placa"
|
||||
Pop = "Remover"
|
||||
Primary = "Primário"
|
||||
PulsingNeon = "Néons pulsando"
|
||||
Quaternary = "Quaternário"
|
||||
Radius = "Raio"
|
||||
RainbowNeon = "Neons coloridos"
|
||||
RainbowNeonMSG = "Efeito arco-íris para luzes de neon"
|
||||
ReadMore = "Ler mais"
|
||||
RearLights = "Luzes traseiras"
|
||||
RearWheelDrive = "Tração Traseira"
|
||||
RemoveNeon = "Remover neon"
|
||||
RemoveNeonMSG = "Neon removido com sucesso"
|
||||
RemoveVeh = "Remover veículos"
|
||||
RemoveVehRadius = "Remover veículos no raio"
|
||||
ResetColor = "Redefinir cor"
|
||||
ResetColorMSG = "Redefinição de cores com sucesso"
|
||||
ResetHandling = "Redefinir handling"
|
||||
ResetHandlingMSG = "Handling redefinido com sucesso"
|
||||
ResetTexture = "Redefinir textura"
|
||||
ResetTextureMSG = "Redefinição de textura com sucesso"
|
||||
SaveFile = "Salvar para arquivo"
|
||||
SaveFileMSG = "Handling salvo com sucesso"
|
||||
SeatOffset = "Deslocamento do assento"
|
||||
Secondary = "Secundário"
|
||||
SelectPreset = "Selecionar predefinição:"
|
||||
Set = "Definir"
|
||||
SetSpeed = "Definir velocidade"
|
||||
Siren = "Sirene"
|
||||
SkidMarks = "Sempre deixar marcas de derrapagem"
|
||||
Small = "Pequeno"
|
||||
SpawnInAir = "Spawnar aeronave no ar"
|
||||
SpawnInside = "Spawnar dentro como motorista"
|
||||
StayOnBike = "Não cair da bike/moto"
|
||||
SteeringLock = "Trava de direção"
|
||||
SuspensionBias = "Polarização de suspensão"
|
||||
Tall = "Alta"
|
||||
TankMode = "Modo tanque"
|
||||
Tertiary = "Terciário"
|
||||
TextureTab = "Texturas"
|
||||
TotalSeats = "Total de assentos: %d"
|
||||
TractionBias = "Polarização de tração"
|
||||
TractionLoss = "Perda de tração"
|
||||
TractionMul = "Multiplicador de tração"
|
||||
TrafficNeon = "Néon de trânsito"
|
||||
TrafficNeonMSG = """
|
||||
Adiciona luzes de neon aos veículos de trânsito.
|
||||
|
||||
Apenas alguns veículos irão ter."""
|
||||
TrafficOpt = "Opções de tráfego"
|
||||
TuneTab = "Tunar"
|
||||
TurnMass = "Virar massa"
|
||||
Type = "Tipo"
|
||||
UpperLimit = "Limite superior"
|
||||
Watertight = "Carro impermeável"
|
||||
WatertightTip = """
|
||||
Os pedestres dentro não se afogarão
|
||||
se o veículo estiver submerso na água"""
|
||||
|
||||
[Updater]
|
||||
Failed = "Falha ao verificar atualizações"
|
||||
Found = "Atualização encontrada"
|
||||
NotFound = "Nenhuma atualização encontrada"
|
||||
|
||||
[Visual]
|
||||
Ambient = "Ambiente"
|
||||
AmbientBl = "Ambiente bl"
|
||||
AmbientObj = "Objeto do ambiente"
|
||||
AmbientObjBl = "Objeto do ambiente bl"
|
||||
ArmourbarColor = "Cor da barra da armadura"
|
||||
ArmourbarPosX = "Barra da armadura X"
|
||||
ArmourbarPosY = "Barra da armadura Y"
|
||||
ArmourBorder = "Borda da armadura"
|
||||
ArmourPercentage = "Porcentagem de armadura"
|
||||
Blur = "Borrão"
|
||||
BoldBorder = "Borda grossa"
|
||||
BreathbarColor = "Cor da barra de respiração"
|
||||
BreathbarPosX = "Barra de respiração X"
|
||||
BreathbarPosY = "Barra de respiração Y"
|
||||
BreathBorder = "Borda da respiração"
|
||||
BreathPercentage = "Porcentagem da respiração"
|
||||
ClockColor = "Cor do relógio"
|
||||
ClockPosX = "Relógio X"
|
||||
ClockPosY = "Relógio Y"
|
||||
CloudAlpha = "Alfa das nuvens"
|
||||
CloudsBottom = "Nuvens inferiores"
|
||||
CloudsLow = "Nuvens baixas"
|
||||
CloudsTop = "Nuvens superiores"
|
||||
ColorsTab = "Cores"
|
||||
CurrentWeather = "Clima atual"
|
||||
DefaultBorder = "Borda padrão"
|
||||
DefaultOutline = "Contorno padrão"
|
||||
DefaultStyle = "Estilo padrão"
|
||||
DirectionalLight = "Luz direcional"
|
||||
DirectionalMult = "Multiplicador direcional"
|
||||
DisableHydrant = "Desativar respingo do hidrante"
|
||||
DrawMenuTitle = "Cor de desenho da borda do título do menu"
|
||||
FarClip = "Clipe distante"
|
||||
FileGenerated = "Arquivo gerado"
|
||||
FluffyClouds = "Nuvens fofas"
|
||||
FogStart = "Inicio da neblina"
|
||||
FreezeGameTime = "Congelar horário do jogo"
|
||||
GenerateFile = "Gerar arquivo de ciclo de tempo"
|
||||
GrayRadar = "Radar cinza"
|
||||
GreenScanlines = "Linhas de varredura verde"
|
||||
HealthbarColor = "Cor da barra de saúde"
|
||||
HealthbarPosX = "Barra de saúde X"
|
||||
HealthbarPosY = "Barra de saúde Y"
|
||||
HealthBorder = "Borda da Saúde"
|
||||
HealthPercentage = "Porcentagem da saúde"
|
||||
HideAreaNames = "Ocultar nomes das áreas"
|
||||
HideHud = "Ocultar HUD"
|
||||
HideRadar = "Ocultar radar"
|
||||
HideVehNames = "Ocultar nomes dos veículos"
|
||||
HideWantedLevel = "Ocultar nível de procurado"
|
||||
Hour = "Hora"
|
||||
IncompatibleMods = "Mods incompat´veis"
|
||||
IncompatibleModsText = """
|
||||
1. vHud
|
||||
2. GTA 5 Hud
|
||||
3. MobileHud
|
||||
|
||||
E outros que mudam o HUD drasticamente"""
|
||||
InvisibleWater = "Água invisível"
|
||||
LightBrightness = "Brilho das luzes no solo"
|
||||
LightIntensity = "Intensidade mínima das luzes altas"
|
||||
LightShadowStrength = "Força das sombras das luzes"
|
||||
LockWeather = "Travar o clima"
|
||||
Minute = "Minuto"
|
||||
MoneyColor = "Cor do dinheiro"
|
||||
MoneyFontOutline = "Contorno da fonte do dinheiro"
|
||||
MoneyFontStyle = "Estilo da fonte do dinheiro"
|
||||
MoneyPosX = "Dinheiro X"
|
||||
MoneyPosY = "Dinheiro Y"
|
||||
NextWeather = "Clima seguinte"
|
||||
NoBorder = "Sem borda"
|
||||
NoOutline = "Sem contorno"
|
||||
NoWater = "Sem água"
|
||||
PoleShadowStrength = "Força da sombra dos postes"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
RadarHeight = "Altura do radar"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarWidth = "Largura do radar"
|
||||
RadarZoom = "Zoom do radar"
|
||||
RadioStationColor = "Cor da estação de rádio"
|
||||
ResetTimecyc = "Redefinir ciclo de tempo"
|
||||
ShadowStrength = "Força da sombra"
|
||||
ShowHud = "Mostrar HUD"
|
||||
ShowRadar = "Mostrar radar"
|
||||
SkyBottom = "Fundo do céu"
|
||||
SkyTop = "Top do céu"
|
||||
SpriteBrightness = "Brilho do sprite"
|
||||
SpriteSize = "Tamanho do sprite"
|
||||
Style1 = "Estilo 1"
|
||||
Style2 = "Estilo 2"
|
||||
SunCore = "Núcleo do sol"
|
||||
SunCorona = "Corona do sol"
|
||||
SunSize = "Tamanho do sol"
|
||||
SyncTimeEnabled = """
|
||||
A sincronização com a hora do sistema está ativada.
|
||||
(Jogo/Sincronizar a hora do sistema)"""
|
||||
ThinOutline = "Contorno fino"
|
||||
Timecyc24hTab = "Ciclo de tempo 24h"
|
||||
TimecycReset = "Redefinir ciclo de tempo"
|
||||
TimecycTab = "Ciclo de tempo"
|
||||
TreeShadowStrength = "Força da sombra da árvore"
|
||||
UnfogMap = "Remover neblina do mapa"
|
||||
UnfogMapText = "Remove o nevoeiro do mapa do menu principal"
|
||||
WantedAmmoPosX = "Munição procurado posX"
|
||||
WantedAmmoPosY = "Munição procurado posY"
|
||||
WantedPosX = "Procurado posX"
|
||||
WantedPosY = "Procurado posY"
|
||||
WantedStarBorder = "Borda de estrela procurado"
|
||||
Water = "Água"
|
||||
WaterFogAlpha = "Alfa da neblina da água"
|
||||
WeaponAmmoPosX = "Munição posX"
|
||||
WeaponAmmoPosY = "Munição posY"
|
||||
WeaponIconPosX = "Ícone da arma posX"
|
||||
WeaponIconPosY = "Ícone da arma posY"
|
||||
WhiteScanlines = "Linhas de varredura brancas"
|
||||
|
||||
[Weapon]
|
||||
Ammo = "Munição"
|
||||
CurrentWeapon = "Arma atual: %s"
|
||||
DropAll = "Largar tudo"
|
||||
DropCurrent = "Largar atual"
|
||||
DropWeapon = "Largar arma"
|
||||
DualWeild = "Segurar duas armas"
|
||||
DualWeildText = """
|
||||
Segura duas pistolas, shawoff, uzi, tec9
|
||||
(Outras armas não funcionam)"""
|
||||
FastAim = "Mira rápida"
|
||||
FastAimText = """
|
||||
Ativa a assistência de mira no teclado
|
||||
|
||||
Q = esquerda E = direita
|
||||
|
||||
Pressione Q e E para mudar de alvo.
|
||||
Mover o mouse remove o alvo!"""
