2020-12-02 16:19:16 -05:00
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#include "pch.h"
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#include "Ped.h"
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2021-01-03 06:48:07 -05:00
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#include "Ui.h"
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#include "Util.h"
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2020-12-02 16:19:16 -05:00
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Ped::Ped()
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{
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if (GetModuleHandle("ExGangWars.asi"))
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m_bExGangWarsInstalled = true;
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2020-12-02 16:19:16 -05:00
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Events::processScriptsEvent += []
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{
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if (!m_bImagesLoaded)
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{
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Util::LoadTexturesInDirRecursive(
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PLUGIN_PATH((char*)"CheatMenu\\peds\\"), ".jpg", m_PedData.m_Categories, m_PedData.m_ImagesList);
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m_bImagesLoaded = true;
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}
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2020-12-02 16:19:16 -05:00
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};
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}
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Ped::~Ped()
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{
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Util::ReleaseTextures(m_PedData.m_ImagesList);
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for (CPed* ped : m_SpawnPed::m_List)
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2020-12-02 16:19:16 -05:00
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{
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CWorld::Remove(ped);
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ped->Remove();
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}
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}
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void Ped::SpawnPed(std::string& model)
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{
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if (m_SpawnPed::m_List.size() == SPAWN_PED_LIMIT)
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{
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CHud::SetHelpMessage("Max limit reached", false, false, false);
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return;
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}
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if (m_PedData.m_Json.m_Data.contains(model))
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{
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CPlayerPed* player = FindPlayerPed();
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CVector pos = player->GetPosition();
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pos.y += 1;
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CPed* ped;
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int hplayer;
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if (m_SpecialPedJson.m_Data.contains(model))
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2020-12-02 16:19:16 -05:00
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{
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std::string name;
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if (m_SpecialPedJson.m_Data.contains(model))
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name = m_SpecialPedJson.m_Data[model].get<std::string>().c_str();
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else
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name = model;
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CStreaming::RequestSpecialChar(1, name.c_str(), PRIORITY_REQUEST);
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CStreaming::LoadAllRequestedModels(true);
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Command<Commands::CREATE_CHAR>(m_SpawnPed::m_nSelectedPedType + 4, 291, pos.x, pos.y, pos.z + 1, &hplayer);
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CStreaming::SetSpecialCharIsDeletable(291);
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}
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else
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{
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int iModel = std::stoi(model);
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CStreaming::RequestModel(iModel, eStreamingFlags::PRIORITY_REQUEST);
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CStreaming::LoadAllRequestedModels(false);
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Command<Commands::CREATE_CHAR>(m_SpawnPed::m_nSelectedPedType + 4, iModel, pos.x, pos.y, pos.z + 1, &hplayer);
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CStreaming::SetModelIsDeletable(iModel);
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}
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ped = CPools::GetPed(hplayer);
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if (m_SpawnPed::m_bPedMove)
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m_SpawnPed::m_List.push_back(ped);
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else
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{
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Command<Commands::MARK_CHAR_AS_NO_LONGER_NEEDED>(hplayer);
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}
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ped->m_nPedFlags.bPedIsBleeding = m_SpawnPed::m_bPedBleed;
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ped->m_nWeaponAccuracy = m_SpawnPed::m_nAccuracy;
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ped->m_fHealth = m_SpawnPed::m_nPedHealth;
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if (m_SpawnPed::m_nWeaponId != 0)
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{
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int model = 0;
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Command<Commands::GET_WEAPONTYPE_MODEL>(m_SpawnPed::m_nWeaponId, &model);
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CStreaming::RequestModel(model, PRIORITY_REQUEST);
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CStreaming::LoadAllRequestedModels(false);
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Command<Commands::GIVE_WEAPON_TO_CHAR>(hplayer, m_SpawnPed::m_nWeaponId, 999);
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2020-12-02 16:19:16 -05:00
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}
