2021-10-24 18:08:00 -04:00
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#include "pch.h"
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2021-10-25 10:03:27 -04:00
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#include "menuinfo.h"
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#include "menu.h"
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2021-09-20 08:41:40 -04:00
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#include "ui.h"
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2021-10-24 18:08:00 -04:00
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#include "util.h"
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2021-10-25 10:03:27 -04:00
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#include "updater.h"
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2020-12-02 16:19:16 -05:00
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2021-08-01 21:41:48 -04:00
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#ifdef GTASA
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2021-09-20 08:41:40 -04:00
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#include "teleport.h"
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2021-10-24 18:08:00 -04:00
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#include "weapon.h"
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2021-10-25 10:03:27 -04:00
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#include "vehicle.h"
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2021-08-01 21:41:48 -04:00
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#endif
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2020-12-02 16:19:16 -05:00
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Menu::Menu()
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{
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2021-10-25 10:03:27 -04:00
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// TODO: use structs
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// Load config data
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m_Overlay::bCoord = gConfig.GetValue("overlay.coord", false);
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m_Overlay::bCpuUsage = gConfig.GetValue("overlay.cpu_usage", false);
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m_Overlay::bFPS = gConfig.GetValue("overlay.fps", false);
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m_Overlay::bLocName = gConfig.GetValue("overlay.loc_name", false);
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m_Overlay::bTransparent = gConfig.GetValue("overlay.transparent", false);
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m_Overlay::bMemUsage = gConfig.GetValue("overlay.mem_usage", false);
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m_Overlay::bVehHealth = gConfig.GetValue("overlay.veh_health", false);
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m_Overlay::bVehSpeed = gConfig.GetValue("overlay.veh_speed", false);
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m_Overlay::mSelectedPos = (DISPLAY_POS)gConfig.GetValue("overlay.selected_pos", (int)DISPLAY_POS::BOTTOM_RIGHT);
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m_Overlay::fPosX = gConfig.GetValue("overlay.pox", 0);
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m_Overlay::fPosY = gConfig.GetValue("overlay.posy", 0);
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2020-12-02 16:19:16 -05:00
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2021-10-25 10:03:27 -04:00
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// Hotkeys
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aimSkinChanger.m_key1 = gConfig.GetValue("hotkey.aim_skin_changer.key1", VK_RETURN);
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aimSkinChanger.m_key2 = gConfig.GetValue("hotkey.aim_skin_changer.key2", VK_RETURN);
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2020-12-02 16:19:16 -05:00
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2021-10-25 10:03:27 -04:00
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freeCam.m_key1 = gConfig.GetValue("hotkey.freecam.key1", VK_F6);
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freeCam.m_key2 = gConfig.GetValue("hotkey.freecam.key2", VK_F6);
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2020-12-02 16:19:16 -05:00
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2021-10-25 10:03:27 -04:00
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quickSceenShot.m_key1 = gConfig.GetValue("hotkey.quick_screenshot.key1", VK_F5);
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quickSceenShot.m_key2 = gConfig.GetValue("hotkey.quick_screenshot.key2", VK_F5);
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2020-12-02 16:19:16 -05:00
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2021-10-25 10:03:27 -04:00
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quickTeleport.m_key1 = gConfig.GetValue("hotkey.quick_tp.key1", VK_KEY_X);
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quickTeleport.m_key2 = gConfig.GetValue("hotkey.quick_tp.key2", VK_KEY_Y);
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2021-01-16 12:48:06 -05:00
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2021-10-25 10:03:27 -04:00
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menuOpen.m_key1 = gConfig.GetValue("hotkey.menu_open.key1", VK_LCONTROL);
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menuOpen.m_key2 = gConfig.GetValue("hotkey.menu_open.key2", VK_KEY_M);
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2021-01-18 04:53:24 -05:00
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2021-10-25 10:03:27 -04:00
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commandWindow.m_key1 = gConfig.GetValue("hotkey.command_window.key1", VK_LMENU);
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commandWindow.m_key2 = gConfig.GetValue("hotkey.command_window.key2", VK_KEY_C);
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2021-10-25 10:03:27 -04:00
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flipVeh.m_key1 = gConfig.GetValue("hotkey.flip_veh.key1", VK_NONE);
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flipVeh.m_key2 = gConfig.GetValue("hotkey.flip_veh.key2", VK_NONE);
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2021-01-18 04:53:24 -05:00
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2021-10-25 10:03:27 -04:00
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fixVeh.m_key1 = gConfig.GetValue("hotkey.fix_veh.key1", VK_NONE);
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fixVeh.m_key2 = gConfig.GetValue("hotkey.fix_veh.key2", VK_NONE);
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2021-02-01 08:31:20 -05:00
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2021-10-25 10:03:27 -04:00
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godMode.m_key1 = gConfig.GetValue("hotkey.god_mode.key1", VK_NONE);
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godMode.m_key2 = gConfig.GetValue("hotkey.god_mode.key2", VK_NONE);
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2021-02-02 02:59:01 -05:00
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2021-10-25 10:03:27 -04:00
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vehEngine.m_key1 = gConfig.GetValue("hotkey.veh_engine.key1", VK_NONE);