|
||||
FastReload = "Recarregamento rápido"
|
||||
GangWeaponEditor = "Editor de armas de gangue"
|
||||
HugeDamage = "Dano profundo"
|
||||
HugeDamageText = "Ative também 'Longo alcance' se o alcance da arma for curto"
|
||||
InfiniteAmmo = "Munição infinita"
|
||||
LongRange = "Longo alcance"
|
||||
MoveWhenAiming = "Mover ao mirar"
|
||||
MoveWhenFiring = "Mover ao atirar"
|
||||
RapidFire = "Tiro rápido"
|
||||
SelectGang = "Selecionar gangue"
|
||||
Weapon1 = "Arma 1"
|
||||
Weapon2 = "Arma 2"
|
||||
Weapon3 = "Arma 3"
|
||||
WeaponTweaksText = """
|
||||
Ajustes de armas se aplicam globalmente
|
||||
Ajustes de armas se aplicam globalmente a cada tipo de arma de pedestre"""
|
||||
|
||||
[Window]
|
||||
AddNew = "Adicionar novo"
|
||||
AnimationPage = "Animação"
|
||||
CheckboxTab = "Caixas de seleção"
|
||||
Default = "Padrão"
|
||||
Enabled = "Ativado"
|
||||
GamePage = "Jogo"
|
||||
Info = "Informações"
|
||||
Maximum = "Máx"
|
||||
MenuPage = "Menu"
|
||||
MenusTab = "Menus"
|
||||
Minimum = "Min"
|
||||
PedPage = "Pedestre"
|
||||
PlayerPage = "Jogador"
|
||||
Search = "Pesquisar"
|
||||
SetValue = "Definir valor"
|
||||
SpawnTab = "Gerar"
|
||||
TeleportPage = "Teleportar"
|
||||
VehiclePage = "Veículo"
|
||||
VisualPage = "Visual"
|
||||
WeaponPage = "Arma"
|
@ -1,604 +0,0 @@
|
||||
{
|
||||
"Animation": {
|
||||
"AddAnimation": "Añadir animación",
|
||||
"AddParticle": "Añadir particula",
|
||||
"AnimationRemoved": "Animación removida",
|
||||
"AnimationTab": "Animación##TABBAR",
|
||||
"AnimName": "Nombre de la animación",
|
||||
"CustomAnimsOnly": "Solo puedes remover animaciones personalizadas",
|
||||
"CustomParticlesOnly": "Solo puedes remover particulas personalizadas",
|
||||
"CutsceneRunning": "Otra cinematica se está ejecutando",
|
||||
"CutsceneTab": "Cinematicas##TABBAR",
|
||||
"FightingStyle": "Estilo de pelea",
|
||||
"FightingStyleSet": "Estido de pelea establecido",
|
||||
"IFPName": "Nombre del IFP",
|
||||
"InvisiblePlayer": "Jugador invisible",
|
||||
"LoopCheckbox": "Repetir",
|
||||
"LoopCheckboxText": "Seguir repitiendo la animación",
|
||||
"NoTarget": "No se ha encontrado un jugador objetivo. Apunta a un ped con un arma para establecer su animación.",
|
||||
"ParticleName": "Nombre de la particula",
|
||||
"ParticleRemoved": "Particula removida",
|
||||
"ParticleTab": "Particula##TABBAR",
|
||||
"PedAnim": "Ped anim",
|
||||
"PedAnimText": "Ejecutar animación en otros peds.\nSeleccionalos al apuntarlos con un arma.",
|
||||
"RemoveAll": "Remover todo",
|
||||
"RemoveLatest": "Remover el último",
|
||||
"SecondaryCheckbox": "Secundario",
|
||||
"SecondaryCheckboxText": "El jugador puede moverse mientras se ejecuta la animación",
|
||||
"StopAnimation": "Detener Animación",
|
||||
"StopCutscene": "Detener Cinematica",
|
||||
"Styles": "Estilos",
|
||||
"WalkingStyle": "Estilo de caminata",
|
||||
"WalkingStyleSet": "Estilo de caminata establecido"
|
||||
},
|
||||
"Game": {
|
||||
"ActivateTimer": "Activar temporizador de trucos",
|
||||
"ActivateTimerText": "Tiempo para la activación del siguiente truco",
|
||||
"Beach": "Playa",
|
||||
"Cloudy": "Nublado",
|
||||
"Country": "País",
|
||||
"CurrentDay": "Día actual",
|
||||
"DaysPassed": "Días transcurridos",
|
||||
"DisableCheats": "Desactivar trucos",
|
||||
"DisableReplay": "Desactivar el replay de F1 & F3",
|
||||
"Enable": "Activar",
|
||||
"EnableText": "Hacia adelante: I\tHacia atrás: K\n\nIzquierda: J\t\t Derecha: L\n\nMás lento: RCtrl\tMás rapido: RShift\n\nZoom: Rueda del mouse",
|
||||
"ExtraColors": "Colores extra",
|
||||
"ExtraSunny": "Extra soleado",
|
||||
"FailMission": "Misión actual fallida",
|
||||
"FasterClock": "Reloj más rapido",
|
||||
"FieldOfView": "Campo de visión",
|
||||
"Foggy": "Neblina",
|
||||
"ForbiddenWantedLevel": "Nivel de busqueda en areas prohibidas",
|
||||
"ForbiddenWantedLevelText": "Niveles de busqueda que aparecen afuera de LS sin completar misiones",
|
||||
"FPSLimit": "Limite de FPS",
|
||||
"Freecam": "Camara libre",
|
||||
"FreecamTip": "Presiona Enter para teletransportar al jugador a la ubicación de la camara",
|
||||
"FreePNS": "Pay n spray gratuito",
|
||||
"FreezeGame": "Congelar el juego",
|
||||
"FreezeGameTime": "Congela el tiempo",
|
||||
"FunHouse": "Fun house",
|
||||
"GameSpeed": "Velocidad del juego",
|
||||
"Gravity": "Gravedad",
|
||||
"HardMode": "Modo difícil",
|
||||
"HardModeText": "Hace al juego más desafiante para jugar.\nMenos armadura, vida, stamina etc.",
|
||||
"Hour": "Hora",
|
||||
"Hurricane": "Huracan",
|
||||
"KeepStuff": "Mantener armas",
|
||||
"KeepStuffText": "Mantener armas despues de ser arrestado/muerto",
|
||||
"Minute": "Minuto",
|
||||
"MissionLoaderTip": "El cargador de misiones puede causar,\n\n1. Crasheos\n2. Romper partidas guardadas\n3. Romper el progreso del juego\n4. Random bugs & glitches\n\nSe recomienda no guardar la partida después de usar el cargador de misiones. Usalo bajo tu propio riesgo!",
|
||||
"Missions": "Misiones",
|
||||
"MissionStartFailed": "No se puede iniciar la misión ahora",
|
||||
"MovementSpeed": "Velocidad de Movimiento",
|
||||
"Ninja": "Ninja",
|
||||
"Overcast": "Muy nublado",
|
||||
"PlayerTeleported": "Jugador teletransportado",
|
||||
"ProgressBar": "Barra de progreso",
|
||||
"Rainy": "Lluvioso",
|
||||
"RandomCheats": "Trucos al azar",
|
||||
"Sandstorm": "Tormenta de arena",
|
||||
"SaveGame": "Guardar partida (puede causar bugs)",
|
||||
"Screenshot": "Átajo de captura de pantalla",
|
||||
"ScreenshotTaken": "Captura de pantalla tomada",
|
||||
"SelectCheats": "Seleccionar truco",
|
||||
"SelectDay": "Seleccionar día",
|
||||
"SetTime": "Establecer tiempo",
|
||||
"ShowLoader": "Mostrar el cargador de misiones",
|
||||
"SolidWater": "Agua solida",
|
||||
"SolidWaterText": "El jugador puede caminar en el agua\n Desactiva esto si quieres nadar.",
|
||||
"Stats": "Estadisticas",
|
||||
"Sunny": "Soleado",
|
||||
"SyncSystemTime": "Sincronizar hora del sistema",
|
||||
"Themes": "Temas",
|
||||
"Thunderstorm": "Tormenta electrica",
|
||||
"VerySunny": "Muy Soleado",
|
||||
"Weather": "Clima",
|
||||
"WeatherID": "ID de Clima",
|
||||
"WeatherIDText": "Establece el clima por IDs (0-255). No tocar a menos que sepas lo que estás haciendo!"
|
||||
},
|
||||
"Main": {
|
||||
"TranslationLanguage": "Spanish",
|
||||
"TranslationLanguageDisclaimer": "Traducido al español por Angelomon/Ruben Viera",
|
||||
"TranslatorName": "Ruben Viera"
|
||||
},
|
||||
"Menu": {
|
||||
"About": "Acerca de",
|
||||
"Author": "Autor",
|
||||
"BugDisclaimer": "Si escuentras bugs o tienes sugerencias, hazmelo saber en discord.",
|
||||
"Build": "Build",
|
||||
"CheckUpdate": "Buscar actualización",
|
||||
"Commands": "Comandos",
|
||||
"Config": "Configuración",
|
||||
"CopyrightDisclaimer": "Copyright Grinch_ 2019-2022. Todos los derechos reservados.",
|
||||
"Credits": "Creditos",
|
||||
"DiscordServer": "Server de Discord",
|
||||
"FixVehKey": "Arreglar vehiculo actual",
|
||||
"FlipVehKey": "Voltear vehiculo actual",
|
||||
"FreecamKey": "Alternar camara libre",
|
||||
"GitHubRepo": "Repositorio de GitHub",
|
||||
"GodModeKey": "Alternar modo Dios",
|
||||
"Hotkeys": "Atajos de teclado",
|
||||
"Language": "Idioma",
|
||||
"LanguageChangeFailed": "No se pudo cambiar el idioma!",
|
||||
"Name": "Nombre",
|
||||
"NoBG": "Sin fondo",
|
||||
"OpenCMDKey": "Abrir/ cerrar ventana de comandos",
|
||||
"OpenCMDUsing": "Abre o cierra la ventana de comandos usando %s",
|
||||
"OpenMenuKey": "Abre/ cierra el cheat menu",
|
||||
"Overlay": "Overlay",
|
||||
"Position": "Posición",
|
||||
"QuickSSKey": "Captura de pantalla rapida",
|
||||
"QuickTPKey": "Alternar teletransporte rápido",
|
||||
"QuickVehSpawnerCMD": "Quick vehicle spawner",
|
||||
"QuickVehSpawnerCMDText": "Spawnea vehiculos al escribir el nombre de su modelo.\nEjemplo: veh (veh_name)",
|
||||
"QuickWepSpawnerCMD": "Quick weapon spawner",
|
||||
"QuickWepSpawnerCMDText": "Spawnea armas al escribir el nombre de su modelo.\nEjemplo: wep (wep_name)",
|
||||
"ResetConfig": "Reestablecer configuración",
|
||||
"ResetConfigMSG": "La configuración ha sido reestablecida. Reinicia el juego para aplicar los cambios.",
|
||||
"ResetSize": "Reestablecer tamaño",
|
||||
"SetHealthCMD": "Establecer vida",
|
||||
"SetHealthCMDText": "Establecer vida del jugador.\nEjemplo: hp (vida).",
|
||||
"SetTimeCMD": "Establecer hora",
|
||||
"SetTimeCMDText": "Establece la hora actual del juego.\nEjemplo: time (horas) (minutos).\n",
|
||||
"SetTimeCMDText2": "Escribiendo algo como 'hora 12'será interpretado como 'time 12 12'",
|
||||
"ShowCoords": "Mostrar coordenadas",
|
||||
"ShowCPU": "Mostrar uso del CPU",
|
||||
"ShowFPS": "Mostrar FPS",
|
||||
"ShowLocation": "Mostrar ubicación",
|
||||
"ShowRAM": "Mostrar uso de la RAM",
|
||||
"ShowVehHealth": "Mostrar la salud del vehiculo",
|
||||
"ShowVehSpeed": "Mostrar la velocidad del vehiculo",
|
||||
"SkinChangerKey": "Activar apuntado para cambio de skin",
|
||||
"TeleportCMD": "Teletransporte",
|
||||
"TeleportCMDText": "Teletransporta al jugador a las coordenadas especificadas.\nPor ejemplo: tp x y z",
|
||||
"TextColor": "Color del texto",
|
||||
"Usage": "Uso",
|
||||
"UsageText": "Click izquierdo para seleccionar atajo de teclado.\nClick derecho afuera para deseleccionarlo.\nClick derecho desactiva el atajo de teclado.",
|
||||
"VehEngineKey": "Activa/Desactiva el motor del vehiculo",
|
||||
"VehStartKey": "Arranque instantaneo del vehiculo",
|
||||
"VehStopKey": "Parada instantanea del vehiculo",
|
||||
"Version": "Versión"
|
||||
},
|
||||
"Ped": {
|
||||
"Accuracy": "Precisión",
|
||||
"BigHead": "Efecto cabezas grandes",
|
||||
"ConfigTab": "Configuración",
|
||||
"DownloadExGangWars": "Descargar ExGangWars",
|
||||
"ElvisEverywhere": "Elvis en todos lados",
|
||||
"EndWar": "Finalizar guerra de pandillas",
|
||||
