CheatMenuSA/src/Player.h

34 lines
945 B
C
Raw Normal View History

2020-12-02 16:19:16 -05:00
#pragma once
class Player
{
private:
struct keep_position
{
2021-03-02 14:18:37 -05:00
inline static bool state = false;
inline static CVector pos;
2020-12-02 16:19:16 -05:00
};
2021-03-02 14:18:37 -05:00
inline static bool god_mode = false;
inline static int body = 0;
inline static bool aim_skin_changer = false;
inline static ImGuiTextFilter filter = "";
inline static std::string selected_item = "All";
inline static std::vector<std::string> search_categories;
inline static std::vector<std::unique_ptr<TextureStructure>> clothes_vec;
inline static bool images_loaded = false;
2020-12-02 16:19:16 -05:00
struct custom_skins
{
2021-03-02 14:18:37 -05:00
inline static std::string dir = paths::GetGameDirPathA() + std::string("\\modloader\\Custom Skins\\");;
inline static ImGuiTextFilter filter = "";
inline static std::vector<std::string> store_vec;
2020-12-02 16:19:16 -05:00
};
2021-03-02 14:18:37 -05:00
inline static bool modloader_installed = false;
2020-12-02 16:19:16 -05:00
public:
2021-03-02 14:18:37 -05:00
Player();
2020-12-02 16:19:16 -05:00
static void ChangePlayerCloth(std::string& model);
static void ChangePlayerModel(std::string& model);
2021-02-24 16:54:45 -05:00
static void Draw();
2020-12-02 16:19:16 -05:00
};