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vehEngine.m_key2 = gConfig.GetValue("hotkey.veh_engine.key2", VK_NONE);
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2021-02-02 02:59:01 -05:00
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2021-10-25 10:03:27 -04:00
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vehInstantStart.m_key1 = gConfig.GetValue("hotkey.veh_instant_start.key1", VK_NONE);
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vehInstantStart.m_key2 = gConfig.GetValue("hotkey.veh_instant_start.key2", VK_NONE);
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2020-12-02 16:19:16 -05:00
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2021-10-25 10:03:27 -04:00
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vehInstantStop.m_key1 = gConfig.GetValue("hotkey.veh_instant_stop.key1", VK_NONE);
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vehInstantStop.m_key2 = gConfig.GetValue("hotkey.veh_instant_stop.key2", VK_NONE);
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2021-06-15 09:30:48 -04:00
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2021-10-25 10:03:27 -04:00
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Util::GetCPUUsageInit();
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MEMORYSTATUSEX memInfo;
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memInfo.dwLength = sizeof(MEMORYSTATUSEX);
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GlobalMemoryStatusEx(&memInfo);
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2021-06-15 09:30:48 -04:00
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2021-10-25 10:03:27 -04:00
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m_Overlay::mTotalRam = static_cast<int>(memInfo.ullTotalPhys * 1e-6); // Bytes -> MegaBytes
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2020-12-02 16:19:16 -05:00
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}
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2021-02-25 17:45:41 -05:00
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void Menu::DrawOverlay()
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2020-12-02 16:19:16 -05:00
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{
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CPlayerPed* pPlayer = FindPlayerPed();
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if (pPlayer)
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{
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bool m_bShowMenu = m_Overlay::bCoord || m_Overlay::bFPS || m_Overlay::bLocName || m_Overlay::bCpuUsage || m_Overlay::bMemUsage ||
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((m_Overlay::bVehHealth || m_Overlay::bVehSpeed) && pPlayer && pPlayer->m_pVehicle && pPlayer->m_pVehicle->m_pDriver == pPlayer);
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const float offset = 10.0f;
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ImGuiIO& io = ImGui::GetIO();
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
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if (m_Overlay::mSelectedPos == DISPLAY_POS::CUSTOM)
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{
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if (m_Overlay::fPosX != NULL && m_Overlay::fPosY != NULL)
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{
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gConfig.SetValue("overlay.posx", m_Overlay::fPosX);
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gConfig.SetValue("overlay.posy", m_Overlay::fPosY);
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ImGui::SetNextWindowPos(ImVec2(m_Overlay::fPosX, m_Overlay::fPosY), ImGuiCond_Once);
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}
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}
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else
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{
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window_flags |= ImGuiWindowFlags_NoMove;
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ImVec2 pos, pivot;
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if (m_Overlay::mSelectedPos == DISPLAY_POS::TOP_LEFT)
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{
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pos = ImVec2(offset, offset);
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pivot = ImVec2(0.0f, 0.0f);
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}
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if (m_Overlay::mSelectedPos == DISPLAY_POS::TOP_RIGHT)
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{
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pos = ImVec2(io.DisplaySize.x - offset, offset);
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pivot = ImVec2(1.0f, 0.0f);
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}
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if (m_Overlay::mSelectedPos == DISPLAY_POS::BOTTOM_LEFT)
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{
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pos = ImVec2(offset, io.DisplaySize.y - offset);
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pivot = ImVec2(0.0f, 1.0f);
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}
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if (m_Overlay::mSelectedPos == DISPLAY_POS::BOTTOM_RIGHT)
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{
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pos = ImVec2(io.DisplaySize.x - offset, io.DisplaySize.y - offset);
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pivot = ImVec2(1.0f, 1.0f);
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}
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always, pivot);
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}
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ImGui::SetNextWindowBgAlpha(m_Overlay::bTransparent ? 0.0f : 0.5f);
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if (m_bShowMenu && ImGui::Begin("Overlay", nullptr, window_flags))
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{
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CVector pos{0,0,0};
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pos = pPlayer->GetPosition();
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size_t game_ms = CTimer::m_snTimeInMilliseconds;
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if (game_ms - m_Overlay::mLastInterval > m_Overlay::mInterval)
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{
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m_Overlay::fCpuUsage = static_cast<float>(Util::GetCurrentCPUUsage());
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MEMORYSTATUSEX memInfo;
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memInfo.dwLength = sizeof(MEMORYSTATUSEX);
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GlobalMemoryStatusEx(&memInfo);
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int mUsedRam = static_cast<int>((memInfo.ullTotalPhys - memInfo.ullAvailPhys) * 1e-6);
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m_Overlay::fMemUsage = 100.0f * (static_cast<float>(mUsedRam) / static_cast<float>(m_Overlay::mTotalRam));
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m_Overlay::mFPS = static_cast<size_t>(BY_GAME(CTimer::game_FPS, io.Framerate, io.Framerate));