"EveryoneArmed": "Todos están armados",
|
||||
"EveryoneAtk": "Todos atacan al jugador",
|
||||
"ExGangWarsTip": "Necesitaras el plugin ExGangWars para mostrar algunos colores de pandillas",
|
||||
"GangsControl": "Las pandillas controlan las calles",
|
||||
"GangsEverywhere": "Pandillas en todos lados",
|
||||
"GangWars": "Guerra de pandillas",
|
||||
"Health": "Salud",
|
||||
"MaxLimit": "Limite máximo alcanzado",
|
||||
"NastyLimbs": "Nasty limbs",
|
||||
"NoMove": "No te muevas",
|
||||
"NoProstitutes": "Sin prostitutas",
|
||||
"PedBleed": "Sangre de Peds",
|
||||
"PedDensityMul": "Multiplicador de densidad de pedestres",
|
||||
"PedsAtkRocket": "Peds atacan con cohetes",
|
||||
"PedsMayhem": "Peds mayhem",
|
||||
"PedsRiot": "Peds riot",
|
||||
"PedType": "Tipo de Ped",
|
||||
"Radius": "Radio",
|
||||
"RecruitAnyone": "Recluta a cualquiera",
|
||||
"RemoveFrozen": "Remover peds congelados",
|
||||
"RemovePeds": "Remover peds",
|
||||
"RemovePedsRadius": "Remove peds en radio",
|
||||
"SelectedWeapon": "Arma seleccionada: %s",
|
||||
"SelectWeapon": "Seleccionar arma",
|
||||
"SlutMagnet": "Imán de prostitutas",
|
||||
"SpawnerTab": "Spawner",
|
||||
"StartWar": "Iniciar guerra de pandillas",
|
||||
"ThinBody": "Efecto de cuerpo delgado",
|
||||
"WeaponAll": "Armas para todos",
|
||||
"ZoneDensity": "Densidad de la zona de pandillas:"
|
||||
},
|
||||
"Player": {
|
||||
"AimSkinChanger": "Aim skin changer",
|
||||
"AimSkinChangerTip": "Cambia al ped al que estás apuntando con un arma.\nPara usarlo apunta a un ped con un arma y presiona ",
|
||||
"AppearanceTab": "Apariencia",
|
||||
"Armour": "Armadura",
|
||||
"Body": "Cuerpo",
|
||||
"BountyYourself": "Recompenza por tu cabeza",
|
||||
"BulletProof": "A prueba de balas",
|
||||
"CameraZoom": "Zoom de la camara",
|
||||
"ChangeToCJ": "Cambiar a la skin de CJ",
|
||||
"ClothesTab": "Ropas",
|
||||
"ClothesTip": "Si CJ está usando un traje completo, haz click en 'Extras' o en 'Remover todo' para removerlo.",
|
||||
"CollisionProof": "A prueba de colisiones",
|
||||
"CoordCopied": "Coordenadas copiadas",
|
||||
"CopyCoordinates": "Copiar coordenadas",
|
||||
"CustomSkinsDirTip": "Pon tus archivos dff y txd dentro de 'modloader/CustomSkins'",
|
||||
"CustomSkinsTab": "Skins personalizadas",
|
||||
"CustomSkinsTip": "Nota: Los nombres de tus archivos dff y txd no pueden exceder los 8 caracteres. No cambies los nombres mientras estás ejecutando el juego.",
|
||||
"CustomSkinTutorial": "Skins personalizadas permiten cambiar la skin del jugador sin reemplazar ningún skin de ped existente en el juego.\n\nPasos para activar 'Skins personalizadas',\n\n\n1. Descarga e instala modloader\n\n2. Crea una carpeta dentro de la carpeta 'modloader' con el nombre 'CustomSkins'\n\n3. Descarga skins de peds online (archivos .dff y .txd) y ponlos adentro de la carpeta.\n\n4. Reinicia tu juego.\n\n\n\nLimitaciones:\n\n1. Los nombres de tus archivos .dff y .txd no pueden exceder los 8 caracteres.\n\n2. No los renombres mientras se ejecuta el juego\n\n\nAl hacerlo tu juego dará crash.",
|
||||
"CycleJump": "Saltos en bicicleta más altos",
|
||||
"DownloadModloader": "Descargar modloader",
|
||||
"DrunkEffect": "Efecto borracho",
|
||||
"Energy": "Energia",
|
||||
"ExplosionProof": "A prueba de explosiones",
|
||||
"FastSprint": "Fast sprint",
|
||||
"FastSprintTip": "Es mejor activar el God Mode y Infinite sprint juntos",
|
||||
"Fat": "Gordo",
|
||||
"FireProof": "A prueba de fuego",
|
||||
"FreeHealthcare": "Cuidado de salud gratuito",
|
||||
"GodDisabled": "God mode desactivado",
|
||||
"GodEnabled": "God mode activado",
|
||||
"GodMode": "God mode",
|
||||
"Health": "Vida",
|
||||
"HealthRegen": "Regeneración de vida",
|
||||
"HealthRegenTip": "El jugador se cura si no recibe daño por 5 segundos",
|
||||
"InfO2": "Oxigeno infinito",
|
||||
"InfSprint": "Correr sin cansarse",
|
||||
"InvisPlayer": "Jugador invisible",
|
||||
"LockControl": "Bloquear controles",
|
||||
"LungCapacity": "Capacidad pulmonar",
|
||||
"MaxAppeal": "Max sex appeal",
|
||||
"MaxArmour": "Max armadura",
|
||||
"MaxHealth": "Max salud",
|
||||
"MeeleProof": "A prueba de golpes",
|
||||
"MegaJump": "Mega salto",
|
||||
"MegaPunch": "Mega puño",
|
||||
"Money": "Dinero",
|
||||
"Muscle": "Musculo",
|
||||
"NeedCJSkin": "Necesitas estar en la skin de CJ",
|
||||
"NeverGetHungry": "Nunca tener hambre",
|
||||
"NeverWanted": "Nunca eres buscado",
|
||||
"NoFee": "Sin fianza",
|
||||
"PedSkinsTab": "Skins de Peds",
|
||||
"PlayerFlags": "Player flags,",
|
||||
"RemoveAll": "Remover todo",
|
||||
"RemoveClothesTab": "Remover ropas",
|
||||
"RespawnDieLoc": "Reaparecer en el lugar de muerte",
|
||||
"RespawnDieLocTip": "Reaparece en el lugar en donde haz muerto",
|
||||
"Respect": "Respeto",
|
||||
"SkinChangeFrozen": "El jugador debe estar congelado para cambiar skins",
|
||||
"Skinny": "Flaco",
|
||||
"SkinsTab": "Skins",
|
||||
"SpecialNotImplement": "Spawneo de peds especiales no se ha implementado aún",
|
||||
"SprintEverywhere": "Correr en todos lados",
|
||||
"SprintEverywhereTip": "Activa poder correr en todas las \nsuperficies (interiores etc.)",
|
||||
"Stamina": "Stamina",
|
||||
"Suicide": "Suicidio",
|
||||
"TopDownCamera": "Top down camera",
|
||||
"TotalSkins": "Total de skins: ",
|
||||
"WantedLevel": "Nivel de busqueda",
|
||||
"WorkSkinOnly": "Solo contiene los skins que funcionan"
|
||||
},
|
||||
"Teleport": {
|
||||
"AddLocation": "Añadir ubicación",
|
||||
"Coordinates": "Coordenadas",
|
||||
"CustomLocationRemoveOnly": "Solo puedes remover ubicaciones personalizadas",
|
||||
"InsertCoord": "Insertar coordenadas",
|
||||
"InvalidCoord": "Coordenadas invalidas",
|
||||
"InvalidLocation": "Ubicación invalida",
|
||||
"Location": "Ubicación",
|
||||
"LocationHint": "Groove Street",
|
||||
"LocationRemoved": "Ubicación removida",
|
||||
"QuickTeleport": "Teletransportación Rapida",
|
||||
"QuickTeleportHint": "Teletransportate a la ubicación de tu radar\nmarcador usando ",
|
||||
"TargetBlipText": "Marcador no encontrado. Necesitas colocarlo primero en el mapa",
|
||||
"TeleportCenter": "Teletrasportate al centro",
|
||||
"TeleportMarker": "Teletrasportate al marcador",
|
||||
"TeleportToCoord": "Teletransportate a las coordenadas"
|
||||
},
|
||||
"Vehicle": {
|
||||
"Abs": "Abs",
|
||||
"ADM": "Anti dive multiplier",
|
||||
"AggroDriver": "Conductores agresivos",
|
||||
"AimDrive": "Apuntar mientras conduces",
|
||||
"All": "Todos",
|
||||
"AllNitro": "Todos los autos tienen nitro",
|
||||
"AllTaxiNitro": "Todos los taxis tienen nitro",
|
||||
"AnimGroup": "Grupo de animación",
|
||||
"Big": "Grande",
|
||||
"BikeFly": "Bicicletas voladoras",
|
||||
"Black": "Negro",
|
||||
"BlowCar": "Explotar autos",
|
||||
"BoatFly": "Botes voladores",
|
||||
"BrakeBias": "Bias de Freno",
|
||||
"BrakeDecel": "Desaceleración al frenar",
|
||||
"BulletProof": "A prueba de balas",
|
||||
"CarFly": "Autos voladores",
|
||||
"CarHeavy": "Autos pesados",
|
||||
"CDM": "Multiplicador de daño de colisión",
|
||||
"CemterMassX": "Centro de masa X",
|
||||
"CemterMassY": "Centro de masa Y",
|
||||
"CemterMassZ": "Centro de masa Z",
|
||||
"Cheap": "Barato",
|
||||
"Color": "Color",
|
||||
"ColorPicker": "Selector de color",
|
||||
"ColProof": "A prueba de colisiones",
|
||||
"Component": "Componente",
|
||||
"Country": "Country",
|
||||
"Damage": "Daño",
|
||||
"DampingLvl": "Nivel de amortiguación",
|
||||
"DensityMul": "Multiplicador de densidad",
|
||||
"DirtLvl": "Nivel de suciedad",
|
||||
"Diseal": "Diesel",
|
||||
"DmgProof": "A prueba de daños",
|
||||
"DmgProofTip": "En cada vehiculo que entres será a prueba de daño\nBalas, Colisiones, Explosiones, Fuego, Golpes etc",
|
||||
"Doors": "Puertas",
|
||||
"DragMult": "Multiplicador de arrastre",
|
||||
"Driver": "Conductor",
|
||||
"DriverTarget": "Conductor apuntable",
|
||||
"DriveType": "Tipo de conducción",
|
||||
"DriveWater": "Conducir en agua",
|
||||
"Electric": "Electrico",
|
||||
"EngineAccel": "Aceleración del motor",
|
||||
"EngineInertia": "Inercia del motor",
|
||||
"EngineOn": "Motor encendido",
|
||||
"EngineType": "Tipo de motor",
|
||||
"EnterNearVeh": "Entrar al vehiculo más proximo como",
|
||||
"ExplosionProof": "A prueba de explosiones",
|
||||
"Fast": "Rapido",
|
||||
"FireProof": "A prueba de fuego",
|
||||
"Fix": "Arreglar",
|
||||
"FixCar": "Arreglar vehiculo",
|
||||
"FlipCar": "Voltear vehiculo",
|
||||
"FloatOnHit": "Se aleja flotando cuando es golpeado",
|
||||
"ForceLevel": "Forzar nivel",
|
||||
"ForCurVeh": "Para el vehiculo actual,",
|
||||
"FourWheelDrive": "Tracción 4x4",
|
||||
"FrontLights": "Luces frontales",
|
||||
"FrontWheelDrive": "Tracción delantera",
|
||||
"GreenLights": "Semaforos verdes",
|
||||
"HandlingFlags": "Handling flags",
|
||||
"HandlingTab": "Handling",
|
||||
"HighSpeedDamping": "High speed damping",
|
||||
"HSTarget": "HS targetable",
|
||||
"HSTargetTip": "El misile de busqueda de calor puede apuntar a esto",
|
||||
"InfNitro": "Nitro ilimitado",
|
||||
"InfNitroTip": "El nitro será activado cuando hagas clic izquierdo\n\n\nActivando esto puede desactivar\nTodos los autos tienen nitro\nTodos los taxis tienen nitro",
|
||||
"InstantStop": "Parada instantanea",
|
||||
"InvisCar": "Auto invisible",
|
||||
"LessDmg": "Recibir menos daño",
|
||||
"LessTraffic": "Trafico reducido",
|
||||
"LightsOn": "Luces encendidas",
|
||||
"LockDoor": "Cerrar puertas",
|
||||
"LockSpeed": "Bloquear la velocidad",
|
||||
"LockTrainCam": "Bloquear la camara del tren",
|
||||
"Long": "Largo",
|
||||
"LowerLimit": "Limite inferior",
|
||||
"Mass": "Masa",
|
||||
"MatFilter": "Filtro de materia",
|
||||
"MaxVelocity": "Velocidad Máxima",
|
||||
"MeleeProof": "A prueba de golpes",
|
||||
"ModelFlags": "Model flags",
|
||||
"MonValue": "Valor monetario",
|
||||
"NeonsTab": "Neones",
|
||||
"NoColl": "Desactivar colisiones",
|
