CheatMenuSA/src/Hook.h

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#pragma once
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#include "pch.h"
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typedef HRESULT(CALLBACK *f_Present9)(IDirect3DDevice9*, RECT*, RECT*, HWND, RGNDATA*);
typedef HRESULT(CALLBACK *f_Present11)(IDXGISwapChain*, UINT, UINT);
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typedef HRESULT(CALLBACK *f_Reset)(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*);
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extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
class Hook
{
private:
static WNDPROC oWndProc;
static f_Present11 oPresent11;
static f_Present9 oPresent9;
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static f_Reset oReset9;
static bool mouse_visibility;
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static void CALLBACK Present(void *ptr);
static HRESULT CALLBACK PresentDx9Handler(IDirect3DDevice9 *pDevice, RECT* pSourceRect, RECT* pDestRect, HWND hDestWindowOverride, RGNDATA* pDirtyRegion);
static HRESULT CALLBACK PresentDx11Handler(IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags);
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static HRESULT CALLBACK Reset(IDirect3DDevice9 * pDevice, D3DPRESENT_PARAMETERS * pPresentationParameters);
static LRESULT CALLBACK WndProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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static void ShowMouse(bool state);
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protected:
static bool show_mouse;
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static std::function<void()> window_callback;
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Hook();
~Hook();
};