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m_Overlay::mLastInterval = game_ms;
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}
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if (m_Overlay::bCoord)
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{
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ImGui::Text("Coord: %.2f, %.2f, %.2f", pos.x, pos.y, pos.z);
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}
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if (m_Overlay::bCpuUsage)
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{
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ImGui::Text("CPU usage: %.2f%%", m_Overlay::fCpuUsage);
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}
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if (m_Overlay::bFPS)
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{
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ImGui::Text("Frames: %d", m_Overlay::mFPS);
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}
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if (m_Overlay::bLocName)
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{
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ImGui::Text("Location: %s", Util::GetLocationName(&pos).c_str());
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}
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if (m_Overlay::bMemUsage)
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{
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ImGui::Text("RAM usage: %.2f%%", m_Overlay::fMemUsage);
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}
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if (pPlayer->m_pVehicle && pPlayer->m_pVehicle->m_pDriver == pPlayer)
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{
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if (m_Overlay::bVehHealth)
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{
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ImGui::Text("Veh Health: %.f", pPlayer->m_pVehicle->m_fHealth);
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}
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if (m_Overlay::bVehSpeed)
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{
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int speed = pPlayer->m_pVehicle->m_vecMoveSpeed.Magnitude() * 50.0f; // 02E3 - GET_CAR_SPEED
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ImGui::Text("Veh Speed: %d", speed);
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}
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}
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ImVec2 windowPos = ImGui::GetWindowPos();
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m_Overlay::fPosX = windowPos.x;
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m_Overlay::fPosY = windowPos.y;
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ImGui::End();
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}
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}
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2020-12-02 16:19:16 -05:00
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}
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2021-02-24 16:54:45 -05:00
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void Menu::DrawShortcutsWindow()
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2020-12-02 16:19:16 -05:00
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{
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2021-10-25 10:03:27 -04:00
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int resX = static_cast<int>(screen::GetScreenWidth());
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int resY = static_cast<int>(screen::GetScreenHeight());
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ImGui::SetNextWindowPos(ImVec2(0, resY - 40), ImGuiCond_Always);
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ImGui::SetNextWindowSize(ImVec2(resX, 40));
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ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration + ImGuiWindowFlags_AlwaysAutoResize +
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ImGuiWindowFlags_NoSavedSettings
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+ ImGuiWindowFlags_NoMove;
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if (ImGui::Begin("Shortcuts window", nullptr, flags))
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{
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ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(ImGui::GetStyle().FramePadding.x, resY / 130));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(3, 3));
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2021-10-31 22:59:45 -04:00
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ImGui::SetNextItemWidth(ImGui::GetContentRegionMax().x);
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2021-10-25 10:03:27 -04:00
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if (ImGui::InputTextWithHint("##TEXTFIELD", "Enter command", m_Commands::m_nInputBuffer, INPUT_BUFFER_SIZE,
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ImGuiInputTextFlags_EnterReturnsTrue))
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{
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ProcessCommands();
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m_Commands::m_bShowMenu = false;
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strcpy(m_Commands::m_nInputBuffer, "");
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}
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2021-10-31 22:59:45 -04:00
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if (!ImGui::IsAnyItemActive())
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{
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ImGui::SetKeyboardFocusHere(-1);
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}
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2021-10-25 10:03:27 -04:00
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ImGui::PopStyleVar(2);
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ImGui::End();
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}
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2020-12-02 16:19:16 -05:00
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}
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void Menu::ProcessCommands()
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{
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2021-10-25 10:03:27 -04:00
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std::stringstream ss(m_Commands::m_nInputBuffer);
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std::string command;
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ss >> command;
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if (command == "hp")
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{
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try
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{
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std::string temp;
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ss >> temp;
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FindPlayerPed()->m_fHealth = std::stof(temp);
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}
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catch (...)