||||
"NoNearVeh": "No hay vehiculos cercanos",
|
||||
"NoParticles": "Desactivar particulas",
|
||||
"NumGears": "Número de marchas",
|
||||
"Off": "Apagado",
|
||||
"On": "Encendido",
|
||||
"OnlyWheels": "Solo ruedas",
|
||||
"Open": "Abierto",
|
||||
"Paintjob": "Paintjob",
|
||||
"Passenger": "Pasajero ",
|
||||
"PentrolTank": "Petrol tank KO",
|
||||
"PercentSubmerged": "Porcentaje sumergido",
|
||||
"PerfectHandling": "Conducción perfecta",
|
||||
"Petrol": "Petroleo",
|
||||
"PetrolTankTip": "El vehiculo estallará si disparas al deposito de combustible",
|
||||
"Pink": "Rosado",
|
||||
"PlateText": "Texto de la matricula",
|
||||
"Pop": "Quitar",
|
||||
"Primary": "Primario",
|
||||
"PulsingNeon": "Neones pulsantes",
|
||||
"Quaternary": "Cuaternario",
|
||||
"Radius": "Radio",
|
||||
"RainbowNeon": "Neones arcoiris",
|
||||
"RainbowNeonMSG": "Efecto arcoiris en luces de neon",
|
||||
"ReadMore": "Leer más",
|
||||
"RearLights": "Luces traseras",
|
||||
"RearWheelDrive": "Tracción trasera",
|
||||
"RemoveNeon": "Remover neon",
|
||||
"RemoveNeonMSG": "Neon removido exitosamente",
|
||||
"RemoveVeh": "Remover vehiculos",
|
||||
"RemoveVehRadius": "Remover vehiculos en radio",
|
||||
"ResetColor": "Reestablecer color",
|
||||
"ResetColorMSG": "Color reestablecido exitosamente",
|
||||
"ResetHandling": "Reestablecer handling",
|
||||
"ResetHandlingMSG": "Handling reestablecido exitosamente",
|
||||
"ResetTexture": "Reestablecer textura",
|
||||
"ResetTextureMSG": "Textura reestablecida exitosamente",
|
||||
"SaveFile": "Guardar archivo",
|
||||
"SaveFileMSG": "Handling guardado exitosamente",
|
||||
"SeatOffset": "Offset del asiento",
|
||||
"Secondary": "Secundario",
|
||||
"SelectPreset": "Seleccionar preset:",
|
||||
"Set": "Establecer",
|
||||
"SetSpeed": "Establecer velocidad",
|
||||
"Siren": "Sirena",
|
||||
"SkidMarks": "Siempre dejar marcas de derrape",
|
||||
"Small": "Pequeño",
|
||||
"SpawnInAir": "Spawnear aeronave en el aire",
|
||||
"SpawnInside": "Spawnear adentro como conductor",
|
||||
"StayOnBike": "No caer de las bicis",
|
||||
"SteeringLock": "Steering lock",
|
||||
"SuspensionBias": "Suspension bias",
|
||||
"Tall": "Alto",
|
||||
"TankMode": "Modo Tanque",
|
||||
"Tertiary": "Terciario",
|
||||
"TextureTab": "Texturas",
|
||||
"TotalSeats": "Total de asientos: %d",
|
||||
"TractionBias": "Traction bias",
|
||||
"TractionLoss": "Perdida de tracción",
|
||||
"TractionMul": "Multiplicador de tracción",
|
||||
"TrafficNeon": "Neones del trafico",
|
||||
"TrafficNeonMSG": "Añadir luces de neon a vehiculos del trafico.\n\nSolo algunos vehiculos lo tendrán.",
|
||||
"TrafficOpt": "Opciones de trafico",
|
||||
"TuneTab": "Tunear",
|
||||
"TurnMass": "Turn mass",
|
||||
"Type": "Tipo",
|
||||
"UpperLimit": "Limite superior",
|
||||
"Watertight": "Auto hermetico",
|
||||
"WatertightTip": "Los peds de adentro no se ahogaran si el vehiculo\nestá sumerdigo en el agua"
|
||||
},
|
||||
"Visual": {
|
||||
"Ambient": "Ambiente",
|
||||
"AmbientBl": "Ambiente bl",
|
||||
"AmbientObj": "Objeto de ambiente",
|
||||
"AmbientObjBl": "Objeto de ambiente bl",
|
||||
"ArmourbarColor": "Color de la barra de armadura",
|
||||
"ArmourbarPosX": "Barra de armadura X",
|
||||
"ArmourbarPosY": "Barra de armadura Y",
|
||||
"ArmourBorder": "Borde de la barra de armadura",
|
||||
"ArmourPercentage": "Porcentaje de armadura",
|
||||
"Blur": "Blur",
|
||||
"BoldBorder": "Borde grueso",
|
||||
"BreathbarColor": "Color de la barra de oxígeno",
|
||||
"BreathbarPosX": "Barra de oxígeno X",
|
||||
"BreathbarPosY": "Barra de oxígeno Y",
|
||||
"BreathBorder": "Borde de la barra de oxígeno",
|
||||
"BreathPercentage": "Porcentaje de oxígeno",
|
||||
"ClockColor": "Color del reloj",
|
||||
"ClockPosX": "Reloj X",
|
||||
"ClockPosY": "Reloj Y",
|
||||
"CloudAlpha": "Cloud alpha",
|
||||
"CloudsBottom": "Clouds bottom",
|
||||
"CloudsLow": "Clouds low",
|
||||
"CloudsTop": "Clouds top",
|
||||
"ColorsTab": "Colores",
|
||||
"CurrentWeather": "Clima actual",
|
||||
"DefaultBorder": "Borde por defecto",
|
||||
"DefaultOutline": "Contorno por defecto",
|
||||
"DefaultStyle": "Estilo por defecto",
|
||||
"DirectionalLight": "Luces direccionales",
|
||||
"DirectionalMult": "Multiplicador direccional",
|
||||
"DisableHydrant": "Desactivar agua de los hidrantes",
|
||||
"DrawMenuTitle": "Color de dibujo del borde del titulo del menu",
|
||||
"FarClip": "Far clip",
|
||||
"FileGenerated": "Archivo generado",
|
||||
"FluffyClouds": "Nubes esponjozas",
|
||||
"FogStart": "Comienzo de neblina",
|
||||
"FreezeGameTime": "Congelar el tiempo del juego",
|
||||
"GenerateFile": "Generar archivo de timecyc",
|
||||
"GrayRadar": "Radar gris",
|
||||
"GreenScanlines": "Scanlines verdes",
|
||||
"HealthbarColor": "Color de la barra de salud",
|
||||
"HealthbarPosX": "Barra de salud X",
|
||||
"HealthbarPosY": "Barra de salud Y",
|
||||
"HealthBorder": "Borde de la barra de salud",
|
||||
"HealthPercentage": "Porsentaje de salud",
|
||||
"HideAreaNames": "Ocultar nombre de area",
|
||||
"HideHud": "Ocultar HUD",
|
||||
"HideRadar": "Ocultar radar",
|
||||
"HideVehNames": "Ocultar nombres de los vehiculos",
|
||||
"HideWantedLevel": "Ocultar nivel de busqueda",
|
||||
"Hour": "Hora",
|
||||
"IncompatibleMods": "Mods incompatibles",
|
||||
"IncompatibleModsText": "1. vHud\n2. GTA 5 Hud\n3. MobileHud\n\nCualquier otro que cambie el HUD drásticamente",
|
||||
"InvisibleWater": "Agua invisible",
|
||||
"LightBrightness": "Brillos de las luces en el suelo",
|
||||
"LightIntensity": "Intencidad minima de la luces altas",
|
||||
"LightShadowStrength": "Intensidad de las sombras de las luces",
|
||||
"LockWeather": "Bloquear clima",
|
||||
"Minute": "Minuto",
|
||||
"MoneyColor": "Color del dinero",
|
||||
"MoneyFontOutline": "Contorno de la fuente del dinero",
|
||||
"MoneyFontStyle": "Estido de fuente de dinero",
|
||||
"MoneyPosX": "Dinero X",
|
||||
"MoneyPosY": "Dinero Y",
|
||||
"NextWeather": "Siguiente clima",
|
||||
"NoBorder": "Sin borde",
|
||||
"NoOutline": "Sin contorno",
|
||||
"NoWater": "Sin agua",
|
||||
"PoleShadowStrength": "Intensidad de las sombreas de los postes",
|
||||
"PostFX1": "PostFX 1",
|
||||
"PostFX2": "PostFX 2",
|
||||
"RadarHeight": "Altura del radar",
|
||||
"RadarPosX": "Radar posX",
|
||||
"RadarPosY": "Radar posY",
|
||||
"RadarWidth": "Anchura del radar",
|
||||
"RadarZoom": "Zoom del radar",
|
||||
"RadioStationColor": "Color de la estación de radio",
|
||||
"ResetTimecyc": "Resetear timecyc",
|
||||
"ShadowStrength": "Intensidad de las sombras",
|
||||
"ShowHud": "Mostrar HUD",
|
||||
"ShowRadar": "Mostrar radar",
|
||||
"SkyBottom": "Sky bottom",
|
||||
"SkyTop": "Sky top",
|
||||
"SpriteBrightness": "Brillo del Sprite",
|
||||
"SpriteSize": "Tamaño del Sprite",
|
||||
"Style1": "Estilo 1",
|
||||
"Style2": "Estilo 2",
|
||||
"SunCore": "Nucleo del sol",
|
||||
"SunCorona": "Corona del sol",
|
||||
"SunSize": "Tamaño del sol",
|
||||
"SyncTimeEnabled": "Sincronización con la hora del sistema está activado.\n(Juego/Sincronizar hora del sistema)",
|
||||
"ThinOutline": "Contorno delgado",
|
||||
"Timecyc24hTab": "Timecyc 24h",
|
||||
"TimecycReset": "Resetear Timecyc",
|
||||
"TimecycTab": "Timecyc",
|
||||
"TreeShadowStrength": "Intensidad de las sombras de los arboles",
|
||||
"UnfogMap": "Quitar niebla del mapa",
|
||||
"UnfogMapText": "Quita la niebla del mapa del menu principal",
|
||||
"WantedAmmoPosX": "Wanted ammo posX",
|
||||
"WantedAmmoPosY": "Wanted ammo posY",
|
||||
"WantedPosX": "Estrellas de busqueda posX",
|
||||
"WantedPosY": "Estrellas de busqueda posY",
|
||||
"WantedStarBorder": "Borde de las estrellas de busqueda",
|
||||
"Water": "Agua",
|
||||
"WaterFogAlpha": "Water fog alpha",
|
||||
"WeaponAmmoPosX": "Munición posX",
|
||||
"WeaponAmmoPosY": "Munición posY",
|
||||
"WeaponIconPosX": "Icono de arma posX",
|
||||
"WeaponIconPosY": "Icono de arma posY",
|
||||
"WhiteScanlines": "Scanlines blancas"
|
||||
},
|
||||
"Weapon": {
|
||||
"Ammo": "Munición",
|
||||
"CurrentWeapon": "Arma actual: %s",
|
||||
"DropAll": "Tirar todas",
|
||||
"DropCurrent": "Tirar arma actual",
|
||||
"DropWeapon": "Tirar arma",
|
||||
"DualWeild": "Armas dobles",
|
||||
"DualWeildText": "Armas dobles para pistolas, escopeta recortada, uzi, tec9\n(No funciona con otras armas)",
|
||||
"FastAim": "Apuntado rapido",
|
||||
"FastAimText": "Activa el asistente de apuntado en el teclado\n\nQ = izquierda E = derecha\n\nPresiona Q y E para intercambiar objetivos.\nAl mover el mouse se quita el objetivo!",
|
||||
"FastReload": "Recarga rapida",
|
||||
"GangWeaponEditor": "Editor de armas de pandillas",
|
||||
"HugeDamage": "Daño grande",
|
||||
"HugeDamageText": "Además activa 'De largo alcance' si el rango del arma es corto",
|
||||
"InfiniteAmmo": "Munición infinita",
|
||||
"LongRange": "De largo alcance",
|
||||
"MoveWhenAiming": "Moverse mientras apuntas",
|
||||
"MoveWhenFiring": "Moverse mientras disparas",
|
||||
"RapidFire": "Fuego rapido",
|
||||
"SelectGang": "Seleccionar pandilla",
|
||||
"Weapon1": "Weap 1",
|
||||
"Weapon2": "Weap 2",
|
||||
"Weapon3": "Weap 3",
|
||||
"WeaponTweaksText": "Los cambios en las armas se aplican globalmente\npara todos los tipos de arma de los peds"
|
||||
},
|
||||
"Window": {
|
||||
"AddNew": "Añadir nuevo",
|
||||
"AnimationPage": "Animación",
|
||||
"CheckboxTab": "Checkboxes",
|
||||
"Default": "Def",
|
||||
"Enabled": "Activado",
|
||||
"GamePage": "Juego",
|
||||
"Info": "Info",
|
||||
"Maximum": "Max",
|
||||
"MenuPage": "Menu",
|
||||
"MenusTab": "Menus",
|
||||
"Minimum": "Min",
|
||||
"PedPage": "Ped",
|
||||
"PlayerPage": "Jugador",
|
||||
"Search": "Busqueda",
|
||||
"SetValue": "Establecer Valor",
|
||||
"SpawnTab": "Spawn",
|
||||
"TeleportPage": "Teletransporte",
|
||||
"VehiclePage": "Vehiculos",
|
||||
"VisualPage": "Visual",
|
||||
"WeaponPage": "Armas"
