CheatMenuSA/src/Menu.h

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C
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#pragma once
class Menu
{
private:
struct overlay
{
static bool coord;
static bool fps;
static bool loc_name;
static bool transparent;
static bool veh_health;
static bool veh_speed;
static std::vector<std::string> pos_names;
static int selected_pos;
static float posX;
static float posY;
};
public:
struct hotkeys
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{
static HotKeyData aim_skin_changer;
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static HotKeyData freecam;
static HotKeyData command_window;
static HotKeyData fix_veh;
static HotKeyData flip_veh;
static HotKeyData god_mode;
static HotKeyData menu_open;
static HotKeyData quick_ss;
static HotKeyData quick_tp;
static HotKeyData veh_engine;
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};
struct commands
{
static bool show_menu;
static char input_buffer[INPUT_BUFFER_SIZE];
};
Menu();
~Menu();
static void Main();
static void ProcessOverlay();
static void ProcessShortcutsWindow();
static void ProcessCommands();
};