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}
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}
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void Ped::Draw()
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{
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if (ImGui::BeginTabBar("Ped", ImGuiTabBarFlags_NoTooltip + ImGuiTabBarFlags_FittingPolicyScroll))
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{
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if (ImGui::BeginTabItem("Checkboxes"))
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{
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ImGui::Spacing();
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ImGui::BeginChild("CheckboxesChild");
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ImGui::Columns(2, 0, false);
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Ui::CheckboxAddress("Elvis everywhere", 0x969157);
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Ui::CheckboxAddress("Everyone is armed", 0x969140);
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Ui::CheckboxAddress("Gangs control streets", 0x96915B);
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Ui::CheckboxAddress("Gangs everywhere", 0x96915A);
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Ui::CheckboxWithHint("Gang wars", &CGangWars::bGangWarsActive);
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ImGui::NextColumn();
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Ui::CheckboxAddress("Peds mayhem", 0x96913E);
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Ui::CheckboxAddress("Peds attack with rockets", 0x969158);
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Ui::CheckboxAddress("Peds riot", 0x969175);
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Ui::CheckboxAddress("Slut magnet", 0x96915D);
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ImGui::Columns(1);
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ImGui::EndChild();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Menus"))
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{
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ImGui::Spacing();
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ImGui::BeginChild("MenusChild");
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if (ImGui::CollapsingHeader("Gang wars"))
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{
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if (ImGui::Button("Start gang war", ImVec2(Ui::GetSize(2))))
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{
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if (Util::GetLargestGangInZone() == 1)
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CGangWars::StartDefensiveGangWar();
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else
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CGangWars::StartOffensiveGangWar();
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CGangWars::bGangWarsActive = true;
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}
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ImGui::SameLine();
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if (ImGui::Button("End gang war", ImVec2(Ui::GetSize(2))))
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CGangWars::EndGangWar(true);
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ImGui::Dummy(ImVec2(0, 20));
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ImGui::TextWrapped("Gang zone density:");
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ImGui::Spacing();
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ImGui::PushItemWidth(ImGui::GetWindowContentRegionWidth() / 2);
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for (int i = 0; i != 10; ++i)
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{
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CVector pos = FindPlayerPed()->GetPosition();
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CZone szone = CZone();
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CZone* pZone = &szone;
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CZoneExtraInfo* zoneInfo = CTheZones::GetZoneInfo(&pos, &pZone);
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int density = zoneInfo->m_nGangDensity[i];
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if (ImGui::SliderInt(m_GangNames[i].c_str(), &density, 0, 127))
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{
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zoneInfo->m_nGangDensity[i] = static_cast<char>(density);
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Command<Commands::CLEAR_SPECIFIC_ZONES_TO_TRIGGER_GANG_WAR>();
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CGangWars::bGangWarsActive = true;
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}
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}
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ImGui::PopItemWidth();
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ImGui::Spacing();
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if (!m_bExGangWarsInstalled)
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{
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ImGui::TextWrapped("You'll need ExGangWars plugin to display some turf colors");
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ImGui::Spacing();
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if (ImGui::Button("Download ExGangWars", Ui::GetSize(1)))
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ShellExecute(NULL, "open", "https://gtaforums.com/topic/682194-extended-gang-wars/", NULL, NULL,
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SW_SHOWNORMAL);
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2020-12-02 16:19:16 -05:00
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}
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ImGui::Spacing();
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ImGui::Separator();
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}
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Ui::EditAddress<float>("Pedestrian density multiplier", 0x8D2530, 0, 1, 10);
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if (ImGui::CollapsingHeader("Recruit anyone"))
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{
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static std::vector<Ui::NamedMemory> selectWeapon{
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{"9mm", 0x96917C}, {"AK47", 0x96917D}, {"Rockets", 0x96917E}
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};
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Ui::RadioButtonAddress("Select weapon", selectWeapon);
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ImGui::Spacing();
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ImGui::Separator();
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}