|
||||
}
|
||||
}
|
701
resource/common/locale/Spanish.toml
Normal file
701
resource/common/locale/Spanish.toml
Normal file
@ -0,0 +1,701 @@
|
||||
######################################################################
|
||||
# Spanish Translation File
|
||||
# Make a copy of this file and translate it to your language.
|
||||
# Author: Ruben Viera
|
||||
######################################################################
|
||||
|
||||
[Animation]
|
||||
AddAnimation = "Añadir animación"
|
||||
AddParticle = "Añadir particula"
|
||||
AnimationRemoved = "Animación removida"
|
||||
AnimationTab = "Animación##TABBAR"
|
||||
AnimName = "Nombre de la animación"
|
||||
CustomAnimsOnly = "Solo puedes remover animaciones personalizadas"
|
||||
CustomParticlesOnly = "Solo puedes remover particulas personalizadas"
|
||||
CutsceneRunning = "Otra cinematica se está ejecutando"
|
||||
CutsceneTab = "Cinematicas##TABBAR"
|
||||
FightingStyle = "Estilo de pelea"
|
||||
FightingStyleSet = "Estido de pelea establecido"
|
||||
IFPName = "Nombre del IFP"
|
||||
InvisiblePlayer = "Jugador invisible"
|
||||
LoopCheckbox = "Repetir"
|
||||
LoopCheckboxText = "Seguir repitiendo la animación"
|
||||
NoTarget = "No se ha encontrado un jugador objetivo. Apunta a un ped con un arma para establecer su animación."
|
||||
ParticleName = "Nombre de la particula"
|
||||
ParticleRemoved = "Particula removida"
|
||||
ParticleTab = "Particula##TABBAR"
|
||||
PedAnim = "Ped anim"
|
||||
PedAnimText = """
|
||||
Ejecutar animación en otros peds.
|
||||
Seleccionalos al apuntarlos con un arma."""
|
||||
RemoveAll = "Remover todo"
|
||||
RemoveLatest = "Remover el último"
|
||||
SecondaryCheckbox = "Secundario"
|
||||
SecondaryCheckboxText = "El jugador puede moverse mientras se ejecuta la animación"
|
||||
StopAnimation = "Detener Animación"
|
||||
StopCutscene = "Detener Cinematica"
|
||||
Styles = "Estilos"
|
||||
WalkingStyle = "Estilo de caminata"
|
||||
WalkingStyleSet = "Estilo de caminata establecido"
|
||||
|
||||
[Game]
|
||||
ActivateTimer = "Activar temporizador de trucos"
|
||||
ActivateTimerText = "Tiempo para la activación del siguiente truco"
|
||||
Beach = "Playa"
|
||||
Cloudy = "Nublado"
|
||||
Country = "País"
|
||||
CurrentDay = "Día actual"
|
||||
DaysPassed = "Días transcurridos"
|
||||
DisableCheats = "Desactivar trucos"
|
||||
DisableReplay = "Desactivar el replay de F1 & F3"
|
||||
Enable = "Activar"
|
||||
EnableText = """
|
||||
Hacia adelante: I\tHacia atrás: K
|
||||
|
||||
Izquierda: J\t\t Derecha: L
|
||||
|
||||
Más lento: RCtrl\tMás rapido: RShift
|
||||
|
||||
Zoom: Rueda del mouse"""
|
||||
ExtraColors = "Colores extra"
|
||||
ExtraSunny = "Extra soleado"
|
||||
FailMission = "Misión actual fallida"
|
||||
FasterClock = "Reloj más rapido"
|
||||
FieldOfView = "Campo de visión"
|
||||
Foggy = "Neblina"
|
||||
ForbiddenWantedLevel = "Nivel de busqueda en areas prohibidas"
|
||||
ForbiddenWantedLevelText = "Niveles de busqueda que aparecen afuera de LS sin completar misiones"
|
||||
FPSLimit = "Limite de FPS"
|
||||
Freecam = "Camara libre"
|
||||
FreecamTip = "Presiona Enter para teletransportar al jugador a la ubicación de la camara"
|
||||
FreePNS = "Pay n spray gratuito"
|
||||
FreezeGame = "Congelar el juego"
|
||||
FreezeGameTime = "Congela el tiempo"
|
||||
FunHouse = "Fun house"
|
||||
GameSpeed = "Velocidad del juego"
|
||||
Gravity = "Gravedad"
|
||||
HardMode = "Modo difícil"
|
||||
HardModeText = """
|
||||
Hace al juego más desafiante para jugar.
|
||||
Menos armadura, vida, stamina etc."""
|
||||
Hour = "Hora"
|
||||
Hurricane = "Huracan"
|
||||
KeepStuff = "Mantener armas"
|
||||
KeepStuffText = "Mantener armas despues de ser arrestado/muerto"
|
||||
Minute = "Minuto"
|
||||
MissionLoaderTip = """
|
||||
El cargador de misiones puede causar,
|
||||
|
||||
1. Crasheos
|
||||
2. Romper partidas guardadas
|
||||
3. Romper el progreso del juego
|
||||
4. Random bugs & glitches
|
||||
|
||||
Se recomienda no guardar la partida después de usar el cargador de misiones. Usalo bajo tu propio riesgo!"""
|
||||
Missions = "Misiones"
|
||||
MissionStartFailed = "No se puede iniciar la misión ahora"
|
||||
MovementSpeed = "Velocidad de Movimiento"
|
||||
Ninja = "Ninja"
|
||||
Overcast = "Muy nublado"
|
||||
PlayerTeleported = "Jugador teletransportado"
|
||||
ProgressBar = "Barra de progreso"
|
||||
Rainy = "Lluvioso"
|
||||
RandomCheats = "Trucos al azar"
|
||||
Sandstorm = "Tormenta de arena"
|
||||
SaveGame = "Guardar partida (puede causar bugs)"
|
||||
Screenshot = "Átajo de captura de pantalla"
|
||||
ScreenshotTaken = "Captura de pantalla tomada"
|
||||
SelectCheats = "Seleccionar truco"
|
||||
SelectDay = "Seleccionar día"
|
||||
SetTime = "Establecer tiempo"
|
||||
ShowLoader = "Mostrar el cargador de misiones"
|
||||
SolidWater = "Agua solida"
|
||||
SolidWaterText = """
|
||||
El jugador puede caminar en el agua
|
||||
Desactiva esto si quieres nadar."""
|
||||
Stats = "Estadisticas"
|
||||
Sunny = "Soleado"
|
||||
SyncSystemTime = "Sincronizar hora del sistema"
|
||||
Themes = "Temas"
|
||||
Thunderstorm = "Tormenta electrica"
|
||||
VerySunny = "Muy Soleado"
|
||||
Weather = "Clima"
|
||||
WeatherID = "ID de Clima"
|
||||
WeatherIDText = "Establece el clima por IDs (0-255). No tocar a menos que sepas lo que estás haciendo!"
|
||||
|
||||
[Main]
|
||||
TranslationLanguage = "Spanish"
|
||||
TranslationLanguageDisclaimer = "Traducido al español por Angelomon/Ruben Viera"
|
||||
TranslatorName = "Ruben Viera"
|
||||
|
||||
[Menu]
|
||||
About = "Acerca de"
|
||||
Author = "Autor"
|
||||
BugDisclaimer = "Si escuentras bugs o tienes sugerencias, hazmelo saber en discord."
|
||||
Build = "Build"
|
||||
CheckUpdate = "Buscar actualización"
|
||||
Commands = "Comandos"
|
||||
Config = "Configuración"
|
||||
CopyrightDisclaimer = "Copyright Grinch_ 2019-2022. Todos los derechos reservados."
|
||||
Credits = "Creditos"
|
||||
DiscordServer = "Server de Discord"
|
||||
FixVehKey = "Arreglar vehiculo actual"
|
||||
FlipVehKey = "Voltear vehiculo actual"
|
||||
FreecamKey = "Alternar camara libre"
|
||||
GitHubRepo = "Repositorio de GitHub"
|
||||
GodModeKey = "Alternar modo Dios"
|
||||
Hotkeys = "Atajos de teclado"
|
||||
Language = "Idioma"
|
||||
LanguageChangeFailed = "No se pudo cambiar el idioma!"
|
||||
Name = "Nombre"
|
||||
NoBG = "Sin fondo"
|
||||
OpenCMDKey = "Abrir/ cerrar ventana de comandos"
|
||||
OpenCMDUsing = "Abre o cierra la ventana de comandos usando %s"
|
||||
OpenMenuKey = "Abre/ cierra el cheat menu"
|
||||
Overlay = "Overlay"
|
||||
Position = "Posición"
|
||||
QuickSSKey = "Captura de pantalla rapida"
|
||||
QuickTPKey = "Alternar teletransporte rápido"
|
||||
QuickVehSpawnerCMD = "Quick vehicle spawner"
|
||||
QuickVehSpawnerCMDText = """
|
||||
Spawnea vehiculos al escribir el nombre de su modelo.
|
||||
Ejemplo: veh (veh_name)"""
|
||||
QuickWepSpawnerCMD = "Quick weapon spawner"
|
||||
QuickWepSpawnerCMDText = """
|
||||
Spawnea armas al escribir el nombre de su modelo.
|
||||
Ejemplo: wep (wep_name)"""
|
||||
ResetConfig = "Reestablecer configuración"
|
||||
ResetConfigMSG = "La configuración ha sido reestablecida. Reinicia el juego para aplicar los cambios."
|
||||
ResetSize = "Reestablecer tamaño"
|
||||
SetHealthCMD = "Establecer vida"
|
||||
SetHealthCMDText = """
|
||||
Establecer vida del jugador.
|
||||
Ejemplo: hp (vida)."""
|
||||
SetTimeCMD = "Establecer hora"
|
||||
SetTimeCMDText = """
|
||||
Establece la hora actual del juego.
|
||||
Ejemplo: time (horas) (minutos).
|
||||
"""
|
||||
SetTimeCMDText2 = "Escribiendo algo como 'hora 12'será interpretado como 'time 12 12'"
|
||||
ShowCoords = "Mostrar coordenadas"
|
||||
ShowCPU = "Mostrar uso del CPU"
|
||||
ShowFPS = "Mostrar FPS"
|
||||
ShowLocation = "Mostrar ubicación"
|
||||
ShowRAM = "Mostrar uso de la RAM"
|
||||
ShowVehHealth = "Mostrar la salud del vehiculo"
|
||||
ShowVehSpeed = "Mostrar la velocidad del vehiculo"
|
||||
SkinChangerKey = "Activar apuntado para cambio de skin"
|
||||
TeleportCMD = "Teletransporte"
|
||||
TeleportCMDText = """
|
||||
Teletransporta al jugador a las coordenadas especificadas.
|
||||
Por ejemplo: tp x y z"""
|
||||
TextColor = "Color del texto"
|
||||
Usage = "Uso"
|
||||
UsageText = """
|
||||
Click izquierdo para seleccionar atajo de teclado.
|
||||
Click derecho afuera para deseleccionarlo.
|
||||
Click derecho desactiva el atajo de teclado."""