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{
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SetHelpMessage("Invalid value", false, false, false);
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}
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}
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if (command == "time")
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{
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try
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{
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std::string temp;
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ss >> temp;
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CClock::ms_nGameClockHours = std::stoi(temp);
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ss >> temp;
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CClock::ms_nGameClockMinutes = std::stoi(temp);
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}
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catch (...)
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{
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SetHelpMessage("Invalid value", false, false, false);
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}
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}
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#ifdef GTASA
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if (command == "tp")
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{
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try
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{
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CVector pos;
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std::string temp;
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ss >> temp;
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pos.x = std::stof(temp);
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ss >> temp;
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pos.y = std::stof(temp);
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ss >> temp;
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pos.z = std::stof(temp);
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Teleport::TeleportPlayer(false, pos, 0);
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}
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catch (...)
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{
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SetHelpMessage("Invalid location", false, false, false);
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}
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}
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if (command == "wep")
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{
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std::string wep_name;
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ss >> wep_name;
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if (wep_name == "jetpack")
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{
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std::string weapon = "-1";
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|
Weapon::GiveWeaponToPlayer(weapon);
|
|
|
|
SetHelpMessage("Weapon given", false, false, false);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
eWeaponType weapon = CWeaponInfo::FindWeaponType((char*)wep_name.c_str());
|
|
|
|
std::string weapon_name = std::to_string(weapon);
|
|
|
|
CWeaponInfo* pweaponinfo = CWeaponInfo::GetWeaponInfo(weapon, 1);
|
|
|
|
|
|
|
|
if (wep_name != "" && pweaponinfo->m_nModelId1 != -1)
|
|
|
|
{
|
|
|
|
Weapon::GiveWeaponToPlayer(weapon_name);
|
|
|
|
SetHelpMessage("Weapon given", false, false, false);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
SetHelpMessage("Invalid command", false, false, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (command == "veh")
|
|
|
|
{
|
|
|
|
std::string veh_name;
|
|
|
|
ss >> veh_name;
|
|
|
|
|
|
|
|
int model = Vehicle::GetModelFromName(veh_name.c_str());
|
|
|
|
if (model != 0)
|
|
|
|
{
|
|
|
|
std::string smodel = std::to_string(model);
|
|
|
|
Vehicle::SpawnVehicle(smodel);
|
|
|
|
SetHelpMessage("Vehicle spawned", false, false, false);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
SetHelpMessage("Invalid command", false, false, false);
|
|
|
|
}
|
|
|
|
#endif