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if (ImGui::CollapsingHeader("Remove peds in radius"))
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{
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ImGui::InputInt("Radius", &m_nPedRemoveRadius);
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ImGui::Spacing();
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if (ImGui::Button("Remove peds", Ui::GetSize(1)))
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{
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CPlayerPed* player = FindPlayerPed();
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for (CPed* ped : CPools::ms_pPedPool)
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{
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if (DistanceBetweenPoints(ped->GetPosition(), player->GetPosition()) < m_nPedRemoveRadius
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&& ped->m_pVehicle == nullptr && ped != player)
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Command<Commands::DELETE_CHAR>(CPools::GetPedRef(ped));
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}
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}
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2020-12-02 16:19:16 -05:00
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ImGui::Spacing();
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ImGui::Separator();
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}
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ImGui::EndChild();
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Spawn"))
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{
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ImGui::Spacing();
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if (ImGui::Button("Remove frozen peds", Ui::GetSize(1)))
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{
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for (CPed* ped : m_SpawnPed::m_List)
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{
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CWorld::Remove(ped);
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ped->Remove();
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}
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m_SpawnPed::m_List.clear();
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2020-12-02 16:19:16 -05:00
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}
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ImGui::Spacing();
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if (ImGui::BeginTabBar("SpawnPedBar"))
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{
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ImGui::Spacing();
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if (ImGui::BeginTabItem("Spawner"))
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{
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ImGui::Spacing();
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Ui::DrawImages(m_PedData.m_ImagesList, ImVec2(65, 110), m_PedData.m_Categories, m_PedData.m_Selected,
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m_PedData.m_Filter, SpawnPed, nullptr,
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[](std::string str) { return m_PedData.m_Json.m_Data[str].get<std::string>(); });
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2020-12-02 16:19:16 -05:00
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Config"))
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{
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ImGui::Spacing();
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ImGui::BeginChild("PedCOnfig");
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ImGui::Columns(2, 0, false);
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Ui::CheckboxWithHint("Don't move", &m_SpawnPed::m_bPedMove);
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ImGui::NextColumn();
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Ui::CheckboxWithHint("Ped bleed", &m_SpawnPed::m_bPedBleed);
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ImGui::Columns(1);
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ImGui::Spacing();
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ImGui::SliderInt("Accuracy", &m_SpawnPed::m_nAccuracy, 0.0, 100.0);
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if (ImGui::InputInt("Health", &m_SpawnPed::m_nPedHealth))
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{
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if (m_SpawnPed::m_nPedHealth > 1000)
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m_SpawnPed::m_nPedHealth = 1000;
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if (m_SpawnPed::m_nPedHealth < 0)
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m_SpawnPed::m_nPedHealth = 0;
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2020-12-02 16:19:16 -05:00
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}
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Ui::ListBox("Ped type", m_SpawnPed::m_PedTypeList, m_SpawnPed::m_nSelectedPedType);
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ImGui::Spacing();
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ImGui::Text("Selected weapon: %s",
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Weapon::m_WeaponData.m_Json.m_Data[std::to_string(m_SpawnPed::m_nWeaponId)].get<std::string>().c_str());
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ImGui::Spacing();
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Ui::DrawImages(Weapon::m_WeaponData.m_ImagesList, ImVec2(65, 65), Weapon::m_WeaponData.m_Categories,
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Weapon::m_WeaponData.m_Selected, Weapon::m_WeaponData.m_Filter,
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[](std::string str) { m_SpawnPed::m_nWeaponId = std::stoi(str); },
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nullptr,
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[](std::string str)
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{
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return Weapon::m_WeaponData.m_Json.m_Data[str].get<std::string>();
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},
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[](std::string str) { return str != "-1"; /*Jetpack*/ }
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);
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ImGui::Spacing();
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ImGui::EndChild();
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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ImGui::EndTabItem();
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|
|
|
}
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|
|
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ImGui::EndTabBar();
|
|
|
|
}
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|
|
|
}
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