|
||||
VehEngineKey = "Activa/Desactiva el motor del vehiculo"
|
||||
VehStartKey = "Arranque instantaneo del vehiculo"
|
||||
VehStopKey = "Parada instantanea del vehiculo"
|
||||
Version = "Versión"
|
||||
|
||||
[Ped]
|
||||
Accuracy = "Precisión"
|
||||
BigHead = "Efecto cabezas grandes"
|
||||
ConfigTab = "Configuración"
|
||||
DownloadExGangWars = "Descargar ExGangWars"
|
||||
ElvisEverywhere = "Elvis en todos lados"
|
||||
EndWar = "Finalizar guerra de pandillas"
|
||||
EveryoneArmed = "Todos están armados"
|
||||
EveryoneAtk = "Todos atacan al jugador"
|
||||
ExGangWarsTip = "Necesitaras el plugin ExGangWars para mostrar algunos colores de pandillas"
|
||||
GangsControl = "Las pandillas controlan las calles"
|
||||
GangsEverywhere = "Pandillas en todos lados"
|
||||
GangWars = "Guerra de pandillas"
|
||||
Health = "Salud"
|
||||
MaxLimit = "Limite máximo alcanzado"
|
||||
NastyLimbs = "Nasty limbs"
|
||||
NoMove = "No te muevas"
|
||||
NoProstitutes = "Sin prostitutas"
|
||||
PedBleed = "Sangre de Peds"
|
||||
PedDensityMul = "Multiplicador de densidad de pedestres"
|
||||
PedsAtkRocket = "Peds atacan con cohetes"
|
||||
PedsMayhem = "Peds mayhem"
|
||||
PedsRiot = "Peds riot"
|
||||
PedType = "Tipo de Ped"
|
||||
Radius = "Radio"
|
||||
RecruitAnyone = "Recluta a cualquiera"
|
||||
RemoveFrozen = "Remover peds congelados"
|
||||
RemovePeds = "Remover peds"
|
||||
RemovePedsRadius = "Remove peds en radio"
|
||||
SelectedWeapon = "Arma seleccionada: %s"
|
||||
SelectWeapon = "Seleccionar arma"
|
||||
SlutMagnet = "Imán de prostitutas"
|
||||
SpawnerTab = "Spawner"
|
||||
StartWar = "Iniciar guerra de pandillas"
|
||||
ThinBody = "Efecto de cuerpo delgado"
|
||||
WeaponAll = "Armas para todos"
|
||||
ZoneDensity = "Densidad de la zona de pandillas:"
|
||||
|
||||
[Player]
|
||||
AimSkinChanger = "Aim skin changer"
|
||||
AimSkinChangerTip = """
|
||||
Cambia al ped al que estás apuntando con un arma.
|
||||
Para usarlo apunta a un ped con un arma y presiona """
|
||||
AppearanceTab = "Apariencia"
|
||||
Armour = "Armadura"
|
||||
Body = "Cuerpo"
|
||||
BountyYourself = "Recompenza por tu cabeza"
|
||||
BulletProof = "A prueba de balas"
|
||||
CameraZoom = "Zoom de la camara"
|
||||
ChangeToCJ = "Cambiar a la skin de CJ"
|
||||
ClothesTab = "Ropas"
|
||||
ClothesTip = "Si CJ está usando un traje completo, haz click en 'Extras' o en 'Remover todo' para removerlo."
|
||||
CollisionProof = "A prueba de colisiones"
|
||||
CoordCopied = "Coordenadas copiadas"
|
||||
CopyCoordinates = "Copiar coordenadas"
|
||||
CustomSkinsDirTip = "Pon tus archivos dff y txd dentro de 'modloader/CustomSkins'"
|
||||
CustomSkinsTab = "Skins personalizadas"
|
||||
CustomSkinsTip = "Nota: Los nombres de tus archivos dff y txd no pueden exceder los 8 caracteres. No cambies los nombres mientras estás ejecutando el juego."
|
||||
CustomSkinTutorial = """
|
||||
Skins personalizadas permiten cambiar la skin del jugador sin reemplazar ningún skin de ped existente en el juego.
|
||||
|
||||
Pasos para activar 'Skins personalizadas',
|
||||
|
||||
|
||||
1. Descarga e instala modloader
|
||||
|
||||
2. Crea una carpeta dentro de la carpeta 'modloader' con el nombre 'CustomSkins'
|
||||
|
||||
3. Descarga skins de peds online (archivos .dff y .txd) y ponlos adentro de la carpeta.
|
||||
|
||||
4. Reinicia tu juego.
|
||||
|
||||
|
||||
|
||||
Limitaciones:
|
||||
|
||||
1. Los nombres de tus archivos .dff y .txd no pueden exceder los 8 caracteres.
|
||||
|
||||
2. No los renombres mientras se ejecuta el juego
|
||||
|
||||
|
||||
Al hacerlo tu juego dará crash."""
|
||||
CycleJump = "Saltos en bicicleta más altos"
|
||||
DownloadModloader = "Descargar modloader"
|
||||
DrunkEffect = "Efecto borracho"
|
||||
Energy = "Energia"
|
||||
ExplosionProof = "A prueba de explosiones"
|
||||
FastSprint = "Fast sprint"
|
||||
FastSprintTip = "Es mejor activar el God Mode y Infinite sprint juntos"
|
||||
Fat = "Gordo"
|
||||
FireProof = "A prueba de fuego"
|
||||
FreeHealthcare = "Cuidado de salud gratuito"
|
||||
GodDisabled = "God mode desactivado"
|
||||
GodEnabled = "God mode activado"
|
||||
GodMode = "God mode"
|
||||
Health = "Vida"
|
||||
HealthRegen = "Regeneración de vida"
|
||||
HealthRegenTip = "El jugador se cura si no recibe daño por 5 segundos"
|
||||
InfO2 = "Oxigeno infinito"
|
||||
InfSprint = "Correr sin cansarse"
|
||||
InvisPlayer = "Jugador invisible"
|
||||
LockControl = "Bloquear controles"
|
||||
LungCapacity = "Capacidad pulmonar"
|
||||
MaxAppeal = "Max sex appeal"
|
||||
MaxArmour = "Max armadura"
|
||||
MaxHealth = "Max salud"
|
||||
MeeleProof = "A prueba de golpes"
|
||||
MegaJump = "Mega salto"
|
||||
MegaPunch = "Mega puño"
|
||||
Money = "Dinero"
|
||||
Muscle = "Musculo"
|
||||
NeedCJSkin = "Necesitas estar en la skin de CJ"
|
||||
NeverGetHungry = "Nunca tener hambre"
|
||||
NeverWanted = "Nunca eres buscado"
|
||||
NoFee = "Sin fianza"
|
||||
PedSkinsTab = "Skins de Peds"
|
||||
PlayerFlags = "Player flags,"
|
||||
RemoveAll = "Remover todo"
|
||||
RemoveClothesTab = "Remover ropas"
|
||||
RespawnDieLoc = "Reaparecer en el lugar de muerte"
|
||||
RespawnDieLocTip = "Reaparece en el lugar en donde haz muerto"
|
||||
Respect = "Respeto"
|
||||
SkinChangeFrozen = "El jugador debe estar congelado para cambiar skins"
|
||||
Skinny = "Flaco"
|
||||
SkinsTab = "Skins"
|
||||
SpecialNotImplement = "Spawneo de peds especiales no se ha implementado aún"
|
||||
SprintEverywhere = "Correr en todos lados"
|
||||
SprintEverywhereTip = """
|
||||
Activa poder correr en todas las
|
||||
superficies (interiores etc.)"""
|
||||
Stamina = "Stamina"
|
||||
Suicide = "Suicidio"
|
||||
TopDownCamera = "Top down camera"
|
||||
TotalSkins = "Total de skins: "
|
||||
WantedLevel = "Nivel de busqueda"
|
||||
WorkSkinOnly = "Solo contiene los skins que funcionan"
|
||||
|
||||
[Teleport]
|
||||
AddLocation = "Añadir ubicación"
|
||||
Coordinates = "Coordenadas"
|
||||
CustomLocationRemoveOnly = "Solo puedes remover ubicaciones personalizadas"
|
||||
InsertCoord = "Insertar coordenadas"
|
||||
InvalidCoord = "Coordenadas invalidas"
|
||||
InvalidLocation = "Ubicación invalida"
|
||||
Location = "Ubicación"
|
||||
LocationHint = "Groove Street"
|
||||
LocationRemoved = "Ubicación removida"
|
||||
QuickTeleport = "Teletransportación Rapida"
|
||||
QuickTeleportHint = """
|
||||
Teletransportate a la ubicación de tu radar
|
||||
marcador usando """
|
||||
TargetBlipText = "Marcador no encontrado. Necesitas colocarlo primero en el mapa"
|
||||
TeleportCenter = "Teletrasportate al centro"
|
||||
TeleportMarker = "Teletrasportate al marcador"
|
||||
TeleportToCoord = "Teletransportate a las coordenadas"
|
||||
|
||||
[Vehicle]
|
||||
Abs = "Abs"
|
||||
ADM = "Anti dive multiplier"
|
||||
AggroDriver = "Conductores agresivos"
|
||||
AimDrive = "Apuntar mientras conduces"
|
||||
All = "Todos"
|
||||
AllNitro = "Todos los autos tienen nitro"
|
||||
AllTaxiNitro = "Todos los taxis tienen nitro"
|
||||
AnimGroup = "Grupo de animación"
|
||||
Big = "Grande"
|
||||
BikeFly = "Bicicletas voladoras"
|
||||
Black = "Negro"
|
||||
BlowCar = "Explotar autos"
|
||||
BoatFly = "Botes voladores"
|
||||
BrakeBias = "Bias de Freno"
|
||||
BrakeDecel = "Desaceleración al frenar"
|
||||
BulletProof = "A prueba de balas"
|
||||
CarFly = "Autos voladores"
|
||||
CarHeavy = "Autos pesados"
|
||||
CDM = "Multiplicador de daño de colisión"
|
||||
CemterMassX = "Centro de masa X"
|
||||
CemterMassY = "Centro de masa Y"
|
||||
CemterMassZ = "Centro de masa Z"
|
||||
Cheap = "Barato"
|
||||
Color = "Color"
|
||||
ColorPicker = "Selector de color"
|
||||
ColProof = "A prueba de colisiones"
|
||||
Component = "Componente"
|
||||
Country = "Country"
|
||||
Damage = "Daño"
|
||||
DampingLvl = "Nivel de amortiguación"
|
||||
DensityMul = "Multiplicador de densidad"
|
||||
DirtLvl = "Nivel de suciedad"
|
||||
Diseal = "Diesel"
|
||||
DmgProof = "A prueba de daños"
|
||||
DmgProofTip = """
|
||||
En cada vehiculo que entres será a prueba de daño
|
||||
Balas, Colisiones, Explosiones, Fuego, Golpes etc"""
|
||||
Doors = "Puertas"
|
||||
DragMult = "Multiplicador de arrastre"
|
||||
Driver = "Conductor"
|
||||
DriverTarget = "Conductor apuntable"
|
||||
DriveType = "Tipo de conducción"
|
||||
DriveWater = "Conducir en agua"
|
||||
Electric = "Electrico"
|
||||
EngineAccel = "Aceleración del motor"
|
||||
EngineInertia = "Inercia del motor"
|
||||
EngineOn = "Motor encendido"
|
||||
EngineType = "Tipo de motor"
|
||||
EnterNearVeh = "Entrar al vehiculo más proximo como"
|
||||
ExplosionProof = "A prueba de explosiones"
|
||||
Fast = "Rapido"
|
||||
FireProof = "A prueba de fuego"
|
||||
Fix = "Arreglar"
|
||||
FixCar = "Arreglar vehiculo"
|
||||
FlipCar = "Voltear vehiculo"
|
||||
FloatOnHit = "Se aleja flotando cuando es golpeado"
|
||||
ForceLevel = "Forzar nivel"
|
||||
ForCurVeh = "Para el vehiculo actual,"
|
||||
FourWheelDrive = "Tracción 4x4"
|
||||
FrontLights = "Luces frontales"
|
||||
FrontWheelDrive = "Tracción delantera"
|
||||
GreenLights = "Semaforos verdes"
|
||||
HandlingFlags = "Handling flags"
|
||||
HandlingTab = "Handling"
|
||||
HighSpeedDamping = "High speed damping"
|
||||
HSTarget = "HS targetable"
|
||||
