CheatMenuSA/src/ui.h

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C
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#pragma once
#include "pch.h"
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// TODO: Fix this messy code
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class Ui
{
public:
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struct NamedMemory
{
std::string name;
int addr;
};
struct NamedValue
{
std::string name;
int value;
};
struct JsonPopUpData
{
std::function<void(std::string&, std::string&, std::string&)> function;
std::string key;
std::string root;
std::string value;
};
struct ImgPopUpData
{
std::function<void(std::string&)> function;
std::string value;
};
static inline int m_HeaderId;
static inline JsonPopUpData jsonPopup;
static inline ImgPopUpData imgPopup;
Ui() = delete;
Ui(Ui&) = delete;
static void CenterdText(const std::string& text);
static bool ColorButton(int color_id, std::vector<float>& color, ImVec2 size);
static bool CheckboxAddress(const char* label, int addr = NULL, const char* hint = nullptr);
static bool CheckboxAddressEx(const char* label, int addr = NULL, int enabled_val = 1, int disabled_val = 0,
const char* hint = nullptr);
static bool CheckboxAddressVar(const char* label, bool val, int addr, const char* hint = nullptr);
static bool CheckboxAddressVarEx(const char* label, bool val, int addr, int enabled_val, int disabled_val,
const char* hint = nullptr);
static bool CheckboxBitFlag(const char* label, uint flag, const char* hint = nullptr);
static bool CheckboxWithHint(const char* label, bool* state, const char* hint = nullptr, bool is_disabled = false);
static void DrawJSON(ResourceStore& data,
std::function<void(std::string&, std::string&, std::string&)> func_left_click,
std::function<void(std::string&, std::string&, std::string&)> func_right_click);
static void DrawImages(ResourceStore &store, std::function<void(std::string&)> on_left_click,
std::function<void(std::string&)> on_right_click,
std::function<std::string(std::string&)> get_name_func,
std::function<bool(std::string&)> verify_func = nullptr,
const char** custom_names = nullptr, size_t length = 0);
static bool DrawTitleBar();
template <typename T>
static void EditAddress(const char* label, int address, int min = 0, int def = 0, int max = 100);
static void EditBits(const char* label, int address, const std::vector<std::string>& names);
static void EditFloat(const char* label, int address, float min, float def, float max, float mul = 1, float change = 1.0f);
template <typename T>
static void EditReference(const char* label, T& address, int min = 0, int def = 0, int max = 100);
static void EditRadioButtonAddress(const char* label, std::vector<NamedMemory>& named_mem);
static void EditRadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue>& named_val);
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#ifdef GTASA
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static void EditStat(const char* label, int stat_id, int min = 0, int def = 0, int max = 1000);
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#endif
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static void FilterWithHint(const char* label, ImGuiTextFilter& filter, const char* hint);
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static ImVec2 GetSize(short count = 1, bool spacing = true);
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static bool ListBox(const char* label, std::vector<std::string>& all_items, int& selected);
static bool ListBoxStr(const char* label, std::vector<std::string>& all_items, std::string& selected);
static bool ListBoxCustomNames(const char* label, std::vector<std::string>& all_items, std::string& selected, const char* custom_names[] = nullptr, size_t length = 0);
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static void RadioButtonAddress(const char* label, std::vector<NamedMemory>& named_mem);
static void RadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue>& named_val);
static bool RoundedImageButton(ImTextureID user_texture_id, ImVec2& size, const char* hover_text, int frame_padding, const ImVec4& bg_col, const ImVec4& tint_col);
static void ColorPickerAddress(const char* label, int base_addr, ImVec4&& default_color);
static void ShowTooltip(const char* text);
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};
template <typename T>
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void Ui::EditAddress(const char* label, const int address, const int min, const int def, const int max)
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{
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if (ImGui::CollapsingHeader(label))
{
int val = patch::Get<T>(address, false);
int items = 3;
if (min == def)
{
items = 2;
}
ImGui::Columns(items, nullptr, false);
ImGui::Text(("Min: " + std::to_string(min)).c_str());
if (items == 3)
{
ImGui::NextColumn();
ImGui::Text(("Def: " + std::to_string(def)).c_str());
}
ImGui::NextColumn();
ImGui::Text(("Max: " + std::to_string(max)).c_str());
ImGui::Columns(1);
ImGui::Spacing();
if (ImGui::InputInt(("Set value##" + std::string(label)).c_str(), &val))
{
patch::Set<T>(address, val, false);
}
ImGui::Spacing();
if (val < min)
{
val = min;
}
if (val > max)
{
val = max;
}
if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), GetSize(items)))
{
patch::Set<T>(address, min, false);
}
if (items == 3)
{
ImGui::SameLine();
if (ImGui::Button(("Default##" + std::string(label)).c_str(), GetSize(3)))
{
patch::Set<T>(address, def, false);
}
}
ImGui::SameLine();
if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), GetSize(items)))
{
patch::Set<T>(address, max, false);
}
ImGui::Spacing();
ImGui::Separator();
}
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}
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template <typename T>
void Ui::EditReference(const char* label, T& address, const int min, const int def, const int max)
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{
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if (ImGui::CollapsingHeader(label))
{
int val = static_cast<int>(address);
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ImGui::Columns(3, nullptr, false);
ImGui::Text(("Min: " + std::to_string(min)).c_str());
ImGui::NextColumn();
ImGui::Text(("Def: " + std::to_string(def)).c_str());
ImGui::NextColumn();
ImGui::Text(("Max: " + std::to_string(max)).c_str());
ImGui::Columns(1);
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ImGui::Spacing();
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if (ImGui::InputInt(("Set value##" + std::string(label)).c_str(), &val))
{
address = static_cast<float>(val);
}
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ImGui::Spacing();
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if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), GetSize(3)))
{
address = static_cast<float>(min);
}
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ImGui::SameLine();
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if (ImGui::Button(("Default##" + std::string(label)).c_str(), GetSize(3)))
{
address = static_cast<float>(def);
}
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ImGui::SameLine();
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if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), GetSize(3)))
{
address = static_cast<float>(max);
}
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ImGui::Spacing();
ImGui::Separator();
}
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}