|
2020-12-02 16:19:16 -05:00
|
|
|
}
|
|
|
|
|
2021-02-24 16:54:45 -05:00
|
|
|
void Menu::Draw()
|
2020-12-02 16:19:16 -05:00
|
|
|
{
|
2021-10-25 10:03:27 -04:00
|
|
|
if (ImGui::BeginTabBar("Menu", ImGuiTabBarFlags_NoTooltip + ImGuiTabBarFlags_FittingPolicyScroll))
|
|
|
|
{
|
|
|
|
if (ImGui::BeginTabItem("Overlay"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::SameLine();
|
|
|
|
if (Ui::ListBox("Overlay", m_Overlay::posNames, (int&)m_Overlay::mSelectedPos))
|
|
|
|
gConfig.SetValue("overlay.selected_pos", m_Overlay::mSelectedPos);
|
|
|
|
|
|
|
|
ImGui::Spacing();
|
|
|
|
|
|
|
|
ImGui::Columns(2, nullptr, false);
|
|
|
|
if (ImGui::Checkbox("No background", &m_Overlay::bTransparent))
|
|
|
|
gConfig.SetValue("overlay.transparent", m_Overlay::bTransparent);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show coordinates", &m_Overlay::bCoord))
|
|
|
|
gConfig.SetValue("overlay.coord", m_Overlay::bCoord);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show CPU usage", &m_Overlay::bCpuUsage))
|
|
|
|
gConfig.SetValue("overlay.cpu_usage", m_Overlay::bCpuUsage);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show FPS", &m_Overlay::bFPS))
|
|
|
|
gConfig.SetValue("overlay.fps", m_Overlay::bFPS);
|
|
|
|
|
|
|
|
ImGui::NextColumn();
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show location", &m_Overlay::bLocName))
|
|
|
|
gConfig.SetValue("overlay.loc_name", m_Overlay::bLocName);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show RAM usage", &m_Overlay::bMemUsage))
|
|
|
|
gConfig.SetValue("overlay.mem_usage", m_Overlay::bMemUsage);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show veh health", &m_Overlay::bVehHealth))
|
|
|
|
gConfig.SetValue("overlay.veh_health", m_Overlay::bVehHealth);
|
|
|
|
|
|
|
|
if (ImGui::Checkbox("Show veh speed", &m_Overlay::bVehSpeed))
|
|
|
|
gConfig.SetValue("overlay.veh_speed", m_Overlay::bVehSpeed);
|
|
|
|
|
|
|
|
ImGui::Columns(1);
|
|
|
|
|
|
|
|
ImGui::EndTabItem();
|
|
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Hotkeys"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Text("Usage");
|
|
|
|
Ui::ShowTooltip("Left-click selects hotkey.\nLeft clicking outside deselects."
|
|
|
|
"\nRight click disables hotkey.");
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::BeginChild("Hotkeys");
|
|
|
|
if (menuOpen.DrawUI("Open/ close cheat menu"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.menu_open.key1", menuOpen.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.menu_open.key2", menuOpen.m_key2);
|
|
|
|
}
|
|
|
|
if (commandWindow.DrawUI("Open/ close command window"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.command_window.key1", commandWindow.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.command_window.key2", commandWindow.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::Dummy(ImVec2(0, 10));
|
|
|
|
|
|
|
|
if (aimSkinChanger.DrawUI("Activate aim skin changer"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.aim_skin_changer.key1", aimSkinChanger.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.aim_skin_changer.key2", aimSkinChanger.m_key2);
|
|
|
|
}
|
|
|
|
if (freeCam.DrawUI("Freecam"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.freecam.key1", freeCam.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.freecam.key2", freeCam.m_key2);
|
|
|
|
}
|
|
|
|
if (quickSceenShot.DrawUI("Take quick screenshot"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.quick_screenshot.key1", quickSceenShot.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.quick_screenshot.key2", quickSceenShot.m_key2);
|
|
|
|
}
|
|
|
|
if (quickTeleport.DrawUI("Toggle quick teleport"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.quick_tp.key1", quickTeleport.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.quick_tp.key2", quickTeleport.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::Dummy(ImVec2(0, 10));
|
|
|
|
|
|
|
|