HSTargetTip = "El misile de busqueda de calor puede apuntar a esto"
|
||||
InfNitro = "Nitro ilimitado"
|
||||
InfNitroTip = """
|
||||
El nitro será activado cuando hagas clic izquierdo
|
||||
|
||||
|
||||
Activando esto puede desactivar
|
||||
Todos los autos tienen nitro
|
||||
Todos los taxis tienen nitro"""
|
||||
InstantStop = "Parada instantanea"
|
||||
InvisCar = "Auto invisible"
|
||||
LessDmg = "Recibir menos daño"
|
||||
LessTraffic = "Trafico reducido"
|
||||
LightsOn = "Luces encendidas"
|
||||
LockDoor = "Cerrar puertas"
|
||||
LockSpeed = "Bloquear la velocidad"
|
||||
LockTrainCam = "Bloquear la camara del tren"
|
||||
Long = "Largo"
|
||||
LowerLimit = "Limite inferior"
|
||||
Mass = "Masa"
|
||||
MatFilter = "Filtro de materia"
|
||||
MaxVelocity = "Velocidad Máxima"
|
||||
MeleeProof = "A prueba de golpes"
|
||||
ModelFlags = "Model flags"
|
||||
MonValue = "Valor monetario"
|
||||
NeonsTab = "Neones"
|
||||
NoColl = "Desactivar colisiones"
|
||||
NoNearVeh = "No hay vehiculos cercanos"
|
||||
NoParticles = "Desactivar particulas"
|
||||
NumGears = "Número de marchas"
|
||||
Off = "Apagado"
|
||||
On = "Encendido"
|
||||
OnlyWheels = "Solo ruedas"
|
||||
Open = "Abierto"
|
||||
Paintjob = "Paintjob"
|
||||
Passenger = "Pasajero "
|
||||
PentrolTank = "Petrol tank KO"
|
||||
PercentSubmerged = "Porcentaje sumergido"
|
||||
PerfectHandling = "Conducción perfecta"
|
||||
Petrol = "Petroleo"
|
||||
PetrolTankTip = "El vehiculo estallará si disparas al deposito de combustible"
|
||||
Pink = "Rosado"
|
||||
PlateText = "Texto de la matricula"
|
||||
Pop = "Quitar"
|
||||
Primary = "Primario"
|
||||
PulsingNeon = "Neones pulsantes"
|
||||
Quaternary = "Cuaternario"
|
||||
Radius = "Radio"
|
||||
RainbowNeon = "Neones arcoiris"
|
||||
RainbowNeonMSG = "Efecto arcoiris en luces de neon"
|
||||
ReadMore = "Leer más"
|
||||
RearLights = "Luces traseras"
|
||||
RearWheelDrive = "Tracción trasera"
|
||||
RemoveNeon = "Remover neon"
|
||||
RemoveNeonMSG = "Neon removido exitosamente"
|
||||
RemoveVeh = "Remover vehiculos"
|
||||
RemoveVehRadius = "Remover vehiculos en radio"
|
||||
ResetColor = "Reestablecer color"
|
||||
ResetColorMSG = "Color reestablecido exitosamente"
|
||||
ResetHandling = "Reestablecer handling"
|
||||
ResetHandlingMSG = "Handling reestablecido exitosamente"
|
||||
ResetTexture = "Reestablecer textura"
|
||||
ResetTextureMSG = "Textura reestablecida exitosamente"
|
||||
SaveFile = "Guardar archivo"
|
||||
SaveFileMSG = "Handling guardado exitosamente"
|
||||
SeatOffset = "Offset del asiento"
|
||||
Secondary = "Secundario"
|
||||
SelectPreset = "Seleccionar preset:"
|
||||
Set = "Establecer"
|
||||
SetSpeed = "Establecer velocidad"
|
||||
Siren = "Sirena"
|
||||
SkidMarks = "Siempre dejar marcas de derrape"
|
||||
Small = "Pequeño"
|
||||
SpawnInAir = "Spawnear aeronave en el aire"
|
||||
SpawnInside = "Spawnear adentro como conductor"
|
||||
StayOnBike = "No caer de las bicis"
|
||||
SteeringLock = "Steering lock"
|
||||
SuspensionBias = "Suspension bias"
|
||||
Tall = "Alto"
|
||||
TankMode = "Modo Tanque"
|
||||
Tertiary = "Terciario"
|
||||
TextureTab = "Texturas"
|
||||
TotalSeats = "Total de asientos: %d"
|
||||
TractionBias = "Traction bias"
|
||||
TractionLoss = "Perdida de tracción"
|
||||
TractionMul = "Multiplicador de tracción"
|
||||
TrafficNeon = "Neones del trafico"
|
||||
TrafficNeonMSG = """
|
||||
Añadir luces de neon a vehiculos del trafico.
|
||||
|
||||
Solo algunos vehiculos lo tendrán."""
|
||||
TrafficOpt = "Opciones de trafico"
|
||||
TuneTab = "Tunear"
|
||||
TurnMass = "Turn mass"
|
||||
Type = "Tipo"
|
||||
UpperLimit = "Limite superior"
|
||||
Watertight = "Auto hermetico"
|
||||
WatertightTip = """
|
||||
Los peds de adentro no se ahogaran si el vehiculo
|
||||
está sumerdigo en el agua"""
|
||||
|
||||
[Visual]
|
||||
Ambient = "Ambiente"
|
||||
AmbientBl = "Ambiente bl"
|
||||
AmbientObj = "Objeto de ambiente"
|
||||
AmbientObjBl = "Objeto de ambiente bl"
|
||||
ArmourbarColor = "Color de la barra de armadura"
|
||||
ArmourbarPosX = "Barra de armadura X"
|
||||
ArmourbarPosY = "Barra de armadura Y"
|
||||
ArmourBorder = "Borde de la barra de armadura"
|
||||
ArmourPercentage = "Porcentaje de armadura"
|
||||
Blur = "Blur"
|
||||
BoldBorder = "Borde grueso"
|
||||
BreathbarColor = "Color de la barra de oxígeno"
|
||||
BreathbarPosX = "Barra de oxígeno X"
|
||||
BreathbarPosY = "Barra de oxígeno Y"
|
||||
BreathBorder = "Borde de la barra de oxígeno"
|
||||
BreathPercentage = "Porcentaje de oxígeno"
|
||||
ClockColor = "Color del reloj"
|
||||
ClockPosX = "Reloj X"
|
||||
ClockPosY = "Reloj Y"
|
||||
CloudAlpha = "Cloud alpha"
|
||||
CloudsBottom = "Clouds bottom"
|
||||
CloudsLow = "Clouds low"
|
||||
CloudsTop = "Clouds top"
|
||||
ColorsTab = "Colores"
|
||||
CurrentWeather = "Clima actual"
|
||||
DefaultBorder = "Borde por defecto"
|
||||
DefaultOutline = "Contorno por defecto"
|
||||
DefaultStyle = "Estilo por defecto"
|
||||
DirectionalLight = "Luces direccionales"
|
||||
DirectionalMult = "Multiplicador direccional"
|
||||
DisableHydrant = "Desactivar agua de los hidrantes"
|
||||
DrawMenuTitle = "Color de dibujo del borde del titulo del menu"
|
||||
FarClip = "Far clip"
|
||||
FileGenerated = "Archivo generado"
|
||||
FluffyClouds = "Nubes esponjozas"
|
||||
FogStart = "Comienzo de neblina"
|
||||
FreezeGameTime = "Congelar el tiempo del juego"
|
||||
GenerateFile = "Generar archivo de timecyc"
|
||||
GrayRadar = "Radar gris"
|
||||
GreenScanlines = "Scanlines verdes"
|
||||
HealthbarColor = "Color de la barra de salud"
|
||||
HealthbarPosX = "Barra de salud X"
|
||||
HealthbarPosY = "Barra de salud Y"
|
||||
HealthBorder = "Borde de la barra de salud"
|
||||
HealthPercentage = "Porsentaje de salud"
|
||||
HideAreaNames = "Ocultar nombre de area"
|
||||
HideHud = "Ocultar HUD"
|
||||
HideRadar = "Ocultar radar"
|
||||
HideVehNames = "Ocultar nombres de los vehiculos"
|
||||
HideWantedLevel = "Ocultar nivel de busqueda"
|
||||
Hour = "Hora"
|
||||
IncompatibleMods = "Mods incompatibles"
|
||||
IncompatibleModsText = """
|
||||
1. vHud
|
||||
2. GTA 5 Hud
|
||||
3. MobileHud
|
||||
|
||||
Cualquier otro que cambie el HUD drásticamente"""
|
||||
InvisibleWater = "Agua invisible"
|
||||
LightBrightness = "Brillos de las luces en el suelo"
|
||||
LightIntensity = "Intencidad minima de la luces altas"
|
||||
LightShadowStrength = "Intensidad de las sombras de las luces"
|
||||
LockWeather = "Bloquear clima"
|
||||
Minute = "Minuto"
|
||||
MoneyColor = "Color del dinero"
|
||||
MoneyFontOutline = "Contorno de la fuente del dinero"
|
||||
MoneyFontStyle = "Estido de fuente de dinero"
|
||||
MoneyPosX = "Dinero X"
|
||||
MoneyPosY = "Dinero Y"
|
||||
NextWeather = "Siguiente clima"
|
||||
NoBorder = "Sin borde"
|
||||
NoOutline = "Sin contorno"
|
||||
NoWater = "Sin agua"
|
||||
PoleShadowStrength = "Intensidad de las sombreas de los postes"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
RadarHeight = "Altura del radar"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarWidth = "Anchura del radar"
|
||||
RadarZoom = "Zoom del radar"
|
||||
RadioStationColor = "Color de la estación de radio"
|
||||
ResetTimecyc = "Resetear timecyc"
|
||||
ShadowStrength = "Intensidad de las sombras"
|
||||
ShowHud = "Mostrar HUD"
|
||||
ShowRadar = "Mostrar radar"
|
||||
SkyBottom = "Sky bottom"
|
||||
SkyTop = "Sky top"
|
||||
SpriteBrightness = "Brillo del Sprite"
|
||||
SpriteSize = "Tamaño del Sprite"
|
||||
Style1 = "Estilo 1"
|
||||
Style2 = "Estilo 2"
|
||||
SunCore = "Nucleo del sol"
|
||||
SunCorona = "Corona del sol"
|
||||
SunSize = "Tamaño del sol"
|
||||
SyncTimeEnabled = """
|
||||
Sincronización con la hora del sistema está activado.
|
||||
(Juego/Sincronizar hora del sistema)"""
|
||||
ThinOutline = "Contorno delgado"
|
||||
Timecyc24hTab = "Timecyc 24h"
|
||||
TimecycReset = "Resetear Timecyc"
|
||||
TimecycTab = "Timecyc"
|
||||
TreeShadowStrength = "Intensidad de las sombras de los arboles"
|
||||
UnfogMap = "Quitar niebla del mapa"
|
||||
UnfogMapText = "Quita la niebla del mapa del menu principal"
|
||||
WantedAmmoPosX = "Wanted ammo posX"
|
||||
WantedAmmoPosY = "Wanted ammo posY"
|
||||
WantedPosX = "Estrellas de busqueda posX"
|
||||
WantedPosY = "Estrellas de busqueda posY"
|
||||
WantedStarBorder = "Borde de las estrellas de busqueda"
|
||||
Water = "Agua"
|
||||
WaterFogAlpha = "Water fog alpha"
|
||||
WeaponAmmoPosX = "Munición posX"
|
||||
WeaponAmmoPosY = "Munición posY"
|
||||
WeaponIconPosX = "Icono de arma posX"
|
||||
WeaponIconPosY = "Icono de arma posY"
|
||||
WhiteScanlines = "Scanlines blancas"
|
||||
|
||||
[Weapon]
|
||||
Ammo = "Munición"
|
||||
CurrentWeapon = "Arma actual: %s"
|
||||
DropAll = "Tirar todas"
|
||||
DropCurrent = "Tirar arma actual"
|
||||
DropWeapon = "Tirar arma"
|
||||
DualWeild = "Armas dobles"
|
||||
DualWeildText = """
|
||||
Armas dobles para pistolas, escopeta recortada, uzi, tec9
|
||||
(No funciona con otras armas)"""
|
||||
FastAim = "Apuntado rapido"
|
||||
FastAimText = """
|
||||
Activa el asistente de apuntado en el teclado
|
||||
|
||||
Q = izquierda E = derecha
|
||||
|
||||
Presiona Q y E para intercambiar objetivos.
|
||||
Al mover el mouse se quita el objetivo!"""
