CheatMenuSA/CheatMenu/CheatMenu.h

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/*
Required:
DirectX 9 SDK
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Plugin SDK
Visual Studio 2019 (v142)
Windows SDK
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*/
#pragma once
#include "Animation.h"
#include "Game.h"
#include "Hook.h"
#include "Menu.h"
#include "Ped.h"
#include "Player.h"
#include "Teleport.h"
#include "Vehicle.h"
#include "Visual.h"
#include "Weapon.h"
class CheatMenu : Hook, Animation, Game, Menu, Ped, Player, Teleport, Vehicle, Visual, Weapon
{
private:
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inline static CallbackTable header
{
{ "Teleport", &Teleport::Draw },{ "Player", &Player::Draw },{ "Ped", &Ped::Draw },
{ "Animation", &Animation::Draw },{ "Vehicle", &Vehicle::Draw },{ "Weapon", &Weapon::Draw },
{ "Game", &Game::Draw },{ "Visual", &Visual::Draw },{ "Menu", &Menu::Draw }
};
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static void ApplyStyle();
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static void DrawWindow();
static void ProcessEvent();
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public:
CheatMenu();
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~CheatMenu();
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};