if (fixVeh.DrawUI("Fix current vehicle"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.fix_veh.key1", fixVeh.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.fix_veh.key2", fixVeh.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (flipVeh.DrawUI("Flip current vehicle"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.flip_veh.key1", flipVeh.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.flip_veh.key2", flipVeh.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (godMode.DrawUI("Toggle god mode"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.god_mode.key1", godMode.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.god_mode.key2", godMode.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vehEngine.DrawUI("Toggle veh engine"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.veh_engine.key1", vehEngine.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.veh_engine.key2", vehEngine.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vehInstantStart.DrawUI("Vehicle instant start"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.veh_instant_start.key1", vehInstantStart.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.veh_instant_start.key2", vehInstantStart.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vehInstantStop.DrawUI("Vehicle instant stop"))
|
|
|
|
{
|
|
|
|
gConfig.SetValue("hotkey.veh_instant_stop.key1", vehInstantStop.m_key1);
|
|
|
|
gConfig.SetValue("hotkey.veh_instant_stop.key2", vehInstantStop.m_key2);
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::Dummy(ImVec2(0, 10));
|
|
|
|
|
|
|
|
ImGui::EndChild();
|
|
|
|
ImGui::EndTabItem();
|
|
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("Commands"))
|
|
|
|
{
|
|
|
|
if (ImGui::BeginChild("CommandsChild"))
|
|
|
|
{
|
|
|
|
ImGui::TextWrapped("Open or close command window using %s", commandWindow.GetNameString().c_str());
|
|
|
|
ImGui::Spacing();
|
|
|
|
if (ImGui::CollapsingHeader("Set health"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::TextWrapped("Set player health.\nExample: hp (health).");
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Set time"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::TextWrapped("Set current game time.\nExample: time (hour) (minute).\n");
|
|
|
|
ImGui::TextWrapped("Writing something like 'time 12' would be interpreted as 'time 12 12'");
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Quick vehicle spawner"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::TextWrapped("Spawn vehicles by typing their model names.\nExample: veh (veh_name)");
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
}
|
|
|
|
if (ImGui::CollapsingHeader("Quick weapon spawner"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::TextWrapped("Spawn weapons by typing their model names.\nExample: wep (wep_name)");
|
|
|
|
ImGui::Spacing();
|
|
|
|
ImGui::Separator();
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::EndChild();
|
|
|
|
}
|
|
|
|
ImGui::EndTabItem();
|
|
|
|
}
|
|
|
|
if (ImGui::BeginTabItem("About"))
|
|
|
|
{
|
|
|
|
ImGui::Spacing();
|
|
|
|
|
|
|
|
if (ImGui::Button("Check update", ImVec2(Ui::GetSize(3))))
|
|
|
|
{
|
|
|
|
if (Updater::m_State == UPDATER_IDLE)
|
|
|
|
{
|
|
|
|
Updater::m_State = UPDATER_CHECKING;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::SameLine();
|
|
|
|
|
|
|
|
if (ImGui::Button("Discord server", ImVec2(Ui::GetSize(3))))
|
2021-11-16 07:40:21 -05:00
|
|
|
{
|
2021-10-25 10:03:27 -04:00
|
|
|
ShellExecute(nullptr, "open", DISCORD_INVITE, nullptr, nullptr, SW_SHOWNORMAL);
|
2021-11-16 07:40:21 -05:00
|
|
|
}
|
2021-10-25 10:03:27 -04:00
|
|
|
|
|
|
|
ImGui::SameLine();
|
|
|
|
|
|
|
|
if (ImGui::Button("GitHub repo", ImVec2(Ui::GetSize(3))))
|
2021-11-16 07:40:21 -05:00
|
|
|
{
|
2021-10-25 10:03:27 -04:00
|
|
|
ShellExecute(nullptr, "open", GITHUB_LINK, nullptr, nullptr, SW_SHOWNORMAL);
|
2021-11-16 07:40:21 -05:00
|
|
|
}
|
2021-10-25 10:03:27 -04:00
|
|
|
ImGui::Spacing();
|
|
|
|
|
|
|
|
if (ImGui::BeginChild("AboutChild"))
|
|
|
|
{
|
|
|
|
ImGui::Columns(2, nullptr, false);
|
|
|
|
ImGui::Text("Author: Grinch_");
|
|
|
|
|
|
|
|
ImGui::Text("Version: %s",MENU_VERSION);
|
|
|
|
|
|
|
|
ImGui::NextColumn();
|
|
|
|
ImGui::Text("ImGui: %s", ImGui::GetVersion());
|
|
|
|
ImGui::Text("Build: %s", BUILD_NUMBER);
|
|
|
|
|
|
|
|
ImGui::Columns(1);
|
|
|
|
|
|
|
|
ImGui::Dummy(ImVec2(0, 10));
|
|
|
|
ImGui::TextWrapped("If you find bugs or have suggestions, let me know on discord.");
|
|
|
|
ImGui::Dummy(ImVec2(0, 10));
|
|
|
|
ImGui::TextWrapped("Thanks to Junior-Djjr");
|
|
|
|
ImGui::Dummy(ImVec2(0, 30));
|
|
|
|
Ui::CenterdText("Copyright Grinch_ 2019-2022. All rights reserved");
|
|
|
|
|
|
|
|
ImGui::EndChild();
|
|
|
|
}
|
|
|
|
|
|
|
|
ImGui::EndTabItem();
|
|
|
|
}
|
|
|
|
ImGui::EndTabBar();
|
|
|
|
}
|
2021-06-18 12:49:11 -04:00
|
|
|
}
|