|
||||
FastReload = "Recarga rapida"
|
||||
GangWeaponEditor = "Editor de armas de pandillas"
|
||||
HugeDamage = "Daño grande"
|
||||
HugeDamageText = "Además activa 'De largo alcance' si el rango del arma es corto"
|
||||
InfiniteAmmo = "Munición infinita"
|
||||
LongRange = "De largo alcance"
|
||||
MoveWhenAiming = "Moverse mientras apuntas"
|
||||
MoveWhenFiring = "Moverse mientras disparas"
|
||||
RapidFire = "Fuego rapido"
|
||||
SelectGang = "Seleccionar pandilla"
|
||||
Weapon1 = "Weap 1"
|
||||
Weapon2 = "Weap 2"
|
||||
Weapon3 = "Weap 3"
|
||||
WeaponTweaksText = """
|
||||
Los cambios en las armas se aplican globalmente
|
||||
para todos los tipos de arma de los peds"""
|
||||
|
||||
[Window]
|
||||
AddNew = "Añadir nuevo"
|
||||
AnimationPage = "Animación"
|
||||
CheckboxTab = "Checkboxes"
|
||||
Default = "Def"
|
||||
Enabled = "Activado"
|
||||
GamePage = "Juego"
|
||||
Info = "Info"
|
||||
Maximum = "Max"
|
||||
MenuPage = "Menu"
|
||||
MenusTab = "Menus"
|
||||
Minimum = "Min"
|
||||
PedPage = "Ped"
|
||||
PlayerPage = "Jugador"
|
||||
Search = "Busqueda"
|
||||
SetValue = "Establecer Valor"
|
||||
SpawnTab = "Spawn"
|
||||
TeleportPage = "Teletransporte"
|
||||
VehiclePage = "Vehiculos"
|
||||
VisualPage = "Visual"
|
||||
WeaponPage = "Armas"
|
@ -59,126 +59,144 @@ void FileHandler::GenerateHandlingFile(tHandlingData *pHandling, std::map<int, s
|
||||
|
||||
void FileHandler::FetchHandlingID(std::map<int, std::string>& storeMap)
|
||||
{
|
||||
std::string m_FilePath = GAME_PATH((char*)"/data/vehicles.ide");
|
||||
if (!std::filesystem::exists(m_FilePath))
|
||||
const char* path = GAME_PATH((char*)"/data/vehicles.ide");
|
||||
if (!std::filesystem::exists(path))
|
||||
{
|
||||
Log::Print<eLogLevel::Warn>("Vehicle.ide not found");
|
||||
return;
|
||||
}
|
||||
|
||||
std::ifstream file(m_FilePath);
|
||||
std::string line;
|
||||
while (getline(file, line))
|
||||
FILE *pFile= fopen(path, "r");
|
||||
if (pFile != NULL)
|
||||
{
|
||||
/*
|
||||
Format: model, modelname, txdname, type, handlingId, ...
|
||||
Skip if first thing isn't model id
|
||||
*/
|
||||
if (line[0] <= '0' || line[0] >= '9')
|
||||
static const uint8_t bufSize = 128;
|
||||
char buf[bufSize];
|
||||
while (fgets(buf, bufSize, pFile) != NULL)
|
||||
{
|
||||
if (buf[0] == 'e' && buf[1] == 'n' && buf[2] == 'd')
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (buf[0] < '0' || buf[0] > '9')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// running inside try block to handle user errors, mostly commas
|
||||
try
|
||||
// replace comma and remove tabs
|
||||
uint8_t sz = bufSize;
|
||||
for(uint8_t i = 0; i < sz; ++i)
|
||||
{
|
||||
std::string temp;
|
||||
std::stringstream ss(line);
|
||||
|
||||
// get model
|
||||
getline(ss, temp, ',');
|
||||
int model = std::stoi(temp);
|
||||
|
||||
// get modelname, txd, type, handlingId
|
||||
getline(ss, temp, ',');
|
||||
getline(ss, temp, ',');
|
||||
getline(ss, temp, ',');
|
||||
getline(ss, temp, ',');
|
||||
|
||||
temp.erase(std::remove_if(temp.begin(), temp.end(), isspace), temp.end());
|
||||
|
||||
storeMap[model] = temp;
|
||||
}
|
||||
catch (...)
|
||||
if (buf[i] == ',')
|
||||
{
|
||||
Log::Print<eLogLevel::Warn>("Failed parsing vehicles.ide, {}", line);
|
||||
buf[i] = ' ';
|
||||
continue;
|
||||
}
|
||||
|
||||
if (buf[i] == ' ' || buf[i] == '\t' )
|
||||
{
|
||||
for(uint8_t j = i; j < sz; ++j)
|
||||
{
|
||||
buf[j] = buf[j+1];
|
||||
}
|
||||
--sz;
|
||||
}
|
||||
}
|
||||
|
||||
file.close();
|
||||
int id;
|
||||
char model[32], txd[32], type[32], handling[32];
|
||||
if (sscanf(buf, "%d %s %s %s %s", &id, model, txd, type, handling) == 5)
|
||||
{
|
||||
// storeMap[id] = std::string(handling);
|
||||
}
|
||||
}
|
||||
fclose(pFile);
|
||||
}
|
||||
|
||||
// std::ifstream file(m_FilePath);
|
||||
// std::string line;
|
||||
// while (getline(file, line))
|
||||
// {
|
||||
// /*
|
||||
// Format: model, modelname, txdname, type, handlingId, ...
|
||||
// Skip if first thing isn't model id
|
||||
// */
|
||||
// if (line[0] <= '0' || line[0] >= '9')
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// // running inside try block to handle user errors, mostly commas
|
||||
// try
|
||||
// {
|
||||
// std::string temp;
|
||||
// std::stringstream ss(line);
|
||||
|
||||
// // get model
|
||||
// getline(ss, temp, ',');
|
||||
// int model = std::stoi(temp);
|
||||
|
||||
// // get modelname, txd, type, handlingId
|
||||
// getline(ss, temp, ',');
|
||||
// getline(ss, temp, ',');
|
||||
// getline(ss, temp, ',');
|
||||
// getline(ss, temp, ',');
|
||||
|
||||
// temp.erase(std::remove_if(temp.begin(), temp.end(), isspace), temp.end());
|
||||
|
||||
// storeMap[model] = temp;
|
||||
// }
|
||||
// catch (...)
|
||||
// {
|
||||
// Log::Print<eLogLevel::Warn>("Failed parsing vehicles.ide, {}", line);
|
||||
// }
|
||||
// }
|
||||
|
||||
// file.close();
|
||||
}
|
||||
#endif
|
||||
|
||||
void FileHandler::FetchColorData(std::vector<std::vector<float>>& storeVec)
|
||||
{
|
||||
std::string m_FilePath = GAME_PATH((char*)"/data/carcols.dat");
|
||||
if (!std::filesystem::exists(m_FilePath))
|
||||
const char* path = GAME_PATH((char*)"/data/carcols.dat");
|
||||
if (!std::filesystem::exists(path))
|
||||
{
|
||||
Log::Print<eLogLevel::Warn>("Carcols.dat not found");
|
||||
return;
|
||||
}
|
||||
|
||||
std::ifstream file(m_FilePath);
|
||||
std::string line;
|
||||
bool isCar, isCol;
|
||||
int count = 0;
|
||||
|
||||
while (getline(file, line))
|
||||
FILE *pFile= fopen(path, "r");
|
||||
if (pFile != NULL)
|
||||
{
|
||||
// skip commented & empty lines
|
||||
if (line[0] == '#' || line == "")
|
||||
static const uint8_t bufSize = 16;
|
||||
char buf[bufSize];
|
||||
while (fgets(buf, bufSize, pFile) != NULL)
|
||||
{
|
||||
if (buf[0] == '#' || buf[0] == '\n')
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// section blocks
|
||||
if (line[0] == 'c' && line[1] == 'a' && line[2] == 'r')
|
||||
if (buf[0] == 'e' && buf[1] == 'n' && buf[2] == 'd')
|
||||
{
|
||||
isCar = true;
|
||||
continue;
|
||||
break;
|
||||
}
|
||||
|
||||
if (line[0] == 'c' && line[1] == 'o' && line[2] == 'l')
|
||||
// replace comma and dots with spaces
|
||||
for(uint8_t i = 0; i < bufSize; ++i)
|
||||
{
|
||||
isCol = true;
|
||||
continue;
|
||||
if (buf[i] == ',' || buf[i] == '.')
|
||||
{
|
||||
buf[i] = ' ';
|
||||
}
|
||||
}
|
||||
|
||||
if (line[0] == 'e' && line[1] == 'n' && line[2] == 'd')
|
||||
int r = 0, g = 0, b = 0;
|
||||
if (sscanf(buf, "%d %d %d", &r, &g, &b) == 3)
|
||||
{
|
||||
isCar = false;
|
||||
isCol = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (isCol)
|
||||
{
|
||||
try
|
||||
{
|
||||
std::string temp;
|
||||
std::stringstream ss(line);
|
||||
|
||||
// fix one instance where . is used instead of ,
|
||||
std::replace(temp.begin(), temp.end(), '.', ',');
|
||||
|
||||
// Format: red, green, blue
|
||||
int r,g,b;
|
||||
getline(ss, temp, ',');
|
||||
r = std::stoi(temp);
|
||||
getline(ss, temp, ',');
|
||||
g = std::stoi(temp);
|
||||
getline(ss, temp, ',');
|
||||
b = std::stoi(temp);
|
||||
|
||||
storeVec.push_back({r / 255.0f, g / 255.0f, b / 255.0f});
|
||||
++count;
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
Log::Print<eLogLevel::Warn>("Failed parsing carcols.dat, {}", line);
|
||||
}
|
||||
}
|
||||
fclose(pFile);
|
||||
}
|
||||
|
||||
file.close();
|
||||
}
|
||||
|
@ -585,6 +585,12 @@ void Menu::ShowPage()
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Code & suggestions");
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Marzer");
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("TOML parser");
|
||||
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
ImGui::Text("Ocornut");
|
||||
|
@ -40,7 +40,7 @@ private:
|
||||
"Glasses", "Hats", "Extras"
|
||||
};
|
||||
#else
|
||||
static inline ResourceStore skinData { BY_GAME(NULL, "skin", "ped"), eResourceType::TYPE_TEXT };
|
||||
static inline ResourceStore skinData { BY_GAME(NULL, "skins", "peds"), eResourceType::TYPE_TEXT };
|
||||
#endif
|
||||
|
||||
#ifdef GTASA
|
||||
|
@ -44,7 +44,7 @@ private:
|
||||
#ifdef GTASA
|
||||
static inline ResourceStore m_VehData { "vehicles", eResourceType::TYPE_IMAGE, ImVec2(100, 75)};
|
||||
#else
|
||||
static inline ResourceStore m_VehData {"vehicle", eResourceType::TYPE_TEXT};
|
||||
static inline ResourceStore m_VehData {"vehicles", eResourceType::TYPE_TEXT};
|
||||
#endif
|
||||
static inline bool m_bSpawnInside = true;
|
||||
static inline bool m_bSpawnInAir = true;
|
||||
|
@ -72,10 +72,12 @@ project "CheatMenuIII"
|
||||
"../src/d3dhook.cpp",
|
||||
"../src/updater.h",
|
||||
"../src/updater.cpp",
|
||||
"../src/json.h",
|
||||
"../src/json.cpp",
|
||||
"../src/datastore.h",
|
||||
"../src/datastore.cpp",
|
||||
"../src/ui.h",
|
||||
"../src/ui.cpp",
|
||||
"../src/log.h",
|
||||
"../src/log.cpp",
|
||||
"../src/util.h",
|
||||
"../src/util.cpp",
|
||||
"../src/menu.h",
|
||||
@ -162,8 +164,8 @@ project "CheatMenuVC"
|
||||
"../src/d3dhook.cpp",
|
||||
"../src/updater.h",
|
||||
"../src/updater.cpp",
|
||||
"../src/json.h",
|
||||
"../src/json.cpp",
|
||||
"../src/datastore.h",
|
||||
"../src/datastore.cpp",
|
||||
"../src/animation.h",
|
||||
"../src/animation.cpp",
|
||||
"../src/teleport.h",
|
||||
@ -174,6 +176,8 @@ project "CheatMenuVC"
|
||||
"../src/ped.cpp",
|
||||
"../src/ui.h",
|
||||
"../src/ui.cpp",
|
||||
"../src/log.h",
|
||||
"../src/log.cpp",
|
||||
"../src/vehicle.h",
|
||||
"../src/vehicle.cpp",
|
||||
"../src/util.h",
|
||||
|
Loading…
Reference in New Issue
Block a user