Fix bug with hotkeys & bump version

This commit is contained in:
Grinch_ 2021-09-22 19:13:14 +06:00
parent fcda4d500b
commit 01cfd73204
4 changed files with 16 additions and 16 deletions

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@ -8,7 +8,7 @@
## Introduction ## Introduction
Cheat menu for Grand Theft Auto San Andreas & Vice City which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay. A mod menu for Grand Theft Auto San Andreas & Vice City which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay. This is **NOT** intended for use in multiplayer, I won't be responsible for any form of bans. Use it at your own risk!
Get stable binaries from [here](https://github.com/user-grinch/Cheat-Menu/releases). Beta binaries are available at the discord server. Get stable binaries from [here](https://github.com/user-grinch/Cheat-Menu/releases). Beta binaries are available at the discord server.

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@ -1,19 +1,19 @@
#include "pch.h" #include "pch.h"
#include "hotkeys.h" #include "hotkeys.h"
Hotkey aimSkinChanger(VK_KEY_N, VK_KEY_N); Hotkey aimSkinChanger;
Hotkey freeCam(VK_LCONTROL, VK_KEY_C); Hotkey freeCam;
Hotkey commandWindow(VK_LCONTROL, VK_KEY_V); Hotkey commandWindow;
Hotkey fixVeh(VK_DELETE, VK_DELETE); Hotkey fixVeh;
Hotkey flipVeh(VK_KEY_Z, VK_KEY_Z); Hotkey flipVeh;
Hotkey freeCamTeleportPlayer(VK_LCONTROL, VK_TAB); Hotkey freeCamTeleportPlayer;
Hotkey godMode(VK_KEY_E, VK_KEY_E); Hotkey godMode;
Hotkey menuOpen(VK_KEY_E, VK_KEY_E); Hotkey menuOpen;
Hotkey quickSceenShot(VK_KEY_E, VK_KEY_E); Hotkey quickSceenShot;
Hotkey quickTeleport(VK_KEY_E, VK_KEY_E); Hotkey quickTeleport;
Hotkey vehEngine(VK_KEY_E, VK_KEY_E); Hotkey vehEngine;
Hotkey vehInstantStart(VK_KEY_E, VK_KEY_E); Hotkey vehInstantStart;
Hotkey vehInstantStop(VK_KEY_E, VK_KEY_E); Hotkey vehInstantStop;
bool Hotkey::DrawUI(const char* label) bool Hotkey::DrawUI(const char* label)
{ {

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@ -11,7 +11,7 @@ public:
int m_key1; int m_key1;
int m_key2; int m_key2;
Hotkey(int key1, int key2) Hotkey(int key1 = -1, int key2 = -1)
: m_key1(key1), m_key2(key2) : m_key1(key1), m_key2(key2)
{} {}

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@ -2,5 +2,5 @@
#define MENU_NAME "Cheat Menu" #define MENU_NAME "Cheat Menu"
#define MENU_VERSION_NUMBER "3.0" #define MENU_VERSION_NUMBER "3.0"
#define MENU_VERSION MENU_VERSION_NUMBER"-beta" #define MENU_VERSION MENU_VERSION_NUMBER"-beta"
#define BUILD_NUMBER "20210920" #define BUILD_NUMBER "20210922"
#define MENU_TITLE MENU_NAME " v" MENU_VERSION "(" BUILD_NUMBER ")" #define MENU_TITLE MENU_NAME " v" MENU_VERSION "(" BUILD_NUMBER ")"